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Weight v1.5 Follow Ups (#12155)
* update api * update * remove unused * remove `one` api * fix unused * fmt * add saturating accrue * remove `Weight::new()` * use some macros * div makes no sense * Update weight_v2.rs * missed some * more patch * fixes * more fixes * more fix * more fix * Update frame/support/src/weights/weight_v2.rs * not needed * fix weight file
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@@ -100,12 +100,12 @@ And update the overall definition for weights on frame and a few related types a
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+/// by Operational extrinsics.
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+const NORMAL_DISPATCH_RATIO: Perbill = Perbill::from_percent(75);
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+/// We allow for 2 seconds of compute with a 6 second average block time.
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+const MAXIMUM_BLOCK_WEIGHT: Weight = 2 * WEIGHT_PER_SECOND;
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+const MAXIMUM_BLOCK_WEIGHT: Weight = 2u64 * WEIGHT_PER_SECOND;
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+
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parameter_types! {
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pub const BlockHashCount: BlockNumber = 2400;
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- /// We allow for 2 seconds of compute with a 6 second average block time.
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- pub const MaximumBlockWeight: Weight = 2 * WEIGHT_PER_SECOND;
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- pub const MaximumBlockWeight: Weight = 2u64 * WEIGHT_PER_SECOND;
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- pub const AvailableBlockRatio: Perbill = Perbill::from_percent(75);
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- /// Assume 10% of weight for average on_initialize calls.
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- pub MaximumExtrinsicWeight: Weight =
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