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[big refactor] Remove crate aliasing. (#4395)
* Rename: Phase 1. * Unify codec. * Fixing: Phase 2 * Fixing: Phase 3. * Fixing: Phase 4. * Fixing: Phase 5. * Fixing: Phase 6. * Fixing: Phase 7. * Fixing: Phase 8. Tests * Fixing: Phase 9. Tests!!! * Fixing: Phase 10. Moar tests! * Finally done! * More fixes. * Rename primitives:: to sp_core:: * Apply renames in finality-grandpa. * Fix benches. * Fix benches 2. * Revert node-template. * Fix frame-system in our modules.
This commit is contained in:
committed by
Gavin Wood
parent
f14d98a439
commit
8778ca7dc8
@@ -33,7 +33,7 @@ pub trait TotalDifficulty {
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fn increment(&mut self, other: Self);
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}
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impl TotalDifficulty for primitives::U256 {
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impl TotalDifficulty for sp_core::U256 {
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fn increment(&mut self, other: Self) {
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let ret = self.saturating_add(other);
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*self = ret;
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