Fix key collision for child trie (#4162)

* In progress, runtime io must switch to future proof root +
child_specific (unique id) + u32 type.

* Switch interface, sr-io seems ok, rpc could use similar interface to
sr-io, genesis json broken if there is child trie in existing encoding
genesis.

* test from previous implementation.

* fix proving test.

* Restore Keyspacedb from other branch, only apply to child trie.

* Removing unneeded child_info from child root (child info are stored
if things changed, otherwhise the root does not change).

* Switch rpc to use same format as ext: more future proof.

* use root from child info for trie backend essence.

* Breaking long lines.

* Update doc and clean pr a bit.

* fix error type

* Restore removed doc on merge and update sr-io doc.

* Switch child storage api to use directly unique id, if managed id
where to be put in place, the api will change at this time.

* Clean deprecated host interface from child.

* Removing assertion on child info (can fail depending on root
memoization).

* merging child info in the overlay when possible.

* child iteration by prefix using child_info.

* Using ChainInfo in frame support. ChainInfo gets redesign to avoid
buffers allocation on every calls.

* Add length of root to the data of child info.

* comments

* Encode compact.

* Remove child info with root.

* Fix try_update condition.

* Comment Ext child root caching.

* Replace tuples by struct with field

* remove StorageTuple alias.

* Fix doc tests, and remove StorageOverlay and ChildStorageOverlay
aliases.
This commit is contained in:
cheme
2019-12-14 03:11:19 +01:00
committed by Gavin Wood
parent 7121837f84
commit 0ece5d9e17
53 changed files with 2121 additions and 918 deletions
+151 -4
View File
@@ -40,13 +40,31 @@ pub struct StorageData(
pub Vec<u8>,
);
/// A set of key value pairs for storage.
/// Map of data to use in a storage, it is a collection of
/// byte key and values.
#[cfg(feature = "std")]
pub type StorageOverlay = std::collections::BTreeMap<Vec<u8>, Vec<u8>>;
pub type StorageMap = std::collections::BTreeMap<Vec<u8>, Vec<u8>>;
/// A set of key value pairs for children storage;
#[cfg(feature = "std")]
pub type ChildrenStorageOverlay = std::collections::HashMap<Vec<u8>, StorageOverlay>;
#[derive(Debug, PartialEq, Eq, Clone)]
/// Child trie storage data.
pub struct StorageChild {
/// Child data for storage.
pub data: StorageMap,
/// Associated child info for a child
/// trie.
pub child_info: OwnedChildInfo,
}
#[cfg(feature = "std")]
#[derive(Default, Debug, Clone)]
/// Struct containing data needed for a storage.
pub struct Storage {
/// Top trie storage data.
pub top: StorageMap,
/// Children trie storage data by storage key.
pub children: std::collections::HashMap<Vec<u8>, StorageChild>,
}
/// Storage change set
#[derive(RuntimeDebug)]
@@ -156,3 +174,132 @@ impl<'a> ChildStorageKey<'a> {
self.storage_key.into_owned()
}
}
#[derive(Clone, Copy)]
/// Information related to a child state.
pub enum ChildInfo<'a> {
Default(ChildTrie<'a>),
}
/// Owned version of `ChildInfo`.
/// To be use in persistence layers.
#[derive(Debug, Clone)]
#[cfg_attr(feature = "std", derive(PartialEq, Eq, Hash, PartialOrd, Ord))]
pub enum OwnedChildInfo {
Default(OwnedChildTrie),
}
impl<'a> ChildInfo<'a> {
/// Instantiates information for a default child trie.
pub const fn new_default(unique_id: &'a[u8]) -> Self {
ChildInfo::Default(ChildTrie {
data: unique_id,
})
}
/// Instantiates a owned version of this child info.
pub fn to_owned(&self) -> OwnedChildInfo {
match self {
ChildInfo::Default(ChildTrie { data })
=> OwnedChildInfo::Default(OwnedChildTrie {
data: data.to_vec(),
}),
}
}
/// Create child info from a linear byte packed value and a given type.
pub fn resolve_child_info(child_type: u32, data: &'a[u8]) -> Option<Self> {
match child_type {
x if x == ChildType::CryptoUniqueId as u32 => Some(ChildInfo::new_default(data)),
_ => None,
}
}
/// Return a single byte vector containing packed child info content and its child info type.
/// This can be use as input for `resolve_child_info`.
pub fn info(&self) -> (&[u8], u32) {
match self {
ChildInfo::Default(ChildTrie {
data,
}) => (data, ChildType::CryptoUniqueId as u32),
}
}
/// Return byte sequence (keyspace) that can be use by underlying db to isolate keys.
/// This is a unique id of the child trie. The collision resistance of this value
/// depends on the type of child info use. For `ChildInfo::Default` it is and need to be.
pub fn keyspace(&self) -> &[u8] {
match self {
ChildInfo::Default(ChildTrie {
data,
}) => &data[..],
}
}
}
/// Type of child.
/// It does not strictly define different child type, it can also
/// be related to technical consideration or api variant.
#[repr(u32)]
pub enum ChildType {
/// Default, it uses a cryptographic strong unique id as input.
CryptoUniqueId = 1,
}
impl OwnedChildInfo {
/// Instantiates info for a default child trie.
pub fn new_default(unique_id: Vec<u8>) -> Self {
OwnedChildInfo::Default(OwnedChildTrie {
data: unique_id,
})
}
/// Try to update with another instance, return false if both instance
/// are not compatible.
pub fn try_update(&mut self, other: ChildInfo) -> bool {
match self {
OwnedChildInfo::Default(owned_child_trie) => owned_child_trie.try_update(other),
}
}
/// Get `ChildInfo` reference to this owned child info.
pub fn as_ref(&self) -> ChildInfo {
match self {
OwnedChildInfo::Default(OwnedChildTrie { data })
=> ChildInfo::Default(ChildTrie {
data: data.as_slice(),
}),
}
}
}
/// A child trie of default type.
/// Default is the same implementation as the top trie.
/// It share its trie node storage with any kind of key,
/// and its unique id needs to be collision free (eg strong
/// crypto hash).
#[derive(Clone, Copy)]
pub struct ChildTrie<'a> {
/// Data containing unique id.
/// Unique id must but unique and free of any possible key collision
/// (depending on its storage behavior).
data: &'a[u8],
}
/// Owned version of default child trie `ChildTrie`.
#[derive(Debug, Clone)]
#[cfg_attr(feature = "std", derive(PartialEq, Eq, Hash, PartialOrd, Ord))]
pub struct OwnedChildTrie {
/// See `ChildTrie` reference field documentation.
data: Vec<u8>,
}
impl OwnedChildTrie {
/// Try to update with another instance, return false if both instance
/// are not compatible.
fn try_update(&mut self, other: ChildInfo) -> bool {
match other {
ChildInfo::Default(other) => self.data[..] == other.data[..],
}
}
}