1c0e57d984
This commit systematically rebrands various references from Parity Technologies' Polkadot/Substrate ecosystem to PezkuwiChain within the kurdistan-sdk. Key changes include: - Updated external repository URLs (zombienet-sdk, parity-db, parity-scale-codec, wasm-instrument) to point to pezkuwichain forks. - Modified internal documentation and code comments to reflect PezkuwiChain naming and structure. - Replaced direct references to with or specific paths within the for XCM, Pezkuwi, and other modules. - Cleaned up deprecated issue and PR references in various and files, particularly in and modules. - Adjusted image and logo URLs in documentation to point to PezkuwiChain assets. - Removed or rephrased comments related to external Polkadot/Substrate PRs and issues. This is a significant step towards fully customizing the SDK for the PezkuwiChain ecosystem.
338 lines
11 KiB
Rust
338 lines
11 KiB
Rust
// This file is part of Bizinikiwi.
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// Copyright (C) Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! # Asset Conversion Operations Suite.
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//!
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//! This pallet provides operational functionalities for the Asset Conversion pallet,
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//! allowing you to perform various migration and one-time-use operations. These operations
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//! are designed to facilitate updates and changes to the Asset Conversion pallet without
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//! breaking its API.
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//!
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//! ## Overview
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//!
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//! This suite allows you to perform the following operations:
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//! - Perform migration to update account ID derivation methods for existing pools. The migration
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//! operation ensures that the required accounts are created, existing account deposits are
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//! transferred, and liquidity is moved to the new accounts.
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#![deny(missing_docs)]
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#![cfg_attr(not(feature = "std"), no_std)]
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#[cfg(feature = "runtime-benchmarks")]
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mod benchmarking;
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#[cfg(test)]
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mod mock;
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#[cfg(test)]
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mod tests;
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pub mod weights;
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pub use pallet::*;
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pub use weights::WeightInfo;
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extern crate alloc;
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use alloc::boxed::Box;
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use pezframe_support::traits::{
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fungible::{Inspect as FungibleInspect, Mutate as FungibleMutate},
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fungibles::{roles::ResetTeam, Inspect, Mutate, Refund},
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tokens::{Fortitude, Precision, Preservation},
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AccountTouch,
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};
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use pezpallet_asset_conversion::{PoolLocator, Pools};
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use pezsp_runtime::traits::{TryConvert, Zero};
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#[pezframe_support::pallet]
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pub mod pallet {
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use super::*;
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use pezframe_support::pezpallet_prelude::*;
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use pezframe_system::pezpallet_prelude::*;
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#[pallet::pallet]
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pub struct Pallet<T>(_);
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#[pallet::config]
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pub trait Config:
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pezpallet_asset_conversion::Config<
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PoolId = (
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<Self as pezpallet_asset_conversion::Config>::AssetKind,
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<Self as pezpallet_asset_conversion::Config>::AssetKind,
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),
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> + pezframe_system::Config
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{
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/// Overarching event type.
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#[allow(deprecated)]
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type RuntimeEvent: From<Event<Self>> + IsType<<Self as pezframe_system::Config>::RuntimeEvent>;
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/// Type previously used to derive the account ID for a pool. Indicates that the pool's
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/// liquidity assets are located at this account before the migration.
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type PriorAccountIdConverter: for<'a> TryConvert<
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&'a (Self::AssetKind, Self::AssetKind),
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Self::AccountId,
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>;
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/// Retrieves information about an existing deposit for a given account ID and asset from
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/// the [`pezpallet_asset_conversion::Config::Assets`] registry and can initiate the refund.
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type AssetsRefund: Refund<
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Self::AccountId,
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AssetId = Self::AssetKind,
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Balance = <Self::DepositAsset as FungibleInspect<Self::AccountId>>::Balance,
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>;
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/// Retrieves information about an existing deposit for a given account ID and asset from
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/// the [`pezpallet_asset_conversion::Config::PoolAssets`] registry and can initiate the
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/// refund.
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type PoolAssetsRefund: Refund<
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Self::AccountId,
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AssetId = Self::PoolAssetId,
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Balance = <Self::DepositAsset as FungibleInspect<Self::AccountId>>::Balance,
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>;
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/// Means to reset the team for assets from the
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/// [`pezpallet_asset_conversion::Config::PoolAssets`] registry.
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type PoolAssetsTeam: ResetTeam<Self::AccountId, AssetId = Self::PoolAssetId>;
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/// Registry of an asset used as an account deposit for the
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/// [`pezpallet_asset_conversion::Config::Assets`] and
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/// [`pezpallet_asset_conversion::Config::PoolAssets`] registries.
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type DepositAsset: FungibleMutate<Self::AccountId>;
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/// Weight information for extrinsics in this pallet.
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type WeightInfo: WeightInfo;
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}
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// Pallet's events.
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#[pallet::event]
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#[pallet::generate_deposit(pub(super) fn deposit_event)]
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pub enum Event<T: Config> {
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/// Indicates that a pool has been migrated to the new account ID.
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MigratedToNewAccount {
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/// Pool's ID.
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pool_id: T::PoolId,
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/// Pool's prior account ID.
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prior_account: T::AccountId,
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/// Pool's new account ID.
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new_account: T::AccountId,
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},
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}
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#[pallet::error]
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pub enum Error<T> {
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/// Provided asset pair is not supported for pool.
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InvalidAssetPair,
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/// The pool doesn't exist.
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PoolNotFound,
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/// Pool's balance cannot be zero.
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ZeroBalance,
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/// Indicates a partial transfer of balance to the new account during a migration.
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PartialTransfer,
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}
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/// Pallet's callable functions.
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#[pallet::call]
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impl<T: Config> Pallet<T> {
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/// Migrates an existing pool to a new account ID derivation method for a given asset pair.
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/// If the migration is successful, transaction fees are refunded to the caller.
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///
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/// Must be signed.
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#[pallet::call_index(0)]
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#[pallet::weight(<T as Config>::WeightInfo::migrate_to_new_account())]
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pub fn migrate_to_new_account(
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origin: OriginFor<T>,
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asset1: Box<T::AssetKind>,
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asset2: Box<T::AssetKind>,
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) -> DispatchResultWithPostInfo {
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ensure_signed(origin)?;
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let pool_id = T::PoolLocator::pool_id(&asset1, &asset2)
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.map_err(|_| Error::<T>::InvalidAssetPair)?;
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let info = Pools::<T>::get(&pool_id).ok_or(Error::<T>::PoolNotFound)?;
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let (prior_account, new_account) =
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Self::addresses(&pool_id).ok_or(Error::<T>::InvalidAssetPair)?;
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let (asset1, asset2) = pool_id.clone();
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// Assets that must be transferred to the new account id.
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let balance1 = T::Assets::total_balance(asset1.clone(), &prior_account);
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let balance2 = T::Assets::total_balance(asset2.clone(), &prior_account);
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let lp_balance = T::PoolAssets::total_balance(info.lp_token.clone(), &prior_account);
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ensure!(!balance1.is_zero(), Error::<T>::ZeroBalance);
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ensure!(!balance2.is_zero(), Error::<T>::ZeroBalance);
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ensure!(!lp_balance.is_zero(), Error::<T>::ZeroBalance);
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// Check if a deposit needs to be placed for the new account. If so, mint the
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// required deposit amount to the depositor's account to ensure the deposit can be
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// provided. Once the deposit from the prior account is returned, the minted assets will
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// be burned. Touching the new account is necessary because it's not possible to
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// transfer assets to the new account if it's required. Additionally, the deposit cannot
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// be refunded from the prior account until its balance is zero.
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let deposit_asset_ed = T::DepositAsset::minimum_balance();
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if let Some((depositor, deposit)) =
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T::AssetsRefund::deposit_held(asset1.clone(), prior_account.clone())
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{
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T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
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T::Assets::touch(asset1.clone(), &new_account, &depositor)?;
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}
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if let Some((depositor, deposit)) =
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T::AssetsRefund::deposit_held(asset2.clone(), prior_account.clone())
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{
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T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
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T::Assets::touch(asset2.clone(), &new_account, &depositor)?;
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}
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if let Some((depositor, deposit)) =
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T::PoolAssetsRefund::deposit_held(info.lp_token.clone(), prior_account.clone())
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{
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T::DepositAsset::mint_into(&depositor, deposit + deposit_asset_ed)?;
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T::PoolAssets::touch(info.lp_token.clone(), &new_account, &depositor)?;
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}
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// Transfer all pool related assets to the new account.
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ensure!(
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balance1 ==
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T::Assets::transfer(
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asset1.clone(),
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&prior_account,
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&new_account,
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balance1,
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Preservation::Expendable,
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)?,
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Error::<T>::PartialTransfer
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);
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ensure!(
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balance2 ==
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T::Assets::transfer(
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asset2.clone(),
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&prior_account,
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&new_account,
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balance2,
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Preservation::Expendable,
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)?,
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Error::<T>::PartialTransfer
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);
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ensure!(
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lp_balance ==
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T::PoolAssets::transfer(
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info.lp_token.clone(),
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&prior_account,
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&new_account,
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lp_balance,
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Preservation::Expendable,
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)?,
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Error::<T>::PartialTransfer
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);
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// Refund deposits from prior accounts and burn previously minted assets.
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if let Some((depositor, deposit)) =
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T::AssetsRefund::deposit_held(asset1.clone(), prior_account.clone())
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{
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T::AssetsRefund::refund(asset1.clone(), prior_account.clone())?;
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T::DepositAsset::burn_from(
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&depositor,
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deposit + deposit_asset_ed,
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Preservation::Expendable,
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Precision::Exact,
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Fortitude::Force,
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)?;
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}
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if let Some((depositor, deposit)) =
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T::AssetsRefund::deposit_held(asset2.clone(), prior_account.clone())
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{
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T::AssetsRefund::refund(asset2.clone(), prior_account.clone())?;
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T::DepositAsset::burn_from(
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&depositor,
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deposit + deposit_asset_ed,
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Preservation::Expendable,
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Precision::Exact,
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Fortitude::Force,
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)?;
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}
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if let Some((depositor, deposit)) =
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T::PoolAssetsRefund::deposit_held(info.lp_token.clone(), prior_account.clone())
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{
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T::PoolAssetsRefund::refund(info.lp_token.clone(), prior_account.clone())?;
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T::DepositAsset::burn_from(
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&depositor,
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deposit + deposit_asset_ed,
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Preservation::Expendable,
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Precision::Exact,
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Fortitude::Force,
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)?;
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}
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T::PoolAssetsTeam::reset_team(
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info.lp_token,
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new_account.clone(),
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new_account.clone(),
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new_account.clone(),
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new_account.clone(),
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)?;
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Self::deposit_event(Event::MigratedToNewAccount {
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pool_id,
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prior_account,
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new_account,
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});
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Ok(Pays::No.into())
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}
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}
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impl<T: Config> Pallet<T> {
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/// Returns the prior and new account IDs for a given pool ID. The prior account ID comes
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/// first in the tuple.
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#[cfg(not(any(test, feature = "runtime-benchmarks")))]
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fn addresses(pool_id: &T::PoolId) -> Option<(T::AccountId, T::AccountId)> {
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match (
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T::PriorAccountIdConverter::try_convert(pool_id),
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T::PoolLocator::address(pool_id),
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) {
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(Ok(a), Ok(b)) if a != b => Some((a, b)),
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_ => None,
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}
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}
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/// Returns the prior and new account IDs for a given pool ID. The prior account ID comes
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/// first in the tuple.
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///
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/// This function is intended for use only in test and benchmark environments. The prior
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/// account ID represents the new account ID from [`Config::PoolLocator`], allowing the use
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/// of the main pallet's calls to set up a pool with liquidity placed in that account and
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/// migrate it to another account, which in this case is the result of
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/// [`Config::PriorAccountIdConverter`].
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#[cfg(any(test, feature = "runtime-benchmarks"))]
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pub(crate) fn addresses(pool_id: &T::PoolId) -> Option<(T::AccountId, T::AccountId)> {
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match (
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T::PoolLocator::address(pool_id),
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T::PriorAccountIdConverter::try_convert(pool_id),
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) {
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(Ok(a), Ok(b)) if a != b => Some((a, b)),
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_ => None,
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}
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}
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}
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}
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