Build the standard library crates when building the runtimes (#2217)

Our executor currently only supports the WASM MVP feature set, however
nowadays when compiling WASM the Rust compiler has more features enabled
by default.

We do set the `-C target-cpu=mvp` flag to make sure that *our* code gets
compiled in a way that is compatible with our executor, however this
doesn't affect Rust's standard library crates (`std`, `core` and
`alloc`) which are by default precompiled and still can make use of
these extra features.

So in this PR we force the compiler to also compile the standard library
crates for us to make sure that they also only use the MVP features.

I've added the `WASM_BUILD_STD` environment variable which can be used
to disable this behavior if set to `0`.

Unfortunately this *will* slow down the compile times when building
runtimes, but there isn't much that we can do about that.

Fixes https://github.com/paritytech/polkadot-sdk/issues/1755

---------

Co-authored-by: Bastian Köcher <git@kchr.de>
This commit is contained in:
Koute
2023-11-27 19:40:27 +09:00
committed by GitHub
parent 0317501758
commit 2610450a18
6 changed files with 158 additions and 201 deletions
+9 -3
View File
@@ -13,7 +13,7 @@ A project that should be compiled as a Wasm binary needs to:
The `build.rs` file needs to contain the following code:
```rust
```rust,no_run
fn main() {
#[cfg(feature = "std")]
{
@@ -32,7 +32,7 @@ fn main() {
As the final step, you need to add the following to your project:
```rust
```rust,ignore
include!(concat!(env!("OUT_DIR"), "/wasm_binary.rs"));
```
@@ -63,11 +63,17 @@ By using environment variables, you can configure which Wasm binaries are built
- `WASM_TARGET_DIRECTORY` - Will copy any build Wasm binary to the given directory. The path needs to be absolute.
- `WASM_BUILD_TOOLCHAIN` - The toolchain that should be used to build the Wasm binaries. The format needs to be the same
as used by cargo, e.g. `nightly-2020-02-20`.
- `WASM_BUILD_WORKSPACE_HINT` - Hint the workspace that is being built. This is normally not required as we walk up from
the target directory until we find a `Cargo.toml`. If the target directory is changed for
the build, this environment variable can be used to point to the actual workspace.
- `WASM_BUILD_STD` - Sets whether the Rust's standard library crates will also be built. This is necessary to make sure
the standard library crates only use the exact WASM feature set that our executor supports.
Enabled by default.
- `CARGO_NET_OFFLINE` - If `true`, `--offline` will be passed to all processes launched to prevent network access.
Useful in offline environments.
Each project can be skipped individually by using the environment variable `SKIP_PROJECT_NAME_WASM_BUILD`. Where
`PROJECT_NAME` needs to be replaced by the name of the cargo project, e.g. `node-runtime` will be `NODE_RUNTIME`.
`PROJECT_NAME` needs to be replaced by the name of the cargo project, e.g. `kitchensink-runtime` will be `NODE_RUNTIME`.
## Prerequisites