feat: Rebrand Polkadot/Substrate references to PezkuwiChain
This commit systematically rebrands various references from Parity Technologies' Polkadot/Substrate ecosystem to PezkuwiChain within the kurdistan-sdk. Key changes include: - Updated external repository URLs (zombienet-sdk, parity-db, parity-scale-codec, wasm-instrument) to point to pezkuwichain forks. - Modified internal documentation and code comments to reflect PezkuwiChain naming and structure. - Replaced direct references to with or specific paths within the for XCM, Pezkuwi, and other modules. - Cleaned up deprecated issue and PR references in various and files, particularly in and modules. - Adjusted image and logo URLs in documentation to point to PezkuwiChain assets. - Removed or rephrased comments related to external Polkadot/Substrate PRs and issues. This is a significant step towards fully customizing the SDK for the PezkuwiChain ecosystem.
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// This file is part of Bizinikiwi.
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// Copyright (C) Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! The main database trait, allowing Bizinikiwi to store data persistently.
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pub mod error;
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mod kvdb;
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mod mem;
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pub use crate::kvdb::as_database;
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pub use mem::MemDb;
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/// An identifier for a column.
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pub type ColumnId = u32;
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/// An alteration to the database.
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#[derive(Clone)]
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pub enum Change<H> {
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Set(ColumnId, Vec<u8>, Vec<u8>),
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Remove(ColumnId, Vec<u8>),
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Store(ColumnId, H, Vec<u8>),
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Reference(ColumnId, H),
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Release(ColumnId, H),
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}
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/// A series of changes to the database that can be committed atomically. They do not take effect
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/// until passed into `Database::commit`.
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#[derive(Default, Clone)]
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pub struct Transaction<H>(pub Vec<Change<H>>);
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impl<H> Transaction<H> {
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/// Create a new transaction to be prepared and committed atomically.
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pub fn new() -> Self {
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Transaction(Vec::new())
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}
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/// Set the value of `key` in `col` to `value`, replacing anything that is there currently.
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pub fn set(&mut self, col: ColumnId, key: &[u8], value: &[u8]) {
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self.0.push(Change::Set(col, key.to_vec(), value.to_vec()))
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}
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/// Set the value of `key` in `col` to `value`, replacing anything that is there currently.
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pub fn set_from_vec(&mut self, col: ColumnId, key: &[u8], value: Vec<u8>) {
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self.0.push(Change::Set(col, key.to_vec(), value))
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}
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/// Remove the value of `key` in `col`.
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pub fn remove(&mut self, col: ColumnId, key: &[u8]) {
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self.0.push(Change::Remove(col, key.to_vec()))
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}
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/// Store the `preimage` of `hash` into the database, so that it may be looked up later with
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/// `Database::get`. This may be called multiple times, but subsequent
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/// calls will ignore `preimage` and simply increase the number of references on `hash`.
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pub fn store(&mut self, col: ColumnId, hash: H, preimage: Vec<u8>) {
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self.0.push(Change::Store(col, hash, preimage))
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}
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/// Increase the number of references for `hash` in the database.
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pub fn reference(&mut self, col: ColumnId, hash: H) {
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self.0.push(Change::Reference(col, hash))
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}
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/// Release the preimage of `hash` from the database. An equal number of these to the number of
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/// corresponding `store`s must have been given before it is legal for `Database::get` to
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/// be unable to provide the preimage.
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pub fn release(&mut self, col: ColumnId, hash: H) {
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self.0.push(Change::Release(col, hash))
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}
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}
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pub trait Database<H: Clone + AsRef<[u8]>>: Send + Sync {
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/// Commit the `transaction` to the database atomically. Any further calls to `get` or `lookup`
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/// will reflect the new state.
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fn commit(&self, transaction: Transaction<H>) -> error::Result<()>;
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/// Retrieve the value previously stored against `key` or `None` if
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/// `key` is not currently in the database.
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fn get(&self, col: ColumnId, key: &[u8]) -> Option<Vec<u8>>;
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/// Check if the value exists in the database without retrieving it.
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fn contains(&self, col: ColumnId, key: &[u8]) -> bool {
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self.get(col, key).is_some()
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}
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/// Check value size in the database possibly without retrieving it.
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fn value_size(&self, col: ColumnId, key: &[u8]) -> Option<usize> {
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self.get(col, key).map(|v| v.len())
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}
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/// Call `f` with the value previously stored against `key`.
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///
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/// This may be faster than `get` since it doesn't allocate.
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/// Use `with_get` helper function if you need `f` to return a value from `f`
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fn with_get(&self, col: ColumnId, key: &[u8], f: &mut dyn FnMut(&[u8])) {
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if let Some(v) = self.get(col, key) {
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f(&v)
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}
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}
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/// Check if database supports internal ref counting for state data.
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///
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/// For backwards compatibility returns `false` by default.
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fn supports_ref_counting(&self) -> bool {
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false
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}
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/// Remove a possible path-prefix from the key.
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///
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/// Not all database implementations use a prefix for keys, so this function may be a noop.
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fn sanitize_key(&self, _key: &mut Vec<u8>) {}
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}
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impl<H> std::fmt::Debug for dyn Database<H> {
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fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(f, "Database")
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}
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}
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/// Call `f` with the value previously stored against `key` and return the result, or `None` if
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/// `key` is not currently in the database.
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///
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/// This may be faster than `get` since it doesn't allocate.
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pub fn with_get<R, H: Clone + AsRef<[u8]>>(
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db: &dyn Database<H>,
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col: ColumnId,
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key: &[u8],
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mut f: impl FnMut(&[u8]) -> R,
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) -> Option<R> {
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let mut result: Option<R> = None;
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let mut adapter = |k: &_| {
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result = Some(f(k));
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};
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db.with_get(col, key, &mut adapter);
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result
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}
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