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https://github.com/pezkuwichain/pezkuwi-subxt.git
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Rewrite the PSM (#2440)
* Rewrite the PSM * Fix disconnecting from reserved peers * Minor adjustements * Address review * Reputation changes adjustements * More adjustements * Adjust all reputations * More fixes and adjustments * Improve proof * Remove the possible panic * Make sure reputation reaches 0
This commit is contained in:
committed by
Gavin Wood
parent
18ca0170c3
commit
4aa44ab280
@@ -0,0 +1,586 @@
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// Copyright 2019 Parity Technologies (UK) Ltd.
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// This file is part of Substrate.
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// Substrate is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Substrate is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Substrate. If not, see <http://www.gnu.org/licenses/>.
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//! Contains the state storage behind the peerset.
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use libp2p::PeerId;
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use std::{borrow::Cow, collections::HashMap};
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/// State storage behind the peerset.
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///
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/// # Usage
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///
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/// This struct is nothing more but a data structure containing a list of nodes, where each node
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/// has a reputation and is either connected to us or not.
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///
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#[derive(Debug, Clone)]
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pub struct PeersState {
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/// List of nodes that we know about.
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///
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/// > **Note**: This list should really be ordered by decreasing reputation, so that we can
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/// easily select the best node to connect to. As a first draft, however, we don't
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/// sort, to make the logic easier.
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nodes: HashMap<PeerId, Node>,
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/// Number of non-reserved nodes for which the `ConnectionState` is `In`.
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num_in: u32,
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/// Number of non-reserved nodes for which the `ConnectionState` is `In`.
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num_out: u32,
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/// Maximum allowed number of non-reserved nodes for which the `ConnectionState` is `In`.
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max_in: u32,
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/// Maximum allowed number of non-reserved nodes for which the `ConnectionState` is `Out`.
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max_out: u32,
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}
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/// State of a single node that we know about.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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struct Node {
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/// Whether we are connected to this node.
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connection_state: ConnectionState,
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/// If true, this node is reserved and should always be connected to.
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reserved: bool,
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/// Reputation value of the node, between `i32::min_value` (we hate that node) and
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/// `i32::max_value` (we love that node).
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reputation: i32,
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}
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/// Whether we are connected to a node.
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#[derive(Debug, Copy, Clone, PartialEq, Eq)]
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enum ConnectionState {
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/// We are connected through an ingoing connection.
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In,
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/// We are connected through an outgoing connection.
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Out,
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/// We are not connected to this node.
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NotConnected,
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}
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impl ConnectionState {
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/// Returns `true` for `In` and `Out`.
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fn is_connected(self) -> bool {
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match self {
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ConnectionState::In => true,
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ConnectionState::Out => true,
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ConnectionState::NotConnected => false,
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}
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}
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}
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impl PeersState {
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/// Builds a new empty `PeersState`.
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pub fn new(in_peers: u32, out_peers: u32) -> Self {
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PeersState {
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nodes: HashMap::new(),
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num_in: 0,
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num_out: 0,
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max_in: in_peers,
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max_out: out_peers,
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}
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}
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/// Returns an object that grants access to the state of a peer.
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pub fn peer<'a>(&'a mut self, peer_id: &'a PeerId) -> Peer<'a> {
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// Note: the Rust borrow checker still has some issues. In particular, we can't put this
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// block as an `else` below (as the obvious solution would be here), or it will complain
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// that we borrow `self` while it is already borrowed.
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if !self.nodes.contains_key(peer_id) {
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return Peer::Unknown(UnknownPeer {
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parent: self,
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peer_id: Cow::Borrowed(peer_id),
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});
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}
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let state = self.nodes.get_mut(peer_id)
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.expect("We check that the value is present right above; QED");
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if state.connection_state.is_connected() {
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Peer::Connected(ConnectedPeer {
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state,
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peer_id: Cow::Borrowed(peer_id),
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num_in: &mut self.num_in,
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num_out: &mut self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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})
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} else {
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Peer::NotConnected(NotConnectedPeer {
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state,
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peer_id: Cow::Borrowed(peer_id),
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num_in: &mut self.num_in,
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num_out: &mut self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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})
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}
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}
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/// Returns the list of all the peers we know of.
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// Note: this method could theoretically return a `Peer`, but implementing that
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// isn't simple.
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pub fn peers(&self) -> impl Iterator<Item = &PeerId> {
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self.nodes.keys()
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}
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/// Returns the list of peers we are connected to.
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// Note: this method could theoretically return a `ConnectedPeer`, but implementing that
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// isn't simple.
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pub fn connected_peers(&self) -> impl Iterator<Item = &PeerId> {
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self.nodes.iter()
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.filter(|(_, p)| p.connection_state.is_connected())
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.map(|(p, _)| p)
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}
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/// Returns the first reserved peer that we are not connected to.
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///
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/// If multiple nodes are reserved, which one is returned is unspecified.
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pub fn reserved_not_connected_peer(&mut self) -> Option<NotConnectedPeer> {
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let outcome = self.nodes.iter_mut()
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.find(|(_, &mut Node { connection_state, reserved, .. })| {
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reserved && !connection_state.is_connected()
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})
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.map(|(peer_id, node)| (peer_id.clone(), node));
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if let Some((peer_id, state)) = outcome {
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Some(NotConnectedPeer {
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state,
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peer_id: Cow::Owned(peer_id),
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num_in: &mut self.num_in,
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num_out: &mut self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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})
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} else {
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None
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}
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}
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/// Returns the peer with the highest reputation and that we are not connected to.
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///
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/// If multiple nodes have the same reputation, which one is returned is unspecified.
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pub fn highest_not_connected_peer(&mut self) -> Option<NotConnectedPeer> {
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let outcome = self.nodes
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.iter_mut()
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.filter(|(_, Node { connection_state, .. })| !connection_state.is_connected())
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.fold(None::<(&PeerId, &mut Node)>, |mut cur_node, to_try| {
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if let Some(cur_node) = cur_node.take() {
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if cur_node.1.reputation >= to_try.1.reputation {
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return Some(cur_node);
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}
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}
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Some(to_try)
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})
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.map(|(peer_id, state)| (peer_id.clone(), state));
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if let Some((peer_id, state)) = outcome {
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Some(NotConnectedPeer {
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state,
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peer_id: Cow::Owned(peer_id),
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num_in: &mut self.num_in,
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num_out: &mut self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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})
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} else {
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None
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}
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}
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}
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/// Grants access to the state of a peer in the `PeersState`.
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pub enum Peer<'a> {
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/// We are connected to this node.
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Connected(ConnectedPeer<'a>),
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/// We are not connected to this node.
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NotConnected(NotConnectedPeer<'a>),
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/// We have never heard of this node.
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Unknown(UnknownPeer<'a>),
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}
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impl<'a> Peer<'a> {
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/// If we are the `Connected` variant, returns the inner `ConnectedPeer`. Returns `None`
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/// otherwise.
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pub fn into_connected(self) -> Option<ConnectedPeer<'a>> {
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match self {
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Peer::Connected(peer) => Some(peer),
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Peer::NotConnected(_) => None,
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Peer::Unknown(_) => None,
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}
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}
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/// If we are the `Unknown` variant, returns the inner `ConnectedPeer`. Returns `None`
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/// otherwise.
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#[cfg(test)] // Feel free to remove this if this function is needed outside of tests
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pub fn into_not_connected(self) -> Option<NotConnectedPeer<'a>> {
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match self {
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Peer::Connected(_) => None,
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Peer::NotConnected(peer) => Some(peer),
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Peer::Unknown(_) => None,
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}
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}
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/// If we are the `Unknown` variant, returns the inner `ConnectedPeer`. Returns `None`
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/// otherwise.
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#[cfg(test)] // Feel free to remove this if this function is needed outside of tests
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pub fn into_unknown(self) -> Option<UnknownPeer<'a>> {
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match self {
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Peer::Connected(_) => None,
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Peer::NotConnected(_) => None,
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Peer::Unknown(peer) => Some(peer),
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}
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}
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}
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/// A peer that is connected to us.
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pub struct ConnectedPeer<'a> {
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state: &'a mut Node,
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peer_id: Cow<'a, PeerId>,
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num_in: &'a mut u32,
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num_out: &'a mut u32,
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max_in: u32,
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max_out: u32,
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}
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impl<'a> ConnectedPeer<'a> {
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/// Destroys this `ConnectedPeer` and returns the `PeerId` inside of it.
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pub fn into_peer_id(self) -> PeerId {
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self.peer_id.into_owned()
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}
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/// Switches the peer to "not connected".
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pub fn disconnect(self) -> NotConnectedPeer<'a> {
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let connec_state = &mut self.state.connection_state;
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match *connec_state {
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ConnectionState::In => *self.num_in -= 1,
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ConnectionState::Out => *self.num_out -= 1,
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ConnectionState::NotConnected =>
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debug_assert!(false, "State inconsistency: disconnecting a disconnected node")
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}
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*connec_state = ConnectionState::NotConnected;
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NotConnectedPeer {
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state: self.state,
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peer_id: self.peer_id,
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num_in: self.num_in,
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num_out: self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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}
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}
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/// Sets whether or not the node is reserved.
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pub fn set_reserved(&mut self, reserved: bool) {
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if reserved {
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self.state.reserved = true;
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match self.state.connection_state {
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ConnectionState::In => *self.num_in -= 1,
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ConnectionState::Out => *self.num_out -= 1,
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ConnectionState::NotConnected => debug_assert!(false, "State inconsistency: \
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connected node is in fact not connected"),
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}
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} else {
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self.state.reserved = false;
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match self.state.connection_state {
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ConnectionState::In => *self.num_in += 1,
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ConnectionState::Out => *self.num_out += 1,
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ConnectionState::NotConnected => debug_assert!(false, "State inconsistency: \
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connected node is in fact not connected"),
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}
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}
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}
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/// Returns whether or not the node is reserved.
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pub fn is_reserved(&self) -> bool {
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self.state.reserved
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}
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/// Returns the reputation value of the node.
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pub fn reputation(&self) -> i32 {
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self.state.reputation
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}
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/// Sets the reputation of the peer.
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pub fn set_reputation(&mut self, value: i32) {
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self.state.reputation = value;
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}
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/// Performs an arithmetic addition on the reputation score of that peer.
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///
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/// In case of overflow, the value will be capped.
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pub fn add_reputation(&mut self, modifier: i32) {
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let reputation = &mut self.state.reputation;
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*reputation = reputation.saturating_add(modifier);
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}
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}
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/// A peer that is not connected to us.
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pub struct NotConnectedPeer<'a> {
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state: &'a mut Node,
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peer_id: Cow<'a, PeerId>,
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num_in: &'a mut u32,
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num_out: &'a mut u32,
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max_in: u32,
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max_out: u32,
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}
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impl<'a> NotConnectedPeer<'a> {
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/// Destroys this `NotConnectedPeer` and returns the `PeerId` inside of it.
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#[cfg(test)] // Feel free to remove this if this function is needed outside of tests
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pub fn into_peer_id(self) -> PeerId {
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self.peer_id.into_owned()
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}
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/// Tries to set the peer as connected as an outgoing connection.
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///
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/// If there are enough slots available, switches the node to "connected" and returns `Ok`. If
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/// the slots are full, the node stays "not connected" and we return `Err`.
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/// If the node is reserved, this method always succeeds.
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///
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/// Note that reserved nodes don't count towards the number of slots.
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pub fn try_outgoing(self) -> Result<ConnectedPeer<'a>, NotConnectedPeer<'a>> {
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if self.is_reserved() {
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return Ok(self.force_outgoing())
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}
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// Note that it is possible for num_out to be strictly superior to the max, in case we were
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// connected to reserved node then marked them as not reserved, or if the user used
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// `force_outgoing`.
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if *self.num_out >= self.max_out {
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return Err(self);
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}
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Ok(self.force_outgoing())
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}
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/// Sets the peer as connected as an outgoing connection.
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pub fn force_outgoing(self) -> ConnectedPeer<'a> {
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let connec_state = &mut self.state.connection_state;
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debug_assert!(!connec_state.is_connected());
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*connec_state = ConnectionState::Out;
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if !self.state.reserved {
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*self.num_out += 1;
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}
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ConnectedPeer {
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state: self.state,
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peer_id: self.peer_id,
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num_in: self.num_in,
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num_out: self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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}
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}
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/// Tries to accept the peer as an incoming connection.
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///
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/// If there are enough slots available, switches the node to "connected" and returns `Ok`. If
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/// the slots are full, the node stays "not connected" and we return `Err`.
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///
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/// Note that reserved nodes don't count towards the number of slots.
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pub fn try_accept_incoming(self) -> Result<ConnectedPeer<'a>, NotConnectedPeer<'a>> {
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if self.is_reserved() {
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return Ok(self.force_ingoing())
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}
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// Note that it is possible for num_in to be strictly superior to the max, in case we were
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// connected to reserved node then marked them as not reserved.
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if *self.num_in >= self.max_in {
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return Err(self);
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}
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Ok(self.force_ingoing())
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}
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/// Sets the peer as connected as an ingoing connection.
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pub fn force_ingoing(self) -> ConnectedPeer<'a> {
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let connec_state = &mut self.state.connection_state;
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debug_assert!(!connec_state.is_connected());
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*connec_state = ConnectionState::In;
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if !self.state.reserved {
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*self.num_in += 1;
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}
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ConnectedPeer {
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state: self.state,
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peer_id: self.peer_id,
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num_in: self.num_in,
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num_out: self.num_out,
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max_in: self.max_in,
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max_out: self.max_out,
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}
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}
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/// Sets whether or not the node is reserved.
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pub fn set_reserved(&mut self, reserved: bool) {
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self.state.reserved = reserved;
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}
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/// Returns true if the the node is reserved.
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pub fn is_reserved(&self) -> bool {
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self.state.reserved
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}
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/// Returns the reputation value of the node.
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pub fn reputation(&self) -> i32 {
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self.state.reputation
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}
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/// Sets the reputation of the peer.
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pub fn set_reputation(&mut self, value: i32) {
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self.state.reputation = value;
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}
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/// Performs an arithmetic addition on the reputation score of that peer.
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///
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/// In case of overflow, the value will be capped.
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/// If the peer is unknown to us, we insert it and consider that it has a reputation of 0.
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pub fn add_reputation(&mut self, modifier: i32) {
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let reputation = &mut self.state.reputation;
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*reputation = reputation.saturating_add(modifier);
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}
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}
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/// A peer that we have never heard of.
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pub struct UnknownPeer<'a> {
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parent: &'a mut PeersState,
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peer_id: Cow<'a, PeerId>,
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}
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impl<'a> UnknownPeer<'a> {
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/// Inserts the peer identity in our list.
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///
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/// The node is not reserved and starts with a reputation of 0. You can adjust these default
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/// values using the `NotConnectedPeer` that this method returns.
|
||||
pub fn discover(self) -> NotConnectedPeer<'a> {
|
||||
self.parent.nodes.insert(self.peer_id.clone().into_owned(), Node {
|
||||
connection_state: ConnectionState::NotConnected,
|
||||
reputation: 0,
|
||||
reserved: false,
|
||||
});
|
||||
|
||||
let state = self.parent.nodes.get_mut(&self.peer_id)
|
||||
.expect("We insert that key into the HashMap right above; QED");
|
||||
|
||||
NotConnectedPeer {
|
||||
state,
|
||||
peer_id: self.peer_id,
|
||||
num_in: &mut self.parent.num_in,
|
||||
num_out: &mut self.parent.num_out,
|
||||
max_in: self.parent.max_in,
|
||||
max_out: self.parent.max_out,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::{PeersState, Peer};
|
||||
use libp2p::PeerId;
|
||||
|
||||
#[test]
|
||||
fn full_slots_in() {
|
||||
let mut peers_state = PeersState::new(1, 1);
|
||||
let id1 = PeerId::random();
|
||||
let id2 = PeerId::random();
|
||||
|
||||
if let Peer::Unknown(e) = peers_state.peer(&id1) {
|
||||
assert!(e.discover().try_accept_incoming().is_ok());
|
||||
}
|
||||
|
||||
if let Peer::Unknown(e) = peers_state.peer(&id2) {
|
||||
assert!(e.discover().try_accept_incoming().is_err());
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn reserved_node_doesnt_use_slot() {
|
||||
let mut peers_state = PeersState::new(1, 1);
|
||||
let id1 = PeerId::random();
|
||||
let id2 = PeerId::random();
|
||||
|
||||
if let Peer::Unknown(e) = peers_state.peer(&id1) {
|
||||
let mut p = e.discover();
|
||||
p.set_reserved(true);
|
||||
assert!(p.try_accept_incoming().is_ok());
|
||||
} else { panic!() }
|
||||
|
||||
if let Peer::Unknown(e) = peers_state.peer(&id2) {
|
||||
assert!(e.discover().try_accept_incoming().is_ok());
|
||||
} else { panic!() }
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn disconnecting_frees_slot() {
|
||||
let mut peers_state = PeersState::new(1, 1);
|
||||
let id1 = PeerId::random();
|
||||
let id2 = PeerId::random();
|
||||
|
||||
assert!(peers_state.peer(&id1).into_unknown().unwrap().discover().try_accept_incoming().is_ok());
|
||||
assert!(peers_state.peer(&id2).into_unknown().unwrap().discover().try_accept_incoming().is_err());
|
||||
peers_state.peer(&id1).into_connected().unwrap().disconnect();
|
||||
assert!(peers_state.peer(&id2).into_not_connected().unwrap().try_accept_incoming().is_ok());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn reserved_not_connected_peer() {
|
||||
let mut peers_state = PeersState::new(25, 25);
|
||||
let id1 = PeerId::random();
|
||||
let id2 = PeerId::random();
|
||||
|
||||
assert!(peers_state.reserved_not_connected_peer().is_none());
|
||||
peers_state.peer(&id1).into_unknown().unwrap().discover();
|
||||
peers_state.peer(&id2).into_unknown().unwrap().discover();
|
||||
|
||||
assert!(peers_state.reserved_not_connected_peer().is_none());
|
||||
peers_state.peer(&id1).into_not_connected().unwrap().set_reserved(true);
|
||||
assert!(peers_state.reserved_not_connected_peer().is_some());
|
||||
peers_state.peer(&id2).into_not_connected().unwrap().set_reserved(true);
|
||||
peers_state.peer(&id1).into_not_connected().unwrap().set_reserved(false);
|
||||
assert!(peers_state.reserved_not_connected_peer().is_some());
|
||||
peers_state.peer(&id2).into_not_connected().unwrap().set_reserved(false);
|
||||
assert!(peers_state.reserved_not_connected_peer().is_none());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn highest_not_connected_peer() {
|
||||
let mut peers_state = PeersState::new(25, 25);
|
||||
let id1 = PeerId::random();
|
||||
let id2 = PeerId::random();
|
||||
|
||||
assert!(peers_state.highest_not_connected_peer().is_none());
|
||||
peers_state.peer(&id1).into_unknown().unwrap().discover().set_reputation(50);
|
||||
peers_state.peer(&id2).into_unknown().unwrap().discover().set_reputation(25);
|
||||
assert_eq!(peers_state.highest_not_connected_peer().map(|p| p.into_peer_id()), Some(id1.clone()));
|
||||
peers_state.peer(&id2).into_not_connected().unwrap().set_reputation(75);
|
||||
assert_eq!(peers_state.highest_not_connected_peer().map(|p| p.into_peer_id()), Some(id2.clone()));
|
||||
peers_state.peer(&id2).into_not_connected().unwrap().force_ingoing();
|
||||
assert_eq!(peers_state.highest_not_connected_peer().map(|p| p.into_peer_id()), Some(id1.clone()));
|
||||
peers_state.peer(&id1).into_not_connected().unwrap().set_reputation(100);
|
||||
peers_state.peer(&id2).into_connected().unwrap().disconnect();
|
||||
assert_eq!(peers_state.highest_not_connected_peer().map(|p| p.into_peer_id()), Some(id1.clone()));
|
||||
peers_state.peer(&id1).into_not_connected().unwrap().set_reputation(-100);
|
||||
assert_eq!(peers_state.highest_not_connected_peer().map(|p| p.into_peer_id()), Some(id2.clone()));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user