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https://github.com/pezkuwichain/pezkuwi-subxt.git
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Staking rate targeting and specific rewards. (#2882)
* PNPoS implementation * wip: change staking api * code readibility * fix overflow * comment * license * doc * reorganize a bit * rename to proper english + doc * address comments * refactor unused mock * fix add_point * update tests * add not equalize to ci * Revert "add not equalize to ci" This reverts commit 1c61c25874b04b1cdfadd7d353b75a189a59ad35. * bring test back * update locks * fix genesis config * add authorship event handler + test * uncouple timestamp from staking * use on finalize instead * remove todo * simplify mock * address comment * doc * merge test * fmt * remove todo todo * move add_reward_point to regular function * doc * doc * increase version * doc and fmt * Update srml/staking/src/inflation.rs Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * Fix some doc typos
This commit is contained in:
+175
-151
@@ -82,11 +82,6 @@ fn basic_setup_works() {
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// Initial Era and session
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assert_eq!(Staking::current_era(), 0);
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assert_eq!(Session::current_index(), 0);
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// initial rewards
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assert_eq!(Staking::current_session_reward(), 10);
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// initial slash_count of validators
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assert_eq!(Staking::slash_count(&11), 0);
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@@ -301,6 +296,7 @@ fn slashing_does_not_cause_underflow() {
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assert_eq!(Staking::offline_slash_grace(), 0);
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// Set validator preference so that 2^unstake_threshold would cause overflow (greater than 64)
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// FIXME: that doesn't overflow.
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<Validators<Test>>::insert(11, ValidatorPrefs {
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unstake_threshold: 10,
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validator_payment: 0,
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@@ -316,7 +312,6 @@ fn slashing_does_not_cause_underflow() {
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});
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}
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#[test]
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fn rewards_should_work() {
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// should check that:
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@@ -324,12 +319,16 @@ fn rewards_should_work() {
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// * rewards get paid per Era
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// * Check that nominators are also rewarded
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with_externalities(&mut ExtBuilder::default()
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.build(),
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.nominate(false)
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.build(),
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|| {
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// Init some balances
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let _ = Balances::make_free_balance_be(&2, 500);
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let delay = 1;
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// this test is only in the scope of one era. Since this variable changes
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// at the last block/new era, we'll save it.
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let session_reward = 10;
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let init_balance_2 = Balances::total_balance(&2);
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let init_balance_10 = Balances::total_balance(&10);
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let init_balance_11 = Balances::total_balance(&11);
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// Set payee to controller
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assert_ok!(Staking::set_payee(Origin::signed(10), RewardDestination::Controller));
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@@ -337,17 +336,13 @@ fn rewards_should_work() {
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// Initial config should be correct
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assert_eq!(Staking::current_era(), 0);
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assert_eq!(Session::current_index(), 0);
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assert_eq!(Staking::current_session_reward(), 10);
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// check the balance of a validator accounts.
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assert_eq!(Balances::total_balance(&11), 1000);
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// and the nominator (to-be)
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let _ = Balances::make_free_balance_be(&2, 500);
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assert_eq!(Balances::total_balance(&2), 500);
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// add a dummy nominator.
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// Add a dummy nominator.
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//
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// Equal division indicates that the reward will be equally divided among validator and
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// nominator.
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<Stakers<Test>>::insert(&11, Exposure {
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own: 500, // equal division indicates that the reward will be equally divided among validator and nominator.
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own: 500,
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total: 1000,
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others: vec![IndividualExposure {who: 2, value: 500 }]
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});
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@@ -362,10 +357,21 @@ fn rewards_should_work() {
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Session::on_initialize(System::block_number());
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assert_eq!(Staking::current_era(), 0);
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assert_eq!(Session::current_index(), 1);
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<Module<Test>>::add_reward_points_to_validator(11, 50);
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<Module<Test>>::add_reward_points_to_validator(11, 50);
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// This is the second validator of the current elected set.
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<Module<Test>>::add_reward_points_to_validator(21, 50);
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// This must be no-op as it is not an elected validator.
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<Module<Test>>::add_reward_points_to_validator(1001, 10_000);
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// session triggered: the reward value stashed should be 10 -- defined in ExtBuilder genesis.
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assert_eq!(Staking::current_session_reward(), session_reward);
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assert_eq!(Staking::current_era_reward(), session_reward);
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// Compute total payout now for whole duration as other parameter won't change
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let total_payout = current_total_payout_for_duration(9*5);
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assert!(total_payout > 10); // Test is meaningfull if reward something
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// No reward yet
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assert_eq!(Balances::total_balance(&2), init_balance_2);
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assert_eq!(Balances::total_balance(&10), init_balance_10);
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assert_eq!(Balances::total_balance(&11), init_balance_11);
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block = 6; // Block 6 => Session 2 => Era 0
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System::set_block_number(block);
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@@ -374,11 +380,6 @@ fn rewards_should_work() {
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assert_eq!(Staking::current_era(), 0);
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assert_eq!(Session::current_index(), 2);
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// session reward is the same,
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assert_eq!(Staking::current_session_reward(), session_reward);
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// though 2 will be deducted while stashed in the era reward due to delay
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assert_eq!(Staking::current_era_reward(), 2*session_reward); // - delay);
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block = 9; // Block 9 => Session 3 => Era 1
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System::set_block_number(block);
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Timestamp::set_timestamp(block*5); // back to being on time. no delays
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@@ -386,8 +387,10 @@ fn rewards_should_work() {
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assert_eq!(Staking::current_era(), 1);
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assert_eq!(Session::current_index(), 3);
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assert_eq!(Balances::total_balance(&10), 1 + (3*session_reward)/2);
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assert_eq!(Balances::total_balance(&2), 500 + (3*session_reward)/2);
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// 11 validator has 2/3 of the total rewards and half half for it and its nominator
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assert_eq!(Balances::total_balance(&2), init_balance_2 + total_payout/3);
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assert_eq!(Balances::total_balance(&10), init_balance_10 + total_payout/3);
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assert_eq!(Balances::total_balance(&11), init_balance_11);
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});
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}
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@@ -400,49 +403,36 @@ fn multi_era_reward_should_work() {
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.nominate(false)
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.build(),
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|| {
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let session_reward = 10;
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// This is set by the test config builder.
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assert_eq!(Staking::current_session_reward(), session_reward);
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// check the balance of a validator accounts.
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assert_eq!(Balances::total_balance(&10), 1);
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let init_balance_10 = Balances::total_balance(&10);
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// Set payee to controller
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assert_ok!(Staking::set_payee(Origin::signed(10), RewardDestination::Controller));
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// Compute now as other parameter won't change
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let total_payout_0 = current_total_payout_for_duration(3);
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assert!(total_payout_0 > 10); // Test is meaningfull if reward something
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dbg!(<Module<Test>>::slot_stake());
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<Module<Test>>::add_reward_points_to_validator(11, 1);
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start_session(0);
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// session triggered: the reward value stashed should be 10
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assert_eq!(Staking::current_session_reward(), session_reward);
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assert_eq!(Staking::current_era_reward(), session_reward);
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start_session(1);
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assert_eq!(Staking::current_session_reward(), session_reward);
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assert_eq!(Staking::current_era_reward(), 2*session_reward);
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start_session(2);
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start_session(3);
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// 1 + sum of of the session rewards accumulated
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let recorded_balance = 1 + 3*session_reward;
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assert_eq!(Balances::total_balance(&10), recorded_balance);
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assert_eq!(Staking::current_era(), 1);
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assert_eq!(Balances::total_balance(&10), init_balance_10 + total_payout_0);
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// the reward for next era will be: session_reward * slot_stake
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let new_session_reward = Staking::session_reward() * Staking::slot_stake();
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assert_eq!(Staking::current_session_reward(), new_session_reward);
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// fast forward to next era:
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start_session(4);
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// intermediate test.
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assert_eq!(Staking::current_era_reward(), 2*new_session_reward);
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let total_payout_1 = current_total_payout_for_duration(3);
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assert!(total_payout_1 > 10); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(11, 101);
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// new era is triggered here.
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start_session(5);
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// pay time
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assert_eq!(Balances::total_balance(&10), 3*new_session_reward + recorded_balance);
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assert_eq!(Balances::total_balance(&10), init_balance_10 + total_payout_0 + total_payout_1);
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});
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}
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@@ -457,6 +447,8 @@ fn staking_should_work() {
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.fair(false) // to give 20 more staked value
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.build(),
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|| {
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Timestamp::set_timestamp(1); // Initialize time.
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// remember + compare this along with the test.
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assert_eq_uvec!(validator_controllers(), vec![20, 10]);
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@@ -622,10 +614,6 @@ fn nominating_and_rewards_should_work() {
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assert_ok!(Staking::set_payee(Origin::signed(30), RewardDestination::Controller));
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assert_ok!(Staking::set_payee(Origin::signed(40), RewardDestination::Controller));
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// default reward for the first session.
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let session_reward = 10;
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assert_eq!(Staking::current_session_reward(), session_reward);
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// give the man some money
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let initial_balance = 1000;
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for i in [1, 2, 3, 4, 5, 10, 11, 20, 21].iter() {
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@@ -640,14 +628,22 @@ fn nominating_and_rewards_should_work() {
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assert_ok!(Staking::bond(Origin::signed(3), 4, 1000, RewardDestination::Controller));
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assert_ok!(Staking::nominate(Origin::signed(4), vec![11, 21, 41]));
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// the total reward for era 0
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let total_payout_0 = current_total_payout_for_duration(3);
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assert!(total_payout_0 > 100); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(41, 1);
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<Module<Test>>::add_reward_points_to_validator(31, 1);
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<Module<Test>>::add_reward_points_to_validator(21, 10); // must be no-op
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<Module<Test>>::add_reward_points_to_validator(11, 10); // must be no-op
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start_era(1);
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// 10 and 20 have more votes, they will be chosen by phragmen.
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assert_eq_uvec!(validator_controllers(), vec![20, 10]);
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// OLD validators must have already received some rewards.
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assert_eq!(Balances::total_balance(&40), 1 + 3 * session_reward);
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assert_eq!(Balances::total_balance(&30), 1 + 3 * session_reward);
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assert_eq!(Balances::total_balance(&40), 1 + total_payout_0/2);
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assert_eq!(Balances::total_balance(&30), 1 + total_payout_0/2);
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// ------ check the staked value of all parties.
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@@ -707,35 +703,41 @@ fn nominating_and_rewards_should_work() {
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assert_eq!(Staking::stakers(31).total, 0);
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assert_eq!(Staking::stakers(41).total, 0);
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// the total reward for era 1
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let total_payout_1 = current_total_payout_for_duration(3);
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assert!(total_payout_1 > 100); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(41, 10); // must be no-op
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<Module<Test>>::add_reward_points_to_validator(31, 10); // must be no-op
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<Module<Test>>::add_reward_points_to_validator(21, 2);
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<Module<Test>>::add_reward_points_to_validator(11, 1);
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start_era(2);
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// next session reward.
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let new_session_reward = Staking::session_reward() * 3 * Staking::slot_stake();
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// NOTE: some addition or substraction (-2, -3, +1) are due to arithmetic approximations
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// nothing else will happen, era ends and rewards are paid again,
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// it is expected that nominators will also be paid. See below
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let payout_for_10 = total_payout_1/3;
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let payout_for_20 = 2*total_payout_1/3;
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if cfg!(feature = "equalize") {
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// Both have: has [400/2000 ~ 1/5 from 10] + [600/2000 ~ 3/10 from 20]'s reward. ==> 1/5 + 3/10 = 1/2
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assert_eq!(Balances::total_balance(&2), initial_balance + new_session_reward/2 - 3);
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assert_eq!(Balances::total_balance(&4), initial_balance + new_session_reward/2 - 3);
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// Rest for validators.
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assert_eq!(Balances::total_balance(&10), initial_balance + new_session_reward/2 + 1);
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assert_eq!(Balances::total_balance(&20), initial_balance + new_session_reward/2 + 1);
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// Nominator 2: has [400/2000 ~ 1/5 from 10] + [600/2000 ~ 3/10 from 20]'s reward.
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assert_eq!(Balances::total_balance(&2), initial_balance + payout_for_10/5 + payout_for_20*3/10 - 1);
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// Nominator 4: has [400/2000 ~ 1/5 from 20] + [600/2000 ~ 3/10 from 10]'s reward.
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assert_eq!(Balances::total_balance(&4), initial_balance + payout_for_20/5 + payout_for_10*3/10);
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// Validator 10: got 1000 / 2000 external stake.
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assert_eq!(Balances::total_balance(&10), initial_balance + payout_for_10/2);
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// Validator 20: got 1000 / 2000 external stake.
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assert_eq!(Balances::total_balance(&20), initial_balance + payout_for_20/2);
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} else {
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// Nominator 2: has [400/1800 ~ 2/9 from 10] + [600/2200 ~ 3/11 from 20]'s reward. ==> 2/9 + 3/11
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assert_eq!(
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Balances::total_balance(&2),
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initial_balance + (2*new_session_reward/9 + 3*new_session_reward/11) - 2
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);
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assert_eq!(Balances::total_balance(&2), initial_balance + (2*payout_for_10/9 + 3*payout_for_20/11) - 2);
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// Nominator 4: has [400/1800 ~ 2/9 from 10] + [600/2200 ~ 3/11 from 20]'s reward. ==> 2/9 + 3/11
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assert_eq!(
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Balances::total_balance(&4),
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initial_balance + (2*new_session_reward/9 + 3*new_session_reward/11) - 2
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);
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assert_eq!(Balances::total_balance(&4), initial_balance + (2*payout_for_10/9 + 3*payout_for_20/11) - 2);
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// 10 got 800 / 1800 external stake => 8/18 =? 4/9 => Validator's share = 5/9
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assert_eq!(Balances::total_balance(&10), initial_balance + 5*new_session_reward/9 - 1);
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// 10 got 1200 / 2200 external stake => 12/22 =? 6/11 => Validator's share = 5/11
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assert_eq!(Balances::total_balance(&20), initial_balance + 5*new_session_reward/11 + 2);
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// Validator 10: got 800 / 1800 external stake => 8/18 =? 4/9 => Validator's share = 5/9
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assert_eq!(Balances::total_balance(&10), initial_balance + 5*payout_for_10/9 - 1);
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// Validator 20: got 1200 / 2200 external stake => 12/22 =? 6/11 => Validator's share = 5/11
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assert_eq!(Balances::total_balance(&20), initial_balance + 5*payout_for_20/11);
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}
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check_exposure_all();
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@@ -768,6 +770,10 @@ fn nominators_also_get_slashed() {
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assert_ok!(Staking::bond(Origin::signed(1), 2, nominator_stake, RewardDestination::default()));
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assert_ok!(Staking::nominate(Origin::signed(2), vec![20, 10]));
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let total_payout = current_total_payout_for_duration(3);
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assert!(total_payout > 100); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(11, 1);
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// new era, pay rewards,
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start_era(1);
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@@ -783,7 +789,7 @@ fn nominators_also_get_slashed() {
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let nominator_slash = nominator_stake.min(total_slash - validator_slash);
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// initial + first era reward + slash
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assert_eq!(Balances::total_balance(&10), initial_balance + 30 - validator_slash);
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assert_eq!(Balances::total_balance(&10), initial_balance + total_payout - validator_slash);
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assert_eq!(Balances::total_balance(&2), initial_balance - nominator_slash);
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check_exposure_all();
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check_nominator_all();
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@@ -957,45 +963,47 @@ fn reward_destination_works() {
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active: 1000,
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unlocking: vec![],
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}));
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// Check current session reward is 10
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let session_reward0 = 3 * Staking::current_session_reward(); // 10
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// Move forward the system for payment
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Timestamp::set_timestamp(5);
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// Compute total payout now for whole duration as other parameter won't change
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let total_payout_0 = current_total_payout_for_duration(3);
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assert!(total_payout_0 > 100); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(11, 1);
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start_era(1);
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// Check that RewardDestination is Staked (default)
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assert_eq!(Staking::payee(&11), RewardDestination::Staked);
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// Check that reward went to the stash account of validator
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assert_eq!(Balances::free_balance(&11), 1000 + session_reward0);
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assert_eq!(Balances::free_balance(&11), 1000 + total_payout_0);
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// Check that amount at stake increased accordingly
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assert_eq!(Staking::ledger(&10), Some(StakingLedger {
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stash: 11,
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total: 1000 + session_reward0,
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active: 1000 + session_reward0,
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total: 1000 + total_payout_0,
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active: 1000 + total_payout_0,
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unlocking: vec![],
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}));
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// Update current session reward
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let session_reward1 = 3 * Staking::current_session_reward(); // 1010 (1* slot_stake)
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//Change RewardDestination to Stash
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<Payee<Test>>::insert(&11, RewardDestination::Stash);
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// Move forward the system for payment
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Timestamp::set_timestamp(10);
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// Compute total payout now for whole duration as other parameter won't change
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let total_payout_1 = current_total_payout_for_duration(3);
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assert!(total_payout_1 > 100); // Test is meaningfull if reward something
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<Module<Test>>::add_reward_points_to_validator(11, 1);
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start_era(2);
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// Check that RewardDestination is Stash
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assert_eq!(Staking::payee(&11), RewardDestination::Stash);
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// Check that reward went to the stash account
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assert_eq!(Balances::free_balance(&11), 1000 + session_reward0 + session_reward1);
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assert_eq!(Balances::free_balance(&11), 1000 + total_payout_0 + total_payout_1);
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||||
// Record this value
|
||||
let recorded_stash_balance = 1000 + session_reward0 + session_reward1;
|
||||
let recorded_stash_balance = 1000 + total_payout_0 + total_payout_1;
|
||||
// Check that amount at stake is NOT increased
|
||||
assert_eq!(Staking::ledger(&10), Some(StakingLedger {
|
||||
stash: 11,
|
||||
total: 1000 + session_reward0,
|
||||
active: 1000 + session_reward0,
|
||||
total: 1000 + total_payout_0,
|
||||
active: 1000 + total_payout_0,
|
||||
unlocking: vec![],
|
||||
}));
|
||||
|
||||
@@ -1005,20 +1013,22 @@ fn reward_destination_works() {
|
||||
// Check controller balance
|
||||
assert_eq!(Balances::free_balance(&10), 1);
|
||||
|
||||
// Move forward the system for payment
|
||||
Timestamp::set_timestamp(15);
|
||||
// Compute total payout now for whole duration as other parameter won't change
|
||||
let total_payout_2 = current_total_payout_for_duration(3);
|
||||
assert!(total_payout_2 > 100); // Test is meaningfull if reward something
|
||||
<Module<Test>>::add_reward_points_to_validator(11, 1);
|
||||
|
||||
start_era(3);
|
||||
let session_reward2 = 3 * Staking::current_session_reward(); // 1010 (1* slot_stake)
|
||||
|
||||
// Check that RewardDestination is Controller
|
||||
assert_eq!(Staking::payee(&11), RewardDestination::Controller);
|
||||
// Check that reward went to the controller account
|
||||
assert_eq!(Balances::free_balance(&10), 1 + session_reward2);
|
||||
assert_eq!(Balances::free_balance(&10), 1 + total_payout_2);
|
||||
// Check that amount at stake is NOT increased
|
||||
assert_eq!(Staking::ledger(&10), Some(StakingLedger {
|
||||
stash: 11,
|
||||
total: 1000 + session_reward0,
|
||||
active: 1000 + session_reward0,
|
||||
total: 1000 + total_payout_0,
|
||||
active: 1000 + total_payout_0,
|
||||
unlocking: vec![],
|
||||
}));
|
||||
// Check that amount in staked account is NOT increased.
|
||||
@@ -1035,10 +1045,8 @@ fn validator_payment_prefs_work() {
|
||||
.build(),
|
||||
|| {
|
||||
// Initial config
|
||||
let session_reward = 10;
|
||||
let validator_cut = 5;
|
||||
let stash_initial_balance = Balances::total_balance(&11);
|
||||
assert_eq!(Staking::current_session_reward(), session_reward);
|
||||
|
||||
// check the balance of a validator accounts.
|
||||
assert_eq!(Balances::total_balance(&10), 1);
|
||||
@@ -1059,35 +1067,15 @@ fn validator_payment_prefs_work() {
|
||||
validator_payment: validator_cut
|
||||
});
|
||||
|
||||
// ------------ Fast forward
|
||||
// Block 3 => Session 1 => Era 0
|
||||
let mut block = 3;
|
||||
System::set_block_number(block);
|
||||
Session::on_initialize(System::block_number());
|
||||
assert_eq!(Staking::current_era(), 0);
|
||||
assert_eq!(Session::current_index(), 1);
|
||||
// Compute total payout now for whole duration as other parameter won't change
|
||||
let total_payout_0 = current_total_payout_for_duration(3);
|
||||
assert!(total_payout_0 > 100); // Test is meaningfull if reward something
|
||||
<Module<Test>>::add_reward_points_to_validator(11, 1);
|
||||
|
||||
// session triggered: the reward value stashed should be 10 -- defined in ExtBuilder genesis.
|
||||
assert_eq!(Staking::current_session_reward(), session_reward);
|
||||
assert_eq!(Staking::current_era_reward(), session_reward);
|
||||
|
||||
block = 6; // Block 6 => Session 2 => Era 0
|
||||
System::set_block_number(block);
|
||||
Session::on_initialize(System::block_number());
|
||||
assert_eq!(Staking::current_era(), 0);
|
||||
assert_eq!(Session::current_index(), 2);
|
||||
|
||||
assert_eq!(Staking::current_session_reward(), session_reward);
|
||||
assert_eq!(Staking::current_era_reward(), 2*session_reward);
|
||||
|
||||
block = 9; // Block 9 => Session 3 => Era 1
|
||||
System::set_block_number(block);
|
||||
Session::on_initialize(System::block_number());
|
||||
assert_eq!(Staking::current_era(), 1);
|
||||
assert_eq!(Session::current_index(), 3);
|
||||
start_era(1);
|
||||
|
||||
// whats left to be shared is the sum of 3 rounds minus the validator's cut.
|
||||
let shared_cut = 3 * session_reward - validator_cut;
|
||||
let shared_cut = total_payout_0 - validator_cut;
|
||||
// Validator's payee is Staked account, 11, reward will be paid here.
|
||||
assert_eq!(Balances::total_balance(&11), stash_initial_balance + shared_cut/2 + validator_cut);
|
||||
// Controller account will not get any reward.
|
||||
@@ -1165,7 +1153,6 @@ fn bond_extra_and_withdraw_unbonded_works() {
|
||||
// Initial config should be correct
|
||||
assert_eq!(Staking::current_era(), 0);
|
||||
assert_eq!(Session::current_index(), 0);
|
||||
assert_eq!(Staking::current_session_reward(), 10);
|
||||
|
||||
// check the balance of a validator accounts.
|
||||
assert_eq!(Balances::total_balance(&10), 1);
|
||||
@@ -1294,22 +1281,31 @@ fn slot_stake_is_least_staked_validator_and_exposure_defines_maximum_punishment(
|
||||
assert_eq!(Staking::stakers(&21).total, 69);
|
||||
<Ledger<Test>>::insert(&20, StakingLedger { stash: 22, total: 69, active: 69, unlocking: vec![] });
|
||||
|
||||
// Compute total payout now for whole duration as other parameter won't change
|
||||
let total_payout_0 = current_total_payout_for_duration(3);
|
||||
assert!(total_payout_0 > 100); // Test is meaningfull if reward something
|
||||
<Module<Test>>::add_reward_points_to_validator(11, 1);
|
||||
<Module<Test>>::add_reward_points_to_validator(21, 1);
|
||||
|
||||
// New era --> rewards are paid --> stakes are changed
|
||||
start_era(1);
|
||||
|
||||
// -- new balances + reward
|
||||
assert_eq!(Staking::stakers(&11).total, 1000 + 30);
|
||||
assert_eq!(Staking::stakers(&21).total, 69 + 30);
|
||||
assert_eq!(Staking::stakers(&11).total, 1000 + total_payout_0/2);
|
||||
assert_eq!(Staking::stakers(&21).total, 69 + total_payout_0/2);
|
||||
|
||||
let _11_balance = Balances::free_balance(&11);
|
||||
assert_eq!(_11_balance, 1000 + total_payout_0/2);
|
||||
|
||||
// -- slot stake should also be updated.
|
||||
assert_eq!(Staking::slot_stake(), 69 + 30);
|
||||
assert_eq!(Staking::slot_stake(), 69 + total_payout_0/2);
|
||||
|
||||
// If 10 gets slashed now, it will be slashed by 5% of exposure.total * 2.pow(unstake_thresh)
|
||||
Staking::on_offline_validator(10, 4);
|
||||
// Confirm user has been reported
|
||||
assert_eq!(Staking::slash_count(&11), 4);
|
||||
// check the balance of 10 (slash will be deducted from free balance.)
|
||||
assert_eq!(Balances::free_balance(&11), 1000 + 30 - 51 /*5% of 1030*/ * 8 /*2**3*/);
|
||||
assert_eq!(Balances::free_balance(&11), _11_balance - _11_balance*5/100 * 2u64.pow(3));
|
||||
|
||||
check_exposure_all();
|
||||
check_nominator_all();
|
||||
@@ -1621,6 +1617,8 @@ fn switching_roles() {
|
||||
.nominate(false)
|
||||
.build(),
|
||||
|| {
|
||||
Timestamp::set_timestamp(1); // Initialize time.
|
||||
|
||||
// Reset reward destination
|
||||
for i in &[10, 20] { assert_ok!(Staking::set_payee(Origin::signed(*i), RewardDestination::Controller)); }
|
||||
|
||||
@@ -1718,7 +1716,7 @@ fn bond_with_no_staked_value() {
|
||||
.nominate(false)
|
||||
.minimum_validator_count(1)
|
||||
.build(), || {
|
||||
// Can't bond with 1
|
||||
// Can't bond with 1
|
||||
assert_noop!(
|
||||
Staking::bond(Origin::signed(1), 2, 1, RewardDestination::Controller),
|
||||
"can not bond with value less than minimum balance"
|
||||
@@ -1753,7 +1751,6 @@ fn bond_with_no_staked_value() {
|
||||
assert_ok!(Staking::withdraw_unbonded(Origin::signed(2)));
|
||||
assert!(Staking::ledger(2).is_none());
|
||||
assert_eq!(Balances::locks(&1).len(), 0);
|
||||
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1771,13 +1768,16 @@ fn bond_with_little_staked_value_bounded_by_slot_stake() {
|
||||
// setup
|
||||
assert_ok!(Staking::chill(Origin::signed(30)));
|
||||
assert_ok!(Staking::set_payee(Origin::signed(10), RewardDestination::Controller));
|
||||
let initial_balance_2 = Balances::free_balance(&2);
|
||||
let initial_balance_10 = Balances::free_balance(&10);
|
||||
let init_balance_2 = Balances::free_balance(&2);
|
||||
let init_balance_10 = Balances::free_balance(&10);
|
||||
|
||||
// Stingy validator.
|
||||
assert_ok!(Staking::bond(Origin::signed(1), 2, 1, RewardDestination::Controller));
|
||||
assert_ok!(Staking::validate(Origin::signed(2), ValidatorPrefs::default()));
|
||||
|
||||
let total_payout_0 = current_total_payout_for_duration(3);
|
||||
assert!(total_payout_0 > 100); // Test is meaningfull if reward something
|
||||
add_reward_points_to_all_elected();
|
||||
start_era(1);
|
||||
|
||||
// 2 is elected.
|
||||
@@ -1786,26 +1786,25 @@ fn bond_with_little_staked_value_bounded_by_slot_stake() {
|
||||
assert_eq!(Staking::slot_stake(), 1);
|
||||
|
||||
// Old ones are rewarded.
|
||||
assert_eq!(Balances::free_balance(&10), initial_balance_10 + 30);
|
||||
assert_eq!(Balances::free_balance(&10), init_balance_10 + total_payout_0/3);
|
||||
// no rewards paid to 2. This was initial election.
|
||||
assert_eq!(Balances::free_balance(&2), initial_balance_2);
|
||||
assert_eq!(Balances::free_balance(&2), init_balance_2);
|
||||
|
||||
let total_payout_1 = current_total_payout_for_duration(3);
|
||||
assert!(total_payout_1 > 100); // Test is meaningfull if reward something
|
||||
add_reward_points_to_all_elected();
|
||||
start_era(2);
|
||||
|
||||
assert_eq_uvec!(validator_controllers(), vec![20, 10, 2]);
|
||||
assert_eq!(Staking::slot_stake(), 1);
|
||||
|
||||
let reward = Staking::current_session_reward();
|
||||
// 2 will not get the full reward, practically 1
|
||||
assert_eq!(Balances::free_balance(&2), initial_balance_2 + reward.max(3));
|
||||
// same for 10
|
||||
assert_eq!(Balances::free_balance(&10), initial_balance_10 + 30 + reward.max(3));
|
||||
assert_eq!(Balances::free_balance(&2), init_balance_2 + total_payout_1/3);
|
||||
assert_eq!(Balances::free_balance(&10), init_balance_10 + total_payout_0/3 + total_payout_1/3);
|
||||
check_exposure_all();
|
||||
check_nominator_all();
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
#[cfg(feature = "equalize")]
|
||||
#[test]
|
||||
fn phragmen_linear_worse_case_equalize() {
|
||||
@@ -2060,7 +2059,7 @@ fn reward_validator_slashing_validator_doesnt_overflow() {
|
||||
<Stakers<Test>>::insert(&11, Exposure { total: stake, own: stake, others: vec![] });
|
||||
|
||||
// Check reward
|
||||
Staking::reward_validator(&11, reward_slash);
|
||||
let _ = Staking::reward_validator(&11, reward_slash);
|
||||
assert_eq!(Balances::total_balance(&11), stake * 2);
|
||||
|
||||
// Set staker
|
||||
@@ -2076,3 +2075,28 @@ fn reward_validator_slashing_validator_doesnt_overflow() {
|
||||
assert_eq!(Balances::total_balance(&2), 1);
|
||||
})
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn reward_from_authorship_event_handler_works() {
|
||||
with_externalities(&mut ExtBuilder::default()
|
||||
.build(),
|
||||
|| {
|
||||
use authorship::EventHandler;
|
||||
|
||||
assert_eq!(<authorship::Module<Test>>::author(), 11);
|
||||
|
||||
<Module<Test>>::note_author(11);
|
||||
<Module<Test>>::note_uncle(21, 1);
|
||||
// An uncle author that is not currently elected doesn't get rewards,
|
||||
// but the block producer does get reward for referencing it.
|
||||
<Module<Test>>::note_uncle(31, 1);
|
||||
|
||||
// Not mandatory but must be coherent with rewards
|
||||
assert_eq!(<CurrentElected<Test>>::get(), vec![21, 11]);
|
||||
|
||||
// 21 is rewarded as an uncle procuder
|
||||
// 11 is rewarded as a block procuder and unclde referencer
|
||||
assert_eq!(CurrentEraRewards::get().rewards, vec![1, 20+2*2]);
|
||||
assert_eq!(CurrentEraRewards::get().total, 25);
|
||||
})
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user