feat: Rebrand Polkadot/Substrate references to PezkuwiChain
This commit systematically rebrands various references from Parity Technologies' Polkadot/Substrate ecosystem to PezkuwiChain within the kurdistan-sdk. Key changes include: - Updated external repository URLs (zombienet-sdk, parity-db, parity-scale-codec, wasm-instrument) to point to pezkuwichain forks. - Modified internal documentation and code comments to reflect PezkuwiChain naming and structure. - Replaced direct references to with or specific paths within the for XCM, Pezkuwi, and other modules. - Cleaned up deprecated issue and PR references in various and files, particularly in and modules. - Adjusted image and logo URLs in documentation to point to PezkuwiChain assets. - Removed or rephrased comments related to external Polkadot/Substrate PRs and issues. This is a significant step towards fully customizing the SDK for the PezkuwiChain ecosystem.
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// This file is part of Bizinikiwi.
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// Copyright (C) Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! Runtime API definition for the FRAME NFTs pallet.
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#![cfg_attr(not(feature = "std"), no_std)]
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extern crate alloc;
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use alloc::vec::Vec;
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use codec::{Decode, Encode};
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pezsp_api::decl_runtime_apis! {
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pub trait NftsApi<AccountId, CollectionId, ItemId>
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where
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AccountId: Encode + Decode,
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CollectionId: Encode,
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ItemId: Encode,
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{
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fn owner(collection: CollectionId, item: ItemId) -> Option<AccountId>;
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fn collection_owner(collection: CollectionId) -> Option<AccountId>;
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fn attribute(
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collection: CollectionId,
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item: ItemId,
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key: Vec<u8>,
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) -> Option<Vec<u8>>;
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fn custom_attribute(
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account: AccountId,
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collection: CollectionId,
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item: ItemId,
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key: Vec<u8>,
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) -> Option<Vec<u8>>;
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fn system_attribute(
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collection: CollectionId,
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item: Option<ItemId>,
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key: Vec<u8>,
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) -> Option<Vec<u8>>;
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fn collection_attribute(collection: CollectionId, key: Vec<u8>) -> Option<Vec<u8>>;
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}
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}
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