Files
pezkuwi-sdk/bizinikiwi/pezframe/examples/kitchensink/src/lib.rs
T
pezkuwichain b6d35f6faf chore: add Dijital Kurdistan Tech Institute to copyright headers
Updated 4763 files with dual copyright:
- Parity Technologies (UK) Ltd.
- Dijital Kurdistan Tech Institute
2025-12-27 21:28:36 +03:00

356 lines
12 KiB
Rust

// This file is part of Bizinikiwi.
// Copyright (C) Parity Technologies (UK) Ltd. and Dijital Kurdistan Tech Institute
// SPDX-License-Identifier: MIT-0
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
// of the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//! # Kitchensink Example Pezpallet
//!
//! **This pezpallet serves as an example and is not meant to be used in production.**
//!
//! The kitchen-sink catalog of the the FRAME macros and their various syntax options.
//!
//! This example does not focus on pezpallet instancing, `dev_mode`, and does nto include any
//! 'where' clauses on `T`. These will both incur additional complexity to the syntax, but are not
//! discussed here.
#![cfg_attr(not(feature = "std"), no_std)]
// Re-export pezpallet items so that they can be accessed from the crate namespace.
pub use pezpallet::*;
#[cfg(test)]
mod tests;
#[cfg(feature = "runtime-benchmarks")]
mod benchmarking;
#[cfg(feature = "try-runtime")]
use pezsp_runtime::TryRuntimeError;
pub mod weights;
pub use weights::*;
extern crate alloc;
#[pezframe_support::pezpallet]
pub mod pezpallet {
use super::*;
use pezframe_support::pezpallet_prelude::*;
use pezframe_system::pezpallet_prelude::*;
/// The config trait of the pezpallet. You can basically do anything with the config trait that
/// you can do with a normal rust trait: import items consisting of types, constants and
/// functions.
///
/// A very common pattern is for a pezpallet to import implementations of traits such as
/// [`pezframe_support::traits::Currency`], [`pezframe_support::traits::fungibles::Inspect`] and
/// [`pezframe_support::traits::Get`]. These are all types that the pezpallet is delegating to
/// the top level runtime to provide to it.
///
/// The `FRAME`-specific syntax are:
///
/// * the use of `#[pezpallet::constant]`([`pezframe_support::procedural`]), which places a
/// `Get` implementation in the metadata.
/// * `type RuntimeEvent`, which is mandatory if your pezpallet has events. See TODO.
/// * Needless to say, because [`Config`] is bounded by [`pezframe_system::Config`], you can use
/// all the items from [`pezframe_system::Config`] as well, such as `AccountId`.
/// * `#[pezpallet::disable_pezframe_system_supertrait_check]` would remove the need for
/// `pezframe_system::Config` to exist, which you should almost never need.
#[pezpallet::config]
pub trait Config: pezframe_system::Config {
/// Type representing the weight of this pezpallet
type WeightInfo: WeightInfo;
/// This is a normal Rust type, nothing specific to FRAME here.
type Currency: pezframe_support::traits::fungible::Inspect<Self::AccountId>;
/// Similarly, let the runtime decide this.
fn some_function() -> u32;
/// And this
const FOO: u32;
/// This is a FRAME-specific item. It will be placed in the metadata of the pezpallet, and
/// therefore can be queried by offchain applications.
#[pezpallet::constant]
type InMetadata: Get<u32>;
}
/// Allows you to define some extra constants to be added into constant metadata.
#[pezpallet::extra_constants]
impl<T: Config> Pezpallet<T> {
#[allow(non_snake_case)]
fn SomeValue() -> u32 {
unimplemented!()
}
#[pezpallet::constant_name(OtherValue)]
fn arbitrary_name() -> u32 {
unimplemented!()
}
}
const STORAGE_VERSION: pezframe_support::traits::StorageVersion = StorageVersion::new(1);
/// The pezpallet struct. There's nothing special to FRAME about this; it can implement
/// functions in an impl blocks, traits and so on.
#[pezpallet::pezpallet]
#[pezpallet::without_storage_info]
#[pezpallet::storage_version(STORAGE_VERSION)]
pub struct Pezpallet<T>(_);
/// Allows you to define some origin for the pezpallet.
#[pezpallet::origin]
pub type Origin<T> = pezframe_system::RawOrigin<<T as pezframe_system::Config>::AccountId>;
// first, we showcase all the possible storage types, with most of their details.
/// A storage value. We mark this as unbounded, alter its prefix, and define a custom storage
/// getter for it.
///
/// The value is stored a single trie node, and therefore can be retrieved with a single
/// database access.
#[pezpallet::storage]
#[pezpallet::unbounded] // optional
#[pezpallet::storage_prefix = "OtherFoo"] // optional
pub type Foo<T> = StorageValue<Value = u32>;
#[pezpallet::type_value]
pub fn DefaultForFoo() -> u32 {
1
}
#[pezpallet::storage]
pub type FooWithDefault<T> =
StorageValue<Value = u32, QueryKind = ValueQuery, OnEmpty = DefaultForFoo>;
/// A storage map. This creates a mapping from keys of type `u32` to values of type `u32`.
///
/// Keys and values can be iterated, albeit each value is stored under a unique trie key,
/// meaning that an iteration consists of many database accesses.
#[pezpallet::storage]
pub type Bar<T> = StorageMap<Hasher = Blake2_128Concat, Key = u32, Value = u32>;
/// Conceptually same as `StorageMap<>` where the key is a tuple of `(u32, u32)`. On top, it
/// provides some functions to iterate or remove items based on only the first key.
#[pezpallet::storage]
pub type Qux<T> = StorageDoubleMap<
Hasher1 = Blake2_128Concat,
Key1 = u32,
Hasher2 = Blake2_128Concat,
Key2 = u32,
Value = u32,
>;
/// Same as `StorageDoubleMap`, but with arbitrary number of keys.
#[pezpallet::storage]
pub type Quux<T> = StorageNMap<
Key = (
NMapKey<Blake2_128Concat, u8>,
NMapKey<Blake2_128Concat, u16>,
NMapKey<Blake2_128Concat, u32>,
),
Value = u64,
>;
/// In all of these examples, we chose a syntax where the storage item is defined using the
/// explicit generic syntax (`X = Y`). Alternatively:
#[pezpallet::storage]
pub type AlternativeSyntax<T> = StorageMap<_, Blake2_128Concat, u32, u32>;
/// Lastly, all storage items, as you saw, had to be generic over `T`. If they want to use an
/// item from `Config`, `<T: Config>` should be used.
#[pezpallet::storage]
pub type AlternativeSyntax2<T: Config> = StorageMap<_, Blake2_128Concat, T::AccountId, u32>;
/// The genesis config type. This allows the pezpallet to define how it should initialized upon
/// genesis.
///
/// It can be generic over `T` or not, depending on whether it is or not.
#[pezpallet::genesis_config]
pub struct GenesisConfig<T: Config> {
pub foo: u32,
pub bar: BlockNumberFor<T>,
}
impl<T: Config> Default for GenesisConfig<T> {
fn default() -> Self {
Self { foo: 0, bar: Default::default() }
}
}
/// Allows you to define how `genesis_configuration is built.
#[pezpallet::genesis_build]
impl<T: Config> BuildGenesisConfig for GenesisConfig<T> {
fn build(&self) {
Foo::<T>::put(self.foo);
}
}
/// The call declaration. This states the entry points that we handle. The
/// macro takes care of the marshalling of arguments and dispatch.
#[pezpallet::call]
impl<T: Config> Pezpallet<T> {
#[pezpallet::call_index(0)]
#[pezpallet::weight(T::WeightInfo::set_foo_benchmark())]
/// Marks this call as feeless if `new_foo` is zero.
#[pezpallet::feeless_if(|_origin: &OriginFor<T>, new_foo: &u32, _other_compact: &u128| -> bool {
*new_foo == 0
})]
pub fn set_foo(
_: OriginFor<T>,
new_foo: u32,
#[pezpallet::compact] _other_compact: u128,
) -> DispatchResult {
Foo::<T>::set(Some(new_foo));
Ok(())
}
/// A call that is specially authorized.
/// Authorized call can be dispatched by anybody without requiring any signature or fee.
#[pezpallet::call_index(1)]
#[pezpallet::authorize(|
_source: TransactionSource,
new_foo: &u32,
| -> TransactionValidityWithRefund {
if *new_foo == 42 && Foo::<T>::get().is_none() {
// This is the amount to refund, here we refund nothing.
let refund = Weight::zero();
// The transaction needs to give a provided tag.
// See `ValidTransaction` documentation.
let validity = ValidTransaction::with_tag_prefix("pezpallet-kitchen-sink")
.and_provides("set_foo_using_authorize")
.into();
Ok((validity, refund))
} else {
Err(InvalidTransaction::Call.into())
}
})]
#[pezpallet::weight(T::WeightInfo::set_foo_using_authorize())]
#[pezpallet::weight_of_authorize(T::WeightInfo::authorize_set_foo_using_authorize())]
pub fn set_foo_using_authorize(origin: OriginFor<T>, new_foo: u32) -> DispatchResult {
// We only dispatch if it comes from the authorized origin. Meaning that the closure
// passed in `pezpallet::authorize` has successfully authorized the call.
ensure_authorized(origin)?;
Foo::<T>::set(Some(new_foo));
Ok(())
}
}
/// The event type. This exactly like a normal Rust enum.
///
/// It can or cannot be generic over `<T: Config>`. Note that unlike a normal enum, if none of
/// the variants actually use `<T: Config>`, the macro will generate a hidden `PhantomData`
/// variant.
///
/// The `generate_deposit` macro generates a function on `Pezpallet` called `deposit_event`
/// which will properly convert the error type of your pezpallet into `RuntimeEvent` (recall
/// `type RuntimeEvent: From<Event<Self>>`, so it can be converted) and deposit it via
/// `pezframe_system::Pezpallet::deposit_event`.
#[pezpallet::event]
#[pezpallet::generate_deposit(pub fn deposit_event)]
pub enum Event<T: Config> {
/// A simple tuple style variant.
SomethingHappened(u32),
/// A simple struct-style variant. Note that we use `AccountId` from `T` because `T:
/// Config`, which by extension implies `T: pezframe_system::Config`.
SomethingDetailedHappened { at: u32, to: T::AccountId },
/// Another variant.
SomeoneJoined(T::AccountId),
}
/// The error enum. Must always be generic over `<T>`, which is expanded to `<T: Config>`.
#[pezpallet::error]
pub enum Error<T> {
SomethingWentWrong,
SomethingBroke,
}
/// All the possible hooks that a pezpallet can have. See [`pezframe_support::traits::Hooks`]
/// for more info.
#[pezpallet::hooks]
impl<T: Config> Hooks<BlockNumberFor<T>> for Pezpallet<T> {
fn integrity_test() {}
fn offchain_worker(_n: BlockNumberFor<T>) {
unimplemented!()
}
fn on_initialize(_n: BlockNumberFor<T>) -> Weight {
unimplemented!()
}
fn on_finalize(_n: BlockNumberFor<T>) {
unimplemented!()
}
fn on_idle(_n: BlockNumberFor<T>, _remaining_weight: Weight) -> Weight {
unimplemented!()
}
fn on_runtime_upgrade() -> Weight {
unimplemented!()
}
#[cfg(feature = "try-runtime")]
fn pre_upgrade() -> Result<Vec<u8>, TryRuntimeError> {
unimplemented!()
}
#[cfg(feature = "try-runtime")]
fn post_upgrade(_state: Vec<u8>) -> Result<(), TryRuntimeError> {
unimplemented!()
}
#[cfg(feature = "try-runtime")]
fn try_state(_n: BlockNumberFor<T>) -> Result<(), TryRuntimeError> {
unimplemented!()
}
}
/// Allows you to define an enum on the pezpallet which will then instruct `construct_runtime`
/// to amalgamate all similarly-named enums from other pallets into an aggregate enum.
#[pezpallet::composite_enum]
pub enum HoldReason {
Staking,
}
/// Allows the pezpallet to provide some inherent. See
/// [`pezframe_support::inherent::ProvideInherent`] for more info.
#[pezpallet::inherent]
impl<T: Config> ProvideInherent for Pezpallet<T> {
type Call = Call<T>;
type Error = MakeFatalError<()>;
const INHERENT_IDENTIFIER: [u8; 8] = *b"test1234";
fn create_inherent(_data: &InherentData) -> Option<Self::Call> {
unimplemented!();
}
fn is_inherent(_call: &Self::Call) -> bool {
unimplemented!()
}
}
}