Refactoring Checkpoint: (WIP)

This commit is contained in:
2025-12-14 10:29:31 +03:00
parent 6588d9a1f2
commit 0c5d19e3a0
1423 changed files with 6413 additions and 6062 deletions
@@ -20,7 +20,7 @@ use pezkuwi_node_network_protocol::{
grid_topology::{SessionGridTopology, TopologyPeerInfo},
View,
};
use pezkuwi_node_primitives::approval::time::{Clock, SystemClock, Tick};
use pezkuwi_pez_node_primitives::approval::time::{Clock, SystemClock, Tick};
use pezkuwi_node_subsystem::messages::{
ApprovalDistributionMessage, ApprovalVotingParallelMessage,
};
@@ -34,7 +34,7 @@ use pezkuwi_node_network_protocol::{
grid_topology::{GridNeighbors, RandomRouting, RequiredRouting, SessionGridTopology},
v3 as protocol_v3,
};
use pezkuwi_node_primitives::approval::{
use pezkuwi_pez_node_primitives::approval::{
self,
time::tranche_to_tick,
v2::{CoreBitfield, IndirectAssignmentCertV2, IndirectSignedApprovalVoteV2},
@@ -16,7 +16,7 @@
use crate::approval::{ApprovalTestState, PastSystemClock, LOG_TARGET, SLOT_DURATION_MILLIS};
use futures::FutureExt;
use pezkuwi_node_primitives::approval::time::{slot_number_to_tick, Clock, TICK_DURATION_MILLIS};
use pezkuwi_pez_node_primitives::approval::time::{slot_number_to_tick, Clock, TICK_DURATION_MILLIS};
use pezkuwi_node_subsystem::{overseer, SpawnedSubsystem, SubsystemError};
use pezkuwi_node_subsystem_types::messages::ChainSelectionMessage;
@@ -50,7 +50,7 @@ use orchestra::TimeoutExt;
use overseer::{metrics::Metrics as OverseerMetrics, MetricsTrait};
use pezkuwi_approval_distribution::ApprovalDistribution;
use pezkuwi_node_core_approval_voting_parallel::ApprovalVotingParallelSubsystem;
use pezkuwi_node_primitives::approval::time::{
use pezkuwi_pez_node_primitives::approval::time::{
slot_number_to_tick, tick_to_slot_number, Clock, ClockExt, SystemClock,
};
@@ -58,7 +58,7 @@ use pezkuwi_node_core_approval_voting::{
ApprovalVotingSubsystem, Config as ApprovalVotingConfig, RealAssignmentCriteria,
};
use pezkuwi_node_network_protocol::v3 as protocol_v3;
use pezkuwi_node_primitives::approval::{self, v1::RelayVRFStory};
use pezkuwi_pez_node_primitives::approval::{self, v1::RelayVRFStory};
use pezkuwi_node_subsystem::{
messages::{ApprovalDistributionMessage, ApprovalVotingMessage, ApprovalVotingParallelMessage},
overseer, AllMessages, Overseer, OverseerConnector, SpawnGlue,