FRAME: Unity Balance Conversion for Different IDs of Native Asset (#3659)

Introduce types to define 1:1 balance conversion for different relative
asset ids/locations of native asset.

Examples:
native asset on Asset Hub presented as `VersionedLocatableAsset` type in
the context of Relay Chain is
```
{
  `location`: (0, Parachain(1000)),
  `asset_id`: (1, Here),
}
```
and it's balance should be converted 1:1 by implementations of
`ConversionToAssetBalance` trait.

---------

Co-authored-by: Branislav Kontur <bkontur@gmail.com>
This commit is contained in:
Muharem
2024-04-16 18:11:14 +02:00
committed by GitHub
parent 753bf2d860
commit 6f3d890ed3
21 changed files with 790 additions and 26 deletions
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# Schema: Polkadot SDK PRDoc Schema (prdoc) v1.0.0
# See doc at https://raw.githubusercontent.com/paritytech/polkadot-sdk/master/prdoc/schema_user.json
title: Unity Balance Conversion for Different IDs of Native Asset
doc:
- audience: Runtime Dev
description: |
Introduce types to define 1:1 balance conversion for different relative asset ids/locations
of native asset for `ConversionToAssetBalance` trait bounds.
crates: [ ]