Cleanup the exports of sc-network (#4983)

* Cleanup the exports of sc-network

* Fix RPC tests

* Revert moving the NetworkStateInfo trait

* Fix GrandPa tests
This commit is contained in:
Pierre Krieger
2020-02-19 16:52:39 +01:00
committed by GitHub
parent 6da156dc53
commit 1489397f7b
15 changed files with 158 additions and 134 deletions
+15 -108
View File
@@ -78,12 +78,8 @@
//! - DNS for addresses of the form `/dns4/example.com/tcp/5` or `/dns4/example.com/tcp/5/ws`. A
//! node's address can contain a domain name.
//!
//! The following encryption protocols are supported:
//!
//! - [Secio](https://github.com/libp2p/specs/tree/master/secio). A TLS-1.2-like protocol but
//! without certificates. Support for secio will likely be deprecated in the far future.
//! - [Noise](https://noiseprotocol.org/). Support for noise is very experimental. The details are
//! very blurry and may change at any moment.
//! On top of the base-layer protocol, the [Noise](https://noiseprotocol.org/) protocol is
//! negotiated and applied. The exact handshake protocol is experimental and is subject to change.
//!
//! The following multiplexing protocols are supported:
//!
@@ -160,7 +156,8 @@
//!
//! After the `NetworkWorker` has been created, the important things to do are:
//!
//! - Calling `NetworkWorker::poll` in order to advance the network.
//! - Calling `NetworkWorker::poll` in order to advance the network. This can be done by
//! dispatching a background task with the [`NetworkWorker`].
//! - Calling `on_block_import` whenever a block is added to the client.
//! - Calling `on_block_finalized` whenever a block is finalized.
//! - Calling `trigger_repropagate` when a transaction is added to the pool.
@@ -180,34 +177,31 @@ mod utils;
pub mod config;
pub mod error;
pub mod network_state;
pub use chain::{Client as ClientHandle, FinalityProofProvider};
pub use service::{
NetworkService, NetworkWorker, TransactionPool, ExHashT, ReportHandle,
NetworkStateInfo,
};
pub use protocol::{PeerInfo, Context, ProtocolConfig, message, specialization};
pub use service::{NetworkService, NetworkStateInfo, NetworkWorker, ExHashT, ReportHandle};
pub use protocol::{PeerInfo, Context, specialization};
pub use protocol::event::{Event, DhtEvent};
pub use protocol::sync::SyncState;
pub use libp2p::{Multiaddr, PeerId};
#[doc(inline)]
pub use libp2p::multiaddr;
pub use message::{generic as generic_message, RequestId, Status as StatusMessage};
pub use on_demand_layer::{OnDemand, RemoteResponse};
// Note: these re-exports shouldn't be part of the public API of the crate and will be removed in
// the future.
#[doc(hidden)]
pub use protocol::message;
#[doc(hidden)]
pub use protocol::message::Status as StatusMessage;
pub use sc_peerset::ReputationChange;
// Used by the `construct_simple_protocol!` macro.
#[doc(hidden)]
pub use sp_runtime::traits::Block as BlockT;
use libp2p::core::ConnectedPoint;
use serde::{Deserialize, Serialize};
use slog_derive::SerdeValue;
use std::{collections::{HashMap, HashSet}, time::Duration};
/// Extension trait for `NetworkBehaviour` that also accepts discovering nodes.
pub trait DiscoveryNetBehaviour {
trait DiscoveryNetBehaviour {
/// Notify the protocol that we have learned about the existence of nodes.
///
/// Can (or most likely will) be called multiple times with the same `PeerId`s.
@@ -216,90 +210,3 @@ pub trait DiscoveryNetBehaviour {
/// system, or remove nodes that will fail to reach.
fn add_discovered_nodes(&mut self, nodes: impl Iterator<Item = PeerId>);
}
/// Returns general information about the networking.
///
/// Meant for general diagnostic purposes.
///
/// **Warning**: This API is not stable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, SerdeValue)]
#[serde(rename_all = "camelCase")]
pub struct NetworkState {
/// PeerId of the local node.
pub peer_id: String,
/// List of addresses the node is currently listening on.
pub listened_addresses: HashSet<Multiaddr>,
/// List of addresses the node knows it can be reached as.
pub external_addresses: HashSet<Multiaddr>,
/// List of node we're connected to.
pub connected_peers: HashMap<String, NetworkStatePeer>,
/// List of node that we know of but that we're not connected to.
pub not_connected_peers: HashMap<String, NetworkStateNotConnectedPeer>,
/// Downloaded bytes per second averaged over the past few seconds.
pub average_download_per_sec: u64,
/// Uploaded bytes per second averaged over the past few seconds.
pub average_upload_per_sec: u64,
/// State of the peerset manager.
pub peerset: serde_json::Value,
}
/// Part of the `NetworkState` struct. Unstable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct NetworkStatePeer {
/// How we are connected to the node.
pub endpoint: NetworkStatePeerEndpoint,
/// Node information, as provided by the node itself. Can be empty if not known yet.
pub version_string: Option<String>,
/// Latest ping duration with this node.
pub latest_ping_time: Option<Duration>,
/// If true, the peer is "enabled", which means that we try to open Substrate-related protocols
/// with this peer. If false, we stick to Kademlia and/or other network-only protocols.
pub enabled: bool,
/// If true, the peer is "open", which means that we have a Substrate-related protocol
/// with this peer.
pub open: bool,
/// List of addresses known for this node.
pub known_addresses: HashSet<Multiaddr>,
}
/// Part of the `NetworkState` struct. Unstable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct NetworkStateNotConnectedPeer {
/// List of addresses known for this node.
pub known_addresses: HashSet<Multiaddr>,
/// Node information, as provided by the node itself, if we were ever connected to this node.
pub version_string: Option<String>,
/// Latest ping duration with this node, if we were ever connected to this node.
pub latest_ping_time: Option<Duration>,
}
/// Part of the `NetworkState` struct. Unstable.
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub enum NetworkStatePeerEndpoint {
/// We are dialing the given address.
Dialing(Multiaddr),
/// We are listening.
Listening {
/// Local address of the connection.
local_addr: Multiaddr,
/// Address data is sent back to.
send_back_addr: Multiaddr,
},
}
impl From<ConnectedPoint> for NetworkStatePeerEndpoint {
fn from(endpoint: ConnectedPoint) -> Self {
match endpoint {
ConnectedPoint::Dialer { address } =>
NetworkStatePeerEndpoint::Dialing(address),
ConnectedPoint::Listener { local_addr, send_back_addr } =>
NetworkStatePeerEndpoint::Listening {
local_addr,
send_back_addr
}
}
}
}