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pezkuwi-sdk/bizinikiwi/pezframe/child-bounties/src/lib.rs
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pezkuwichain 830dcc9bba Development (#172)
* docs: Add CLAUDE_RULES.md with strict rebrand protection rules

- Define immutable rebrand rules that cannot be violated
- Prohibit reverting rebrand for cargo check convenience
- Establish checkpoint and audit trail requirements
- Document correct error handling approach

* refactor: Complete kurdistan-sdk to pezkuwi-sdk rebrand

- Update README.md with pezkuwi-sdk branding
- Replace all kurdistan-sdk URL references with pezkuwi-sdk
- Replace kurdistan-tech with pezkuwichain in workflows
- Update email domains from @kurdistan-tech.io to @pezkuwichain.io
- Rename tool references: kurdistan-tech-publish → pezkuwi-publish
- Update runner names: kurdistan-tech-* → pezkuwichain-*
- Update analytics/forum/matrix domains to pezkuwichain.io
- Keep 'Kurdistan Tech Institute' as organization name
- Keep tech@kurdistan.gov as official government contact
2025-12-19 23:30:43 +03:00

998 lines
35 KiB
Rust

// This file is part of Bizinikiwi.
// Copyright (C) Parity Technologies (UK) Ltd.
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! # Child Bounties Pezpallet ( `pezpallet-child-bounties` )
//!
//! ## Child Bounty
//!
//! > NOTE: This pezpallet is tightly coupled with `pezpallet-treasury` and `pezpallet-bounties`.
//!
//! With child bounties, a large bounty proposal can be divided into smaller chunks,
//! for parallel execution, and for efficient governance and tracking of spent funds.
//! A child bounty is a smaller piece of work, extracted from a parent bounty.
//! A curator is assigned after the child bounty is created by the parent bounty curator,
//! to be delegated with the responsibility of assigning a payout address once the specified
//! set of tasks is completed.
//!
//! ## Interface
//!
//! ### Dispatchable Functions
//!
//! Child Bounty protocol:
//! - `add_child_bounty` - Add a child bounty for a parent bounty to for dividing the work in
//! smaller tasks.
//! - `propose_curator` - Assign an account to a child bounty as candidate curator.
//! - `accept_curator` - Accept a child bounty assignment from the parent bounty curator, setting a
//! curator deposit.
//! - `award_child_bounty` - Close and pay out the specified amount for the completed work.
//! - `claim_child_bounty` - Claim a specific child bounty amount from the payout address.
//! - `unassign_curator` - Unassign an accepted curator from a specific child bounty.
//! - `close_child_bounty` - Cancel the child bounty for a specific treasury amount and close the
//! bounty.
// Most of the business logic in this pezpallet has been
// originally contributed by "https://github.com/shamb0",
// as part of the PR - https://github.com/pezkuwichain/pezkuwi-sdk/issues/74.
// The code has been moved here and then refactored in order to
// extract child bounties as a separate pezpallet.
#![cfg_attr(not(feature = "std"), no_std)]
mod benchmarking;
pub mod migration;
mod tests;
pub mod weights;
extern crate alloc;
/// The log target for this pezpallet.
const LOG_TARGET: &str = "runtime::child-bounties";
use alloc::vec::Vec;
use pezframe_support::traits::{
Currency,
ExistenceRequirement::{AllowDeath, KeepAlive},
Get, OnUnbalanced, ReservableCurrency, WithdrawReasons,
};
use pezsp_runtime::{
traits::{
AccountIdConversion, BadOrigin, BlockNumberProvider, CheckedSub, Saturating, StaticLookup,
Zero,
},
DispatchResult, RuntimeDebug,
};
use pezframe_support::pezpallet_prelude::*;
use pezframe_system::pezpallet_prelude::{
ensure_signed, BlockNumberFor as SystemBlockNumberFor, OriginFor,
};
use pezpallet_bounties::BountyStatus;
use scale_info::TypeInfo;
pub use weights::WeightInfo;
pub use pezpallet::*;
pub type BalanceOf<T> = pezpallet_treasury::BalanceOf<T>;
pub type BountiesError<T> = pezpallet_bounties::Error<T>;
pub type BountyIndex = pezpallet_bounties::BountyIndex;
pub type AccountIdLookupOf<T> = <<T as pezframe_system::Config>::Lookup as StaticLookup>::Source;
pub type BlockNumberFor<T> =
<<T as pezpallet_treasury::Config>::BlockNumberProvider as BlockNumberProvider>::BlockNumber;
/// A child bounty proposal.
#[derive(Encode, Decode, Clone, PartialEq, Eq, RuntimeDebug, TypeInfo, MaxEncodedLen)]
pub struct ChildBounty<AccountId, Balance, BlockNumber> {
/// The parent of this child-bounty.
pub parent_bounty: BountyIndex,
/// The (total) amount that should be paid if this child-bounty is rewarded.
pub value: Balance,
/// The child bounty curator fee.
pub fee: Balance,
/// The deposit of child-bounty curator.
pub curator_deposit: Balance,
/// The status of this child-bounty.
pub status: ChildBountyStatus<AccountId, BlockNumber>,
}
/// The status of a child-bounty.
#[derive(Encode, Decode, Clone, PartialEq, Eq, RuntimeDebug, TypeInfo, MaxEncodedLen)]
pub enum ChildBountyStatus<AccountId, BlockNumber> {
/// The child-bounty is added and waiting for curator assignment.
Added,
/// A curator has been proposed by the parent bounty curator. Waiting for
/// acceptance from the child-bounty curator.
CuratorProposed {
/// The assigned child-bounty curator of this bounty.
curator: AccountId,
},
/// The child-bounty is active and waiting to be awarded.
Active {
/// The curator of this child-bounty.
curator: AccountId,
},
/// The child-bounty is awarded and waiting to released after a delay.
PendingPayout {
/// The curator of this child-bounty.
curator: AccountId,
/// The beneficiary of the child-bounty.
beneficiary: AccountId,
/// When the child-bounty can be claimed.
unlock_at: BlockNumber,
},
}
#[pezframe_support::pezpallet]
pub mod pezpallet {
use super::*;
/// The in-code storage version.
const STORAGE_VERSION: StorageVersion = StorageVersion::new(1);
#[pezpallet::pezpallet]
#[pezpallet::storage_version(STORAGE_VERSION)]
pub struct Pezpallet<T>(_);
#[pezpallet::config]
pub trait Config:
pezframe_system::Config + pezpallet_treasury::Config + pezpallet_bounties::Config
{
/// Maximum number of child bounties that can be added to a parent bounty.
#[pezpallet::constant]
type MaxActiveChildBountyCount: Get<u32>;
/// Minimum value for a child-bounty.
#[pezpallet::constant]
type ChildBountyValueMinimum: Get<BalanceOf<Self>>;
/// The overarching event type.
#[allow(deprecated)]
type RuntimeEvent: From<Event<Self>>
+ IsType<<Self as pezframe_system::Config>::RuntimeEvent>;
/// Weight information for extrinsics in this pezpallet.
type WeightInfo: WeightInfo;
}
#[pezpallet::error]
pub enum Error<T> {
/// The parent bounty is not in active state.
ParentBountyNotActive,
/// The bounty balance is not enough to add new child-bounty.
InsufficientBountyBalance,
/// Number of child bounties exceeds limit `MaxActiveChildBountyCount`.
TooManyChildBounties,
}
#[pezpallet::event]
#[pezpallet::generate_deposit(pub(super) fn deposit_event)]
pub enum Event<T: Config> {
/// A child-bounty is added.
Added { index: BountyIndex, child_index: BountyIndex },
/// A child-bounty is awarded to a beneficiary.
Awarded { index: BountyIndex, child_index: BountyIndex, beneficiary: T::AccountId },
/// A child-bounty is claimed by beneficiary.
Claimed {
index: BountyIndex,
child_index: BountyIndex,
payout: BalanceOf<T>,
beneficiary: T::AccountId,
},
/// A child-bounty is cancelled.
Canceled { index: BountyIndex, child_index: BountyIndex },
}
/// DEPRECATED: Replaced with `ParentTotalChildBounties` storage item keeping dedicated counts
/// for each parent bounty. Number of total child bounties. Will be removed in May 2025.
#[pezpallet::storage]
pub type ChildBountyCount<T: Config> = StorageValue<_, BountyIndex, ValueQuery>;
/// Number of active child bounties per parent bounty.
/// Map of parent bounty index to number of child bounties.
#[pezpallet::storage]
pub type ParentChildBounties<T: Config> =
StorageMap<_, Twox64Concat, BountyIndex, u32, ValueQuery>;
/// Number of total child bounties per parent bounty, including completed bounties.
#[pezpallet::storage]
pub type ParentTotalChildBounties<T: Config> =
StorageMap<_, Twox64Concat, BountyIndex, u32, ValueQuery>;
/// Child bounties that have been added.
#[pezpallet::storage]
pub type ChildBounties<T: Config> = StorageDoubleMap<
_,
Twox64Concat,
BountyIndex,
Twox64Concat,
BountyIndex,
ChildBounty<T::AccountId, BalanceOf<T>, BlockNumberFor<T>>,
>;
/// The description of each child-bounty. Indexed by `(parent_id, child_id)`.
///
/// This item replaces the `ChildBountyDescriptions` storage item from the V0 storage version.
#[pezpallet::storage]
pub type ChildBountyDescriptionsV1<T: Config> = StorageDoubleMap<
_,
Twox64Concat,
BountyIndex,
Twox64Concat,
BountyIndex,
BoundedVec<u8, T::MaximumReasonLength>,
>;
/// The mapping of the child bounty ids from storage version `V0` to the new `V1` version.
///
/// The `V0` ids based on total child bounty count [`ChildBountyCount`]`. The `V1` version ids
/// based on the child bounty count per parent bounty [`ParentTotalChildBounties`].
/// The item intended solely for client convenience and not used in the pezpallet's core logic.
#[pezpallet::storage]
pub type V0ToV1ChildBountyIds<T: Config> =
StorageMap<_, Twox64Concat, BountyIndex, (BountyIndex, BountyIndex)>;
/// The cumulative child-bounty curator fee for each parent bounty.
#[pezpallet::storage]
pub type ChildrenCuratorFees<T: Config> =
StorageMap<_, Twox64Concat, BountyIndex, BalanceOf<T>, ValueQuery>;
#[pezpallet::call]
impl<T: Config> Pezpallet<T> {
/// Add a new child-bounty.
///
/// The dispatch origin for this call must be the curator of parent
/// bounty and the parent bounty must be in "active" state.
///
/// Child-bounty gets added successfully & fund gets transferred from
/// parent bounty to child-bounty account, if parent bounty has enough
/// funds, else the call fails.
///
/// Upper bound to maximum number of active child bounties that can be
/// added are managed via runtime trait config
/// [`Config::MaxActiveChildBountyCount`].
///
/// If the call is success, the status of child-bounty is updated to
/// "Added".
///
/// - `parent_bounty_id`: Index of parent bounty for which child-bounty is being added.
/// - `value`: Value for executing the proposal.
/// - `description`: Text description for the child-bounty.
#[pezpallet::call_index(0)]
#[pezpallet::weight(<T as Config>::WeightInfo::add_child_bounty(description.len() as u32))]
pub fn add_child_bounty(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] value: BalanceOf<T>,
description: Vec<u8>,
) -> DispatchResult {
let signer = ensure_signed(origin)?;
// Verify the arguments.
let bounded_description =
description.try_into().map_err(|_| BountiesError::<T>::ReasonTooBig)?;
ensure!(value >= T::ChildBountyValueMinimum::get(), BountiesError::<T>::InvalidValue);
ensure!(
ParentChildBounties::<T>::get(parent_bounty_id) <=
T::MaxActiveChildBountyCount::get() as u32,
Error::<T>::TooManyChildBounties,
);
let (curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
ensure!(signer == curator, BountiesError::<T>::RequireCurator);
// Read parent bounty account info.
let parent_bounty_account =
pezpallet_bounties::Pezpallet::<T>::bounty_account_id(parent_bounty_id);
// Ensure parent bounty has enough balance after adding child-bounty.
let bounty_balance = T::Currency::free_balance(&parent_bounty_account);
let new_bounty_balance = bounty_balance
.checked_sub(&value)
.ok_or(Error::<T>::InsufficientBountyBalance)?;
T::Currency::ensure_can_withdraw(
&parent_bounty_account,
value,
WithdrawReasons::TRANSFER,
new_bounty_balance,
)?;
// Get child-bounty ID.
let child_bounty_id = ParentTotalChildBounties::<T>::get(parent_bounty_id);
let child_bounty_account =
Self::child_bounty_account_id(parent_bounty_id, child_bounty_id);
// Transfer funds from parent bounty to child-bounty.
T::Currency::transfer(&parent_bounty_account, &child_bounty_account, value, KeepAlive)?;
// Increment the active child-bounty count.
ParentChildBounties::<T>::mutate(parent_bounty_id, |count| count.saturating_inc());
ParentTotalChildBounties::<T>::insert(
parent_bounty_id,
child_bounty_id.saturating_add(1),
);
// Create child-bounty instance.
Self::create_child_bounty(
parent_bounty_id,
child_bounty_id,
value,
bounded_description,
);
Ok(())
}
/// Propose curator for funded child-bounty.
///
/// The dispatch origin for this call must be curator of parent bounty.
///
/// Parent bounty must be in active state, for this child-bounty call to
/// work.
///
/// Child-bounty must be in "Added" state, for processing the call. And
/// state of child-bounty is moved to "CuratorProposed" on successful
/// call completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
/// - `curator`: Address of child-bounty curator.
/// - `fee`: payment fee to child-bounty curator for execution.
#[pezpallet::call_index(1)]
#[pezpallet::weight(<T as Config>::WeightInfo::propose_curator())]
pub fn propose_curator(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
curator: AccountIdLookupOf<T>,
#[pezpallet::compact] fee: BalanceOf<T>,
) -> DispatchResult {
let signer = ensure_signed(origin)?;
let child_bounty_curator = T::Lookup::lookup(curator)?;
let (curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
ensure!(signer == curator, BountiesError::<T>::RequireCurator);
// Mutate the child-bounty instance.
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
// Ensure child-bounty is in expected state.
ensure!(
child_bounty.status == ChildBountyStatus::Added,
BountiesError::<T>::UnexpectedStatus,
);
// Ensure child-bounty curator fee is less than child-bounty value.
ensure!(fee < child_bounty.value, BountiesError::<T>::InvalidFee);
// Add child-bounty curator fee to the cumulative sum. To be
// subtracted from the parent bounty curator when claiming
// bounty.
ChildrenCuratorFees::<T>::mutate(parent_bounty_id, |value| {
*value = value.saturating_add(fee)
});
// Update the child-bounty curator fee.
child_bounty.fee = fee;
// Update the child-bounty state.
child_bounty.status =
ChildBountyStatus::CuratorProposed { curator: child_bounty_curator };
Ok(())
},
)
}
/// Accept the curator role for the child-bounty.
///
/// The dispatch origin for this call must be the curator of this
/// child-bounty.
///
/// A deposit will be reserved from the curator and refund upon
/// successful payout or cancellation.
///
/// Fee for curator is deducted from curator fee of parent bounty.
///
/// Parent bounty must be in active state, for this child-bounty call to
/// work.
///
/// Child-bounty must be in "CuratorProposed" state, for processing the
/// call. And state of child-bounty is moved to "Active" on successful
/// call completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
#[pezpallet::call_index(2)]
#[pezpallet::weight(<T as Config>::WeightInfo::accept_curator())]
pub fn accept_curator(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
) -> DispatchResult {
let signer = ensure_signed(origin)?;
let (parent_curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
// Mutate child-bounty.
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
// Ensure child-bounty is in expected state.
if let ChildBountyStatus::CuratorProposed { ref curator } = child_bounty.status
{
ensure!(signer == *curator, BountiesError::<T>::RequireCurator);
// Reserve child-bounty curator deposit.
let deposit = Self::calculate_curator_deposit(
&parent_curator,
curator,
&child_bounty.fee,
);
T::Currency::reserve(curator, deposit)?;
child_bounty.curator_deposit = deposit;
child_bounty.status =
ChildBountyStatus::Active { curator: curator.clone() };
Ok(())
} else {
Err(BountiesError::<T>::UnexpectedStatus.into())
}
},
)
}
/// Unassign curator from a child-bounty.
///
/// The dispatch origin for this call can be either `RejectOrigin`, or
/// the curator of the parent bounty, or any signed origin.
///
/// For the origin other than T::RejectOrigin and the child-bounty
/// curator, parent bounty must be in active state, for this call to
/// work. We allow child-bounty curator and T::RejectOrigin to execute
/// this call irrespective of the parent bounty state.
///
/// If this function is called by the `RejectOrigin` or the
/// parent bounty curator, we assume that the child-bounty curator is
/// malicious or inactive. As a result, child-bounty curator deposit is
/// slashed.
///
/// If the origin is the child-bounty curator, we take this as a sign
/// that they are unable to do their job, and are willingly giving up.
/// We could slash the deposit, but for now we allow them to unreserve
/// their deposit and exit without issue. (We may want to change this if
/// it is abused.)
///
/// Finally, the origin can be anyone iff the child-bounty curator is
/// "inactive". Expiry update due of parent bounty is used to estimate
/// inactive state of child-bounty curator.
///
/// This allows anyone in the community to call out that a child-bounty
/// curator is not doing their due diligence, and we should pick a new
/// one. In this case the child-bounty curator deposit is slashed.
///
/// State of child-bounty is moved to Added state on successful call
/// completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
#[pezpallet::call_index(3)]
#[pezpallet::weight(<T as Config>::WeightInfo::unassign_curator())]
pub fn unassign_curator(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
) -> DispatchResult {
let maybe_sender = ensure_signed(origin.clone())
.map(Some)
.or_else(|_| T::RejectOrigin::ensure_origin(origin).map(|_| None))?;
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
let slash_curator =
|curator: &T::AccountId, curator_deposit: &mut BalanceOf<T>| {
let imbalance =
T::Currency::slash_reserved(curator, *curator_deposit).0;
T::OnSlash::on_unbalanced(imbalance);
*curator_deposit = Zero::zero();
};
match child_bounty.status {
ChildBountyStatus::Added => {
// No curator to unassign at this point.
return Err(BountiesError::<T>::UnexpectedStatus.into());
},
ChildBountyStatus::CuratorProposed { ref curator } => {
// A child-bounty curator has been proposed, but not accepted yet.
// Either `RejectOrigin`, parent bounty curator or the proposed
// child-bounty curator can unassign the child-bounty curator.
ensure!(
maybe_sender.map_or(true, |sender| {
sender == *curator ||
Self::ensure_bounty_active(parent_bounty_id)
.map_or(false, |(parent_curator, _)| {
sender == parent_curator
})
}),
BadOrigin
);
// Continue to change bounty status below.
},
ChildBountyStatus::Active { ref curator } => {
// The child-bounty is active.
match maybe_sender {
// If the `RejectOrigin` is calling this function, slash the curator
// deposit.
None => {
slash_curator(curator, &mut child_bounty.curator_deposit);
// Continue to change child-bounty status below.
},
Some(sender) if sender == *curator => {
// This is the child-bounty curator, willingly giving up their
// role. Give back their deposit.
T::Currency::unreserve(curator, child_bounty.curator_deposit);
// Reset curator deposit.
child_bounty.curator_deposit = Zero::zero();
// Continue to change bounty status below.
},
Some(sender) => {
let (parent_curator, update_due) =
Self::ensure_bounty_active(parent_bounty_id)?;
if sender == parent_curator ||
update_due < Self::treasury_block_number()
{
// Slash the child-bounty curator if
// + the call is made by the parent bounty curator.
// + or the curator is inactive.
slash_curator(curator, &mut child_bounty.curator_deposit);
// Continue to change bounty status below.
} else {
// Curator has more time to give an update.
return Err(BountiesError::<T>::Premature.into());
}
},
}
},
ChildBountyStatus::PendingPayout { ref curator, .. } => {
let (parent_curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
ensure!(
maybe_sender.map_or(true, |sender| parent_curator == sender),
BadOrigin,
);
slash_curator(curator, &mut child_bounty.curator_deposit);
// Continue to change child-bounty status below.
},
};
// Move the child-bounty state to Added.
child_bounty.status = ChildBountyStatus::Added;
Ok(())
},
)
}
/// Award child-bounty to a beneficiary.
///
/// The beneficiary will be able to claim the funds after a delay.
///
/// The dispatch origin for this call must be the parent curator or
/// curator of this child-bounty.
///
/// Parent bounty must be in active state, for this child-bounty call to
/// work.
///
/// Child-bounty must be in active state, for processing the call. And
/// state of child-bounty is moved to "PendingPayout" on successful call
/// completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
/// - `beneficiary`: Beneficiary account.
#[pezpallet::call_index(4)]
#[pezpallet::weight(<T as Config>::WeightInfo::award_child_bounty())]
pub fn award_child_bounty(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
beneficiary: AccountIdLookupOf<T>,
) -> DispatchResult {
let signer = ensure_signed(origin)?;
let beneficiary = T::Lookup::lookup(beneficiary)?;
// Ensure parent bounty exists, and is active.
let (parent_curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
// Ensure child-bounty is in active state.
if let ChildBountyStatus::Active { ref curator } = child_bounty.status {
ensure!(
signer == *curator || signer == parent_curator,
BountiesError::<T>::RequireCurator,
);
// Move the child-bounty state to pending payout.
child_bounty.status = ChildBountyStatus::PendingPayout {
curator: signer,
beneficiary: beneficiary.clone(),
unlock_at: Self::treasury_block_number() +
T::BountyDepositPayoutDelay::get(),
};
Ok(())
} else {
Err(BountiesError::<T>::UnexpectedStatus.into())
}
},
)?;
// Trigger the event Awarded.
Self::deposit_event(Event::<T>::Awarded {
index: parent_bounty_id,
child_index: child_bounty_id,
beneficiary,
});
Ok(())
}
/// Claim the payout from an awarded child-bounty after payout delay.
///
/// The dispatch origin for this call may be any signed origin.
///
/// Call works independent of parent bounty state, No need for parent
/// bounty to be in active state.
///
/// The Beneficiary is paid out with agreed bounty value. Curator fee is
/// paid & curator deposit is unreserved.
///
/// Child-bounty must be in "PendingPayout" state, for processing the
/// call. And instance of child-bounty is removed from the state on
/// successful call completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
#[pezpallet::call_index(5)]
#[pezpallet::weight(<T as Config>::WeightInfo::claim_child_bounty())]
pub fn claim_child_bounty(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
) -> DispatchResult {
ensure_signed(origin)?;
// Ensure child-bounty is in expected state.
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
if let ChildBountyStatus::PendingPayout {
ref curator,
ref beneficiary,
ref unlock_at,
} = child_bounty.status
{
// Ensure block number is elapsed for processing the
// claim.
ensure!(
Self::treasury_block_number() >= *unlock_at,
BountiesError::<T>::Premature,
);
// Make curator fee payment.
let child_bounty_account =
Self::child_bounty_account_id(parent_bounty_id, child_bounty_id);
let balance = T::Currency::free_balance(&child_bounty_account);
let curator_fee = child_bounty.fee.min(balance);
let payout = balance.saturating_sub(curator_fee);
// Unreserve the curator deposit. Should not fail
// because the deposit is always reserved when curator is
// assigned.
let _ = T::Currency::unreserve(curator, child_bounty.curator_deposit);
// Make payout to child-bounty curator.
// Should not fail because curator fee is always less than bounty value.
let fee_transfer_result = T::Currency::transfer(
&child_bounty_account,
curator,
curator_fee,
AllowDeath,
);
debug_assert!(fee_transfer_result.is_ok());
// Make payout to beneficiary.
// Should not fail.
let payout_transfer_result = T::Currency::transfer(
&child_bounty_account,
beneficiary,
payout,
AllowDeath,
);
debug_assert!(payout_transfer_result.is_ok());
// Trigger the Claimed event.
Self::deposit_event(Event::<T>::Claimed {
index: parent_bounty_id,
child_index: child_bounty_id,
payout,
beneficiary: beneficiary.clone(),
});
// Update the active child-bounty tracking count.
ParentChildBounties::<T>::mutate(parent_bounty_id, |count| {
count.saturating_dec()
});
// Remove the child-bounty description.
ChildBountyDescriptionsV1::<T>::remove(parent_bounty_id, child_bounty_id);
// Remove the child-bounty instance from the state.
*maybe_child_bounty = None;
Ok(())
} else {
Err(BountiesError::<T>::UnexpectedStatus.into())
}
},
)
}
/// Cancel a proposed or active child-bounty. Child-bounty account funds
/// are transferred to parent bounty account. The child-bounty curator
/// deposit may be unreserved if possible.
///
/// The dispatch origin for this call must be either parent curator or
/// `T::RejectOrigin`.
///
/// If the state of child-bounty is `Active`, curator deposit is
/// unreserved.
///
/// If the state of child-bounty is `PendingPayout`, call fails &
/// returns `PendingPayout` error.
///
/// For the origin other than T::RejectOrigin, parent bounty must be in
/// active state, for this child-bounty call to work. For origin
/// T::RejectOrigin execution is forced.
///
/// Instance of child-bounty is removed from the state on successful
/// call completion.
///
/// - `parent_bounty_id`: Index of parent bounty.
/// - `child_bounty_id`: Index of child bounty.
#[pezpallet::call_index(6)]
#[pezpallet::weight(<T as Config>::WeightInfo::close_child_bounty_added()
.max(<T as Config>::WeightInfo::close_child_bounty_active()))]
pub fn close_child_bounty(
origin: OriginFor<T>,
#[pezpallet::compact] parent_bounty_id: BountyIndex,
#[pezpallet::compact] child_bounty_id: BountyIndex,
) -> DispatchResult {
let maybe_sender = ensure_signed(origin.clone())
.map(Some)
.or_else(|_| T::RejectOrigin::ensure_origin(origin).map(|_| None))?;
// Ensure parent bounty exist, get parent curator.
let (parent_curator, _) = Self::ensure_bounty_active(parent_bounty_id)?;
ensure!(maybe_sender.map_or(true, |sender| parent_curator == sender), BadOrigin);
Self::impl_close_child_bounty(parent_bounty_id, child_bounty_id)?;
Ok(())
}
}
#[pezpallet::hooks]
impl<T: Config> Hooks<SystemBlockNumberFor<T>> for Pezpallet<T> {
fn integrity_test() {
let parent_bounty_id: BountyIndex = 1;
let child_bounty_id: BountyIndex = 2;
let _: T::AccountId = T::PalletId::get()
.try_into_sub_account(("cb", parent_bounty_id, child_bounty_id))
.expect(
"The `AccountId` type must be large enough to fit the child bounty account ID.",
);
}
}
}
impl<T: Config> Pezpallet<T> {
/// Get the block number used in the treasury pezpallet.
///
/// It may be configured to use the relay chain block number on a teyrchain.
pub fn treasury_block_number() -> BlockNumberFor<T> {
<T as pezpallet_treasury::Config>::BlockNumberProvider::current_block_number()
}
// This function will calculate the deposit of a curator.
fn calculate_curator_deposit(
parent_curator: &T::AccountId,
child_curator: &T::AccountId,
bounty_fee: &BalanceOf<T>,
) -> BalanceOf<T> {
if parent_curator == child_curator {
return Zero::zero();
}
// We just use the same logic from the parent bounties pezpallet.
pezpallet_bounties::Pezpallet::<T>::calculate_curator_deposit(bounty_fee)
}
/// The account ID of a child-bounty account.
pub fn child_bounty_account_id(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> T::AccountId {
// This function is taken from the parent (bounties) pezpallet, but the
// prefix is changed to have different AccountId when the index of
// parent and child is same.
T::PalletId::get().into_sub_account_truncating(("cb", parent_bounty_id, child_bounty_id))
}
fn create_child_bounty(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
child_bounty_value: BalanceOf<T>,
description: BoundedVec<u8, T::MaximumReasonLength>,
) {
let child_bounty = ChildBounty {
parent_bounty: parent_bounty_id,
value: child_bounty_value,
fee: 0u32.into(),
curator_deposit: 0u32.into(),
status: ChildBountyStatus::Added,
};
ChildBounties::<T>::insert(parent_bounty_id, child_bounty_id, &child_bounty);
ChildBountyDescriptionsV1::<T>::insert(parent_bounty_id, child_bounty_id, description);
Self::deposit_event(Event::Added { index: parent_bounty_id, child_index: child_bounty_id });
}
fn ensure_bounty_active(
bounty_id: BountyIndex,
) -> Result<(T::AccountId, BlockNumberFor<T>), DispatchError> {
let parent_bounty = pezpallet_bounties::Bounties::<T>::get(bounty_id)
.ok_or(BountiesError::<T>::InvalidIndex)?;
if let BountyStatus::Active { curator, update_due } = parent_bounty.get_status() {
Ok((curator, update_due))
} else {
Err(Error::<T>::ParentBountyNotActive.into())
}
}
fn impl_close_child_bounty(
parent_bounty_id: BountyIndex,
child_bounty_id: BountyIndex,
) -> DispatchResult {
ChildBounties::<T>::try_mutate_exists(
parent_bounty_id,
child_bounty_id,
|maybe_child_bounty| -> DispatchResult {
let child_bounty =
maybe_child_bounty.as_mut().ok_or(BountiesError::<T>::InvalidIndex)?;
match &child_bounty.status {
ChildBountyStatus::Added | ChildBountyStatus::CuratorProposed { .. } => {
// Nothing extra to do besides the removal of the child-bounty below.
},
ChildBountyStatus::Active { curator } => {
// Cancelled by parent curator or RejectOrigin,
// refund deposit of the working child-bounty curator.
let _ = T::Currency::unreserve(curator, child_bounty.curator_deposit);
// Then execute removal of the child-bounty below.
},
ChildBountyStatus::PendingPayout { .. } => {
// Child-bounty is already in pending payout. If parent
// curator or RejectOrigin wants to close this
// child-bounty, it should mean the child-bounty curator
// was acting maliciously. So first unassign the
// child-bounty curator, slashing their deposit.
return Err(BountiesError::<T>::PendingPayout.into());
},
}
// Revert the curator fee back to parent bounty curator &
// reduce the active child-bounty count.
ChildrenCuratorFees::<T>::mutate(parent_bounty_id, |value| {
*value = value.saturating_sub(child_bounty.fee)
});
ParentChildBounties::<T>::mutate(parent_bounty_id, |count| {
*count = count.saturating_sub(1)
});
// Transfer fund from child-bounty to parent bounty.
let parent_bounty_account =
pezpallet_bounties::Pezpallet::<T>::bounty_account_id(parent_bounty_id);
let child_bounty_account =
Self::child_bounty_account_id(parent_bounty_id, child_bounty_id);
let balance = T::Currency::free_balance(&child_bounty_account);
let transfer_result = T::Currency::transfer(
&child_bounty_account,
&parent_bounty_account,
balance,
AllowDeath,
); // Should not fail; child bounty account gets this balance during creation.
debug_assert!(transfer_result.is_ok());
// Remove the child-bounty description.
ChildBountyDescriptionsV1::<T>::remove(parent_bounty_id, child_bounty_id);
*maybe_child_bounty = None;
Self::deposit_event(Event::<T>::Canceled {
index: parent_bounty_id,
child_index: child_bounty_id,
});
Ok(())
},
)
}
}
/// Implement ChildBountyManager to connect with the bounties pezpallet. This is
/// where we pass the active child bounties and child curator fees to the parent
/// bounty.
///
/// Function `children_curator_fees` not only returns the fee but also removes cumulative curator
/// fees during call.
impl<T: Config> pezpallet_bounties::ChildBountyManager<BalanceOf<T>> for Pezpallet<T> {
/// Returns number of active child bounties for `bounty_id`
fn child_bounties_count(
bounty_id: pezpallet_bounties::BountyIndex,
) -> pezpallet_bounties::BountyIndex {
ParentChildBounties::<T>::get(bounty_id)
}
/// Returns cumulative child bounty curator fees for `bounty_id` also removing the associated
/// storage item. This function is assumed to be called when parent bounty is claimed.
fn children_curator_fees(bounty_id: pezpallet_bounties::BountyIndex) -> BalanceOf<T> {
// This is asked for when the parent bounty is being claimed. No use of
// keeping it in state after that. Hence removing.
let children_fee_total = ChildrenCuratorFees::<T>::get(bounty_id);
ChildrenCuratorFees::<T>::remove(bounty_id);
children_fee_total
}
/// Clean up the storage on a parent bounty removal.
fn bounty_removed(bounty_id: BountyIndex) {
debug_assert!(ParentChildBounties::<T>::get(bounty_id).is_zero());
debug_assert!(ChildrenCuratorFees::<T>::get(bounty_id).is_zero());
debug_assert!(ChildBounties::<T>::iter_key_prefix(bounty_id).count().is_zero());
debug_assert!(ChildBountyDescriptionsV1::<T>::iter_key_prefix(bounty_id).count().is_zero());
ParentChildBounties::<T>::remove(bounty_id);
ParentTotalChildBounties::<T>::remove(bounty_id);
}
}