[big refactor] Remove crate aliasing. (#4395)

* Rename: Phase 1.

* Unify codec.

* Fixing: Phase 2

* Fixing: Phase 3.

* Fixing: Phase 4.

* Fixing: Phase 5.

* Fixing: Phase 6.

* Fixing: Phase 7.

* Fixing: Phase 8. Tests

* Fixing: Phase 9. Tests!!!

* Fixing: Phase 10. Moar tests!

* Finally done!

* More fixes.

* Rename primitives:: to sp_core::

* Apply renames in finality-grandpa.

* Fix benches.

* Fix benches 2.

* Revert node-template.

* Fix frame-system in our modules.
This commit is contained in:
Tomasz Drwięga
2019-12-16 13:36:49 +01:00
committed by Gavin Wood
parent f14d98a439
commit 8778ca7dc8
485 changed files with 4023 additions and 4005 deletions
@@ -33,7 +33,7 @@ pub trait TotalDifficulty {
fn increment(&mut self, other: Self);
}
impl TotalDifficulty for primitives::U256 {
impl TotalDifficulty for sp_core::U256 {
fn increment(&mut self, other: Self) {
let ret = self.saturating_add(other);
*self = ret;