mirror of
https://github.com/pezkuwichain/pezkuwi-common.git
synced 2026-04-22 20:48:02 +00:00
58 lines
1.9 KiB
JavaScript
58 lines
1.9 KiB
JavaScript
"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.hexToU8a = hexToU8a;
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const CHR = '0123456789abcdef';
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const U8 = new Uint8Array(256);
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const U16 = new Uint8Array(256 * 256);
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for (let i = 0, count = CHR.length; i < count; i++) {
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U8[CHR[i].charCodeAt(0) | 0] = i | 0;
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if (i > 9) {
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U8[CHR[i].toUpperCase().charCodeAt(0) | 0] = i | 0;
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}
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}
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for (let i = 0; i < 256; i++) {
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const s = i << 8;
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for (let j = 0; j < 256; j++) {
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U16[s | j] = (U8[i] << 4) | U8[j];
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}
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}
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/**
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* @name hexToU8a
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* @summary Creates a Uint8Array object from a hex string.
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* @description
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* `null` inputs returns an empty `Uint8Array` result. Hex input values return the actual bytes value converted to a Uint8Array. Anything that is not a hex string (including the `0x` prefix) throws an error.
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* @example
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* <BR>
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*
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* ```javascript
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* import { hexToU8a } from '@pezkuwi/util';
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*
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* hexToU8a('0x80001f'); // Uint8Array([0x80, 0x00, 0x1f])
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* hexToU8a('0x80001f', 32); // Uint8Array([0x00, 0x80, 0x00, 0x1f])
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* ```
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*/
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function hexToU8a(value, bitLength = -1) {
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if (!value) {
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return new Uint8Array();
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}
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let s = value.startsWith('0x')
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? 2
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: 0;
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const decLength = Math.ceil((value.length - s) / 2);
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const endLength = Math.ceil(bitLength === -1
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? decLength
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: bitLength / 8);
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const result = new Uint8Array(endLength);
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const offset = endLength > decLength
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? endLength - decLength
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: 0;
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for (let i = offset; i < endLength; i++, s += 2) {
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// The big factor here is actually the string lookups. If we do
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// HEX_TO_U16[value.substring()] we get an 10x slowdown. In the
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// same vein using charCodeAt (as opposed to value[s] or value.charAt(s)) is
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// also the faster operation by at least 2x with the character map above
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result[i] = U16[(value.charCodeAt(s) << 8) | value.charCodeAt(s + 1)];
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}
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return result;
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}
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