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Remove As (#2602)
* Start to remove the `As` bound on `SimpleArtithmetic` This just introduces standard numeric bounds, assuming a minimum of `u32`. Also included is a saturating from/into trait allowing ergonomic infallible conversion when you don't care if it saturates. * Remove As from Balances trait * Remove As from Aura module * Remove As from Babe module * Expunge `As` from contract * Council module * Democracy * Finality tracker * Grandpa * First bit of indices * indices * Line lengths * session * system * Staking * Square up all other uses of As. * RHD update * Fix build/test * Remove As trait * line widths * Remove final As ref * Update srml/staking/src/lib.rs Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * Update core/client/src/cht.rs Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * Update core/client/db/src/light.rs Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * Apply suggestions from code review Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * whitespace * Apply suggestions from code review Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> Co-Authored-By: André Silva <andre.beat@gmail.com> * Bring back u32 check for number on CLI
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@@ -34,7 +34,7 @@ use futures::sync::mpsc;
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use parking_lot::{Mutex, RwLock};
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use sr_primitives::{
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generic::BlockId,
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traits::{self, As},
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traits::{self, SaturatedConversion},
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transaction_validity::{TransactionValidity, TransactionTag as Tag},
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};
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@@ -138,7 +138,9 @@ impl<B: ChainApi> Pool<B> {
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priority,
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requires,
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provides,
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valid_till: block_number.as_().saturating_add(longevity),
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valid_till: block_number
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.saturated_into::<u64>()
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.saturating_add(longevity),
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})
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},
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TransactionValidity::Invalid(e) => {
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@@ -337,7 +339,7 @@ impl<B: ChainApi> Pool<B> {
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pub fn clear_stale(&self, at: &BlockId<B::Block>) -> Result<(), B::Error> {
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let block_number = self.api.block_id_to_number(at)?
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.ok_or_else(|| error::ErrorKind::Msg(format!("Invalid block id: {:?}", at)).into())?
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.as_();
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.saturated_into::<u64>();
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let now = time::Instant::now();
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let to_remove = {
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self.ready()
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