[big refactor] Remove crate aliasing. (#4395)

* Rename: Phase 1.

* Unify codec.

* Fixing: Phase 2

* Fixing: Phase 3.

* Fixing: Phase 4.

* Fixing: Phase 5.

* Fixing: Phase 6.

* Fixing: Phase 7.

* Fixing: Phase 8. Tests

* Fixing: Phase 9. Tests!!!

* Fixing: Phase 10. Moar tests!

* Finally done!

* More fixes.

* Rename primitives:: to sp_core::

* Apply renames in finality-grandpa.

* Fix benches.

* Fix benches 2.

* Revert node-template.

* Fix frame-system in our modules.
This commit is contained in:
Tomasz Drwięga
2019-12-16 13:36:49 +01:00
committed by Gavin Wood
parent f14d98a439
commit 8778ca7dc8
485 changed files with 4023 additions and 4005 deletions
+10 -10
View File
@@ -29,7 +29,7 @@ use sp_runtime::{
print,
traits::{Zero, One, StaticLookup, Bounded, Saturating},
};
use support::{
use frame_support::{
dispatch::Result, decl_storage, decl_event, ensure, decl_module,
weights::SimpleDispatchInfo,
traits::{
@@ -38,7 +38,7 @@ use support::{
}
};
use codec::{Encode, Decode};
use system::{self, ensure_signed, ensure_root};
use frame_system::{self as system, ensure_signed, ensure_root};
mod mock;
mod tests;
@@ -134,9 +134,9 @@ pub const VOTER_SET_SIZE: usize = 64;
/// NUmber of approvals grouped in one chunk.
pub const APPROVAL_SET_SIZE: usize = 8;
type BalanceOf<T> = <<T as Trait>::Currency as Currency<<T as system::Trait>::AccountId>>::Balance;
type BalanceOf<T> = <<T as Trait>::Currency as Currency<<T as frame_system::Trait>::AccountId>>::Balance;
type NegativeImbalanceOf<T> =
<<T as Trait>::Currency as Currency<<T as system::Trait>::AccountId>>::NegativeImbalance;
<<T as Trait>::Currency as Currency<<T as frame_system::Trait>::AccountId>>::NegativeImbalance;
/// Index used to access chunks.
type SetIndex = u32;
@@ -147,8 +147,8 @@ type ApprovalFlag = u32;
/// Number of approval flags that can fit into [`ApprovalFlag`] type.
const APPROVAL_FLAG_LEN: usize = 32;
pub trait Trait: system::Trait {
type Event: From<Event<Self>> + Into<<Self as system::Trait>::Event>;
pub trait Trait: frame_system::Trait {
type Event: From<Event<Self>> + Into<<Self as frame_system::Trait>::Event>;
/// The currency that people are electing with.
type Currency:
@@ -643,7 +643,7 @@ decl_module! {
}
decl_event!(
pub enum Event<T> where <T as system::Trait>::AccountId {
pub enum Event<T> where <T as frame_system::Trait>::AccountId {
/// reaped voter, reaper
VoterReaped(AccountId, AccountId),
/// slashed reaper
@@ -695,7 +695,7 @@ impl<T: Trait> Module<T> {
// if there's a tally in progress, then next tally can begin immediately afterwards
(tally_end, c.len() - leavers.len() + comers as usize, comers)
} else {
(<system::Module<T>>::block_number(), c.len(), 0)
(<frame_system::Module<T>>::block_number(), c.len(), 0)
};
if count < desired_seats as usize {
Some(next_possible)
@@ -851,7 +851,7 @@ impl<T: Trait> Module<T> {
fn start_tally() {
let members = Self::members();
let desired_seats = Self::desired_seats() as usize;
let number = <system::Module<T>>::block_number();
let number = <frame_system::Module<T>>::block_number();
let expiring =
members.iter().take_while(|i| i.1 <= number).map(|i| i.0.clone()).collect::<Vec<_>>();
let retaining_seats = members.len() - expiring.len();
@@ -879,7 +879,7 @@ impl<T: Trait> Module<T> {
.ok_or("finalize can only be called after a tally is started.")?;
let leaderboard: Vec<(BalanceOf<T>, T::AccountId)> = <Leaderboard<T>>::take()
.unwrap_or_default();
let new_expiry = <system::Module<T>>::block_number() + Self::term_duration();
let new_expiry = <frame_system::Module<T>>::block_number() + Self::term_duration();
// return bond to winners.
let candidacy_bond = T::CandidacyBond::get();