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https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-06-14 16:51:03 +00:00
client/network-gossip: Integrate GossipEngine tasks into Future impl (#4767)
`GossipEngine` spawns two tasks, one for a periodic tick, one to forward messages from the network to subscribers. These tasks hold an `Arc` to a `GossipEngineInner`. To reduce the amount of shared ownership (locking) this patch integrates the two tasks into a `Future` implementation on the `GossipEngine` struct. This `Future` implementation can now be called from a single owner, e.g. the `finality-grandpa` `NetworkBridge`. As a side effect this removes the requirement on the `network-gossip` crate to spawn tasks and thereby removes the requirement on the `finality-grandpa` crate to spawn any tasks. This is part of a greater effort to reduce the number of owners of components within `finality-grandpa`, `network` and `network-gossip` as well as to reduce the amount of unbounded channels. For details seed9837d7dd,5f80929dcand597c0a6c4.
This commit is contained in:
@@ -15,16 +15,17 @@
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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use crate::{Network, Validator};
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use crate::state_machine::{ConsensusGossip, TopicNotification};
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use crate::state_machine::{ConsensusGossip, TopicNotification, PERIODIC_MAINTENANCE_INTERVAL};
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use sc_network::message::generic::ConsensusMessage;
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use sc_network::{Event, ReputationChange};
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use futures::{prelude::*, channel::mpsc, compat::Compat01As03, task::SpawnExt as _};
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use futures::{prelude::*, channel::mpsc, compat::Compat01As03};
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use futures01::stream::Stream as Stream01;
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use libp2p::PeerId;
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use parking_lot::Mutex;
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use sp_runtime::{traits::Block as BlockT, ConsensusEngineId};
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use std::{sync::Arc, time::Duration};
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use std::{pin::Pin, sync::Arc, task::{Context, Poll}};
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/// Wraps around an implementation of the `Network` crate and provides gossiping capabilities on
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/// top of it.
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@@ -36,13 +37,17 @@ pub struct GossipEngine<B: BlockT> {
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struct GossipEngineInner<B: BlockT> {
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state_machine: ConsensusGossip<B>,
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network: Box<dyn Network<B> + Send>,
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periodic_maintenance_interval: futures_timer::Delay,
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network_event_stream: Compat01As03<Box<dyn Stream01<Error = (), Item = Event> + Send>>,
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engine_id: ConsensusEngineId,
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}
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impl<B: BlockT> Unpin for GossipEngineInner<B> {}
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impl<B: BlockT> GossipEngine<B> {
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/// Create a new instance.
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pub fn new<N: Network<B> + Send + Clone + 'static>(
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mut network: N,
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executor: &impl futures::task::Spawn,
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engine_id: ConsensusEngineId,
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validator: Arc<dyn Validator<B>>,
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) -> Self where B: 'static {
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@@ -50,7 +55,7 @@ impl<B: BlockT> GossipEngine<B> {
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// We grab the event stream before registering the notifications protocol, otherwise we
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// might miss events.
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let event_stream = network.event_stream();
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let network_event_stream = network.event_stream();
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network.register_notifications_protocol(engine_id);
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state_machine.register_validator(&mut network, engine_id, validator);
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@@ -58,6 +63,9 @@ impl<B: BlockT> GossipEngine<B> {
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let inner = Arc::new(Mutex::new(GossipEngineInner {
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state_machine,
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network: Box::new(network),
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periodic_maintenance_interval: futures_timer::Delay::new(PERIODIC_MAINTENANCE_INTERVAL),
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network_event_stream: Compat01As03::new(network_event_stream),
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engine_id,
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}));
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let gossip_engine = GossipEngine {
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@@ -65,72 +73,6 @@ impl<B: BlockT> GossipEngine<B> {
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engine_id,
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};
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let res = executor.spawn({
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let inner = Arc::downgrade(&inner);
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async move {
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loop {
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let _ = futures_timer::Delay::new(Duration::from_millis(1100)).await;
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if let Some(inner) = inner.upgrade() {
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let mut inner = inner.lock();
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let inner = &mut *inner;
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inner.state_machine.tick(&mut *inner.network);
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} else {
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// We reach this branch if the `Arc<GossipEngineInner>` has no reference
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// left. We can now let the task end.
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break;
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}
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}
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}
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});
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// Note: we consider the chances of an error to spawn a background task almost null.
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if res.is_err() {
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log::error!(target: "gossip", "Failed to spawn background task");
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}
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let res = executor.spawn(async move {
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let mut stream = Compat01As03::new(event_stream);
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while let Some(Ok(event)) = stream.next().await {
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match event {
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Event::NotificationStreamOpened { remote, engine_id: msg_engine_id, roles } => {
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if msg_engine_id != engine_id {
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continue;
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}
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let mut inner = inner.lock();
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let inner = &mut *inner;
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inner.state_machine.new_peer(&mut *inner.network, remote, roles);
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}
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Event::NotificationStreamClosed { remote, engine_id: msg_engine_id } => {
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if msg_engine_id != engine_id {
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continue;
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}
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let mut inner = inner.lock();
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let inner = &mut *inner;
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inner.state_machine.peer_disconnected(&mut *inner.network, remote);
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},
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Event::NotificationsReceived { remote, messages } => {
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let mut inner = inner.lock();
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let inner = &mut *inner;
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inner.state_machine.on_incoming(
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&mut *inner.network,
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remote,
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messages.into_iter()
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.filter_map(|(engine, data)| if engine == engine_id {
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Some(ConsensusMessage { engine_id: engine, data: data.to_vec() })
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} else { None })
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.collect()
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);
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},
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Event::Dht(_) => {}
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}
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}
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});
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// Note: we consider the chances of an error to spawn a background task almost null.
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if res.is_err() {
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log::error!(target: "gossip", "Failed to spawn background task");
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}
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gossip_engine
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}
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@@ -222,6 +164,59 @@ impl<B: BlockT> GossipEngine<B> {
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}
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}
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impl<B: BlockT> Future for GossipEngine<B> {
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type Output = ();
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fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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self.inner.lock().poll_unpin(cx)
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}
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}
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impl<B: BlockT> Future for GossipEngineInner<B> {
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type Output = ();
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fn poll(mut self: Pin<&mut Self>, cx: &mut Context) -> Poll<Self::Output> {
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let this = &mut *self;
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while let Poll::Ready(Some(Ok(event))) = this.network_event_stream.poll_next_unpin(cx) {
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match event {
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Event::NotificationStreamOpened { remote, engine_id: msg_engine_id, roles } => {
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if msg_engine_id != this.engine_id {
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continue;
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}
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this.state_machine.new_peer(&mut *this.network, remote, roles);
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}
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Event::NotificationStreamClosed { remote, engine_id: msg_engine_id } => {
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if msg_engine_id != this.engine_id {
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continue;
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}
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this.state_machine.peer_disconnected(&mut *this.network, remote);
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},
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Event::NotificationsReceived { remote, messages } => {
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let engine_id = this.engine_id.clone();
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this.state_machine.on_incoming(
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&mut *this.network,
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remote,
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messages.into_iter()
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.filter_map(|(engine, data)| if engine == engine_id {
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Some(ConsensusMessage { engine_id: engine, data: data.to_vec() })
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} else { None })
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.collect()
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);
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},
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Event::Dht(_) => {}
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}
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}
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while let Poll::Ready(()) = this.periodic_maintenance_interval.poll_unpin(cx) {
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this.periodic_maintenance_interval.reset(PERIODIC_MAINTENANCE_INTERVAL);
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this.state_machine.tick(&mut *this.network);
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}
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Poll::Pending
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}
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}
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impl<B: BlockT> Clone for GossipEngine<B> {
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fn clone(&self) -> Self {
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GossipEngine {
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@@ -35,6 +35,8 @@ const KNOWN_MESSAGES_CACHE_SIZE: usize = 4096;
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const REBROADCAST_INTERVAL: time::Duration = time::Duration::from_secs(30);
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pub(crate) const PERIODIC_MAINTENANCE_INTERVAL: time::Duration = time::Duration::from_millis(1100);
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mod rep {
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use sc_network::ReputationChange as Rep;
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/// Reputation change when a peer sends us a gossip message that we didn't know about.
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