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Integrate litep2p into Polkadot SDK (#2944)
[litep2p](https://github.com/altonen/litep2p) is a libp2p-compatible P2P networking library. It supports all of the features of `rust-libp2p` that are currently being utilized by Polkadot SDK. Compared to `rust-libp2p`, `litep2p` has a quite different architecture which is why the new `litep2p` network backend is only able to use a little of the existing code in `sc-network`. The design has been mainly influenced by how we'd wish to structure our networking-related code in Polkadot SDK: independent higher-levels protocols directly communicating with the network over links that support bidirectional backpressure. A good example would be `NotificationHandle`/`RequestResponseHandle` abstractions which allow, e.g., `SyncingEngine` to directly communicate with peers to announce/request blocks. I've tried running `polkadot --network-backend litep2p` with a few different peer configurations and there is a noticeable reduction in networking CPU usage. For high load (`--out-peers 200`), networking CPU usage goes down from ~110% to ~30% (80 pp) and for normal load (`--out-peers 40`), the usage goes down from ~55% to ~18% (37 pp). These should not be taken as final numbers because: a) there are still some low-hanging optimization fruits, such as enabling [receive window auto-tuning](https://github.com/libp2p/rust-yamux/pull/176), integrating `Peerset` more closely with `litep2p` or improving memory usage of the WebSocket transport b) fixing bugs/instabilities that incorrectly cause `litep2p` to do less work will increase the networking CPU usage c) verification in a more diverse set of tests/conditions is needed Nevertheless, these numbers should give an early estimate for CPU usage of the new networking backend. This PR consists of three separate changes: * introduce a generic `PeerId` (wrapper around `Multihash`) so that we don't have use `NetworkService::PeerId` in every part of the code that uses a `PeerId` * introduce `NetworkBackend` trait, implement it for the libp2p network stack and make Polkadot SDK generic over `NetworkBackend` * implement `NetworkBackend` for litep2p The new library should be considered experimental which is why `rust-libp2p` will remain as the default option for the time being. This PR currently depends on the master branch of `litep2p` but I'll cut a new release for the library once all review comments have been addresses. --------- Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io> Co-authored-by: Dmitry Markin <dmitry@markin.tech> Co-authored-by: Alexandru Vasile <60601340+lexnv@users.noreply.github.com> Co-authored-by: Alexandru Vasile <alexandru.vasile@parity.io>
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@@ -44,8 +44,8 @@ use mixnet::{
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};
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use sc_client_api::{BlockchainEvents, HeaderBackend};
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use sc_network::{
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service::traits::{NotificationEvent, ValidationResult},
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NetworkNotification, NetworkPeers, NetworkStateInfo, NotificationService, ProtocolName,
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service::traits::{NetworkService, NotificationEvent, ValidationResult},
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NetworkPeers, NetworkStateInfo, NotificationService, ProtocolName,
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};
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use sc_transaction_pool_api::{
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LocalTransactionPool, OffchainTransactionPoolFactory, TransactionPool,
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@@ -146,12 +146,12 @@ fn time_until(instant: Instant) -> Duration {
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/// Run the mixnet service. If `keystore` is `None`, the service will not attempt to register the
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/// local node as a mixnode, even if `config.register` is `true`.
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pub async fn run<B, C, S, N, P>(
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pub async fn run<B, C, S, P>(
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config: Config,
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mut api_backend: ApiBackend,
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client: Arc<C>,
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sync: Arc<S>,
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network: Arc<N>,
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network: Arc<dyn NetworkService>,
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protocol_name: ProtocolName,
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transaction_pool: Arc<P>,
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keystore: Option<KeystorePtr>,
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@@ -161,7 +161,6 @@ pub async fn run<B, C, S, N, P>(
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C: BlockchainEvents<B> + ProvideRuntimeApi<B> + HeaderBackend<B>,
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C::Api: MixnetApi<B>,
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S: SyncOracle,
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N: NetworkStateInfo + NetworkNotification + NetworkPeers,
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P: TransactionPool<Block = B> + LocalTransactionPool<Block = B> + 'static,
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{
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let local_peer_id = network.local_peer_id();
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