Remove messed up bridges subtree

This commit is contained in:
Hernando Castano
2021-04-21 11:55:51 -04:00
parent 142a0aec2f
commit 86a376cd69
288 changed files with 0 additions and 64158 deletions
@@ -1,49 +0,0 @@
// Copyright 2019-2020 Parity Technologies (UK) Ltd.
// This file is part of Parity Bridges Common.
// Parity Bridges Common is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Parity Bridges Common is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Parity Bridges Common. If not, see <http://www.gnu.org/licenses/>.
//! A common interface for all Bridge Message Dispatch modules.
#![cfg_attr(not(feature = "std"), no_std)]
#![warn(missing_docs)]
use bp_runtime::InstanceId;
/// Message dispatch weight.
pub type Weight = u64;
/// A generic trait to dispatch arbitrary messages delivered over the bridge.
pub trait MessageDispatch<MessageId> {
/// A type of the message to be dispatched.
type Message: codec::Decode;
/// Estimate dispatch weight.
///
/// This function must: (1) be instant and (2) return correct upper bound
/// of dispatch weight.
fn dispatch_weight(message: &Self::Message) -> Weight;
/// Dispatches the message internally.
///
/// `bridge` indicates instance of deployed bridge where the message came from.
///
/// `id` is a short unique identifier of the message.
///
/// If message is `Ok`, then it should be dispatched. If it is `Err`, then it's just
/// a sign that some other component has rejected the message even before it has
/// reached `dispatch` method (right now this may only be caused if we fail to decode
/// the whole message).
fn dispatch(bridge: InstanceId, id: MessageId, message: Result<Self::Message, ()>);
}