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Expose collection attributes from Inspect trait (#1914)
# Description - What does this PR do? While working with `pallet_nfts` through `nonfungibles_v2` traits `Inspect, Mutate`, I found out that once you have set the collection attribute with `<Nfts as Mutate>::set_collection_attribute()`, it's not possible to read it with `<Nfts as Inspect>::collection_attribute()` since they use different `namespace` values. When setting the attribute, `AttributeNamespace::Pallet` is used, while `AttributeNamespace::CollectionOwner` is used when reading. more context: https://github.com/freeverseio/laos/issues/7#issuecomment-1766137370 This PR makes `item` an optional parameter in `Inspect::system_attribute()`, to be able to read collection attributes. - Why are these changes needed? To be able to read collection level attributes when reading attributes of the collection. It will be possible to read collection attributes by passing `None` for `item` - How were these changes implemented and what do they affect? `NftsApi` is also affected and `NftsApi::system_attribute()` now accepts optional `item` parameter. ## Breaking change Because of the change in the `NftsApi::system_attribute()` method's `item` param, parachains who integrated the `NftsApi` need to update their API code and frontend integrations accordingly. AssetHubs are unaffected since the NftsApi wasn't released on those parachains yet.
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@@ -226,7 +226,7 @@ impl<
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<F as nonfungibles::Inspect<AccountId>>::custom_attribute(account, &A::get(), item, key)
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}
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fn system_attribute(item: &Self::ItemId, key: &[u8]) -> Option<Vec<u8>> {
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<F as nonfungibles::Inspect<AccountId>>::system_attribute(&A::get(), item, key)
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<F as nonfungibles::Inspect<AccountId>>::system_attribute(&A::get(), Some(item), key)
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}
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fn typed_attribute<K: Encode, V: Decode>(item: &Self::ItemId, key: &K) -> Option<V> {
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<F as nonfungibles::Inspect<AccountId>>::typed_attribute(&A::get(), item, key)
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@@ -244,7 +244,7 @@ impl<
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)
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}
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fn typed_system_attribute<K: Encode, V: Decode>(item: &Self::ItemId, key: &K) -> Option<V> {
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<F as nonfungibles::Inspect<AccountId>>::typed_system_attribute(&A::get(), item, key)
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<F as nonfungibles::Inspect<AccountId>>::typed_system_attribute(&A::get(), Some(item), key)
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}
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fn can_transfer(item: &Self::ItemId) -> bool {
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<F as nonfungibles::Inspect<AccountId>>::can_transfer(&A::get(), item)
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@@ -75,12 +75,14 @@ pub trait Inspect<AccountId> {
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None
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}
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/// Returns the system attribute value of `item` of `collection` corresponding to `key`.
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/// Returns the system attribute value of `item` of `collection` corresponding to `key` if
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/// `item` is `Some`. Otherwise, returns the system attribute value of `collection`
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/// corresponding to `key`.
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///
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/// By default this is `None`; no attributes are defined.
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fn system_attribute(
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_collection: &Self::CollectionId,
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_item: &Self::ItemId,
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_item: Option<&Self::ItemId>,
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_key: &[u8],
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) -> Option<Vec<u8>> {
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None
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@@ -113,13 +115,14 @@ pub trait Inspect<AccountId> {
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.and_then(|v| V::decode(&mut &v[..]).ok())
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}
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/// Returns the strongly-typed system attribute value of `item` of `collection` corresponding to
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/// `key`.
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/// Returns the strongly-typed system attribute value of `item` corresponding to `key` if
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/// `item` is `Some`. Otherwise, returns the strongly-typed system attribute value of
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/// `collection` corresponding to `key`.
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///
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/// By default this just attempts to use `system_attribute`.
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fn typed_system_attribute<K: Encode, V: Decode>(
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collection: &Self::CollectionId,
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item: &Self::ItemId,
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item: Option<&Self::ItemId>,
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key: &K,
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) -> Option<V> {
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key.using_encoded(|d| Self::system_attribute(collection, item, d))
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