b6d35f6faf
Updated 4763 files with dual copyright: - Parity Technologies (UK) Ltd. - Dijital Kurdistan Tech Institute
356 lines
12 KiB
Rust
356 lines
12 KiB
Rust
// This file is part of Bizinikiwi.
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// Copyright (C) Parity Technologies (UK) Ltd. and Dijital Kurdistan Tech Institute
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// SPDX-License-Identifier: MIT-0
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
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// this software and associated documentation files (the "Software"), to deal in
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// the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
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// of the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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//! # Kitchensink Example Pezpallet
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//!
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//! **This pezpallet serves as an example and is not meant to be used in production.**
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//!
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//! The kitchen-sink catalog of the the FRAME macros and their various syntax options.
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//!
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//! This example does not focus on pezpallet instancing, `dev_mode`, and does nto include any
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//! 'where' clauses on `T`. These will both incur additional complexity to the syntax, but are not
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//! discussed here.
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#![cfg_attr(not(feature = "std"), no_std)]
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// Re-export pezpallet items so that they can be accessed from the crate namespace.
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pub use pezpallet::*;
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#[cfg(test)]
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mod tests;
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#[cfg(feature = "runtime-benchmarks")]
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mod benchmarking;
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#[cfg(feature = "try-runtime")]
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use pezsp_runtime::TryRuntimeError;
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pub mod weights;
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pub use weights::*;
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extern crate alloc;
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#[pezframe_support::pezpallet]
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pub mod pezpallet {
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use super::*;
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use pezframe_support::pezpallet_prelude::*;
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use pezframe_system::pezpallet_prelude::*;
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/// The config trait of the pezpallet. You can basically do anything with the config trait that
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/// you can do with a normal rust trait: import items consisting of types, constants and
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/// functions.
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///
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/// A very common pattern is for a pezpallet to import implementations of traits such as
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/// [`pezframe_support::traits::Currency`], [`pezframe_support::traits::fungibles::Inspect`] and
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/// [`pezframe_support::traits::Get`]. These are all types that the pezpallet is delegating to
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/// the top level runtime to provide to it.
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///
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/// The `FRAME`-specific syntax are:
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///
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/// * the use of `#[pezpallet::constant]`([`pezframe_support::procedural`]), which places a
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/// `Get` implementation in the metadata.
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/// * `type RuntimeEvent`, which is mandatory if your pezpallet has events. See TODO.
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/// * Needless to say, because [`Config`] is bounded by [`pezframe_system::Config`], you can use
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/// all the items from [`pezframe_system::Config`] as well, such as `AccountId`.
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/// * `#[pezpallet::disable_pezframe_system_supertrait_check]` would remove the need for
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/// `pezframe_system::Config` to exist, which you should almost never need.
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#[pezpallet::config]
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pub trait Config: pezframe_system::Config {
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/// Type representing the weight of this pezpallet
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type WeightInfo: WeightInfo;
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/// This is a normal Rust type, nothing specific to FRAME here.
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type Currency: pezframe_support::traits::fungible::Inspect<Self::AccountId>;
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/// Similarly, let the runtime decide this.
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fn some_function() -> u32;
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/// And this
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const FOO: u32;
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/// This is a FRAME-specific item. It will be placed in the metadata of the pezpallet, and
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/// therefore can be queried by offchain applications.
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#[pezpallet::constant]
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type InMetadata: Get<u32>;
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}
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/// Allows you to define some extra constants to be added into constant metadata.
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#[pezpallet::extra_constants]
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impl<T: Config> Pezpallet<T> {
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#[allow(non_snake_case)]
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fn SomeValue() -> u32 {
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unimplemented!()
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}
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#[pezpallet::constant_name(OtherValue)]
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fn arbitrary_name() -> u32 {
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unimplemented!()
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}
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}
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const STORAGE_VERSION: pezframe_support::traits::StorageVersion = StorageVersion::new(1);
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/// The pezpallet struct. There's nothing special to FRAME about this; it can implement
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/// functions in an impl blocks, traits and so on.
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#[pezpallet::pezpallet]
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#[pezpallet::without_storage_info]
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#[pezpallet::storage_version(STORAGE_VERSION)]
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pub struct Pezpallet<T>(_);
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/// Allows you to define some origin for the pezpallet.
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#[pezpallet::origin]
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pub type Origin<T> = pezframe_system::RawOrigin<<T as pezframe_system::Config>::AccountId>;
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// first, we showcase all the possible storage types, with most of their details.
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/// A storage value. We mark this as unbounded, alter its prefix, and define a custom storage
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/// getter for it.
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///
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/// The value is stored a single trie node, and therefore can be retrieved with a single
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/// database access.
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#[pezpallet::storage]
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#[pezpallet::unbounded] // optional
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#[pezpallet::storage_prefix = "OtherFoo"] // optional
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pub type Foo<T> = StorageValue<Value = u32>;
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#[pezpallet::type_value]
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pub fn DefaultForFoo() -> u32 {
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1
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}
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#[pezpallet::storage]
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pub type FooWithDefault<T> =
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StorageValue<Value = u32, QueryKind = ValueQuery, OnEmpty = DefaultForFoo>;
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/// A storage map. This creates a mapping from keys of type `u32` to values of type `u32`.
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///
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/// Keys and values can be iterated, albeit each value is stored under a unique trie key,
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/// meaning that an iteration consists of many database accesses.
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#[pezpallet::storage]
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pub type Bar<T> = StorageMap<Hasher = Blake2_128Concat, Key = u32, Value = u32>;
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/// Conceptually same as `StorageMap<>` where the key is a tuple of `(u32, u32)`. On top, it
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/// provides some functions to iterate or remove items based on only the first key.
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#[pezpallet::storage]
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pub type Qux<T> = StorageDoubleMap<
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Hasher1 = Blake2_128Concat,
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Key1 = u32,
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Hasher2 = Blake2_128Concat,
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Key2 = u32,
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Value = u32,
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>;
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/// Same as `StorageDoubleMap`, but with arbitrary number of keys.
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#[pezpallet::storage]
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pub type Quux<T> = StorageNMap<
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Key = (
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NMapKey<Blake2_128Concat, u8>,
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NMapKey<Blake2_128Concat, u16>,
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NMapKey<Blake2_128Concat, u32>,
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),
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Value = u64,
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>;
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/// In all of these examples, we chose a syntax where the storage item is defined using the
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/// explicit generic syntax (`X = Y`). Alternatively:
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#[pezpallet::storage]
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pub type AlternativeSyntax<T> = StorageMap<_, Blake2_128Concat, u32, u32>;
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/// Lastly, all storage items, as you saw, had to be generic over `T`. If they want to use an
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/// item from `Config`, `<T: Config>` should be used.
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#[pezpallet::storage]
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pub type AlternativeSyntax2<T: Config> = StorageMap<_, Blake2_128Concat, T::AccountId, u32>;
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/// The genesis config type. This allows the pezpallet to define how it should initialized upon
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/// genesis.
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///
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/// It can be generic over `T` or not, depending on whether it is or not.
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#[pezpallet::genesis_config]
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pub struct GenesisConfig<T: Config> {
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pub foo: u32,
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pub bar: BlockNumberFor<T>,
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}
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impl<T: Config> Default for GenesisConfig<T> {
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fn default() -> Self {
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Self { foo: 0, bar: Default::default() }
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}
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}
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/// Allows you to define how `genesis_configuration is built.
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#[pezpallet::genesis_build]
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impl<T: Config> BuildGenesisConfig for GenesisConfig<T> {
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fn build(&self) {
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Foo::<T>::put(self.foo);
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}
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}
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/// The call declaration. This states the entry points that we handle. The
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/// macro takes care of the marshalling of arguments and dispatch.
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#[pezpallet::call]
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impl<T: Config> Pezpallet<T> {
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#[pezpallet::call_index(0)]
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#[pezpallet::weight(T::WeightInfo::set_foo_benchmark())]
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/// Marks this call as feeless if `new_foo` is zero.
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#[pezpallet::feeless_if(|_origin: &OriginFor<T>, new_foo: &u32, _other_compact: &u128| -> bool {
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*new_foo == 0
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})]
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pub fn set_foo(
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_: OriginFor<T>,
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new_foo: u32,
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#[pezpallet::compact] _other_compact: u128,
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) -> DispatchResult {
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Foo::<T>::set(Some(new_foo));
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Ok(())
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}
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/// A call that is specially authorized.
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/// Authorized call can be dispatched by anybody without requiring any signature or fee.
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#[pezpallet::call_index(1)]
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#[pezpallet::authorize(|
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_source: TransactionSource,
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new_foo: &u32,
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| -> TransactionValidityWithRefund {
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if *new_foo == 42 && Foo::<T>::get().is_none() {
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// This is the amount to refund, here we refund nothing.
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let refund = Weight::zero();
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// The transaction needs to give a provided tag.
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// See `ValidTransaction` documentation.
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let validity = ValidTransaction::with_tag_prefix("pezpallet-kitchen-sink")
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.and_provides("set_foo_using_authorize")
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.into();
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Ok((validity, refund))
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} else {
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Err(InvalidTransaction::Call.into())
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}
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})]
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#[pezpallet::weight(T::WeightInfo::set_foo_using_authorize())]
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#[pezpallet::weight_of_authorize(T::WeightInfo::authorize_set_foo_using_authorize())]
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pub fn set_foo_using_authorize(origin: OriginFor<T>, new_foo: u32) -> DispatchResult {
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// We only dispatch if it comes from the authorized origin. Meaning that the closure
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// passed in `pezpallet::authorize` has successfully authorized the call.
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ensure_authorized(origin)?;
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Foo::<T>::set(Some(new_foo));
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Ok(())
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}
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}
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/// The event type. This exactly like a normal Rust enum.
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///
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/// It can or cannot be generic over `<T: Config>`. Note that unlike a normal enum, if none of
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/// the variants actually use `<T: Config>`, the macro will generate a hidden `PhantomData`
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/// variant.
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///
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/// The `generate_deposit` macro generates a function on `Pezpallet` called `deposit_event`
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/// which will properly convert the error type of your pezpallet into `RuntimeEvent` (recall
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/// `type RuntimeEvent: From<Event<Self>>`, so it can be converted) and deposit it via
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/// `pezframe_system::Pezpallet::deposit_event`.
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#[pezpallet::event]
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#[pezpallet::generate_deposit(pub fn deposit_event)]
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pub enum Event<T: Config> {
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/// A simple tuple style variant.
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SomethingHappened(u32),
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/// A simple struct-style variant. Note that we use `AccountId` from `T` because `T:
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/// Config`, which by extension implies `T: pezframe_system::Config`.
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SomethingDetailedHappened { at: u32, to: T::AccountId },
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/// Another variant.
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SomeoneJoined(T::AccountId),
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}
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/// The error enum. Must always be generic over `<T>`, which is expanded to `<T: Config>`.
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#[pezpallet::error]
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pub enum Error<T> {
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SomethingWentWrong,
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SomethingBroke,
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}
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/// All the possible hooks that a pezpallet can have. See [`pezframe_support::traits::Hooks`]
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/// for more info.
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#[pezpallet::hooks]
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impl<T: Config> Hooks<BlockNumberFor<T>> for Pezpallet<T> {
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fn integrity_test() {}
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fn offchain_worker(_n: BlockNumberFor<T>) {
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unimplemented!()
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}
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fn on_initialize(_n: BlockNumberFor<T>) -> Weight {
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unimplemented!()
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}
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fn on_finalize(_n: BlockNumberFor<T>) {
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unimplemented!()
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}
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fn on_idle(_n: BlockNumberFor<T>, _remaining_weight: Weight) -> Weight {
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unimplemented!()
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}
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fn on_runtime_upgrade() -> Weight {
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unimplemented!()
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}
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#[cfg(feature = "try-runtime")]
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fn pre_upgrade() -> Result<Vec<u8>, TryRuntimeError> {
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unimplemented!()
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}
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#[cfg(feature = "try-runtime")]
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fn post_upgrade(_state: Vec<u8>) -> Result<(), TryRuntimeError> {
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unimplemented!()
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}
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#[cfg(feature = "try-runtime")]
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fn try_state(_n: BlockNumberFor<T>) -> Result<(), TryRuntimeError> {
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unimplemented!()
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}
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}
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/// Allows you to define an enum on the pezpallet which will then instruct `construct_runtime`
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/// to amalgamate all similarly-named enums from other pallets into an aggregate enum.
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#[pezpallet::composite_enum]
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pub enum HoldReason {
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Staking,
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}
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/// Allows the pezpallet to provide some inherent. See
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/// [`pezframe_support::inherent::ProvideInherent`] for more info.
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#[pezpallet::inherent]
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impl<T: Config> ProvideInherent for Pezpallet<T> {
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type Call = Call<T>;
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type Error = MakeFatalError<()>;
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const INHERENT_IDENTIFIER: [u8; 8] = *b"test1234";
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fn create_inherent(_data: &InherentData) -> Option<Self::Call> {
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unimplemented!();
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}
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fn is_inherent(_call: &Self::Call) -> bool {
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unimplemented!()
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}
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}
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}
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