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Fix Max Block Weight (#501)
* fix max block weight * fix milli per block too
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@@ -119,8 +119,8 @@ const AVERAGE_ON_INITIALIZE_RATIO: Perbill = Perbill::from_percent(10);
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/// We allow `Normal` extrinsics to fill up the block up to 75%, the rest can be used
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/// by Operational extrinsics.
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const NORMAL_DISPATCH_RATIO: Perbill = Perbill::from_percent(75);
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/// We allow for 2 seconds of compute with a 6 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = 2 * WEIGHT_PER_SECOND;
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/// We allow for .5 seconds of compute with a 12 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = WEIGHT_PER_SECOND / 2;
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parameter_types! {
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pub const BlockHashCount: BlockNumber = 250;
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@@ -85,8 +85,8 @@ const AVERAGE_ON_INITIALIZE_RATIO: Perbill = Perbill::from_percent(10);
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/// We allow `Normal` extrinsics to fill up the block up to 75%, the rest can be used
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/// by Operational extrinsics.
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const NORMAL_DISPATCH_RATIO: Perbill = Perbill::from_percent(75);
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/// We allow for 2 seconds of compute with a 6 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = 2 * WEIGHT_PER_SECOND;
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/// We allow for .5 seconds of compute with a 12 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = WEIGHT_PER_SECOND / 2;
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parameter_types! {
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pub const BlockHashCount: BlockNumber = 250;
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@@ -96,7 +96,7 @@ pub const VERSION: RuntimeVersion = RuntimeVersion {
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transaction_version: 1,
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};
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pub const MILLISECS_PER_BLOCK: u64 = 6000;
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pub const MILLISECS_PER_BLOCK: u64 = 12000;
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pub const SLOT_DURATION: u64 = MILLISECS_PER_BLOCK;
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@@ -125,8 +125,8 @@ const AVERAGE_ON_INITIALIZE_RATIO: Perbill = Perbill::from_percent(10);
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/// We allow `Normal` extrinsics to fill up the block up to 75%, the rest can be used
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/// by Operational extrinsics.
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const NORMAL_DISPATCH_RATIO: Perbill = Perbill::from_percent(75);
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/// We allow for 2 seconds of compute with a 6 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = 2 * WEIGHT_PER_SECOND;
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/// We allow for .5 seconds of compute with a 12 second average block time.
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const MAXIMUM_BLOCK_WEIGHT: Weight = WEIGHT_PER_SECOND / 2;
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parameter_types! {
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pub const BlockHashCount: BlockNumber = 250;
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