mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
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subsystem for issuing background connection requests (#2538)
* initial subsystem for issuing connection requests * finish the initial impl * integrate with the overseer * rename to gossip-support * fix renamings leftover * remove run_inner * fix compilation * random subset of sqrt
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// Copyright 2021 Parity Technologies (UK) Ltd.
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// This file is part of Polkadot.
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// Polkadot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Polkadot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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//! This subsystem is responsible for keeping track of session changes
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//! and issuing a connection request to the validators relevant to
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//! the gossiping subsystems on every new session.
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use futures::FutureExt as _;
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use rand::seq::SliceRandom as _;
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use polkadot_node_subsystem::{
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messages::{
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GossipSupportMessage,
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},
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ActiveLeavesUpdate, FromOverseer, OverseerSignal,
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Subsystem, SpawnedSubsystem, SubsystemContext,
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};
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use polkadot_node_subsystem_util::{
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validator_discovery::{ConnectionRequest, self},
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self as util,
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};
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use polkadot_primitives::v1::{
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Hash, ValidatorId, SessionIndex,
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};
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use polkadot_node_network_protocol::peer_set::PeerSet;
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const LOG_TARGET: &str = "gossip_support";
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/// The Gossip Support subsystem.
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pub struct GossipSupport {}
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#[derive(Default)]
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struct State {
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last_session_index: Option<SessionIndex>,
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/// when we overwrite this, it automatically drops the previous request
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last_connection_request: Option<ConnectionRequest>,
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}
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impl GossipSupport {
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/// Create a new instance of the [`GossipSupport`] subsystem.
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pub fn new() -> Self {
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Self {}
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}
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#[tracing::instrument(skip(self, ctx), fields(subsystem = LOG_TARGET))]
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async fn run<Context>(self, mut ctx: Context)
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where
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Context: SubsystemContext<Message = GossipSupportMessage>,
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{
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let mut state = State::default();
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loop {
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let message = match ctx.recv().await {
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Ok(message) => message,
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Err(e) => {
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tracing::debug!(
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target: LOG_TARGET,
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err = ?e,
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"Failed to receive a message from Overseer, exiting"
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);
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return;
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},
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};
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match message {
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FromOverseer::Communication { .. } => {},
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FromOverseer::Signal(OverseerSignal::ActiveLeaves(ActiveLeavesUpdate {
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activated,
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..
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})) => {
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tracing::trace!(target: LOG_TARGET, "active leaves signal");
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let leaves = activated.into_iter().map(|(h, _)| h);
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if let Err(e) = state.handle_active_leaves(&mut ctx, leaves).await {
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tracing::debug!(target: LOG_TARGET, "Error {}", e);
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}
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}
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FromOverseer::Signal(OverseerSignal::BlockFinalized(_hash, _number)) => {},
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FromOverseer::Signal(OverseerSignal::Conclude) => {
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return;
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}
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}
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}
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}
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}
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async fn determine_relevant_validators(
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ctx: &mut impl SubsystemContext,
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relay_parent: Hash,
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_session: SessionIndex,
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) -> Result<Vec<ValidatorId>, util::Error> {
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let validators = util::request_validators_ctx(relay_parent, ctx).await?.await??;
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Ok(validators)
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}
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// chooses a random subset of sqrt(v.len()), but at least 25 elements
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fn choose_random_subset<T>(mut v: Vec<T>) -> Vec<T> {
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let mut rng = rand::thread_rng();
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v.shuffle(&mut rng);
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let sqrt = (v.len() as f64).sqrt() as usize;
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let len = std::cmp::max(25, sqrt);
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v.truncate(len);
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v
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}
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impl State {
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/// 1. Determine if the current session index has changed.
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/// 2. If it has, determine relevant validators
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/// and issue a connection request.
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async fn handle_active_leaves(
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&mut self,
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ctx: &mut impl SubsystemContext,
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leaves: impl Iterator<Item = Hash>,
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) -> Result<(), util::Error> {
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for leaf in leaves {
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let current_index = util::request_session_index_for_child_ctx(leaf, ctx).await?.await??;
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let maybe_new_session = match self.last_session_index {
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Some(i) if i <= current_index => None,
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_ => Some((current_index, leaf)),
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};
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if let Some((new_session, relay_parent)) = maybe_new_session {
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tracing::debug!(target: LOG_TARGET, "New session detected {}", new_session);
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let validators = determine_relevant_validators(ctx, relay_parent, new_session).await?;
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let validators = choose_random_subset(validators);
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tracing::debug!(target: LOG_TARGET, "Issuing a connection request to {:?}", validators);
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let request = validator_discovery::connect_to_validators_in_session(
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ctx,
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relay_parent,
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validators,
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PeerSet::Validation,
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new_session,
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).await?;
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self.last_session_index = Some(new_session);
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self.last_connection_request = Some(request);
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}
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}
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Ok(())
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}
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}
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impl<C> Subsystem<C> for GossipSupport
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where
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C: SubsystemContext<Message = GossipSupportMessage> + Sync + Send,
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{
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fn start(self, ctx: C) -> SpawnedSubsystem {
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let future = self.run(ctx)
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.map(|_| Ok(()))
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.boxed();
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SpawnedSubsystem {
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name: "gossip-support-subsystem",
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future,
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}
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}
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}
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