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{"dependencies":[{"name":"@polkadot/util","data":{"asyncType":null,"isESMImport":false,"locs":[{"start":{"line":4,"column":15,"index":117},"end":{"line":4,"column":40,"index":142}}],"key":"u0mzEw2nilnHoUWtEdZl0JKHutA=","exportNames":["*"],"imports":1}},{"name":"./wbg.js","data":{"asyncType":null,"isESMImport":false,"locs":[{"start":{"line":5,"column":17,"index":161},"end":{"line":5,"column":36,"index":180}}],"key":"OiIe31NgQsOHK/2NRYS/yc90y48=","exportNames":["*"],"imports":1}}],"output":[{"data":{"code":"__d(function (global, require, _$$_IMPORT_DEFAULT, _$$_IMPORT_ALL, module, exports, _dependencyMap) {\n \"use strict\";\n\n Object.defineProperty(exports, \"__esModule\", {\n value: true\n });\n exports.Bridge = void 0;\n const util_1 = require(_dependencyMap[0], \"@polkadot/util\");\n const wbg_js_1 = require(_dependencyMap[1], \"./wbg.js\");\n /**\n * @name Bridge\n * @description\n * Creates a bridge between the JS and WASM environments.\n *\n * For any bridge it is passed an function which is then called internally at the\n * time of initialization. This affectively implements the layer between WASM and\n * the native environment, providing all the plumbing needed for the Wbg classes.\n */\n class Bridge {\n #createWasm;\n #heap;\n #wbg;\n #cachegetInt32;\n #cachegetUint8;\n #heapNext;\n #wasm;\n #wasmError;\n #wasmPromise;\n #type;\n constructor(createWasm) {\n this.#createWasm = createWasm;\n this.#cachegetInt32 = null;\n this.#cachegetUint8 = null;\n this.#heap = new Array(32).fill(undefined).concat(undefined, null, true, false);\n this.#heapNext = this.#heap.length;\n this.#type = 'none';\n this.#wasm = null;\n this.#wasmError = null;\n this.#wasmPromise = null;\n this.#wbg = Object.assign({}, new wbg_js_1.Wbg(this));\n }\n /** @description Returns the init error */\n get error() {\n return this.#wasmError;\n }\n /** @description Returns the init type */\n get type() {\n return this.#type;\n }\n /** @description Returns the created wasm interface */\n get wasm() {\n return this.#wasm;\n }\n /** @description Performs the wasm initialization */\n async init(createWasm) {\n if (!this.#wasmPromise || createWasm) {\n this.#wasmPromise = (createWasm || this.#createWasm)(this.#wbg);\n }\n const {\n error,\n type,\n wasm\n } = await this.#wasmPromise;\n this.#type = type;\n this.#wasm = wasm;\n this.#wasmError = error;\n return this.#wasm;\n }\n /**\n * @internal\n * @description Gets an object from the heap\n */\n getObject(idx) {\n return this.#heap[idx];\n }\n /**\n * @internal\n * @description Removes an object from the heap\n */\n dropObject(idx) {\n if (idx < 36) {\n return;\n }\n this.#heap[idx] = this.#heapNext;\n this.#heapNext = idx;\n }\n /**\n * @internal\n * @description Retrieves and removes an object to the heap\n */\n takeObject(idx) {\n const ret = this.getObject(idx);\n this.dropObject(idx);\n return ret;\n }\n /**\n * @internal\n * @description Adds an object to the heap\n */\n addObject(obj) {\n if (this.#heapNext === this.#heap.length) {\n this.#heap.push(this.#heap.length + 1);\n }\n const idx = this.#heapNext;\n this.#heapNext = this.#heap[idx];\n this.#heap[idx] = obj;\n return idx;\n }\n /**\n * @internal\n * @description Retrieve an Int32 in the WASM interface\n */\n getInt32() {\n if (this.#cachegetInt32 === null || this.#cachegetInt32.buffer !== this.#wasm.memory.buffer) {\n this.#cachegetInt32 = new Int32Array(this.#wasm.memory.buffer);\n }\n return this.#cachegetInt32;\n }\n /**\n * @internal\n * @description Retrieve an Uint8Array in the WASM interface\n */\n getUint8() {\n if (this.#cachegetUint8 === null || this.#cachegetUint8.buffer !== this.#wasm.memory.buffer) {\n this.#cachegetUint8 = new Uint8Array(this.#wasm.memory.buffer);\n }\n return this.#cachegetUint8;\n }\n /**\n * @internal\n * @description Retrieves an Uint8Array in the WASM interface\n */\n getU8a(ptr, len) {\n return this.getUint8().subarray(ptr / 1, ptr / 1 + len);\n }\n /**\n * @internal\n * @description Retrieves a string in the WASM interface\n */\n getString(ptr, len) {\n return (0, util_1.u8aToString)(this.getU8a(ptr, len));\n }\n /**\n * @internal\n * @description Allocates an Uint8Array in the WASM interface\n */\n allocU8a(arg) {\n const ptr = this.#wasm.__wbindgen_malloc(arg.length * 1);\n this.getUint8().set(arg, ptr / 1);\n return [ptr, arg.length];\n }\n /**\n * @internal\n * @description Allocates a string in the WASM interface\n */\n allocString(arg) {\n return this.allocU8a((0, util_1.stringToU8a)(arg));\n }\n /**\n * @internal\n * @description Retrieves an Uint8Array from the WASM interface\n */\n resultU8a() {\n const r0 = this.getInt32()[8 / 4 + 0];\n const r1 = this.getInt32()[8 / 4 + 1];\n const ret = this.getU8a(r0, r1).slice();\n this.#wasm.__wbindgen_free(r0, r1 * 1);\n return ret;\n }\n /**\n * @internal\n * @description Retrieve a string from the WASM interface\n */\n resultString() {\n return (0, util_1.u8aToString)(this.resultU8a());\n }\n }\n exports.Bridge = 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