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Req/res optimization for statement distribution (#2803)
* Wip * Increase proposer timeout. * WIP. * Better timeout values now that we are going to be connected to all nodes. (#2778) * Better timeout values. * Fix typo. * Fix validator bandwidth. * Fix compilation. * Better and more consistent sizes. Most importantly code size is now 5 Meg, which is the limit we currently want to support in statement distribution. * Introduce statement fetching request. * WIP * Statement cache retrieval logic. * Review remarks by @rphmeier * Fixes. * Better requester logic. * WIP: Handle requester messages. * Missing dep. * Fix request launching logic. * Finish fetching logic. * Sending logic. * Redo code size calculations. Now that max code size is compressed size. * Update Cargo.lock (new dep) * Get request receiver to statement distribution. * Expose new functionality for responding to requests. * Cleanup. * Responder logic. * Fixes + Cleanup. * Cargo.lock * Whitespace. * Add lost copyright. * Launch responder task. * Typo. * info -> warn * Typo. * Fix. * Fix. * Update comment. * Doc fix. * Better large statement heuristics. * Fix tests. * Fix network bridge tests. * Add test for size estimate. * Very simple tests that checks we get LargeStatement. * Basic check, that fetching of large candidates is performed. * More tests. * Basic metrics for responder. * More metrics. * Use Encode::encoded_size(). * Some useful spans. * Get rid of redundant metrics. * Don't add peer on duplicate. * Properly check hash instead of relying on signatures alone. * Preserve ordering + better flood protection. * Get rid of redundant clone. * Don't shutdown responder on failed query. And add test for this. * Smaller fixes. * Quotes. * Better queue size calculation. * A bit saner response sizes. * Fixes.
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// Copyright 2021 Parity Technologies (UK) Ltd.
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// Polkadot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Polkadot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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//! Large statement responding background task logic.
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use futures::{SinkExt, StreamExt, channel::{mpsc, oneshot}, stream::FuturesUnordered};
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use parity_scale_codec::Decode;
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use polkadot_node_network_protocol::{
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UnifiedReputationChange as Rep,
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request_response::{
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IncomingRequest, MAX_PARALLEL_STATEMENT_REQUESTS, request::OutgoingResponse,
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v1::{
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StatementFetchingRequest, StatementFetchingResponse
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}
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}
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};
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use polkadot_primitives::v1::{CandidateHash, CommittedCandidateReceipt, Hash};
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use crate::LOG_TARGET;
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const COST_INVALID_REQUEST: Rep = Rep::CostMajor("Peer sent unparsable request");
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/// Messages coming from a background task.
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pub enum ResponderMessage {
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/// Get an update of availble peers to try for fetching a given statement.
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GetData {
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relay_parent: Hash,
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candidate_hash: CandidateHash,
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tx: oneshot::Sender<CommittedCandidateReceipt>
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},
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}
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/// A fetching task, taking care of fetching large statements via request/response.
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///
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/// A fetch task does not know about a particular `Statement` instead it just tries fetching a
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/// `CommittedCandidateReceipt` from peers, whether or not this can be used to re-assemble one ore
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/// many `SignedFullStatement`s needs to be verified by the caller.
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pub async fn respond(
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mut receiver: mpsc::Receiver<sc_network::config::IncomingRequest>,
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mut sender: mpsc::Sender<ResponderMessage>,
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) {
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let mut pending_out = FuturesUnordered::new();
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loop {
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// Ensure we are not handling too many requests in parallel.
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// We do this for three reasons:
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//
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// 1. We want some requesters to have full data fast, rather then lots of them having them
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// late, as each requester having the data will help distributing it.
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// 2. If we take too long, the requests timing out will not yet have had any data sent,
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// thus we wasted no bandwidth.
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// 3. If the queue is full, requestes will get an immediate error instead of running in a
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// timeout, thus requesters can immediately try another peer and be faster.
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//
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// From this perspective we would not want parallel response sending at all, but we don't
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// want a single slow requester slowing everyone down, so we want some parallelism for that
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// reason.
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if pending_out.len() >= MAX_PARALLEL_STATEMENT_REQUESTS as usize {
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// Wait for one to finish:
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pending_out.next().await;
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}
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let raw = match receiver.next().await {
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None => {
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tracing::debug!(
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target: LOG_TARGET,
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"Shutting down request responder"
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);
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return
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}
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Some(v) => v,
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};
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let sc_network::config::IncomingRequest {
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payload,
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peer,
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pending_response,
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} = raw;
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let payload = match StatementFetchingRequest::decode(&mut payload.as_ref()) {
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Err(err) => {
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tracing::debug!(
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target: LOG_TARGET,
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?err,
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"Decoding request failed"
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);
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report_peer(pending_response, COST_INVALID_REQUEST);
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continue
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}
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Ok(payload) => payload,
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};
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let req = IncomingRequest::new(
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peer,
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payload,
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pending_response
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);
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let (tx, rx) = oneshot::channel();
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if let Err(err) = sender.feed(
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ResponderMessage::GetData {
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relay_parent: req.payload.relay_parent,
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candidate_hash: req.payload.candidate_hash,
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tx,
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}
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).await {
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tracing::debug!(
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target: LOG_TARGET,
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?err,
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"Shutting down responder"
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);
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return
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}
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let response = match rx.await {
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Err(err) => {
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tracing::debug!(
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target: LOG_TARGET,
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?err,
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"Requested data not found."
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);
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Err(())
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}
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Ok(v) => Ok(StatementFetchingResponse::Statement(v)),
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};
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let (pending_sent_tx, pending_sent_rx) = oneshot::channel();
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let response = OutgoingResponse {
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result: response,
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reputation_changes: Vec::new(),
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sent_feedback: Some(pending_sent_tx),
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};
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pending_out.push(pending_sent_rx);
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if let Err(_) = req.send_outgoing_response(response) {
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tracing::debug!(
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target: LOG_TARGET,
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"Sending response failed"
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);
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}
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}
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}
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/// Report peer who sent us a request.
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fn report_peer(
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tx: oneshot::Sender<sc_network::config::OutgoingResponse>,
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rep: Rep,
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) {
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if let Err(_) = tx.send(sc_network::config::OutgoingResponse {
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result: Err(()),
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reputation_changes: vec![rep.into_base_rep()],
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sent_feedback: None,
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}) {
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tracing::debug!(
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target: LOG_TARGET,
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"Reporting peer failed."
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);
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}
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}
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