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pezkuwi-sdk/bizinikiwi/pezframe/bags-list/src/lib.rs
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pezkuwichain b6d35f6faf chore: add Dijital Kurdistan Tech Institute to copyright headers
Updated 4763 files with dual copyright:
- Parity Technologies (UK) Ltd.
- Dijital Kurdistan Tech Institute
2025-12-27 21:28:36 +03:00

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Rust

// This file is part of Bizinikiwi.
// Copyright (C) Parity Technologies (UK) Ltd. and Dijital Kurdistan Tech Institute
// SPDX-License-Identifier: Apache-2.0
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! > Made with *Bizinikiwi*, for *Pezkuwi*.
//!
//! [![github]](https://github.com/pezkuwichain/pezkuwi-sdk/tree/master/bizinikiwi/pezframe/bags-list) -
//! [![pezkuwi]](https://pezkuwichain.io)
//!
//! [pezkuwi]:
//! https://img.shields.io/badge/polkadot-E6007A?style=for-the-badge&logo=polkadot&logoColor=white
//! [github]:
//! https://img.shields.io/badge/github-8da0cb?style=for-the-badge&labelColor=555555&logo=github
//!
//! # Bags-List Pezpallet
//!
//! An onchain implementation of a semi-sorted linked list, with permissionless sorting and update
//! operations.
//!
//! ## Pezpallet API
//!
//! See the [`pezpallet`] module for more information about the interfaces this pezpallet exposes,
//! including its configuration trait, dispatchables, storage items, events and errors.
//!
//! This pezpallet provides an implementation of
//! [`pezframe_election_provider_support::SortedListProvider`] and it can typically be used by
//! another pezpallet via this API.
//!
//! ## Overview
//!
//! This pezpallet splits `AccountId`s into different bags. Within a bag, these `AccountId`s are
//! stored as nodes in a linked-list manner. This pezpallet then provides iteration over all bags,
//! which basically allows an infinitely large list of items to be kept in a sorted manner.
//!
//! Each bags has a upper and lower range of scores, denoted by [`Config::BagThresholds`]. All nodes
//! within a bag must be within the range of the bag. If not, the permissionless
//! [`Pezpallet::rebag`] can be used to move any node to the right bag.
//!
//! Once a `rebag` happens, the order within a node is still not enforced. To move a node to the
//! optimal position in a bag, the [`Pezpallet::put_in_front_of`] or
//! [`Pezpallet::put_in_front_of_other`] can be used.
//!
//! Additional reading, about how this pezpallet is used in the context of Pezkuwi's staking system:
//! <https://pezkuwichain.io/blog/staking-update-september-2021/#bags-list-in-depth>
//!
//! ## Examples
//!
//! See [`example`] for a diagram of `rebag` and `put_in_front_of` operations.
//!
//! ## Low Level / Implementation Details
//!
//! The data structure exposed by this pezpallet aims to be optimized for:
//!
//! - insertions and removals.
//! - iteration over the top* N items by score, where the precise ordering of items doesn't
//! particularly matter.
//!
//! ### Further Details
//!
//! - items are kept in bags, which are delineated by their range of score (See
//! [`Config::BagThresholds`]).
//! - for iteration, bags are chained together from highest to lowest and elements within the bag
//! are iterated from head to tail.
//! - items within a bag are iterated in order of insertion. Thus removing an item and re-inserting
//! it will worsen its position in list iteration; this reduces incentives for some types of spam
//! that involve consistently removing and inserting for better position. Further, ordering
//! granularity is thus dictated by range between each bag threshold.
//! - if an item's score changes to a value no longer within the range of its current bag the item's
//! position will need to be updated by an external actor with rebag (update), or removal and
//! insertion.
#![cfg_attr(not(feature = "std"), no_std)]
extern crate alloc;
#[cfg(doc)]
#[cfg_attr(doc, aquamarine::aquamarine)]
///
/// In this example, assuming each node has an equal id and score (eg. node 21 has a score of 21),
/// the node 22 can be moved from bag 1 to bag 0 with the `rebag` operation.
///
/// Once the whole list is iterated, assuming the above above rebag happens, the order of iteration
/// would be: `25, 21, 22, 12, 22, 5, 7, 3`.
///
/// Moreover, in bag2, node 7 can be moved to the front of node 5 with the `put_in_front_of`, as it
/// has a higher score.
///
/// ```mermaid
/// graph LR
/// Bag0 --> Bag1 --> Bag2
///
/// subgraph Bag0[Bag 0: 21-30 HEZ]
/// direction LR
/// 25 --> 21 --> 22X[22]
/// end
///
/// subgraph Bag1[Bag 1: 11-20 HEZ]
/// direction LR
/// 12 --> 22
/// end
///
/// subgraph Bag2[Bag 2: 0-10 HEZ]
/// direction LR
/// 5 --> 7 --> 3
/// end
///
/// style 22X stroke-dasharray: 5 5,opacity:50%
/// ```
///
/// The equivalent of this in code would be:
#[doc = docify::embed!("src/tests.rs", examples_work)]
pub mod example {}
use alloc::{boxed::Box, vec::Vec};
use codec::FullCodec;
use pezframe_election_provider_support::{ScoreProvider, SortedListProvider};
use pezframe_support::{
traits::Get,
weights::{Weight, WeightMeter},
};
use pezframe_system::ensure_signed;
use pezsp_runtime::traits::{AtLeast32BitUnsigned, Bounded, StaticLookup};
#[cfg(any(test, feature = "try-runtime", feature = "fuzz"))]
use pezsp_runtime::TryRuntimeError;
#[cfg(any(feature = "runtime-benchmarks", test))]
mod benchmarks;
pub mod list;
pub mod migrations;
#[cfg(any(test, feature = "fuzz"))]
pub mod mock;
#[cfg(test)]
mod tests;
pub mod weights;
pub use list::{notional_bag_for, Bag, List, ListError, Node};
pub use pezpallet::*;
pub use weights::WeightInfo;
pub(crate) const LOG_TARGET: &str = "runtime::bags-list";
// syntactic sugar for logging.
#[macro_export]
macro_rules! log {
($level:tt, $patter:expr $(, $values:expr)* $(,)?) => {
log::$level!(
target: crate::LOG_TARGET,
concat!("[{:?}] 👜 [{}]", $patter),
<pezframe_system::Pezpallet<T>>::block_number(),
<crate::Pezpallet::<T, I> as pezframe_support::traits::PalletInfoAccess>::name()
$(, $values)*
)
};
}
type AccountIdLookupOf<T> = <<T as pezframe_system::Config>::Lookup as StaticLookup>::Source;
#[pezframe_support::pezpallet]
pub mod pezpallet {
use super::*;
use pezframe_support::pezpallet_prelude::*;
use pezframe_system::pezpallet_prelude::*;
#[pezpallet::pezpallet]
pub struct Pezpallet<T, I = ()>(_);
#[pezpallet::config]
pub trait Config<I: 'static = ()>: pezframe_system::Config {
/// The overarching event type.
#[allow(deprecated)]
type RuntimeEvent: From<Event<Self, I>>
+ IsType<<Self as pezframe_system::Config>::RuntimeEvent>;
/// Weight information for extrinsics in this pezpallet.
type WeightInfo: weights::WeightInfo;
/// Something that provides the scores of ids.
type ScoreProvider: ScoreProvider<Self::AccountId, Score = Self::Score>;
/// The list of thresholds separating the various bags.
///
/// Ids are separated into unsorted bags according to their score. This specifies the
/// thresholds separating the bags. An id's bag is the largest bag for which the id's score
/// is less than or equal to its upper threshold.
///
/// When ids are iterated, higher bags are iterated completely before lower bags. This means
/// that iteration is _semi-sorted_: ids of higher score tend to come before ids of lower
/// score, but peer ids within a particular bag are sorted in insertion order.
///
/// # Expressing the constant
///
/// This constant must be sorted in strictly increasing order. Duplicate items are not
/// permitted.
///
/// There is an implied upper limit of `Score::MAX`; that value does not need to be
/// specified within the bag. For any two threshold lists, if one ends with
/// `Score::MAX`, the other one does not, and they are otherwise equal, the two
/// lists will behave identically.
///
/// # Calculation
///
/// It is recommended to generate the set of thresholds in a geometric series, such that
/// there exists some constant ratio such that `threshold[k + 1] == (threshold[k] *
/// constant_ratio).max(threshold[k] + 1)` for all `k`.
///
/// The helpers in the `/utils/pezframe/pez-generate-bags` module can simplify this
/// calculation.
///
/// # Examples
///
/// - If `BagThresholds::get().is_empty()`, then all ids are put into the same bag, and
/// iteration is strictly in insertion order.
/// - If `BagThresholds::get().len() == 64`, and the thresholds are determined according to
/// the procedure given above, then the constant ratio is equal to 2.
/// - If `BagThresholds::get().len() == 200`, and the thresholds are determined according to
/// the procedure given above, then the constant ratio is approximately equal to 1.248.
/// - If the threshold list begins `[1, 2, 3, ...]`, then an id with score 0 or 1 will fall
/// into bag 0, an id with score 2 will fall into bag 1, etc.
///
/// # Migration
///
/// In the event that this list ever changes, a copy of the old bags list must be retained.
/// With that `List::migrate` can be called, which will perform the appropriate migration.
#[pezpallet::constant]
type BagThresholds: Get<&'static [Self::Score]>;
/// Maximum number of accounts that may be re-bagged automatically in `on_idle`.
///
/// A value of `0` (obtained by configuring `type MaxAutoRebagPerBlock = ();`) disables
/// the feature.
#[pezpallet::constant]
type MaxAutoRebagPerBlock: Get<u32>;
/// The type used to dictate a node position relative to other nodes.
type Score: Clone
+ Default
+ PartialEq
+ Eq
+ Ord
+ PartialOrd
+ core::fmt::Debug
+ Copy
+ AtLeast32BitUnsigned
+ Bounded
+ TypeInfo
+ FullCodec
+ MaxEncodedLen;
}
/// A single node, within some bag.
///
/// Nodes store links forward and back within their respective bags.
#[pezpallet::storage]
pub type ListNodes<T: Config<I>, I: 'static = ()> =
CountedStorageMap<_, Twox64Concat, T::AccountId, list::Node<T, I>>;
/// A bag stored in storage.
///
/// Stores a `Bag` struct, which stores head and tail pointers to itself.
#[pezpallet::storage]
pub type ListBags<T: Config<I>, I: 'static = ()> =
StorageMap<_, Twox64Concat, T::Score, list::Bag<T, I>>;
/// Pointer that remembers the next node that will be auto-rebagged.
/// When `None`, the next scan will start from the list head again.
#[pezpallet::storage]
pub type NextNodeAutoRebagged<T: Config<I>, I: 'static = ()> =
StorageValue<_, T::AccountId, OptionQuery>;
/// Lock all updates to this pezpallet.
///
/// If any nodes needs updating, removal or addition due to a temporary lock, the
/// [`Call::rebag`] can be used.
#[pezpallet::storage]
pub type Lock<T: Config<I>, I: 'static = ()> = StorageValue<_, (), OptionQuery>;
/// Accounts that failed to be inserted into the bags-list due to locking.
/// These accounts will be processed with priority in `on_idle` or via `rebag` extrinsic.
///
/// Note: This storage is intentionally unbounded. The following factors make bounding
/// unnecessary:
/// 1. The storage usage is temporary - accounts are processed and removed in `on_idle`
/// 2. The pezpallet is only locked during snapshot generation, which is weight-limited
/// 3. Processing happens at multiple accounts per block, clearing even large backlogs quickly
/// 4. An artificial limit could be exhausted by an attacker, preventing legitimate
/// auto-rebagging from putting accounts in the correct position
///
/// We don't store the score here - it's always fetched from `ScoreProvider` when processing,
/// ensuring we use the most up-to-date score (accounts may have been slashed, rewarded, etc.
/// while waiting in the queue).
#[pezpallet::storage]
pub type PendingRebag<T: Config<I>, I: 'static = ()> =
CountedStorageMap<_, Twox64Concat, T::AccountId, ()>;
#[pezpallet::event]
#[pezpallet::generate_deposit(pub(crate) fn deposit_event)]
pub enum Event<T: Config<I>, I: 'static = ()> {
/// Moved an account from one bag to another.
Rebagged { who: T::AccountId, from: T::Score, to: T::Score },
/// Updated the score of some account to the given amount.
ScoreUpdated { who: T::AccountId, new_score: T::Score },
}
#[pezpallet::error]
pub enum Error<T, I = ()> {
/// A error in the list interface implementation.
List(ListError),
/// Could not update a node, because the pezpallet is locked.
Locked,
}
impl<T, I> From<ListError> for Error<T, I> {
fn from(t: ListError) -> Self {
Error::<T, I>::List(t)
}
}
#[pezpallet::view_functions]
impl<T: Config<I>, I: 'static> Pezpallet<T, I> {
/// Get the current `score` of a given account.
///
/// Returns `(current, real_score)`, the former being the current score that this pezpallet
/// is aware of, which may or may not be up to date, and the latter being the real score,
/// as provided by
// [`Config::ScoreProvider`].
///
/// If the two differ, it means this node is eligible for [`Call::rebag`].
pub fn scores(who: T::AccountId) -> (Option<T::Score>, Option<T::Score>) {
(ListNodes::<T, I>::get(&who).map(|node| node.score), T::ScoreProvider::score(&who))
}
}
#[pezpallet::call]
impl<T: Config<I>, I: 'static> Pezpallet<T, I> {
/// Declare that some `dislocated` account has, through rewards or penalties, sufficiently
/// changed its score that it should properly fall into a different bag than its current
/// one.
///
/// Anyone can call this function about any potentially dislocated account.
///
/// Will always update the stored score of `dislocated` to the correct score, based on
/// `ScoreProvider`.
///
/// If `dislocated` does not exists, it returns an error.
#[pezpallet::call_index(0)]
#[pezpallet::weight(T::WeightInfo::rebag_non_terminal().max(T::WeightInfo::rebag_terminal()))]
pub fn rebag(origin: OriginFor<T>, dislocated: AccountIdLookupOf<T>) -> DispatchResult {
ensure_signed(origin)?;
let dislocated = T::Lookup::lookup(dislocated)?;
Self::ensure_unlocked().map_err(|_| Error::<T, I>::Locked)?;
Self::rebag_internal(&dislocated).map_err::<DispatchError, _>(Into::into)?;
Ok(())
}
/// Move the caller's Id directly in front of `lighter`.
///
/// The dispatch origin for this call must be _Signed_ and can only be called by the Id of
/// the account going in front of `lighter`. Fee is payed by the origin under all
/// circumstances.
///
/// Only works if:
///
/// - both nodes are within the same bag,
/// - and `origin` has a greater `Score` than `lighter`.
#[pezpallet::call_index(1)]
#[pezpallet::weight(T::WeightInfo::put_in_front_of())]
pub fn put_in_front_of(
origin: OriginFor<T>,
lighter: AccountIdLookupOf<T>,
) -> DispatchResult {
let heavier = ensure_signed(origin)?;
let lighter = T::Lookup::lookup(lighter)?;
Self::ensure_unlocked().map_err(|_| Error::<T, I>::Locked)?;
List::<T, I>::put_in_front_of(&lighter, &heavier)
.map_err::<Error<T, I>, _>(Into::into)
.map_err::<DispatchError, _>(Into::into)
}
/// Same as [`Pezpallet::put_in_front_of`], but it can be called by anyone.
///
/// Fee is paid by the origin under all circumstances.
#[pezpallet::call_index(2)]
#[pezpallet::weight(T::WeightInfo::put_in_front_of())]
pub fn put_in_front_of_other(
origin: OriginFor<T>,
heavier: AccountIdLookupOf<T>,
lighter: AccountIdLookupOf<T>,
) -> DispatchResult {
ensure_signed(origin)?;
let lighter = T::Lookup::lookup(lighter)?;
let heavier = T::Lookup::lookup(heavier)?;
Self::ensure_unlocked().map_err(|_| Error::<T, I>::Locked)?;
List::<T, I>::put_in_front_of(&lighter, &heavier)
.map_err::<Error<T, I>, _>(Into::into)
.map_err::<DispatchError, _>(Into::into)
}
}
#[pezpallet::hooks]
impl<T: Config<I>, I: 'static> Hooks<BlockNumberFor<T>> for Pezpallet<T, I> {
fn integrity_test() {
// to ensure they are strictly increasing, this also implies that duplicates are
// detected.
assert!(
T::BagThresholds::get().windows(2).all(|window| window[1] > window[0]),
"thresholds must strictly increase, and have no duplicates",
);
}
#[cfg(feature = "try-runtime")]
fn try_state(_: BlockNumberFor<T>) -> Result<(), TryRuntimeError> {
<Self as SortedListProvider<T::AccountId>>::try_state()
}
/// Called during the idle phase of block execution.
/// Automatically performs a limited number of `rebag` operations each block,
/// incrementally correcting the position of accounts within the bags-list.
///
/// Processes accounts in the following priority order:
/// 1. Pending accounts that failed to be inserted due to locking
/// 2. Regular accounts that need rebagging
///
/// Guarantees processing as many nodes as possible without failing on errors.
/// It stores a persistent cursor to continue across blocks.
fn on_idle(_n: BlockNumberFor<T>, limit: Weight) -> Weight {
let mut meter = WeightMeter::with_limit(limit);
// This weight assumes worst-case usage of `MaxAutoRebagPerBlock`.
// Changing the runtime value requires re-running the benchmarks.
if meter.try_consume(T::WeightInfo::on_idle()).is_err() {
log!(debug, "Not enough Weight for on_idle. Skipping rebugging.");
return Weight::zero();
}
let rebag_budget = T::MaxAutoRebagPerBlock::get();
if rebag_budget == 0 {
log!(debug, "Auto-rebag skipped: rebag_budget=0");
return meter.consumed();
}
let total_nodes = ListNodes::<T, I>::count();
let pending_count = PendingRebag::<T, I>::count();
if total_nodes == 0 && pending_count == 0 {
log!(debug, "Auto-rebag skipped: total_nodes=0 and pending_count=0");
return meter.consumed();
}
if Self::ensure_unlocked().is_err() {
log!(debug, "Auto-rebag skipped: pezpallet is locked");
return meter.consumed();
}
log!(
debug,
"Starting auto-rebag. Budget: {} accounts/block, total_nodes={}, pending_count={}.",
rebag_budget,
total_nodes,
pending_count
);
let cursor = NextNodeAutoRebagged::<T, I>::get();
let regular_iter = match cursor {
Some(ref last) => {
log!(debug, "Next node from previous block: {:?}", last);
// Build an iterator that yields `last` first, then everything *after* it.
let tail = Self::iter_from(last).unwrap_or_else(|_| Self::iter());
let head_and_tail = core::iter::once(last.clone()).chain(tail);
Box::new(head_and_tail) as Box<dyn Iterator<Item = T::AccountId>>
},
None => {
log!(debug, "No NextNodeAutoRebagged found. Starting from head of the list");
Self::iter()
},
};
// Chain PendingRebag accounts with regular ListNodes.
// PendingRebag comes first for priority processing
let combined_iter = PendingRebag::<T, I>::iter_keys().chain(regular_iter);
let accounts: Vec<_> = combined_iter.take((rebag_budget + 1) as usize).collect();
// Safe split: if we reached (or passed) the tail of the list, we don't want to panic.
let (to_process, next_cursor) = if accounts.len() <= rebag_budget as usize {
// This guarantees we either get the next account to process
// or gracefully receive None.
(accounts.as_slice(), &[][..])
} else {
accounts.split_at(rebag_budget as usize)
};
let mut processed = 0u32;
let mut successful_rebags = 0u32;
let mut failed_rebags = 0u32;
let mut pending_processed = 0u32;
for account in to_process {
let pending_value =
if PendingRebag::<T, I>::contains_key(&account) { 1 } else { 0 };
match Self::rebag_internal(&account) {
Err(Error::<T, I>::Locked) => {
defensive!("Pezpallet became locked during auto-rebag, stopping");
break;
},
Err(e) => {
log!(warn, "Error during rebagging: {:?}", e);
failed_rebags += 1;
},
Ok(Some((from, to))) => {
log!(debug, "Rebagged {:?}: moved from {:?} to {:?}", account, from, to);
successful_rebags += 1;
pending_processed += pending_value;
},
Ok(None) => {
log!(debug, "Rebagging not needed for {:?}", account);
pending_processed += pending_value;
},
}
processed += 1;
if processed == rebag_budget {
break;
}
}
// Update cursor - only track regular ListNodes accounts, not PendingRebag
let next_regular_account =
next_cursor.iter().find(|account| !PendingRebag::<T, I>::contains_key(account));
match next_regular_account {
// Defensive check: prevents re-processing the same node multiple times within a
// single block. This situation should not occur during normal execution, but
// can happen in test environments or if `on_idle()` is invoked more than once
// per block (e.g. via custom test harnesses or manual calls).
Some(next) if to_process.contains(next) => {
NextNodeAutoRebagged::<T, I>::kill();
defensive!("Loop detected: {:?} already processed — cursor killed", next);
},
// Normal case: save the next regular node as a cursor for the following block.
Some(next) => {
NextNodeAutoRebagged::<T, I>::put(next);
log!(debug, "Saved next node to be processed in rebag cursor: {:?}", next);
},
// End of regular list reached: no cursor needed.
// This happens when either:
// 1. We've processed all regular accounts in the list, OR
// 2. We've collected fewer than budget+1 accounts (meaning the iterator was
// exhausted)
// Since pending accounts are processed first and not tracked in the cursor,
// this simply means there are no more regular accounts to process.
None => {
NextNodeAutoRebagged::<T, I>::kill();
log!(debug, "End of regular list reached — cursor killed");
},
}
let weight_used = meter.consumed();
log!(
debug,
"Auto-rebag finished: processed={}, successful_rebags={}, errors={}, pending_processed={}, weight_used={:?}",
processed,
successful_rebags,
failed_rebags,
pending_processed,
weight_used
);
weight_used
}
}
}
#[cfg(any(test, feature = "try-runtime", feature = "fuzz"))]
impl<T: Config<I>, I: 'static> Pezpallet<T, I> {
pub fn do_try_state() -> Result<(), TryRuntimeError> {
List::<T, I>::do_try_state()
}
}
impl<T: Config<I>, I: 'static> Pezpallet<T, I> {
/// Move an account from one bag to another, depositing an event on success.
///
/// If the account changed bags, returns `Ok(Some((from, to)))`.
pub fn do_rebag(
account: &T::AccountId,
new_score: T::Score,
) -> Result<Option<(T::Score, T::Score)>, ListError> {
// If no voter at that node, don't do anything. the caller just wasted the fee to call this.
let node = list::Node::<T, I>::get(&account).ok_or(ListError::NodeNotFound)?;
if node.score != new_score {
Self::deposit_event(Event::<T, I>::ScoreUpdated { who: account.clone(), new_score });
}
let maybe_movement = List::update_position_for(node, new_score);
if let Some((from, to)) = maybe_movement {
Self::deposit_event(Event::<T, I>::Rebagged { who: account.clone(), from, to });
};
Ok(maybe_movement)
}
fn ensure_unlocked() -> Result<(), ListError> {
match Lock::<T, I>::get() {
None => Ok(()),
Some(()) => Err(ListError::Locked),
}
}
/// Equivalent to `ListBags::get`, but public. Useful for tests in outside of this crate.
#[cfg(feature = "std")]
pub fn list_bags_get(score: T::Score) -> Option<list::Bag<T, I>> {
ListBags::get(score)
}
/// Perform the internal rebagging logic for an account based on its updated score.
/// This function does not handle origin checks or higher-level dispatch logic.
///
/// Returns `Ok(Some((from, to)))` if rebagging occurred, or `Ok(None)` if nothing changed.
fn rebag_internal(account: &T::AccountId) -> Result<Option<(T::Score, T::Score)>, Error<T, I>> {
// Ensure the pezpallet is not locked
Self::ensure_unlocked().map_err(|_| Error::<T, I>::Locked)?;
PendingRebag::<T, I>::remove(account);
// Check if the account exists and retrieve its current score
let existed = ListNodes::<T, I>::contains_key(account);
let maybe_score = T::ScoreProvider::score(account);
match (existed, maybe_score) {
(true, Some(current_score)) => {
// The account exists and has a valid score, so try to rebag
log!(debug, "Attempting to rebag node {:?}", account);
Pezpallet::<T, I>::do_rebag(account, current_score)
.map_err::<Error<T, I>, _>(Into::into)
},
(false, Some(current_score)) => {
// The account doesn't exist, but it has a valid score - insert it
log!(debug, "Inserting node {:?} with score {:?}", account, current_score);
List::<T, I>::insert(account.clone(), current_score)
.map_err::<Error<T, I>, _>(Into::into)?;
Ok(None)
},
(true, None) => {
// The account exists but no longer has a valid score, so remove it
log!(debug, "Removing node {:?}", account);
List::<T, I>::remove(account).map_err::<Error<T, I>, _>(Into::into)?;
Ok(None)
},
(false, None) => {
// The account doesn't exist and has no valid score - do nothing
Err(Error::<T, I>::List(ListError::NodeNotFound))
},
}
}
}
impl<T: Config<I>, I: 'static> SortedListProvider<T::AccountId> for Pezpallet<T, I> {
type Error = ListError;
type Score = T::Score;
fn range() -> (Self::Score, Self::Score) {
use pezframe_support::traits::Get;
(
T::BagThresholds::get().first().cloned().unwrap_or_default(),
T::BagThresholds::get().last().cloned().unwrap_or_default(),
)
}
fn iter() -> Box<dyn Iterator<Item = T::AccountId>> {
Box::new(List::<T, I>::iter().map(|n| n.id().clone()))
}
fn lock() {
Lock::<T, I>::put(())
}
fn unlock() {
Lock::<T, I>::kill()
}
fn iter_from(
start: &T::AccountId,
) -> Result<Box<dyn Iterator<Item = T::AccountId>>, Self::Error> {
let iter = List::<T, I>::iter_from(start)?;
Ok(Box::new(iter.map(|n| n.id().clone())))
}
fn count() -> u32 {
ListNodes::<T, I>::count()
}
fn contains(id: &T::AccountId) -> bool {
List::<T, I>::contains(id)
}
fn on_insert(id: T::AccountId, score: T::Score) -> Result<(), ListError> {
Pezpallet::<T, I>::ensure_unlocked().inspect_err(|_| {
// Pezpallet is locked - store in PendingRebag for later processing
// Only queue if auto-rebagging is enabled
if T::MaxAutoRebagPerBlock::get() > 0u32 {
PendingRebag::<T, I>::insert(&id, ());
}
})?;
List::<T, I>::insert(id, score)
}
fn on_update(id: &T::AccountId, new_score: T::Score) -> Result<(), ListError> {
Pezpallet::<T, I>::ensure_unlocked()?;
Pezpallet::<T, I>::do_rebag(id, new_score).map(|_| ())
}
fn get_score(id: &T::AccountId) -> Result<T::Score, ListError> {
List::<T, I>::get_score(id)
}
fn on_remove(id: &T::AccountId) -> Result<(), ListError> {
Pezpallet::<T, I>::ensure_unlocked()?;
List::<T, I>::remove(id)
}
fn unsafe_regenerate(
all: impl IntoIterator<Item = T::AccountId>,
score_of: Box<dyn Fn(&T::AccountId) -> Option<T::Score>>,
) -> u32 {
// NOTE: This call is unsafe for the same reason as SortedListProvider::unsafe_regenerate.
// I.e. because it can lead to many storage accesses.
// So it is ok to call it as caller must ensure the conditions.
List::<T, I>::unsafe_regenerate(all, score_of)
}
fn unsafe_clear() {
// NOTE: This call is unsafe for the same reason as SortedListProvider::unsafe_clear.
// I.e. because it can lead to many storage accesses.
// So it is ok to call it as caller must ensure the conditions.
List::<T, I>::unsafe_clear()
}
#[cfg(feature = "try-runtime")]
fn try_state() -> Result<(), TryRuntimeError> {
Self::do_try_state()
}
pezframe_election_provider_support::runtime_benchmarks_enabled! {
fn score_update_worst_case(who: &T::AccountId, is_increase: bool) -> Self::Score {
use pezframe_support::traits::Get as _;
let thresholds = T::BagThresholds::get();
let node = list::Node::<T, I>::get(who).unwrap();
let current_bag_idx = thresholds
.iter()
.chain(core::iter::once(&T::Score::max_value()))
.position(|w| w == &node.bag_upper)
.unwrap();
if is_increase {
let next_threshold_idx = current_bag_idx + 1;
assert!(thresholds.len() > next_threshold_idx);
thresholds[next_threshold_idx]
} else {
assert!(current_bag_idx != 0);
let prev_threshold_idx = current_bag_idx - 1;
thresholds[prev_threshold_idx]
}
}
}
}
impl<T: Config<I>, I: 'static> ScoreProvider<T::AccountId> for Pezpallet<T, I> {
type Score = <Pezpallet<T, I> as SortedListProvider<T::AccountId>>::Score;
fn score(id: &T::AccountId) -> Option<T::Score> {
Node::<T, I>::get(id).map(|node| node.score())
}
pezframe_election_provider_support::runtime_benchmarks_or_std_enabled! {
fn set_score_of(id: &T::AccountId, new_score: T::Score) {
ListNodes::<T, I>::mutate(id, |maybe_node| {
if let Some(node) = maybe_node.as_mut() {
node.score = new_score;
} else {
panic!("trying to mutate {:?} which does not exists", id);
}
})
}
}
}