feat: initialize Kurdistan SDK - independent fork of Polkadot SDK

This commit is contained in:
2025-12-13 15:44:15 +03:00
commit e4778b4576
6838 changed files with 1847450 additions and 0 deletions
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[package]
name = "pallet-nfts-runtime-api"
version = "14.0.0"
authors.workspace = true
edition.workspace = true
license = "Apache-2.0"
homepage.workspace = true
repository.workspace = true
description = "Runtime API for the FRAME NFTs pallet."
readme = "README.md"
[lints]
workspace = true
[package.metadata.docs.rs]
targets = ["x86_64-unknown-linux-gnu"]
[dependencies]
codec = { features = ["derive"], workspace = true }
sp-api = { workspace = true }
[features]
default = ["std"]
std = ["codec/std", "sp-api/std"]
runtime-benchmarks = ["sp-api/runtime-benchmarks"]
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RPC runtime API for the FRAME NFTs pallet.
License: Apache-2.0
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// This file is part of Substrate.
// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Runtime API definition for the FRAME NFTs pallet.
#![cfg_attr(not(feature = "std"), no_std)]
extern crate alloc;
use alloc::vec::Vec;
use codec::{Decode, Encode};
sp_api::decl_runtime_apis! {
pub trait NftsApi<AccountId, CollectionId, ItemId>
where
AccountId: Encode + Decode,
CollectionId: Encode,
ItemId: Encode,
{
fn owner(collection: CollectionId, item: ItemId) -> Option<AccountId>;
fn collection_owner(collection: CollectionId) -> Option<AccountId>;
fn attribute(
collection: CollectionId,
item: ItemId,
key: Vec<u8>,
) -> Option<Vec<u8>>;
fn custom_attribute(
account: AccountId,
collection: CollectionId,
item: ItemId,
key: Vec<u8>,
) -> Option<Vec<u8>>;
fn system_attribute(
collection: CollectionId,
item: Option<ItemId>,
key: Vec<u8>,
) -> Option<Vec<u8>>;
fn collection_attribute(collection: CollectionId, key: Vec<u8>) -> Option<Vec<u8>>;
}
}