feat: initialize Kurdistan SDK - independent fork of Polkadot SDK

This commit is contained in:
2025-12-13 15:44:15 +03:00
commit 286de54384
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// Copyright (C) Parity Technologies (UK) Ltd.
// This file is part of Pezkuwi.
// Pezkuwi is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Pezkuwi is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Pezkuwi. If not, see <http://www.gnu.org/licenses/>.
//! Preparation part of pipeline
//!
//! The validation host spins up two processes: the queue (by running [`start_queue`]) and the pool
//! (by running [`start_pool`]).
//!
//! The pool will spawn workers in new processes and those should execute pass control to
//! `pezkuwi_node_core_pvf_worker::prepare_worker_entrypoint`.
mod pool;
mod queue;
mod worker_interface;
pub use pool::start as start_pool;
pub use queue::{start as start_queue, FromQueue, ToQueue};
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// Copyright (C) Parity Technologies (UK) Ltd.
// This file is part of Pezkuwi.
// Pezkuwi is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Pezkuwi is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Pezkuwi. If not, see <http://www.gnu.org/licenses/>.
use super::worker_interface::{self, Outcome};
use crate::{
metrics::Metrics,
worker_interface::{IdleWorker, WorkerHandle},
LOG_TARGET,
};
use always_assert::never;
use futures::{
channel::mpsc, future::BoxFuture, stream::FuturesUnordered, Future, FutureExt, StreamExt,
};
use pezkuwi_node_core_pvf_common::{
error::{PrepareError, PrepareResult},
pvf::PvfPrepData,
SecurityStatus,
};
use slotmap::HopSlotMap;
use std::{
fmt,
path::{Path, PathBuf},
task::Poll,
time::Duration,
};
slotmap::new_key_type! { pub struct Worker; }
/// Messages that the pool handles.
#[derive(Debug, PartialEq, Eq)]
pub enum ToPool {
/// Request a new worker to spawn.
///
/// This request won't fail in case if the worker cannot be created. Instead, we consider
/// the failures transient and we try to spawn a worker after a delay.
///
/// [`FromPool::Spawned`] will be returned as soon as the worker is spawned.
///
/// The client should anticipate a [`FromPool::Rip`] message, in case the spawned worker was
/// stopped for some reason.
Spawn,
/// Kill the given worker. No-op if the given worker is not running.
///
/// [`FromPool::Rip`] won't be sent in this case. However, the client should be prepared to
/// receive [`FromPool::Rip`] nonetheless, since the worker may be have been ripped before
/// this message is processed.
Kill(Worker),
/// Request the given worker to start working on the given code.
///
/// Once the job either succeeded or failed, a [`FromPool::Concluded`] message will be sent
/// back. It's also possible that the worker dies before handling the message in which case
/// [`FromPool::Rip`] will be sent back.
///
/// In either case, the worker is considered busy and no further `StartWork` messages should be
/// sent until either `Concluded` or `Rip` message is received.
StartWork { worker: Worker, pvf: PvfPrepData, cache_path: PathBuf },
}
/// A message sent from pool to its client.
#[derive(Debug)]
pub enum FromPool {
/// The given worker was just spawned and is ready to be used.
Spawned(Worker),
/// The given worker either succeeded or failed the given job.
Concluded {
/// A key for retrieving the worker data from the pool.
worker: Worker,
/// Indicates whether the worker process was killed.
rip: bool,
/// [`Ok`] indicates that compiled artifact is successfully stored on disk.
/// Otherwise, an [error](PrepareError) is supplied.
result: PrepareResult,
},
/// The given worker ceased to exist.
Rip(Worker),
}
struct WorkerData {
idle: Option<IdleWorker>,
handle: WorkerHandle,
}
impl fmt::Debug for WorkerData {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "WorkerData(pid={})", self.handle.id())
}
}
enum PoolEvent {
Spawn(IdleWorker, WorkerHandle),
StartWork(Worker, Outcome),
}
type Mux = FuturesUnordered<BoxFuture<'static, PoolEvent>>;
struct Pool {
// Some variables related to the current session.
program_path: PathBuf,
cache_path: PathBuf,
spawn_timeout: Duration,
node_version: Option<String>,
security_status: SecurityStatus,
to_pool: mpsc::Receiver<ToPool>,
from_pool: mpsc::UnboundedSender<FromPool>,
spawned: HopSlotMap<Worker, WorkerData>,
mux: Mux,
metrics: Metrics,
}
/// A fatal error that warrants stopping the event loop of the pool.
struct Fatal;
async fn run(
Pool {
program_path,
cache_path,
spawn_timeout,
node_version,
security_status,
to_pool,
mut from_pool,
mut spawned,
mut mux,
metrics,
}: Pool,
) {
macro_rules! break_if_fatal {
($expr:expr) => {
match $expr {
Err(Fatal) => break,
Ok(v) => v,
}
};
}
let mut to_pool = to_pool.fuse();
loop {
futures::select! {
to_pool = to_pool.next() => {
let to_pool = break_if_fatal!(to_pool.ok_or(Fatal));
handle_to_pool(
&metrics,
&program_path,
&cache_path,
spawn_timeout,
node_version.clone(),
security_status.clone(),
&mut spawned,
&mut mux,
to_pool,
)
}
ev = mux.select_next_some() => {
break_if_fatal!(handle_mux(&metrics, &mut from_pool, &mut spawned, ev))
}
}
break_if_fatal!(purge_dead(&metrics, &mut from_pool, &mut spawned).await);
}
}
async fn purge_dead(
metrics: &Metrics,
from_pool: &mut mpsc::UnboundedSender<FromPool>,
spawned: &mut HopSlotMap<Worker, WorkerData>,
) -> Result<(), Fatal> {
let mut to_remove = vec![];
for (worker, data) in spawned.iter_mut() {
if data.idle.is_none() {
// The idle token is missing, meaning this worker is now occupied: skip it. This is
// because the worker process is observed by the work task and should it reach the
// deadline or be terminated it will be handled by the corresponding mux event.
continue;
}
if let Poll::Ready(()) = futures::poll!(&mut data.handle) {
// a resolved future means that the worker has terminated. Weed it out.
to_remove.push(worker);
}
}
for w in to_remove {
if attempt_retire(metrics, spawned, w) {
reply(from_pool, FromPool::Rip(w))?;
}
}
Ok(())
}
fn handle_to_pool(
metrics: &Metrics,
program_path: &Path,
cache_path: &Path,
spawn_timeout: Duration,
node_version: Option<String>,
security_status: SecurityStatus,
spawned: &mut HopSlotMap<Worker, WorkerData>,
mux: &mut Mux,
to_pool: ToPool,
) {
match to_pool {
ToPool::Spawn => {
gum::debug!(target: LOG_TARGET, "spawning a new prepare worker");
metrics.prepare_worker().on_begin_spawn();
mux.push(
spawn_worker_task(
program_path.to_owned(),
cache_path.to_owned(),
spawn_timeout,
node_version,
security_status,
)
.boxed(),
);
},
ToPool::StartWork { worker, pvf, cache_path } => {
if let Some(data) = spawned.get_mut(worker) {
if let Some(idle) = data.idle.take() {
let preparation_timer = metrics.time_preparation();
mux.push(
start_work_task(
metrics.clone(),
worker,
idle,
pvf,
cache_path,
preparation_timer,
)
.boxed(),
);
} else {
// idle token is present after spawn and after a job is concluded;
// the precondition for `StartWork` is it should be sent only if all previous
// work items concluded;
// thus idle token is Some;
// qed.
never!("unexpected absence of the idle token in prepare pool");
}
} else {
// That's a relatively normal situation since the queue may send `start_work` and
// before receiving it the pool would report that the worker died.
}
},
ToPool::Kill(worker) => {
gum::debug!(target: LOG_TARGET, ?worker, "killing prepare worker");
// It may be absent if it were previously already removed by `purge_dead`.
let _ = attempt_retire(metrics, spawned, worker);
},
}
}
async fn spawn_worker_task(
program_path: PathBuf,
cache_path: PathBuf,
spawn_timeout: Duration,
node_version: Option<String>,
security_status: SecurityStatus,
) -> PoolEvent {
use futures_timer::Delay;
loop {
match worker_interface::spawn(
&program_path,
&cache_path,
spawn_timeout,
node_version.as_deref(),
security_status.clone(),
)
.await
{
Ok((idle, handle)) => break PoolEvent::Spawn(idle, handle),
Err(err) => {
gum::warn!(target: LOG_TARGET, "failed to spawn a prepare worker: {:?}", err);
// Assume that the failure intermittent and retry after a delay.
Delay::new(Duration::from_secs(3)).await;
},
}
}
}
async fn start_work_task<Timer>(
metrics: Metrics,
worker: Worker,
idle: IdleWorker,
pvf: PvfPrepData,
cache_path: PathBuf,
_preparation_timer: Option<Timer>,
) -> PoolEvent {
let outcome = worker_interface::start_work(&metrics, idle, pvf, cache_path).await;
PoolEvent::StartWork(worker, outcome)
}
fn handle_mux(
metrics: &Metrics,
from_pool: &mut mpsc::UnboundedSender<FromPool>,
spawned: &mut HopSlotMap<Worker, WorkerData>,
event: PoolEvent,
) -> Result<(), Fatal> {
match event {
PoolEvent::Spawn(idle, handle) => {
metrics.prepare_worker().on_spawned();
let worker = spawned.insert(WorkerData { idle: Some(idle), handle });
reply(from_pool, FromPool::Spawned(worker))?;
Ok(())
},
PoolEvent::StartWork(worker, outcome) => {
// If we receive an outcome that the worker is unreachable or that an error occurred on
// the worker, we attempt to kill the worker process.
match outcome {
Outcome::Concluded { worker: idle, result } =>
handle_concluded_no_rip(from_pool, spawned, worker, idle, result),
// Return `Concluded`, but do not kill the worker since the error was on the host
// side.
Outcome::CreateTmpFileErr { worker: idle, err } => handle_concluded_no_rip(
from_pool,
spawned,
worker,
idle,
Err(PrepareError::CreateTmpFile(err)),
),
// Return `Concluded`, but do not kill the worker since the error was on the host
// side.
Outcome::RenameTmpFile { worker: idle, err, src, dest } => handle_concluded_no_rip(
from_pool,
spawned,
worker,
idle,
Err(PrepareError::RenameTmpFile { err, src, dest }),
),
// Could not clear worker cache. Kill the worker so other jobs can't see the data.
Outcome::ClearWorkerDir { err } => {
if attempt_retire(metrics, spawned, worker) {
reply(
from_pool,
FromPool::Concluded {
worker,
rip: true,
result: Err(PrepareError::ClearWorkerDir(err)),
},
)?;
}
Ok(())
},
Outcome::Unreachable => {
if attempt_retire(metrics, spawned, worker) {
reply(from_pool, FromPool::Rip(worker))?;
}
Ok(())
},
Outcome::IoErr(err) => {
if attempt_retire(metrics, spawned, worker) {
reply(
from_pool,
FromPool::Concluded {
worker,
rip: true,
result: Err(PrepareError::IoErr(err)),
},
)?;
}
Ok(())
},
// The worker might still be usable, but we kill it just in case.
Outcome::JobDied { err, job_pid } => {
if attempt_retire(metrics, spawned, worker) {
reply(
from_pool,
FromPool::Concluded {
worker,
rip: true,
result: Err(PrepareError::JobDied { err, job_pid }),
},
)?;
}
Ok(())
},
Outcome::TimedOut => {
if attempt_retire(metrics, spawned, worker) {
reply(
from_pool,
FromPool::Concluded {
worker,
rip: true,
result: Err(PrepareError::TimedOut),
},
)?;
}
Ok(())
},
Outcome::OutOfMemory => {
if attempt_retire(metrics, spawned, worker) {
reply(
from_pool,
FromPool::Concluded {
worker,
rip: true,
result: Err(PrepareError::OutOfMemory),
},
)?;
}
Ok(())
},
}
},
}
}
fn reply(from_pool: &mut mpsc::UnboundedSender<FromPool>, m: FromPool) -> Result<(), Fatal> {
from_pool.unbounded_send(m).map_err(|_| Fatal)
}
/// Removes the given worker from the registry if it there. This will lead to dropping and hence
/// to killing the worker process.
///
/// Returns `true` if the worker exists and was removed and the process was killed.
///
/// This function takes care about counting the retired workers metric.
fn attempt_retire(
metrics: &Metrics,
spawned: &mut HopSlotMap<Worker, WorkerData>,
worker: Worker,
) -> bool {
if spawned.remove(worker).is_some() {
metrics.prepare_worker().on_retired();
true
} else {
false
}
}
/// Handles the case where we received a response. There potentially was an error, but not the fault
/// of the worker as far as we know, so the worker should not be killed.
///
/// This function tries to put the idle worker back into the pool and then replies with
/// `FromPool::Concluded` with `rip: false`.
fn handle_concluded_no_rip(
from_pool: &mut mpsc::UnboundedSender<FromPool>,
spawned: &mut HopSlotMap<Worker, WorkerData>,
worker: Worker,
idle: IdleWorker,
result: PrepareResult,
) -> Result<(), Fatal> {
let data = match spawned.get_mut(worker) {
None => {
// Perhaps the worker was killed meanwhile and the result is no longer relevant. We
// already send `Rip` when purging if we detect that the worker is dead.
return Ok(());
},
Some(data) => data,
};
// We just replace the idle worker that was loaned from this option during
// the work starting.
let old = data.idle.replace(idle);
never!(
old.is_some(),
"old idle worker was taken out when starting work; we only replace it here; qed"
);
reply(from_pool, FromPool::Concluded { worker, rip: false, result })?;
Ok(())
}
/// Spins up the pool and returns the future that should be polled to make the pool functional.
pub fn start(
metrics: Metrics,
program_path: PathBuf,
cache_path: PathBuf,
spawn_timeout: Duration,
node_version: Option<String>,
security_status: SecurityStatus,
) -> (mpsc::Sender<ToPool>, mpsc::UnboundedReceiver<FromPool>, impl Future<Output = ()>) {
let (to_pool_tx, to_pool_rx) = mpsc::channel(10);
let (from_pool_tx, from_pool_rx) = mpsc::unbounded();
let run = run(Pool {
metrics,
program_path,
cache_path,
spawn_timeout,
node_version,
security_status,
to_pool: to_pool_rx,
from_pool: from_pool_tx,
spawned: HopSlotMap::with_capacity_and_key(20),
mux: Mux::new(),
});
(to_pool_tx, from_pool_rx, run)
}
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// Copyright (C) Parity Technologies (UK) Ltd.
// This file is part of Pezkuwi.
// Pezkuwi is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Pezkuwi is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Pezkuwi. If not, see <http://www.gnu.org/licenses/>.
//! A queue that handles requests for PVF preparation.
use super::pool::{self, Worker};
use crate::{artifacts::ArtifactId, metrics::Metrics, Priority, LOG_TARGET};
use always_assert::{always, never};
use futures::{channel::mpsc, stream::StreamExt as _, Future, SinkExt};
use pezkuwi_node_core_pvf_common::{error::PrepareResult, pvf::PvfPrepData};
use std::{
collections::{HashMap, VecDeque},
path::PathBuf,
};
#[cfg(test)]
use std::time::Duration;
/// A request to pool.
#[derive(Debug)]
pub enum ToQueue {
/// This schedules preparation of the given PVF.
///
/// Note that it is incorrect to enqueue the same PVF again without first receiving the
/// [`FromQueue`] response.
Enqueue { priority: Priority, pvf: PvfPrepData },
}
/// A response from queue.
#[derive(Debug)]
pub struct FromQueue {
/// Identifier of an artifact.
pub(crate) artifact_id: ArtifactId,
/// Outcome of the PVF processing. [`Ok`] indicates that compiled artifact
/// is successfully stored on disk. Otherwise, an
/// [error](pezkuwi_node_core_pvf_common::error::PrepareError) is supplied.
pub(crate) result: PrepareResult,
}
#[derive(Default)]
struct Limits {
/// The maximum number of workers this pool can ever host. This is expected to be a small
/// number, e.g. within a dozen.
hard_capacity: usize,
/// The number of workers we want aim to have. If there is a critical job and we are already
/// at `soft_capacity`, we are allowed to grow up to `hard_capacity`. Thus this should be equal
/// or smaller than `hard_capacity`.
soft_capacity: usize,
}
impl Limits {
/// Returns `true` if the queue is allowed to request one more worker.
fn can_afford_one_more(&self, spawned_num: usize, critical: bool) -> bool {
let cap = if critical { self.hard_capacity } else { self.soft_capacity };
spawned_num < cap
}
/// Offer the worker back to the pool. The passed worker ID must be considered unusable unless
/// it wasn't taken by the pool, in which case it will be returned as `Some`.
fn should_cull(&mut self, spawned_num: usize) -> bool {
spawned_num > self.soft_capacity
}
}
slotmap::new_key_type! { pub struct Job; }
struct JobData {
/// The priority of this job. Can be bumped.
priority: Priority,
pvf: PvfPrepData,
worker: Option<Worker>,
}
#[derive(Default)]
struct WorkerData {
job: Option<Job>,
}
impl WorkerData {
fn is_idle(&self) -> bool {
self.job.is_none()
}
}
/// A queue structured like this is prone to starving, however, we don't care that much since we
/// expect there is going to be a limited number of critical jobs and we don't really care if
/// background starve.
#[derive(Default)]
struct Unscheduled {
normal: VecDeque<Job>,
critical: VecDeque<Job>,
}
impl Unscheduled {
fn queue_mut(&mut self, prio: Priority) -> &mut VecDeque<Job> {
match prio {
Priority::Normal => &mut self.normal,
Priority::Critical => &mut self.critical,
}
}
fn add(&mut self, prio: Priority, job: Job) {
self.queue_mut(prio).push_back(job);
}
fn readd(&mut self, prio: Priority, job: Job) {
self.queue_mut(prio).push_front(job);
}
fn is_empty(&self) -> bool {
self.normal.is_empty() && self.critical.is_empty()
}
fn next(&mut self) -> Option<Job> {
let mut check = |prio: Priority| self.queue_mut(prio).pop_front();
check(Priority::Critical).or_else(|| check(Priority::Normal))
}
}
struct Queue {
metrics: Metrics,
to_queue_rx: mpsc::Receiver<ToQueue>,
from_queue_tx: mpsc::UnboundedSender<FromQueue>,
to_pool_tx: mpsc::Sender<pool::ToPool>,
from_pool_rx: mpsc::UnboundedReceiver<pool::FromPool>,
cache_path: PathBuf,
limits: Limits,
jobs: slotmap::SlotMap<Job, JobData>,
/// A mapping from artifact id to a job.
artifact_id_to_job: HashMap<ArtifactId, Job>,
/// The registry of all workers.
workers: slotmap::SparseSecondaryMap<Worker, WorkerData>,
/// The number of workers requested to spawn but not yet spawned.
spawn_inflight: usize,
/// The jobs that are not yet scheduled. These are waiting until the next `poll` where they are
/// processed all at once.
unscheduled: Unscheduled,
}
/// A fatal error that warrants stopping the queue.
struct Fatal;
impl Queue {
fn new(
metrics: Metrics,
soft_capacity: usize,
hard_capacity: usize,
cache_path: PathBuf,
to_queue_rx: mpsc::Receiver<ToQueue>,
from_queue_tx: mpsc::UnboundedSender<FromQueue>,
to_pool_tx: mpsc::Sender<pool::ToPool>,
from_pool_rx: mpsc::UnboundedReceiver<pool::FromPool>,
) -> Self {
Self {
metrics,
to_queue_rx,
from_queue_tx,
to_pool_tx,
from_pool_rx,
cache_path,
spawn_inflight: 0,
limits: Limits { hard_capacity, soft_capacity },
jobs: slotmap::SlotMap::with_key(),
unscheduled: Unscheduled::default(),
artifact_id_to_job: HashMap::new(),
workers: slotmap::SparseSecondaryMap::new(),
}
}
async fn run(mut self) {
macro_rules! break_if_fatal {
($expr:expr) => {
if let Err(Fatal) = $expr {
break;
}
};
}
loop {
// biased to make it behave deterministically for tests.
futures::select_biased! {
to_queue = self.to_queue_rx.select_next_some() =>
break_if_fatal!(handle_to_queue(&mut self, to_queue).await),
from_pool = self.from_pool_rx.select_next_some() =>
break_if_fatal!(handle_from_pool(&mut self, from_pool).await),
}
}
}
}
async fn handle_to_queue(queue: &mut Queue, to_queue: ToQueue) -> Result<(), Fatal> {
match to_queue {
ToQueue::Enqueue { priority, pvf } => {
handle_enqueue(queue, priority, pvf).await?;
},
}
Ok(())
}
async fn handle_enqueue(
queue: &mut Queue,
priority: Priority,
pvf: PvfPrepData,
) -> Result<(), Fatal> {
gum::debug!(
target: LOG_TARGET,
validation_code_hash = ?pvf.code_hash(),
?priority,
preparation_timeout = ?pvf.prep_timeout(),
"PVF is enqueued for preparation.",
);
queue.metrics.prepare_enqueued();
let artifact_id = ArtifactId::from_pvf_prep_data(&pvf);
if never!(
queue.artifact_id_to_job.contains_key(&artifact_id),
"second Enqueue sent for a known artifact"
) {
// This function is called in response to a `Enqueue` message;
// Precondition for `Enqueue` is that it is sent only once for a PVF;
// Thus this should always be `false`;
// qed.
gum::warn!(
target: LOG_TARGET,
"duplicate `enqueue` command received for {:?}",
artifact_id,
);
return Ok(());
}
let job = queue.jobs.insert(JobData { priority, pvf, worker: None });
queue.artifact_id_to_job.insert(artifact_id, job);
if let Some(available) = find_idle_worker(queue) {
// This may seem not fair (w.r.t priority) on the first glance, but it should be. This is
// because as soon as a worker finishes with the job it's immediately given the next one.
assign(queue, available, job).await?;
} else {
spawn_extra_worker(queue, priority.is_critical()).await?;
queue.unscheduled.add(priority, job);
}
Ok(())
}
fn find_idle_worker(queue: &mut Queue) -> Option<Worker> {
queue.workers.iter().filter(|(_, data)| data.is_idle()).map(|(k, _)| k).next()
}
async fn handle_from_pool(queue: &mut Queue, from_pool: pool::FromPool) -> Result<(), Fatal> {
use pool::FromPool;
match from_pool {
FromPool::Spawned(worker) => handle_worker_spawned(queue, worker).await?,
FromPool::Concluded { worker, rip, result } =>
handle_worker_concluded(queue, worker, rip, result).await?,
FromPool::Rip(worker) => handle_worker_rip(queue, worker).await?,
}
Ok(())
}
async fn handle_worker_spawned(queue: &mut Queue, worker: Worker) -> Result<(), Fatal> {
queue.workers.insert(worker, WorkerData::default());
queue.spawn_inflight -= 1;
if let Some(job) = queue.unscheduled.next() {
assign(queue, worker, job).await?;
}
Ok(())
}
async fn handle_worker_concluded(
queue: &mut Queue,
worker: Worker,
rip: bool,
result: PrepareResult,
) -> Result<(), Fatal> {
queue.metrics.prepare_concluded();
macro_rules! never_none {
($expr:expr) => {
match $expr {
Some(v) => v,
None => {
// Precondition of calling this is that the `$expr` is never none;
// Assume the conditions holds, then this never is not hit;
// qed.
never!("never_none, {}", stringify!($expr));
return Ok(());
},
}
};
}
// Find out on which artifact was the worker working.
// workers are registered upon spawn and removed in one of the following cases:
// 1. received rip signal
// 2. received concluded signal with rip=true;
// concluded signal only comes from a spawned worker and only once;
// rip signal is not sent after conclusion with rip=true;
// the worker should be registered;
// this can't be None;
// qed.
let worker_data = never_none!(queue.workers.get_mut(worker));
// worker_data.job is set only by `assign` and removed only here for a worker;
// concluded signal only comes for a worker that was previously assigned and only once;
// the worker should have the job;
// this can't be None;
// qed.
let job = never_none!(worker_data.job.take());
// job_data is inserted upon enqueue and removed only here;
// as was established above, this worker was previously `assign`ed to the job;
// that implies that the job was enqueued;
// conclude signal only comes once;
// we are just to remove the job for the first and the only time;
// this can't be None;
// qed.
let job_data = never_none!(queue.jobs.remove(job));
let artifact_id = ArtifactId::from_pvf_prep_data(&job_data.pvf);
queue.artifact_id_to_job.remove(&artifact_id);
gum::debug!(
target: LOG_TARGET,
validation_code_hash = ?artifact_id.code_hash,
?worker,
?rip,
"prepare worker concluded",
);
reply(&mut queue.from_queue_tx, FromQueue { artifact_id, result })?;
// Figure out what to do with the worker.
if rip {
let worker_data = queue.workers.remove(worker);
// worker should exist, it's asserted above;
// qed.
always!(worker_data.is_some());
if !queue.unscheduled.is_empty() {
// That is unconditionally not critical just to not accidentally fill up
// the pool up to the hard cap.
spawn_extra_worker(queue, false).await?;
}
} else if queue.limits.should_cull(queue.workers.len() + queue.spawn_inflight) {
// We no longer need services of this worker. Kill it.
queue.workers.remove(worker);
send_pool(&mut queue.to_pool_tx, pool::ToPool::Kill(worker)).await?;
} else {
// see if there are more work available and schedule it.
if let Some(job) = queue.unscheduled.next() {
assign(queue, worker, job).await?;
}
}
Ok(())
}
async fn handle_worker_rip(queue: &mut Queue, worker: Worker) -> Result<(), Fatal> {
gum::debug!(target: LOG_TARGET, ?worker, "prepare worker ripped");
let worker_data = queue.workers.remove(worker);
if let Some(WorkerData { job: Some(job), .. }) = worker_data {
// This is an edge case where the worker ripped after we sent assignment but before it
// was received by the pool.
let priority = queue.jobs.get(job).map(|data| data.priority).unwrap_or_else(|| {
// job is inserted upon enqueue and removed on concluded signal;
// this is enclosed in the if statement that narrows the situation to before
// conclusion;
// that means that the job still exists and is known;
// this path cannot be hit;
// qed.
never!("the job of the ripped worker must be known but it is not");
Priority::Normal
});
queue.unscheduled.readd(priority, job);
}
// If there are still jobs left, spawn another worker to replace the ripped one (but only if it
// was indeed removed). That is unconditionally not critical just to not accidentally fill up
// the pool up to the hard cap.
if worker_data.is_some() && !queue.unscheduled.is_empty() {
spawn_extra_worker(queue, false).await?;
}
Ok(())
}
/// Spawns an extra worker if possible.
async fn spawn_extra_worker(queue: &mut Queue, critical: bool) -> Result<(), Fatal> {
if queue
.limits
.can_afford_one_more(queue.workers.len() + queue.spawn_inflight, critical)
{
queue.spawn_inflight += 1;
send_pool(&mut queue.to_pool_tx, pool::ToPool::Spawn).await?;
}
Ok(())
}
/// Attaches the work to the given worker telling the poll about the job.
async fn assign(queue: &mut Queue, worker: Worker, job: Job) -> Result<(), Fatal> {
let job_data = &mut queue.jobs[job];
job_data.worker = Some(worker);
queue.workers[worker].job = Some(job);
send_pool(
&mut queue.to_pool_tx,
pool::ToPool::StartWork {
worker,
pvf: job_data.pvf.clone(),
cache_path: queue.cache_path.clone(),
},
)
.await?;
Ok(())
}
fn reply(from_queue_tx: &mut mpsc::UnboundedSender<FromQueue>, m: FromQueue) -> Result<(), Fatal> {
from_queue_tx.unbounded_send(m).map_err(|_| {
// The host has hung up and thus it's fatal and we should shutdown ourselves.
Fatal
})
}
async fn send_pool(
to_pool_tx: &mut mpsc::Sender<pool::ToPool>,
m: pool::ToPool,
) -> Result<(), Fatal> {
to_pool_tx.send(m).await.map_err(|_| {
// The pool has hung up and thus we are no longer are able to fulfill our duties. Shutdown.
Fatal
})
}
/// Spins up the queue and returns the future that should be polled to make the queue functional.
pub fn start(
metrics: Metrics,
soft_capacity: usize,
hard_capacity: usize,
cache_path: PathBuf,
to_pool_tx: mpsc::Sender<pool::ToPool>,
from_pool_rx: mpsc::UnboundedReceiver<pool::FromPool>,
) -> (mpsc::Sender<ToQueue>, mpsc::UnboundedReceiver<FromQueue>, impl Future<Output = ()>) {
let (to_queue_tx, to_queue_rx) = mpsc::channel(150);
let (from_queue_tx, from_queue_rx) = mpsc::unbounded();
let run = Queue::new(
metrics,
soft_capacity,
hard_capacity,
cache_path,
to_queue_rx,
from_queue_tx,
to_pool_tx,
from_pool_rx,
)
.run();
(to_queue_tx, from_queue_rx, run)
}
#[cfg(test)]
mod tests {
use super::*;
use crate::host::tests::TEST_PREPARATION_TIMEOUT;
use assert_matches::assert_matches;
use futures::{future::BoxFuture, FutureExt};
use pezkuwi_node_core_pvf_common::{error::PrepareError, prepare::PrepareSuccess};
use slotmap::SlotMap;
use std::task::Poll;
/// Creates a new PVF which artifact id can be uniquely identified by the given number.
fn pvf(discriminator: u32) -> PvfPrepData {
PvfPrepData::from_discriminator(discriminator)
}
async fn run_until<R>(
task: &mut (impl Future<Output = ()> + Unpin),
mut fut: (impl Future<Output = R> + Unpin),
) -> R {
let start = std::time::Instant::now();
let fut = &mut fut;
loop {
if start.elapsed() > std::time::Duration::from_secs(1) {
// We expect that this will take only a couple of iterations and thus to take way
// less than a second.
panic!("timeout");
}
if let Poll::Ready(r) = futures::poll!(&mut *fut) {
break r;
}
if futures::poll!(&mut *task).is_ready() {
panic!()
}
}
}
struct Test {
_tempdir: tempfile::TempDir,
run: BoxFuture<'static, ()>,
workers: SlotMap<Worker, ()>,
from_pool_tx: mpsc::UnboundedSender<pool::FromPool>,
to_pool_rx: mpsc::Receiver<pool::ToPool>,
to_queue_tx: mpsc::Sender<ToQueue>,
from_queue_rx: mpsc::UnboundedReceiver<FromQueue>,
}
impl Test {
fn new(soft_capacity: usize, hard_capacity: usize) -> Self {
let tempdir = tempfile::tempdir().unwrap();
let (to_pool_tx, to_pool_rx) = mpsc::channel(10);
let (from_pool_tx, from_pool_rx) = mpsc::unbounded();
let workers: SlotMap<Worker, ()> = SlotMap::with_key();
let (to_queue_tx, from_queue_rx, run) = start(
Metrics::default(),
soft_capacity,
hard_capacity,
tempdir.path().to_owned().into(),
to_pool_tx,
from_pool_rx,
);
Self {
_tempdir: tempdir,
run: run.boxed(),
workers,
from_pool_tx,
to_pool_rx,
to_queue_tx,
from_queue_rx,
}
}
fn send_queue(&mut self, to_queue: ToQueue) {
self.to_queue_tx.send(to_queue).now_or_never().unwrap().unwrap();
}
async fn poll_and_recv_from_queue(&mut self) -> FromQueue {
let from_queue_rx = &mut self.from_queue_rx;
run_until(&mut self.run, async { from_queue_rx.next().await.unwrap() }.boxed()).await
}
fn send_from_pool(&mut self, from_pool: pool::FromPool) {
self.from_pool_tx.send(from_pool).now_or_never().unwrap().unwrap();
}
async fn poll_and_recv_to_pool(&mut self) -> pool::ToPool {
let to_pool_rx = &mut self.to_pool_rx;
run_until(&mut self.run, async { to_pool_rx.next().await.unwrap() }.boxed()).await
}
async fn poll_ensure_to_pool_is_empty(&mut self) {
use futures_timer::Delay;
let to_pool_rx = &mut self.to_pool_rx;
run_until(
&mut self.run,
async {
futures::select! {
_ = Delay::new(Duration::from_millis(500)).fuse() => (),
_ = to_pool_rx.next().fuse() => {
panic!("to pool supposed to be empty")
}
}
}
.boxed(),
)
.await
}
}
#[tokio::test]
async fn properly_concludes() {
let mut test = Test::new(2, 2);
test.send_queue(ToQueue::Enqueue { priority: Priority::Normal, pvf: pvf(1) });
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w));
test.send_from_pool(pool::FromPool::Concluded {
worker: w,
rip: false,
result: Ok(PrepareSuccess::default()),
});
assert_eq!(
test.poll_and_recv_from_queue().await.artifact_id,
ArtifactId::from_pvf_prep_data(&pvf(1))
);
}
#[tokio::test]
async fn dont_spawn_over_soft_limit_unless_critical() {
let mut test = Test::new(2, 3);
let priority = Priority::Normal;
test.send_queue(ToQueue::Enqueue { priority, pvf: PvfPrepData::from_discriminator(1) });
test.send_queue(ToQueue::Enqueue { priority, pvf: PvfPrepData::from_discriminator(2) });
// Start a non-precheck preparation for this one.
test.send_queue(ToQueue::Enqueue {
priority,
pvf: PvfPrepData::from_discriminator_and_timeout(3, TEST_PREPARATION_TIMEOUT * 3),
});
// Receive only two spawns.
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w1 = test.workers.insert(());
let w2 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w1));
test.send_from_pool(pool::FromPool::Spawned(w2));
// Get two start works.
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
test.send_from_pool(pool::FromPool::Concluded {
worker: w1,
rip: false,
result: Ok(PrepareSuccess::default()),
});
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
// Enqueue a critical job.
test.send_queue(ToQueue::Enqueue {
priority: Priority::Critical,
pvf: PvfPrepData::from_discriminator(4),
});
// 2 out of 2 are working, but there is a critical job incoming. That means that spawning
// another worker is warranted.
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
}
#[tokio::test]
async fn cull_unwanted() {
let mut test = Test::new(1, 2);
test.send_queue(ToQueue::Enqueue {
priority: Priority::Normal,
pvf: PvfPrepData::from_discriminator(1),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w1 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w1));
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
// Enqueue a critical job, which warrants spawning over the soft limit.
test.send_queue(ToQueue::Enqueue {
priority: Priority::Critical,
pvf: PvfPrepData::from_discriminator(2),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
// However, before the new worker had a chance to spawn, the first worker finishes with its
// job. The old worker will be killed while the new worker will be let live, even though
// it's not instantiated.
//
// That's a bit silly in this context, but in production there will be an entire pool up
// to the `soft_capacity` of workers and it doesn't matter which one to cull. Either way,
// we just check that edge case of an edge case works.
test.send_from_pool(pool::FromPool::Concluded {
worker: w1,
rip: false,
result: Ok(PrepareSuccess::default()),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Kill(w1));
}
#[tokio::test]
async fn worker_mass_die_out_doesnt_stall_queue() {
let mut test = Test::new(2, 2);
let priority = Priority::Normal;
test.send_queue(ToQueue::Enqueue { priority, pvf: PvfPrepData::from_discriminator(1) });
test.send_queue(ToQueue::Enqueue { priority, pvf: PvfPrepData::from_discriminator(2) });
// Start a non-precheck preparation for this one.
test.send_queue(ToQueue::Enqueue {
priority,
pvf: PvfPrepData::from_discriminator_and_timeout(3, TEST_PREPARATION_TIMEOUT * 3),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w1 = test.workers.insert(());
let w2 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w1));
test.send_from_pool(pool::FromPool::Spawned(w2));
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
// Conclude worker 1 and rip it.
test.send_from_pool(pool::FromPool::Concluded {
worker: w1,
rip: true,
result: Ok(PrepareSuccess::default()),
});
// Since there is still work, the queue requested one extra worker to spawn to handle the
// remaining enqueued work items.
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
assert_eq!(
test.poll_and_recv_from_queue().await.artifact_id,
ArtifactId::from_pvf_prep_data(&pvf(1))
);
}
#[tokio::test]
async fn doesnt_resurrect_ripped_worker_if_no_work() {
let mut test = Test::new(2, 2);
test.send_queue(ToQueue::Enqueue {
priority: Priority::Normal,
pvf: PvfPrepData::from_discriminator(1),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w1 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w1));
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
test.send_from_pool(pool::FromPool::Concluded {
worker: w1,
rip: true,
result: Err(PrepareError::IoErr("test".into())),
});
test.poll_ensure_to_pool_is_empty().await;
}
#[tokio::test]
async fn rip_for_start_work() {
let mut test = Test::new(2, 2);
test.send_queue(ToQueue::Enqueue {
priority: Priority::Normal,
pvf: PvfPrepData::from_discriminator(1),
});
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w1 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w1));
// Now, to the interesting part. After the queue normally issues the `start_work` command to
// the pool, before receiving the command the queue may report that the worker ripped.
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
test.send_from_pool(pool::FromPool::Rip(w1));
// In this case, the pool should spawn a new worker and request it to work on the item.
assert_eq!(test.poll_and_recv_to_pool().await, pool::ToPool::Spawn);
let w2 = test.workers.insert(());
test.send_from_pool(pool::FromPool::Spawned(w2));
assert_matches!(test.poll_and_recv_to_pool().await, pool::ToPool::StartWork { .. });
}
}
@@ -0,0 +1,376 @@
// Copyright (C) Parity Technologies (UK) Ltd.
// This file is part of Pezkuwi.
// Pezkuwi is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Pezkuwi is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Pezkuwi. If not, see <http://www.gnu.org/licenses/>.
//! Host interface to the prepare worker.
use crate::{
artifacts::generate_artifact_path,
metrics::Metrics,
worker_interface::{
clear_worker_dir_path, framed_recv, framed_send, spawn_with_program_path, IdleWorker,
SpawnErr, WorkerDir, WorkerHandle, JOB_TIMEOUT_WALL_CLOCK_FACTOR,
},
LOG_TARGET,
};
use codec::{Decode, Encode};
use pezkuwi_node_core_pvf_common::{
error::{PrepareError, PrepareResult, PrepareWorkerResult},
prepare::{PrepareStats, PrepareSuccess, PrepareWorkerSuccess},
pvf::PvfPrepData,
worker_dir, SecurityStatus,
};
use sp_core::hexdisplay::HexDisplay;
use std::{
path::{Path, PathBuf},
time::Duration,
};
use tokio::{io, net::UnixStream};
/// Spawns a new worker with the given program path that acts as the worker and the spawn timeout.
///
/// Sends a handshake message to the worker as soon as it is spawned.
pub async fn spawn(
program_path: &Path,
cache_path: &Path,
spawn_timeout: Duration,
node_version: Option<&str>,
security_status: SecurityStatus,
) -> Result<(IdleWorker, WorkerHandle), SpawnErr> {
let mut extra_args = vec!["prepare-worker"];
if let Some(node_version) = node_version {
extra_args.extend_from_slice(&["--node-impl-version", node_version]);
}
spawn_with_program_path(
"prepare",
program_path,
cache_path,
&extra_args,
spawn_timeout,
security_status,
)
.await
}
/// Outcome of PVF preparation.
///
/// If the idle worker token is not returned, it means the worker must be terminated.
pub enum Outcome {
/// The worker has finished the work assigned to it.
Concluded { worker: IdleWorker, result: PrepareResult },
/// The host tried to reach the worker but failed. This is most likely because the worked was
/// killed by the system.
Unreachable,
/// The temporary file for the artifact could not be created at the given cache path.
CreateTmpFileErr { worker: IdleWorker, err: String },
/// The response from the worker is received, but the tmp file cannot be renamed (moved) to the
/// final destination location.
RenameTmpFile {
worker: IdleWorker,
err: String,
// Unfortunately `PathBuf` doesn't implement `Encode`/`Decode`, so we do a fallible
// conversion to `Option<String>`.
src: Option<String>,
dest: Option<String>,
},
/// The worker cache could not be cleared for the given reason.
ClearWorkerDir { err: String },
/// The worker failed to finish the job until the given deadline.
///
/// The worker is no longer usable and should be killed.
TimedOut,
/// An IO error occurred while receiving the result from the worker process.
///
/// This doesn't return an idle worker instance, thus this worker is no longer usable.
IoErr(String),
/// The worker ran out of memory and is aborting. The worker should be ripped.
OutOfMemory,
/// The preparation job process died, due to OOM, a seccomp violation, or some other factor.
///
/// The worker might still be usable, but we kill it just in case.
JobDied { err: String, job_pid: i32 },
}
/// Given the idle token of a worker and parameters of work, communicates with the worker and
/// returns the outcome.
///
/// NOTE: Returning the `TimedOut`, `IoErr` or `Unreachable` outcomes will trigger the child process
/// being killed.
pub async fn start_work(
metrics: &Metrics,
worker: IdleWorker,
pvf: PvfPrepData,
cache_path: PathBuf,
) -> Outcome {
let IdleWorker { stream, pid, worker_dir } = worker;
gum::debug!(
target: LOG_TARGET,
worker_pid = %pid,
?worker_dir,
"starting prepare for {:?}",
pvf,
);
with_worker_dir_setup(
worker_dir,
stream,
pid,
|tmp_artifact_file, mut stream, worker_dir| async move {
let preparation_timeout = pvf.prep_timeout();
if let Err(err) = send_request(&mut stream, &pvf).await {
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
"failed to send a prepare request: {:?}",
err,
);
return Outcome::Unreachable;
}
// Wait for the result from the worker, keeping in mind that there may be a timeout, the
// worker may get killed, or something along these lines. In that case we should
// propagate the error to the pool.
//
// We use a generous timeout here. This is in addition to the one in the child process,
// in case the child stalls. We have a wall clock timeout here in the host, but a CPU
// timeout in the child. We want to use CPU time because it varies less than wall clock
// time under load, but the CPU resources of the child can only be measured from the
// parent after the child process terminates.
let timeout = preparation_timeout * JOB_TIMEOUT_WALL_CLOCK_FACTOR;
let result = tokio::time::timeout(timeout, recv_response(&mut stream, pid)).await;
match result {
// Received bytes from worker within the time limit.
Ok(Ok(prepare_worker_result)) =>
handle_response(
metrics,
IdleWorker { stream, pid, worker_dir },
prepare_worker_result,
pid,
tmp_artifact_file,
&cache_path,
preparation_timeout,
)
.await,
Ok(Err(err)) => {
// Communication error within the time limit.
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
"failed to recv a prepare response: {}",
err,
);
Outcome::IoErr(err.to_string())
},
Err(_) => {
// Timed out here on the host.
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
"did not recv a prepare response within the time limit",
);
Outcome::TimedOut
},
}
},
)
.await
}
/// Handles the case where we successfully received response bytes on the host from the child.
///
/// Here we know the artifact exists, but is still located in a temporary file which will be cleared
/// by [`with_worker_dir_setup`].
async fn handle_response(
metrics: &Metrics,
worker: IdleWorker,
result: PrepareWorkerResult,
worker_pid: u32,
tmp_file: PathBuf,
cache_path: &Path,
preparation_timeout: Duration,
) -> Outcome {
// TODO: Add `checksum` to `ArtifactPathId`. See:
// https://github.com/pezkuwichain/pezkuwi-sdk/issues/122
let PrepareWorkerSuccess {
checksum,
stats: PrepareStats { cpu_time_elapsed, memory_stats, observed_wasm_code_len },
} = match result.clone() {
Ok(result) => result,
// Timed out on the child. This should already be logged by the child.
Err(PrepareError::TimedOut) => return Outcome::TimedOut,
Err(PrepareError::JobDied { err, job_pid }) => return Outcome::JobDied { err, job_pid },
Err(PrepareError::OutOfMemory) => return Outcome::OutOfMemory,
Err(err) => return Outcome::Concluded { worker, result: Err(err) },
};
metrics.observe_code_size(observed_wasm_code_len as usize);
if cpu_time_elapsed > preparation_timeout {
// The job didn't complete within the timeout.
gum::warn!(
target: LOG_TARGET,
%worker_pid,
"prepare job took {}ms cpu time, exceeded preparation timeout {}ms. Clearing WIP artifact {}",
cpu_time_elapsed.as_millis(),
preparation_timeout.as_millis(),
tmp_file.display(),
);
return Outcome::TimedOut;
}
let size = match tokio::fs::metadata(cache_path).await {
Ok(metadata) => metadata.len(),
Err(err) => {
gum::warn!(
target: LOG_TARGET,
?cache_path,
"failed to read size of the artifact: {}",
err,
);
return Outcome::IoErr(err.to_string());
},
};
// The file name should uniquely identify the artifact even across restarts. In case the cache
// for some reason is not cleared correctly, we cannot
// accidentally execute an artifact compiled under a different wasmtime version, host
// environment, etc.
let artifact_path = generate_artifact_path(cache_path);
gum::debug!(
target: LOG_TARGET,
%worker_pid,
"promoting WIP artifact {} to {}",
tmp_file.display(),
artifact_path.display(),
);
let outcome = match tokio::fs::rename(&tmp_file, &artifact_path).await {
Ok(()) => Outcome::Concluded {
worker,
result: Ok(PrepareSuccess {
checksum,
path: artifact_path,
size,
stats: PrepareStats {
cpu_time_elapsed,
memory_stats: memory_stats.clone(),
observed_wasm_code_len,
},
}),
},
Err(err) => {
gum::warn!(
target: LOG_TARGET,
%worker_pid,
"failed to rename the artifact from {} to {}: {:?}",
tmp_file.display(),
artifact_path.display(),
err,
);
Outcome::RenameTmpFile {
worker,
err: format!("{:?}", err),
src: tmp_file.to_str().map(String::from),
dest: artifact_path.to_str().map(String::from),
}
},
};
// If there were no errors up until now, log the memory stats for a successful preparation, if
// available.
metrics.observe_preparation_memory_metrics(memory_stats);
outcome
}
/// Create a temporary file for an artifact in the worker cache, execute the given future/closure
/// passing the file path in, and clean up the worker cache.
///
/// Failure to clean up the worker cache results in an error - leaving any files here could be a
/// security issue, and we should shut down the worker. This should be very rare.
async fn with_worker_dir_setup<F, Fut>(
worker_dir: WorkerDir,
stream: UnixStream,
pid: u32,
f: F,
) -> Outcome
where
Fut: futures::Future<Output = Outcome>,
F: FnOnce(PathBuf, UnixStream, WorkerDir) -> Fut,
{
// Create the tmp file here so that the child doesn't need any file creation rights. This will
// be cleared at the end of this function.
let tmp_file = worker_dir::prepare_tmp_artifact(worker_dir.path());
if let Err(err) = tokio::fs::File::create(&tmp_file).await {
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
?worker_dir,
"failed to create a temp file for the artifact: {:?}",
err,
);
return Outcome::CreateTmpFileErr {
worker: IdleWorker { stream, pid, worker_dir },
err: format!("{:?}", err),
};
};
let worker_dir_path = worker_dir.path().to_owned();
let outcome = f(tmp_file, stream, worker_dir).await;
// Try to clear the worker dir.
if let Err(err) = clear_worker_dir_path(&worker_dir_path) {
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
?worker_dir_path,
"failed to clear worker cache after the job: {:?}",
err,
);
return Outcome::ClearWorkerDir { err: format!("{:?}", err) };
}
outcome
}
async fn send_request(stream: &mut UnixStream, pvf: &PvfPrepData) -> io::Result<()> {
framed_send(stream, &pvf.encode()).await?;
Ok(())
}
async fn recv_response(stream: &mut UnixStream, pid: u32) -> io::Result<PrepareWorkerResult> {
let result = framed_recv(stream).await?;
let result = PrepareWorkerResult::decode(&mut &result[..]).map_err(|e| {
// We received invalid bytes from the worker.
let bound_bytes = &result[..result.len().min(4)];
gum::warn!(
target: LOG_TARGET,
worker_pid = %pid,
"received unexpected response from the prepare worker: {}",
HexDisplay::from(&bound_bytes),
);
io::Error::new(
io::ErrorKind::Other,
format!("prepare pvf recv_response: failed to decode result: {:?}", e),
)
})?;
Ok(result)
}