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Generic request/response infrastructure for Polkadot (#2352)
* Move NetworkBridgeEvent to subsystem::messages. It is not protocol related at all, it is in fact only part of the subsystem communication as it gets wrapped into messages of each subsystem. * Request/response infrastructure is taking shape. WIP: Does not compile. * Multiplexer variant not supported by Rusts type system. * request_response::request type checks. * Cleanup. * Minor fixes for request_response. * Implement request sending + move multiplexer. Request multiplexer is moved to bridge, as there the implementation is more straight forward as we can specialize on `AllMessages` for the multiplexing target. Sending of requests is mostly complete, apart from a few `From` instances. Receiving is also almost done, initializtion needs to be fixed and the multiplexer needs to be invoked. * Remove obsolete multiplexer. * Initialize bridge with multiplexer. * Finish generic request sending/receiving. Subsystems are now able to receive and send requests and responses via the overseer. * Doc update. * Fixes. * Link issue for not yet implemented code. * Fixes suggested by @ordian - thanks! - start encoding at 0 - don't crash on zero protocols - don't panic on not yet implemented request handling * Update node/network/protocol/src/request_response/v1.rs Use index 0 instead of 1. Co-authored-by: Andronik Ordian <write@reusable.software> * Update node/network/protocol/src/request_response.rs Co-authored-by: Andronik Ordian <write@reusable.software> * Fix existing tests. * Better avoidance of division by zoro errors. * Doc fixes. * send_request -> start_request. * Fix missing renamings. * Update substrate. * Pass TryConnect instead of true. * Actually import `IfDisconnected`. * Fix wrong import. * Update node/network/bridge/src/lib.rs typo Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> * Update node/network/bridge/src/multiplexer.rs Remove redundant import. Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> * Stop doing tracing from within `From` instance. Thanks for the catch @tomaka! * Get rid of redundant import. * Formatting cleanup. * Fix tests. * Add link to issue. * Clarify comments some more. * Fix tests. * Formatting fix. * tabs * Fix link Co-authored-by: Bernhard Schuster <bernhard@ahoi.io> * Use map_err. Co-authored-by: Bernhard Schuster <bernhard@ahoi.io> * Improvements inspired by suggestions by @drahnr. - Channel size is now determined by function. - Explicitely scope NetworkService::start_request. Co-authored-by: Andronik Ordian <write@reusable.software> Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com> Co-authored-by: Bernhard Schuster <bernhard@ahoi.io>
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// Copyright 2017-2021 Parity Technologies (UK) Ltd.
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// This file is part of Polkadot.
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// Polkadot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Polkadot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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use std::convert::TryFrom;
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pub use sc_network::{ReputationChange, PeerId};
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use polkadot_node_network_protocol::{WrongVariant, ObservedRole, OurView, View};
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/// Events from network.
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#[derive(Debug, Clone, PartialEq)]
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pub enum NetworkBridgeEvent<M> {
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/// A peer has connected.
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PeerConnected(PeerId, ObservedRole),
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/// A peer has disconnected.
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PeerDisconnected(PeerId),
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/// Peer has sent a message.
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PeerMessage(PeerId, M),
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/// Peer's `View` has changed.
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PeerViewChange(PeerId, View),
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/// Our view has changed.
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OurViewChange(OurView),
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}
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impl<M> NetworkBridgeEvent<M> {
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/// Focus an overarching network-bridge event into some more specific variant.
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///
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/// This tries to transform M in `PeerMessage` to a message type specific to a subsystem.
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/// It is used to dispatch events coming from a peer set to the various subsystems that are
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/// handled within that peer set. More concretly a `ValidationProtocol` will be transformed
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/// for example into a `BitfieldDistributionMessage` in case of the `BitfieldDistribution`
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/// constructor.
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///
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/// Therefore a NetworkBridgeEvent<ValidationProtocol> will become for example a
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/// NetworkBridgeEvent<BitfieldDistributionMessage>, with the more specific message type
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/// `BitfieldDistributionMessage`.
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///
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/// This acts as a call to `clone`, except in the case where the event is a message event,
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/// in which case the clone can be expensive and it only clones if the message type can
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/// be focused.
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pub fn focus<'a, T>(&'a self) -> Result<NetworkBridgeEvent<T>, WrongVariant>
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where T: 'a + Clone, &'a T: TryFrom<&'a M, Error = WrongVariant>
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{
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Ok(match *self {
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NetworkBridgeEvent::PeerConnected(ref peer, ref role)
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=> NetworkBridgeEvent::PeerConnected(peer.clone(), role.clone()),
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NetworkBridgeEvent::PeerDisconnected(ref peer)
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=> NetworkBridgeEvent::PeerDisconnected(peer.clone()),
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NetworkBridgeEvent::PeerMessage(ref peer, ref msg)
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=> NetworkBridgeEvent::PeerMessage(peer.clone(), <&'a T>::try_from(msg)?.clone()),
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NetworkBridgeEvent::PeerViewChange(ref peer, ref view)
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=> NetworkBridgeEvent::PeerViewChange(peer.clone(), view.clone()),
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NetworkBridgeEvent::OurViewChange(ref view)
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=> NetworkBridgeEvent::OurViewChange(view.clone()),
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})
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}
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}
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