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Integrate litep2p into Polkadot SDK (#2944)
[litep2p](https://github.com/altonen/litep2p) is a libp2p-compatible P2P networking library. It supports all of the features of `rust-libp2p` that are currently being utilized by Polkadot SDK. Compared to `rust-libp2p`, `litep2p` has a quite different architecture which is why the new `litep2p` network backend is only able to use a little of the existing code in `sc-network`. The design has been mainly influenced by how we'd wish to structure our networking-related code in Polkadot SDK: independent higher-levels protocols directly communicating with the network over links that support bidirectional backpressure. A good example would be `NotificationHandle`/`RequestResponseHandle` abstractions which allow, e.g., `SyncingEngine` to directly communicate with peers to announce/request blocks. I've tried running `polkadot --network-backend litep2p` with a few different peer configurations and there is a noticeable reduction in networking CPU usage. For high load (`--out-peers 200`), networking CPU usage goes down from ~110% to ~30% (80 pp) and for normal load (`--out-peers 40`), the usage goes down from ~55% to ~18% (37 pp). These should not be taken as final numbers because: a) there are still some low-hanging optimization fruits, such as enabling [receive window auto-tuning](https://github.com/libp2p/rust-yamux/pull/176), integrating `Peerset` more closely with `litep2p` or improving memory usage of the WebSocket transport b) fixing bugs/instabilities that incorrectly cause `litep2p` to do less work will increase the networking CPU usage c) verification in a more diverse set of tests/conditions is needed Nevertheless, these numbers should give an early estimate for CPU usage of the new networking backend. This PR consists of three separate changes: * introduce a generic `PeerId` (wrapper around `Multihash`) so that we don't have use `NetworkService::PeerId` in every part of the code that uses a `PeerId` * introduce `NetworkBackend` trait, implement it for the libp2p network stack and make Polkadot SDK generic over `NetworkBackend` * implement `NetworkBackend` for litep2p The new library should be considered experimental which is why `rust-libp2p` will remain as the default option for the time being. This PR currently depends on the master branch of `litep2p` but I'll cut a new release for the library once all review comments have been addresses. --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io> Co-authored-by: Dmitry Markin <dmitry@markin.tech> Co-authored-by: Alexandru Vasile <60601340+lexnv@users.noreply.github.com> Co-authored-by: Alexandru Vasile <alexandru.vasile@parity.io>
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@@ -104,8 +104,13 @@ fn new_node(tokio_handle: Handle) -> node_cli::service::NewFullBase {
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wasm_runtime_overrides: None,
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};
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node_cli::service::new_full_base(config, None, false, |_, _| ())
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.expect("creating a full node doesn't fail")
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node_cli::service::new_full_base::<sc_network::NetworkWorker<_, _>>(
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config,
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None,
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false,
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|_, _| (),
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)
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.expect("creating a full node doesn't fail")
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}
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fn extrinsic_set_time(now: u64) -> OpaqueExtrinsic {
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@@ -101,7 +101,13 @@ fn new_node(tokio_handle: Handle) -> node_cli::service::NewFullBase {
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};
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tokio_handle.block_on(async move {
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node_cli::service::new_full_base(config, None, false, |_, _| ()).expect("Creates node")
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node_cli::service::new_full_base::<sc_network::NetworkWorker<_, _>>(
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config,
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None,
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false,
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|_, _| (),
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)
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.expect("Creates node")
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})
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}
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