Files
pezkuwi-sdk/pezkuwi/node/core/pvf/src/artifacts.rs
T
pezkuwichain b6d35f6faf chore: add Dijital Kurdistan Tech Institute to copyright headers
Updated 4763 files with dual copyright:
- Parity Technologies (UK) Ltd.
- Dijital Kurdistan Tech Institute
2025-12-27 21:28:36 +03:00

475 lines
16 KiB
Rust

// Copyright (C) Parity Technologies (UK) Ltd. and Dijital Kurdistan Tech Institute
// This file is part of Pezkuwi.
// Pezkuwi is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Pezkuwi is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Pezkuwi. If not, see <http://www.gnu.org/licenses/>.
//! PVF artifacts (final compiled code blobs).
//!
//! # Lifecycle of an artifact
//!
//! 1. During node start-up, we prune all the cached artifacts, if any.
//!
//! 2. In order to be executed, a PVF should be prepared first. This means that artifacts should
//! have an [`ArtifactState::Prepared`] entry for that artifact in the table. If not, the
//! preparation process kicks in. The execution request is stashed until after the preparation is
//! done, and the artifact state in the host is set to [`ArtifactState::Preparing`]. Preparation
//! goes through the preparation queue and the pool.
//!
//! 1. If the artifact is already being processed, we add another execution request to the
//! existing preparation job, without starting a new one.
//!
//! 2. Note that if the state is [`ArtifactState::FailedToProcess`], we usually do not retry
//! preparation, though we may under certain conditions.
//!
//! 3. The pool gets an available worker and instructs it to work on the given PVF. The worker
//! starts compilation. When the worker finishes successfully, it writes the serialized artifact
//! into a temporary file and notifies the host that it's done. The host atomically moves
//! (renames) the temporary file to the destination filename of the artifact.
//!
//! 4. If the worker concluded successfully or returned an error, then the pool notifies the queue.
//! In both cases, the queue reports to the host that the result is ready.
//!
//! 5. The host will react by changing the artifact state to either [`ArtifactState::Prepared`] or
//! [`ArtifactState::FailedToProcess`] for the PVF in question. On success, the
//! `last_time_needed` will be set to the current time. It will also dispatch the pending
//! execution requests.
//!
//! 6. On success, the execution request will come through the execution queue and ultimately be
//! processed by an execution worker. When this worker receives the request, it will read the
//! requested artifact. If it doesn't exist it reports an internal error. A request for execution
//! will bump the `last_time_needed` to the current time.
//!
//! 7. There is a separate process for pruning the prepared artifacts whose `last_time_needed` is
//! older by a predefined parameter. This process is run very rarely (say, once a day). Once the
//! artifact is expired it is removed from disk eagerly atomically.
use crate::{host::PrecheckResultSender, worker_interface::WORKER_DIR_PREFIX};
use always_assert::always;
use pezkuwi_node_core_pvf_common::{error::PrepareError, pvf::PvfPrepData, ArtifactChecksum};
use pezkuwi_primitives::ExecutorParamsPrepHash;
use pezkuwi_teyrchain_primitives::primitives::ValidationCodeHash;
use std::{
collections::HashMap,
fs,
path::{Path, PathBuf},
time::{Duration, SystemTime},
};
/// The extension to use for cached artifacts.
const ARTIFACT_EXTENSION: &str = "pvf";
/// The prefix that artifacts used to start with under the old naming scheme.
const ARTIFACT_OLD_PREFIX: &str = "wasmtime_";
pub fn generate_artifact_path(cache_path: &Path) -> PathBuf {
let file_name = {
use array_bytes::Hex;
use rand::RngCore;
let mut bytes = [0u8; 64];
rand::thread_rng().fill_bytes(&mut bytes);
bytes.hex("0x")
};
let mut artifact_path = cache_path.join(file_name);
artifact_path.set_extension(ARTIFACT_EXTENSION);
artifact_path
}
/// Identifier of an artifact. Encodes a code hash of the PVF and a hash of preparation-related
/// executor parameter set.
#[derive(Clone, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ArtifactId {
pub(crate) code_hash: ValidationCodeHash,
pub(crate) executor_params_prep_hash: ExecutorParamsPrepHash,
}
impl ArtifactId {
/// Creates a new artifact ID with the given hash.
pub fn new(
code_hash: ValidationCodeHash,
executor_params_prep_hash: ExecutorParamsPrepHash,
) -> Self {
Self { code_hash, executor_params_prep_hash }
}
/// Returns an artifact ID that corresponds to the PVF with given preparation-related
/// executor parameters.
pub fn from_pvf_prep_data(pvf: &PvfPrepData) -> Self {
Self::new(pvf.code_hash(), pvf.executor_params().prep_hash())
}
}
/// A bundle of the artifact ID and the path.
///
/// Rationale for having this is two-fold:
///
/// - While we can derive the artifact path from the artifact id, it makes sense to carry it around
/// sometimes to avoid extra work.
/// - At the same time, carrying only path limiting the ability for logging.
#[derive(Debug, Clone)]
pub struct ArtifactPathId {
pub(crate) id: ArtifactId,
pub(crate) path: PathBuf,
pub(crate) checksum: ArtifactChecksum,
}
impl ArtifactPathId {
pub(crate) fn new(artifact_id: ArtifactId, path: &Path, checksum: ArtifactChecksum) -> Self {
Self { id: artifact_id, path: path.to_owned(), checksum }
}
}
#[derive(Debug)]
pub enum ArtifactState {
/// The artifact is ready to be used by the executor.
///
/// That means that the artifact should be accessible through the path obtained by the artifact
/// id (unless, it was removed externally).
Prepared {
/// The checksum of the compiled artifact.
checksum: ArtifactChecksum,
/// The path of the compiled artifact.
path: PathBuf,
/// The time when the artifact was last needed.
///
/// This is updated when we get the heads up for this artifact or when we just discover
/// this file.
last_time_needed: SystemTime,
/// Size in bytes
size: u64,
},
/// A task to prepare this artifact is scheduled.
Preparing {
/// List of result senders that are waiting for a response.
waiting_for_response: Vec<PrecheckResultSender>,
/// The number of times this artifact has failed to prepare.
num_failures: u32,
},
/// The code couldn't be compiled due to an error. Such artifacts
/// never reach the executor and stay in the host's memory.
FailedToProcess {
/// Keep track of the last time that processing this artifact failed.
last_time_failed: SystemTime,
/// The number of times this artifact has failed to prepare.
num_failures: u32,
/// The last error encountered for preparation.
error: PrepareError,
},
}
/// A container of all known artifact ids and their states.
pub struct Artifacts {
inner: HashMap<ArtifactId, ArtifactState>,
}
/// Parameters we use to cleanup artifacts
/// After we hit the cache limit we remove the least used artifacts
/// but only if they are stale more than minimum stale time
#[derive(Debug)]
pub struct ArtifactsCleanupConfig {
// Max size in bytes. Reaching it the least used artefacts are deleted
cache_limit: u64,
// Inactive time after which artefact is allowed to be deleted
min_stale_time: Duration,
}
impl Default for ArtifactsCleanupConfig {
fn default() -> Self {
Self {
cache_limit: 10 * 1024 * 1024 * 1024, // 10 GiB
min_stale_time: Duration::from_secs(24 * 60 * 60), // 24 hours
}
}
}
#[cfg(test)]
impl ArtifactsCleanupConfig {
pub fn new(cache_limit: u64, min_stale_time: Duration) -> Self {
Self { cache_limit, min_stale_time }
}
}
impl Artifacts {
#[cfg(test)]
pub(crate) fn empty() -> Self {
Self { inner: HashMap::new() }
}
#[cfg(test)]
fn len(&self) -> usize {
self.inner.len()
}
#[cfg(test)]
fn artifact_ids(&self) -> Vec<ArtifactId> {
self.inner.keys().cloned().collect()
}
#[cfg(feature = "test-utils")]
pub fn replace_artifact_checksum(
&mut self,
checksum: ArtifactChecksum,
new_checksum: ArtifactChecksum,
) {
for artifact in self.inner.values_mut() {
if let ArtifactState::Prepared { checksum: c, .. } = artifact {
if *c == checksum {
*c = new_checksum;
}
}
}
}
/// Create an empty table and the cache directory on-disk if it doesn't exist.
pub async fn new(cache_path: &Path) -> Self {
// Make sure that the cache path directory and all its parents are created.
let _ = tokio::fs::create_dir_all(cache_path).await;
// Delete any leftover artifacts and worker dirs from previous runs. We don't delete the
// entire cache directory in case the user made a mistake and set it to e.g. their home
// directory. This is a best-effort to do clean-up, so ignore any errors.
for entry in fs::read_dir(cache_path).into_iter().flatten().flatten() {
let path = entry.path();
let Some(file_name) = path.file_name().and_then(|f| f.to_str()) else { continue };
if path.is_dir() && file_name.starts_with(WORKER_DIR_PREFIX) {
let _ = fs::remove_dir_all(path);
} else if path.extension().map_or(false, |ext| ext == ARTIFACT_EXTENSION)
|| file_name.starts_with(ARTIFACT_OLD_PREFIX)
{
let _ = fs::remove_file(path);
}
}
Self { inner: HashMap::new() }
}
/// Returns the state of the given artifact by its ID.
pub fn artifact_state_mut(&mut self, artifact_id: &ArtifactId) -> Option<&mut ArtifactState> {
self.inner.get_mut(artifact_id)
}
/// Inform the table about the artifact with the given ID. The state will be set to "preparing".
///
/// This function must be used only for brand-new artifacts and should never be used for
/// replacing existing ones.
pub fn insert_preparing(
&mut self,
artifact_id: ArtifactId,
waiting_for_response: Vec<PrecheckResultSender>,
) {
// See the precondition.
always!(self
.inner
.insert(artifact_id, ArtifactState::Preparing { waiting_for_response, num_failures: 0 })
.is_none());
}
/// Insert an artifact with the given ID as "prepared".
///
/// This function should only be used to build the artifact table at startup with valid
/// artifact caches.
#[cfg(test)]
pub(crate) fn insert_prepared(
&mut self,
artifact_id: ArtifactId,
path: PathBuf,
checksum: ArtifactChecksum,
last_time_needed: SystemTime,
size: u64,
) {
// See the precondition.
always!(self
.inner
.insert(artifact_id, ArtifactState::Prepared { path, checksum, last_time_needed, size })
.is_none());
}
/// Remove artifact by its id.
pub fn remove(&mut self, artifact_id: ArtifactId) -> Option<(ArtifactId, PathBuf)> {
self.inner.remove(&artifact_id).and_then(|state| match state {
ArtifactState::Prepared { path, .. } => Some((artifact_id, path)),
_ => None,
})
}
/// Remove artifacts older than the given TTL when the total artifact size reaches the limit
/// and return id and path of the removed ones
pub fn prune(&mut self, cleanup_config: &ArtifactsCleanupConfig) -> Vec<(ArtifactId, PathBuf)> {
let mut to_remove = vec![];
let now = SystemTime::now();
let mut total_size = 0;
let mut artifact_sizes = vec![];
for (k, v) in self.inner.iter() {
if let ArtifactState::Prepared { ref path, last_time_needed, size, .. } = *v {
total_size += size;
artifact_sizes.push((k.clone(), path.clone(), size, last_time_needed));
}
}
artifact_sizes
.sort_by_key(|&(_, _, _, last_time_needed)| std::cmp::Reverse(last_time_needed));
while total_size > cleanup_config.cache_limit {
let Some((artifact_id, path, size, last_time_needed)) = artifact_sizes.pop() else {
break;
};
let used_recently = now
.duration_since(last_time_needed)
.map(|stale_time| stale_time < cleanup_config.min_stale_time)
.unwrap_or(true);
if used_recently {
break;
}
self.inner.remove(&artifact_id);
to_remove.push((artifact_id, path));
total_size -= size;
}
to_remove
}
}
#[cfg(test)]
mod tests {
use crate::testing::artifact_id;
use super::*;
#[tokio::test]
async fn cache_cleared_on_startup() {
let tempdir = tempfile::tempdir().unwrap();
let cache_path = tempdir.path();
// These should be cleared.
fs::write(cache_path.join("abcd.pvf"), "test").unwrap();
fs::write(cache_path.join("wasmtime_..."), "test").unwrap();
fs::create_dir(cache_path.join("worker-dir-prepare-test")).unwrap();
// These should not be touched.
fs::write(cache_path.join("abcd.pvfartifact"), "test").unwrap();
fs::write(cache_path.join("pezkuwi_..."), "test").unwrap();
fs::create_dir(cache_path.join("worker-prepare-test")).unwrap();
let artifacts = Artifacts::new(cache_path).await;
let entries: Vec<String> = fs::read_dir(&cache_path)
.unwrap()
.map(|entry| entry.unwrap().file_name().into_string().unwrap())
.collect();
assert_eq!(entries.len(), 3);
assert!(entries.contains(&String::from("abcd.pvfartifact")));
assert!(entries.contains(&String::from("pezkuwi_...")));
assert!(entries.contains(&String::from("worker-prepare-test")));
assert_eq!(artifacts.len(), 0);
}
#[tokio::test]
async fn test_pruned_by_cache_size() {
let mock_now = SystemTime::now();
let tempdir = tempfile::tempdir().unwrap();
let cache_path = tempdir.path();
let path1 = generate_artifact_path(cache_path);
let path2 = generate_artifact_path(cache_path);
let path3 = generate_artifact_path(cache_path);
let artifact_id1 = artifact_id(1);
let artifact_id2 = artifact_id(2);
let artifact_id3 = artifact_id(3);
let mut artifacts = Artifacts::new(cache_path).await;
let cleanup_config = ArtifactsCleanupConfig::new(1500, Duration::from_secs(0));
artifacts.insert_prepared(
artifact_id1.clone(),
path1.clone(),
Default::default(),
mock_now - Duration::from_secs(5),
1024,
);
artifacts.insert_prepared(
artifact_id2.clone(),
path2.clone(),
Default::default(),
mock_now - Duration::from_secs(10),
1024,
);
artifacts.insert_prepared(
artifact_id3.clone(),
path3.clone(),
Default::default(),
mock_now - Duration::from_secs(15),
1024,
);
let pruned = artifacts.prune(&cleanup_config);
assert!(artifacts.artifact_ids().contains(&artifact_id1));
assert!(!pruned.contains(&(artifact_id1, path1)));
assert!(!artifacts.artifact_ids().contains(&artifact_id2));
assert!(pruned.contains(&(artifact_id2, path2)));
assert!(!artifacts.artifact_ids().contains(&artifact_id3));
assert!(pruned.contains(&(artifact_id3, path3)));
}
#[tokio::test]
async fn test_did_not_prune_by_cache_size_because_of_stale_time() {
let mock_now = SystemTime::now();
let tempdir = tempfile::tempdir().unwrap();
let cache_path = tempdir.path();
let path1 = generate_artifact_path(cache_path);
let path2 = generate_artifact_path(cache_path);
let path3 = generate_artifact_path(cache_path);
let artifact_id1 = artifact_id(1);
let artifact_id2 = artifact_id(2);
let artifact_id3 = artifact_id(3);
let mut artifacts = Artifacts::new(cache_path).await;
let cleanup_config = ArtifactsCleanupConfig::new(1500, Duration::from_secs(12));
artifacts.insert_prepared(
artifact_id1.clone(),
path1.clone(),
Default::default(),
mock_now - Duration::from_secs(5),
1024,
);
artifacts.insert_prepared(
artifact_id2.clone(),
path2.clone(),
Default::default(),
mock_now - Duration::from_secs(10),
1024,
);
artifacts.insert_prepared(
artifact_id3.clone(),
path3.clone(),
Default::default(),
mock_now - Duration::from_secs(15),
1024,
);
let pruned = artifacts.prune(&cleanup_config);
assert!(artifacts.artifact_ids().contains(&artifact_id1));
assert!(!pruned.contains(&(artifact_id1, path1)));
assert!(artifacts.artifact_ids().contains(&artifact_id2));
assert!(!pruned.contains(&(artifact_id2, path2)));
assert!(!artifacts.artifact_ids().contains(&artifact_id3));
assert!(pruned.contains(&(artifact_id3, path3)));
}
}