mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-06-14 04:01:10 +00:00
Rewrite the PSM (#2440)
* Rewrite the PSM * Fix disconnecting from reserved peers * Minor adjustements * Address review * Reputation changes adjustements * More adjustements * Adjust all reputations * More fixes and adjustments * Improve proof * Remove the possible panic * Make sure reputation reaches 0
This commit is contained in:
committed by
Gavin Wood
parent
18ca0170c3
commit
4aa44ab280
+178
-348
@@ -17,33 +17,16 @@
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//! Peer Set Manager (PSM). Contains the strategy for choosing which nodes the network should be
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//! connected to.
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mod slots;
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mod peersstate;
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use std::collections::VecDeque;
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use std::{collections::HashMap, collections::VecDeque, time::Instant};
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use futures::{prelude::*, sync::mpsc, try_ready};
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use libp2p::PeerId;
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use log::trace;
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use lru_cache::LruCache;
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use slots::{SlotType, SlotState, Slots};
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use log::{debug, error, trace};
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use serde_json::json;
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const PEERSET_SCORES_CACHE_SIZE: usize = 1000;
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const DISCOVERED_NODES_LIMIT: u32 = 1000;
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#[derive(Debug)]
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struct PeersetData {
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/// List of nodes that we know exist, but we are not connected to.
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/// Elements in this list must never be in `out_slots` or `in_slots`.
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discovered: Slots,
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/// If true, we only accept reserved nodes.
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reserved_only: bool,
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/// Node slots for outgoing connections.
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out_slots: Slots,
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/// Node slots for incoming connections.
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in_slots: Slots,
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/// List of node scores.
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scores: LruCache<PeerId, i32>,
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}
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/// Reputation change for a node when we get disconnected from it.
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const DISCONNECT_REPUTATION_CHANGE: i32 = -10;
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#[derive(Debug)]
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enum Action {
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@@ -147,9 +130,15 @@ pub struct PeersetConfig {
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/// errors.
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#[derive(Debug)]
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pub struct Peerset {
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data: PeersetData,
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data: peersstate::PeersState,
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/// If true, we only accept reserved nodes.
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reserved_only: bool,
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rx: mpsc::UnboundedReceiver<Action>,
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message_queue: VecDeque<Message>,
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/// When the `Peerset` was created.
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created: Instant,
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/// Last time when we updated the reputations of connected nodes.
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latest_time_update: Instant,
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}
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impl Peerset {
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@@ -157,30 +146,33 @@ impl Peerset {
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pub fn from_config(config: PeersetConfig) -> (Peerset, PeersetHandle) {
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let (tx, rx) = mpsc::unbounded();
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let data = PeersetData {
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discovered: Slots::new(DISCOVERED_NODES_LIMIT),
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reserved_only: config.reserved_only,
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out_slots: Slots::new(config.out_peers),
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in_slots: Slots::new(config.in_peers),
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scores: LruCache::new(PEERSET_SCORES_CACHE_SIZE),
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};
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let handle = PeersetHandle {
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tx,
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};
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let mut peerset = Peerset {
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data,
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data: peersstate::PeersState::new(config.in_peers, config.out_peers),
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rx,
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reserved_only: config.reserved_only,
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message_queue: VecDeque::new(),
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created: Instant::now(),
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latest_time_update: Instant::now(),
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};
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for peer_id in config.reserved_nodes {
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peerset.data.discovered.add_peer(peer_id, SlotType::Reserved);
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if let peersstate::Peer::Unknown(entry) = peerset.data.peer(&peer_id) {
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entry.discover().set_reserved(true);
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} else {
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debug!(target: "peerset", "Duplicate reserved node in config: {:?}", peer_id);
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}
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}
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for peer_id in config.bootnodes {
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peerset.data.discovered.add_peer(peer_id, SlotType::Common);
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if let peersstate::Peer::Unknown(entry) = peerset.data.peer(&peer_id) {
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entry.discover();
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} else {
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debug!(target: "peerset", "Duplicate bootnode in config: {:?}", peer_id);
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}
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}
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peerset.alloc_slots();
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@@ -188,115 +180,131 @@ impl Peerset {
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}
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fn on_add_reserved_peer(&mut self, peer_id: PeerId) {
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// Nothing more to do if we're already connected.
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if self.data.in_slots.contains(&peer_id) {
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self.data.in_slots.mark_reserved(&peer_id);
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return;
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}
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let mut entry = match self.data.peer(&peer_id) {
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peersstate::Peer::Connected(mut connected) => {
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connected.set_reserved(true);
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return
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}
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peersstate::Peer::NotConnected(entry) => entry,
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peersstate::Peer::Unknown(entry) => entry.discover(),
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};
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match self.data.out_slots.add_peer(peer_id, SlotType::Reserved) {
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SlotState::Added(peer_id) => {
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// reserved node may have been previously stored as normal node in discovered list
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self.data.discovered.remove_peer(&peer_id);
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// notify that connection has been made
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trace!(target: "peerset", "Connecting to new reserved peer {}", peer_id);
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self.message_queue.push_back(Message::Connect(peer_id));
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return;
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},
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SlotState::Swaped { removed, added } => {
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// reserved node may have been previously stored as normal node in discovered list
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self.data.discovered.remove_peer(&added);
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// let's add the peer we disconnected from to the discovered list again
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self.data.discovered.add_peer(removed.clone(), SlotType::Common);
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// swap connections
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trace!(target: "peerset", "Connecting to new reserved peer {}, dropping {}", added, removed);
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self.message_queue.push_back(Message::Drop(removed));
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self.message_queue.push_back(Message::Connect(added));
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}
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SlotState::AlreadyExists(_) | SlotState::Upgraded(_) => {
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return;
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}
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SlotState::MaxCapacity(peer_id) => {
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self.data.discovered.add_peer(peer_id, SlotType::Reserved);
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return;
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}
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}
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// We reach this point if and only if we were not connected to the node.
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entry.set_reserved(true);
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entry.force_outgoing();
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self.message_queue.push_back(Message::Connect(peer_id));
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}
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fn on_remove_reserved_peer(&mut self, peer_id: PeerId) {
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self.data.in_slots.mark_not_reserved(&peer_id);
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self.data.out_slots.mark_not_reserved(&peer_id);
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self.data.discovered.mark_not_reserved(&peer_id);
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if self.data.reserved_only {
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if self.data.in_slots.remove_peer(&peer_id) || self.data.out_slots.remove_peer(&peer_id) {
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// insert peer back into discovered list
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self.data.discovered.add_peer(peer_id.clone(), SlotType::Common);
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self.message_queue.push_back(Message::Drop(peer_id));
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// call alloc_slots again, cause we may have some reserved peers in discovered list
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// waiting for the slot that was just cleared
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self.alloc_slots();
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match self.data.peer(&peer_id) {
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peersstate::Peer::Connected(mut peer) => {
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peer.set_reserved(false);
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if self.reserved_only {
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peer.disconnect();
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self.message_queue.push_back(Message::Drop(peer_id));
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}
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}
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peersstate::Peer::NotConnected(mut peer) => peer.set_reserved(false),
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peersstate::Peer::Unknown(_) => {}
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}
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}
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fn on_set_reserved_only(&mut self, reserved_only: bool) {
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// Disconnect non-reserved nodes.
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self.data.reserved_only = reserved_only;
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if self.data.reserved_only {
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for peer_id in self.data.in_slots.clear_common_slots().into_iter().chain(self.data.out_slots.clear_common_slots().into_iter()) {
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// insert peer back into discovered list
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self.data.discovered.add_peer(peer_id.clone(), SlotType::Common);
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self.message_queue.push_back(Message::Drop(peer_id));
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self.reserved_only = reserved_only;
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if self.reserved_only {
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for peer_id in self.data.connected_peers().cloned().collect::<Vec<_>>().into_iter() {
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let peer = self.data.peer(&peer_id).into_connected()
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.expect("We are enumerating connected peers, therefore the peer is connected; qed");
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if !peer.is_reserved() {
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peer.disconnect();
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self.message_queue.push_back(Message::Drop(peer_id));
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}
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}
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} else {
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self.alloc_slots();
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}
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}
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fn on_report_peer(&mut self, peer_id: PeerId, score_diff: i32) {
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let score = match self.data.scores.get_mut(&peer_id) {
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Some(score) => {
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*score = score.saturating_add(score_diff);
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*score
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},
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None => {
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self.data.scores.insert(peer_id.clone(), score_diff);
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score_diff
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}
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// We want reputations to be up-to-date before adjusting them.
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self.update_time();
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match self.data.peer(&peer_id) {
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peersstate::Peer::Connected(mut peer) => peer.add_reputation(score_diff),
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peersstate::Peer::NotConnected(mut peer) => peer.add_reputation(score_diff),
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peersstate::Peer::Unknown(peer) => peer.discover().add_reputation(score_diff),
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}
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}
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/// Updates the value of `self.latest_time_update` and performs all the updates that happen
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/// over time, such as reputation increases for staying connected.
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fn update_time(&mut self) {
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// We basically do `(now - self.latest_update).as_secs()`, except that by the way we do it
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// we know that we're not going to miss seconds because of rounding to integers.
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let secs_diff = {
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let now = Instant::now();
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let elapsed_latest = self.latest_time_update - self.created;
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let elapsed_now = now - self.created;
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self.latest_time_update = now;
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elapsed_now.as_secs() - elapsed_latest.as_secs()
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};
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if score < 0 {
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// peer will be removed from `in_slots` or `out_slots` in `on_dropped` method
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if self.data.in_slots.contains(&peer_id) || self.data.out_slots.contains(&peer_id) {
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self.data.in_slots.remove_peer(&peer_id);
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self.data.out_slots.remove_peer(&peer_id);
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self.message_queue.push_back(Message::Drop(peer_id));
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// For each elapsed second, move the node reputation towards zero.
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// If we multiply each second the reputation by `k` (where `k` is between 0 and 1), it
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// takes `ln(0.5) / ln(k)` seconds to reduce the reputation by half. Use this formula to
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// empirically determine a value of `k` that looks correct.
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for _ in 0..secs_diff {
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for peer in self.data.peers().cloned().collect::<Vec<_>>() {
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// We use `k = 0.98`, so we divide by `50`. With that value, it takes 34.3 seconds
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// to reduce the reputation by half.
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fn reput_tick(reput: i32) -> i32 {
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let mut diff = -reput / 50;
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if diff == 0 && reput < 0 {
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diff = 1;
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} else if diff == 0 && reput > 0 {
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diff = -1;
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}
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reput.saturating_add(diff)
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}
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match self.data.peer(&peer) {
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peersstate::Peer::Connected(mut peer) =>
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peer.set_reputation(reput_tick(peer.reputation())),
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peersstate::Peer::NotConnected(mut peer) =>
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peer.set_reputation(reput_tick(peer.reputation())),
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peersstate::Peer::Unknown(_) => unreachable!("We iterate over known peers; qed")
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}
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}
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}
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}
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/// Try to fill available out slots with nodes.
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fn alloc_slots(&mut self) {
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while let Some((peer_id, slot_type)) = self.data.discovered.pop_most_important_peer(self.data.reserved_only) {
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match self.data.out_slots.add_peer(peer_id, slot_type) {
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SlotState::Added(peer_id) => {
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trace!(target: "peerset", "Connecting to new peer {}", peer_id);
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self.message_queue.push_back(Message::Connect(peer_id));
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},
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SlotState::Swaped { removed, added } => {
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// insert peer back into discovered list
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trace!(target: "peerset", "Connecting to new peer {}, dropping {}", added, removed);
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self.data.discovered.add_peer(removed.clone(), SlotType::Common);
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self.message_queue.push_back(Message::Drop(removed));
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self.message_queue.push_back(Message::Connect(added));
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self.update_time();
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loop {
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// Try to grab the next node to attempt to connect to.
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let next = match self.data.reserved_not_connected_peer() {
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Some(p) => p,
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None => if self.reserved_only {
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break // No known node to add.
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} else {
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match self.data.highest_not_connected_peer() {
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Some(p) => p,
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None => break, // No known node to add.
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}
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}
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SlotState::Upgraded(_) | SlotState::AlreadyExists(_) => {
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// TODO: we should never reach this point
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},
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SlotState::MaxCapacity(peer_id) => {
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self.data.discovered.add_peer(peer_id, slot_type);
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break;
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},
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};
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// Don't connect to nodes with an abysmal reputation.
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if next.reputation() == i32::min_value() {
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break;
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}
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match next.try_outgoing() {
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Ok(conn) => self.message_queue.push_back(Message::Connect(conn.into_peer_id())),
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Err(_) => break, // No more slots available.
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}
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}
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}
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@@ -305,60 +313,24 @@ impl Peerset {
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/// a corresponding `Accept` or `Reject`, except if we were already connected to this peer.
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///
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/// Note that this mechanism is orthogonal to `Connect`/`Drop`. Accepting an incoming
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/// connection implicitely means `Accept`, but incoming connections aren't cancelled by
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/// connection implicitely means `Connect`, but incoming connections aren't cancelled by
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/// `dropped`.
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///
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/// Because of concurrency issues, it is acceptable to call `incoming` with a `PeerId` the
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/// peerset is already connected to, in which case it must not answer.
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pub fn incoming(&mut self, peer_id: PeerId, index: IncomingIndex) {
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trace!(
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target: "peerset",
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"Incoming {:?}\nin_slots={:?}\nout_slots={:?}",
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peer_id, self.data.in_slots, self.data.out_slots
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);
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// if `reserved_only` is set, but this peer is not a part of our discovered list,
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// a) it is not reserved, so we reject the connection
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// b) we are already connected to it, so we reject the connection
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if self.data.reserved_only && !self.data.discovered.is_reserved(&peer_id) {
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self.message_queue.push_back(Message::Reject(index));
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return;
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}
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trace!(target: "peerset", "Incoming {:?}", peer_id);
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// check if we are already connected to this peer
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if self.data.out_slots.contains(&peer_id) {
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// we are already connected. in this case we do not answer
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return;
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}
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let slot_type = if self.data.reserved_only {
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SlotType::Reserved
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} else {
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SlotType::Common
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let not_connected = match self.data.peer(&peer_id) {
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// If we're already connected, don't answer, as the docs mention.
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peersstate::Peer::Connected(_) => return,
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peersstate::Peer::NotConnected(entry) => entry,
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peersstate::Peer::Unknown(entry) => entry.discover(),
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};
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match self.data.in_slots.add_peer(peer_id, slot_type) {
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SlotState::Added(peer_id) => {
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// reserved node may have been previously stored as normal node in discovered list
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self.data.discovered.remove_peer(&peer_id);
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self.message_queue.push_back(Message::Accept(index));
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return;
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},
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SlotState::Swaped { removed, added } => {
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// reserved node may have been previously stored as normal node in discovered list
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self.data.discovered.remove_peer(&added);
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// swap connections.
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self.message_queue.push_back(Message::Drop(removed));
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self.message_queue.push_back(Message::Accept(index));
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},
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SlotState::AlreadyExists(_) | SlotState::Upgraded(_) => {
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// we are already connected. in this case we do not answer
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return;
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},
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SlotState::MaxCapacity(peer_id) => {
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self.data.discovered.add_peer(peer_id, slot_type);
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self.message_queue.push_back(Message::Reject(index));
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return;
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},
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match not_connected.try_accept_incoming() {
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Ok(_) => self.message_queue.push_back(Message::Accept(index)),
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Err(_) => self.message_queue.push_back(Message::Reject(index)),
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}
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}
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@@ -367,24 +339,21 @@ impl Peerset {
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/// Must only be called after the PSM has either generated a `Connect` message with this
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/// `PeerId`, or accepted an incoming connection with this `PeerId`.
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pub fn dropped(&mut self, peer_id: PeerId) {
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trace!(
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target: "peerset",
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"Dropping {:?}\nin_slots={:?}\nout_slots={:?}",
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peer_id, self.data.in_slots, self.data.out_slots
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);
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// Automatically connect back if reserved.
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if self.data.in_slots.is_reserved(&peer_id) || self.data.out_slots.is_reserved(&peer_id) {
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self.message_queue.push_back(Message::Connect(peer_id));
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return;
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trace!(target: "peerset", "Dropping {:?}", peer_id);
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// We want reputations to be up-to-date before adjusting them.
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self.update_time();
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match self.data.peer(&peer_id) {
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peersstate::Peer::Connected(mut entry) => {
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// Decrease the node's reputation so that we don't try it again and again and again.
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entry.add_reputation(DISCONNECT_REPUTATION_CHANGE);
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entry.disconnect();
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}
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peersstate::Peer::NotConnected(_) | peersstate::Peer::Unknown(_) =>
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error!(target: "peerset", "Received dropped() for non-connected node"),
|
||||
}
|
||||
|
||||
// Otherwise, free the slot.
|
||||
self.data.in_slots.remove_peer(&peer_id);
|
||||
self.data.out_slots.remove_peer(&peer_id);
|
||||
|
||||
// Note: in this dummy implementation we consider that peers never expire. As soon as we
|
||||
// are disconnected from a peer, we try again.
|
||||
self.data.discovered.add_peer(peer_id, SlotType::Common);
|
||||
self.alloc_slots();
|
||||
}
|
||||
|
||||
@@ -393,28 +362,42 @@ impl Peerset {
|
||||
/// > **Note**: There is no equivalent "expired" message, meaning that it is the responsibility
|
||||
/// > of the PSM to remove `PeerId`s that fail to dial too often.
|
||||
pub fn discovered<I: IntoIterator<Item = PeerId>>(&mut self, peer_ids: I) {
|
||||
let mut discovered_any = false;
|
||||
|
||||
for peer_id in peer_ids {
|
||||
if !self.data.in_slots.contains(&peer_id) && !self.data.out_slots.contains(&peer_id) && !self.data.discovered.contains(&peer_id) {
|
||||
trace!(target: "peerset", "Discovered new peer: {:?}", peer_id);
|
||||
self.data.discovered.add_peer(peer_id, SlotType::Common);
|
||||
} else {
|
||||
trace!(target: "peerset", "Discovered known peer: {:?}", peer_id);
|
||||
if let peersstate::Peer::Unknown(entry) = self.data.peer(&peer_id) {
|
||||
entry.discover();
|
||||
discovered_any = true;
|
||||
}
|
||||
}
|
||||
|
||||
self.alloc_slots();
|
||||
if discovered_any {
|
||||
self.alloc_slots();
|
||||
}
|
||||
}
|
||||
|
||||
/// Produces a JSON object containing the state of the peerset manager, for debugging purposes.
|
||||
pub fn debug_info(&self) -> serde_json::Value {
|
||||
pub fn debug_info(&mut self) -> serde_json::Value {
|
||||
self.update_time();
|
||||
|
||||
json!({
|
||||
"data": {
|
||||
// add scores
|
||||
"discovered": self.data.discovered.debug_info(),
|
||||
"reserved_only": self.data.reserved_only,
|
||||
"out_slots": self.data.out_slots.debug_info(),
|
||||
"in_slots": self.data.in_slots.debug_info()
|
||||
},
|
||||
"nodes": self.data.peers().cloned().collect::<Vec<_>>().into_iter().map(|peer_id| {
|
||||
let state = match self.data.peer(&peer_id) {
|
||||
peersstate::Peer::Connected(entry) => json!({
|
||||
"connected": true,
|
||||
"reputation": entry.reputation()
|
||||
}),
|
||||
peersstate::Peer::NotConnected(entry) => json!({
|
||||
"connected": false,
|
||||
"reputation": entry.reputation()
|
||||
}),
|
||||
peersstate::Peer::Unknown(_) =>
|
||||
unreachable!("We iterate over the known peers; QED")
|
||||
};
|
||||
|
||||
(peer_id.to_base58(), state)
|
||||
}).collect::<HashMap<_, _>>(),
|
||||
"reserved_only": self.reserved_only,
|
||||
"message_queue": self.message_queue.len(),
|
||||
})
|
||||
}
|
||||
@@ -454,7 +437,7 @@ mod tests {
|
||||
assert_eq!(message, expected_message);
|
||||
peerset = p;
|
||||
}
|
||||
assert!(peerset.message_queue.is_empty());
|
||||
assert!(peerset.message_queue.is_empty(), peerset.message_queue);
|
||||
peerset
|
||||
}
|
||||
|
||||
@@ -466,49 +449,6 @@ mod tests {
|
||||
Ok((message, peerset))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_from_config_with_bootnodes() {
|
||||
let bootnode = PeerId::random();
|
||||
let bootnode2 = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 2,
|
||||
bootnodes: vec![bootnode.clone(), bootnode2.clone()],
|
||||
reserved_only: false,
|
||||
reserved_nodes: Vec::new(),
|
||||
};
|
||||
|
||||
let (peerset, _handle) = Peerset::from_config(config);
|
||||
|
||||
assert_messages(peerset, vec![
|
||||
Message::Connect(bootnode),
|
||||
Message::Connect(bootnode2),
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_from_config_with_reserved_nodes() {
|
||||
let bootnode = PeerId::random();
|
||||
let bootnode2 = PeerId::random();
|
||||
let reserved_peer = PeerId::random();
|
||||
let reserved_peer2 = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 3,
|
||||
bootnodes: vec![bootnode.clone(), bootnode2.clone()],
|
||||
reserved_only: false,
|
||||
reserved_nodes: vec![reserved_peer.clone(), reserved_peer2.clone()],
|
||||
};
|
||||
|
||||
let (peerset, _handle) = Peerset::from_config(config);
|
||||
|
||||
assert_messages(peerset, vec![
|
||||
Message::Connect(reserved_peer),
|
||||
Message::Connect(reserved_peer2),
|
||||
Message::Connect(bootnode)
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_add_reserved_peer() {
|
||||
let bootnode = PeerId::random();
|
||||
@@ -532,87 +472,6 @@ mod tests {
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_remove_reserved_peer() {
|
||||
let reserved_peer = PeerId::random();
|
||||
let reserved_peer2 = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 2,
|
||||
bootnodes: vec![],
|
||||
reserved_only: false,
|
||||
reserved_nodes: vec![reserved_peer.clone(), reserved_peer2.clone()],
|
||||
};
|
||||
|
||||
let (peerset, handle) = Peerset::from_config(config);
|
||||
handle.remove_reserved_peer(reserved_peer.clone());
|
||||
|
||||
let peerset = assert_messages(peerset, vec![
|
||||
Message::Connect(reserved_peer.clone()),
|
||||
Message::Connect(reserved_peer2.clone()),
|
||||
]);
|
||||
|
||||
handle.set_reserved_only(true);
|
||||
handle.remove_reserved_peer(reserved_peer2.clone());
|
||||
|
||||
assert_messages(peerset, vec![
|
||||
Message::Drop(reserved_peer),
|
||||
Message::Drop(reserved_peer2),
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_set_reserved_only() {
|
||||
let bootnode = PeerId::random();
|
||||
let bootnode2 = PeerId::random();
|
||||
let reserved_peer = PeerId::random();
|
||||
let reserved_peer2 = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 4,
|
||||
bootnodes: vec![bootnode.clone(), bootnode2.clone()],
|
||||
reserved_only: false,
|
||||
reserved_nodes: vec![reserved_peer.clone(), reserved_peer2.clone()],
|
||||
};
|
||||
|
||||
let (peerset, handle) = Peerset::from_config(config);
|
||||
handle.set_reserved_only(true);
|
||||
handle.set_reserved_only(false);
|
||||
|
||||
assert_messages(peerset, vec![
|
||||
Message::Connect(reserved_peer),
|
||||
Message::Connect(reserved_peer2),
|
||||
Message::Connect(bootnode.clone()),
|
||||
Message::Connect(bootnode2.clone()),
|
||||
Message::Drop(bootnode.clone()),
|
||||
Message::Drop(bootnode2.clone()),
|
||||
Message::Connect(bootnode),
|
||||
Message::Connect(bootnode2),
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_report_peer() {
|
||||
let bootnode = PeerId::random();
|
||||
let bootnode2 = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 1,
|
||||
bootnodes: vec![bootnode.clone(), bootnode2.clone()],
|
||||
reserved_only: false,
|
||||
reserved_nodes: Vec::new(),
|
||||
};
|
||||
|
||||
let (peerset, handle) = Peerset::from_config(config);
|
||||
handle.report_peer(bootnode2, -1);
|
||||
handle.report_peer(bootnode.clone(), -1);
|
||||
|
||||
assert_messages(peerset, vec![
|
||||
Message::Connect(bootnode.clone()),
|
||||
Message::Drop(bootnode)
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_incoming() {
|
||||
let bootnode = PeerId::random();
|
||||
@@ -645,35 +504,6 @@ mod tests {
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_dropped() {
|
||||
let bootnode = PeerId::random();
|
||||
let bootnode2 = PeerId::random();
|
||||
let reserved_peer = PeerId::random();
|
||||
let config = PeersetConfig {
|
||||
in_peers: 0,
|
||||
out_peers: 2,
|
||||
bootnodes: vec![bootnode.clone(), bootnode2.clone()],
|
||||
reserved_only: false,
|
||||
reserved_nodes: vec![reserved_peer.clone()],
|
||||
};
|
||||
|
||||
let (peerset, _handle) = Peerset::from_config(config);
|
||||
|
||||
let mut peerset = assert_messages(peerset, vec![
|
||||
Message::Connect(reserved_peer.clone()),
|
||||
Message::Connect(bootnode.clone()),
|
||||
]);
|
||||
|
||||
peerset.dropped(reserved_peer.clone());
|
||||
peerset.dropped(bootnode);
|
||||
|
||||
let _peerset = assert_messages(peerset, vec![
|
||||
Message::Connect(reserved_peer),
|
||||
Message::Connect(bootnode2),
|
||||
]);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_peerset_discovered() {
|
||||
let bootnode = PeerId::random();
|
||||
|
||||
Reference in New Issue
Block a user