Refactoring Checkpoint: (WIP)
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@@ -27,7 +27,7 @@ metered = { features = ["futures_channel"], workspace = true }
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pezkuwi-erasure-coding = { workspace = true, default-features = true }
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pezkuwi-node-metrics = { workspace = true, default-features = true }
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pezkuwi-node-network-protocol = { workspace = true, default-features = true }
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pezkuwi-node-primitives = { workspace = true, default-features = true }
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pezkuwi-pez-node-primitives = { workspace = true, default-features = true }
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pezkuwi-node-subsystem = { workspace = true, default-features = true }
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pezkuwi-node-subsystem-types = { workspace = true, default-features = true }
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pezkuwi-overseer = { workspace = true, default-features = true }
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@@ -54,7 +54,7 @@ runtime-benchmarks = [
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"pezkuwi-erasure-coding/runtime-benchmarks",
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"pezkuwi-node-metrics/runtime-benchmarks",
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"pezkuwi-node-network-protocol/runtime-benchmarks",
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"pezkuwi-node-primitives/runtime-benchmarks",
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"pezkuwi-pez-node-primitives/runtime-benchmarks",
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"pezkuwi-node-subsystem-test-helpers/runtime-benchmarks",
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"pezkuwi-node-subsystem-types/runtime-benchmarks",
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"pezkuwi-node-subsystem/runtime-benchmarks",
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@@ -16,7 +16,7 @@
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//! Convenient interface to runtime information.
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use pezkuwi_node_primitives::MAX_FINALITY_LAG;
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use pezkuwi_pez_node_primitives::MAX_FINALITY_LAG;
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use schnellru::{ByLength, LruMap};
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use codec::Encode;
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@@ -614,7 +614,7 @@ pub async fn fetch_validation_code_bomb_limit(
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// TODO: Remove this once runtime API version 12 is released.
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#[allow(deprecated)]
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Ok(pezkuwi_node_primitives::VALIDATION_CODE_BOMB_LIMIT as u32)
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Ok(pezkuwi_pez_node_primitives::VALIDATION_CODE_BOMB_LIMIT as u32)
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} else {
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res
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}
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