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https://github.com/pezkuwichain/pezkuwi-subxt.git
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More testing and fuzzing and docs for pools (#12624)
* move pools fuzzing to hongfuzz * merge more small fixes * fix all tests * Update frame/nomination-pools/fuzzer/src/call.rs Co-authored-by: Gonçalo Pestana <g6pestana@gmail.com> * remove transactional * fmt * fix CI * fmt * fix build again * fix CI Co-authored-by: Gonçalo Pestana <g6pestana@gmail.com>
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// This file is part of Substrate.
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// Copyright (C) 2019-2022 Parity Technologies (UK) Ltd.
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// SPDX-License-Identifier: Apache-2.0
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! # Running
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//! Running this fuzzer can be done with `cargo hfuzz run call`. `honggfuzz` CLI
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//! options can be used by setting `HFUZZ_RUN_ARGS`, such as `-n 4` to use 4 threads.
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//!
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//! # Debugging a panic
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//! Once a panic is found, it can be debugged with
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//! `cargo hfuzz run-debug per_thing_rational hfuzz_workspace/call/*.fuzz`.
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use frame_support::{
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assert_ok,
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traits::{Currency, GetCallName, UnfilteredDispatchable},
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};
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use honggfuzz::fuzz;
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use pallet_nomination_pools::{
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log,
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mock::*,
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pallet as pools,
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pallet::{BondedPools, Call as PoolsCall, Event as PoolsEvents, PoolMembers},
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BondExtra, BondedPool, LastPoolId, MaxPoolMembers, MaxPoolMembersPerPool, MaxPools,
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MinCreateBond, MinJoinBond, PoolId,
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};
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use rand::{seq::SliceRandom, Rng};
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use sp_runtime::{assert_eq_error_rate, Perquintill};
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const ERA: BlockNumber = 1000;
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const MAX_ED_MULTIPLE: Balance = 10_000;
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const MIN_ED_MULTIPLE: Balance = 10;
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// not quite elegant, just to make it available in random_signed_origin.
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const REWARD_AGENT_ACCOUNT: AccountId = 42;
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/// Grab random accounts, either known ones, or new ones.
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fn random_signed_origin<R: Rng>(rng: &mut R) -> (RuntimeOrigin, AccountId) {
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let count = PoolMembers::<T>::count();
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if rng.gen::<bool>() && count > 0 {
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// take an existing account.
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let skip = rng.gen_range(0..count as usize);
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// this is tricky: the account might be our reward agent, which we never want to be
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// randomly chosen here. Try another one, or, if it is only our agent, return a random
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// one nonetheless.
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let candidate = PoolMembers::<T>::iter_keys().skip(skip).take(1).next().unwrap();
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let acc =
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if candidate == REWARD_AGENT_ACCOUNT { rng.gen::<AccountId>() } else { candidate };
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(RuntimeOrigin::signed(acc), acc)
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} else {
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// create a new account
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let acc = rng.gen::<AccountId>();
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(RuntimeOrigin::signed(acc), acc)
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}
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}
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fn random_ed_multiple<R: Rng>(rng: &mut R) -> Balance {
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let multiple = rng.gen_range(MIN_ED_MULTIPLE..MAX_ED_MULTIPLE);
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ExistentialDeposit::get() * multiple
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}
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fn fund_account<R: Rng>(rng: &mut R, account: &AccountId) {
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let target_amount = random_ed_multiple(rng);
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if let Some(top_up) = target_amount.checked_sub(Balances::free_balance(account)) {
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let _ = Balances::deposit_creating(account, top_up);
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}
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assert!(Balances::free_balance(account) >= target_amount);
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}
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fn random_existing_pool<R: Rng>(mut rng: &mut R) -> Option<PoolId> {
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BondedPools::<T>::iter_keys().collect::<Vec<_>>().choose(&mut rng).map(|x| *x)
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}
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fn random_call<R: Rng>(mut rng: &mut R) -> (pools::Call<T>, RuntimeOrigin) {
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let op = rng.gen::<usize>();
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let mut op_count = <pools::Call<T> as GetCallName>::get_call_names().len();
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// Exclude set_state, set_metadata, set_configs, update_roles and chill.
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op_count -= 5;
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match op % op_count {
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0 => {
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// join
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let pool_id = random_existing_pool(&mut rng).unwrap_or_default();
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let (origin, who) = random_signed_origin(&mut rng);
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fund_account(&mut rng, &who);
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let amount = random_ed_multiple(&mut rng);
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(PoolsCall::<T>::join { amount, pool_id }, origin)
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},
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1 => {
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// bond_extra
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let (origin, who) = random_signed_origin(&mut rng);
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let extra = if rng.gen::<bool>() {
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BondExtra::Rewards
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} else {
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fund_account(&mut rng, &who);
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let amount = random_ed_multiple(&mut rng);
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BondExtra::FreeBalance(amount)
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};
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(PoolsCall::<T>::bond_extra { extra }, origin)
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},
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2 => {
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// claim_payout
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let (origin, _) = random_signed_origin(&mut rng);
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(PoolsCall::<T>::claim_payout {}, origin)
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},
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3 => {
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// unbond
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let (origin, who) = random_signed_origin(&mut rng);
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let amount = random_ed_multiple(&mut rng);
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(PoolsCall::<T>::unbond { member_account: who, unbonding_points: amount }, origin)
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},
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4 => {
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// pool_withdraw_unbonded
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let pool_id = random_existing_pool(&mut rng).unwrap_or_default();
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let (origin, _) = random_signed_origin(&mut rng);
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(PoolsCall::<T>::pool_withdraw_unbonded { pool_id, num_slashing_spans: 0 }, origin)
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},
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5 => {
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// withdraw_unbonded
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let (origin, who) = random_signed_origin(&mut rng);
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(
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PoolsCall::<T>::withdraw_unbonded { member_account: who, num_slashing_spans: 0 },
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origin,
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)
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},
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6 => {
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// create
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let (origin, who) = random_signed_origin(&mut rng);
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let amount = random_ed_multiple(&mut rng);
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fund_account(&mut rng, &who);
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let root = who;
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let state_toggler = who;
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let nominator = who;
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(PoolsCall::<T>::create { amount, root, state_toggler, nominator }, origin)
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},
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7 => {
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// nominate
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let (origin, _) = random_signed_origin(&mut rng);
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let pool_id = random_existing_pool(&mut rng).unwrap_or_default();
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let validators = Default::default();
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(PoolsCall::<T>::nominate { pool_id, validators }, origin)
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},
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_ => unreachable!(),
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}
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}
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#[derive(Default)]
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struct RewardAgent {
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who: AccountId,
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pool_id: Option<PoolId>,
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expected_reward: Balance,
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}
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// TODO: inject some slashes into the game.
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impl RewardAgent {
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fn new(who: AccountId) -> Self {
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Self { who, ..Default::default() }
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}
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fn join(&mut self) {
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if self.pool_id.is_some() {
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return
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}
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let pool_id = LastPoolId::<T>::get();
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let amount = 10 * ExistentialDeposit::get();
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let origin = RuntimeOrigin::signed(self.who);
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let _ = Balances::deposit_creating(&self.who, 10 * amount);
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self.pool_id = Some(pool_id);
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log::info!(target: "reward-agent", "🤖 reward agent joining in {} with {}", pool_id, amount);
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assert_ok!(PoolsCall::join::<T> { amount, pool_id }.dispatch_bypass_filter(origin));
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}
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fn claim_payout(&mut self) {
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// 10 era later, we claim our payout. We expect our income to be roughly what we
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// calculated.
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if !PoolMembers::<T>::contains_key(&self.who) {
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log!(warn, "reward agent is not in the pool yet, cannot claim");
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return
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}
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let pre = Balances::free_balance(&42);
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let origin = RuntimeOrigin::signed(42);
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assert_ok!(PoolsCall::<T>::claim_payout {}.dispatch_bypass_filter(origin));
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let post = Balances::free_balance(&42);
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let income = post - pre;
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log::info!(
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target: "reward-agent", "🤖 CLAIM: actual: {}, expected: {}",
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income,
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self.expected_reward,
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);
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assert_eq_error_rate!(income, self.expected_reward, 10);
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self.expected_reward = 0;
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}
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}
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fn main() {
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let mut reward_agent = RewardAgent::new(REWARD_AGENT_ACCOUNT);
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sp_tracing::try_init_simple();
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let mut ext = sp_io::TestExternalities::new_empty();
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let mut events_histogram = Vec::<(PoolsEvents<T>, u32)>::default();
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let mut iteration = 0 as BlockNumber;
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let mut ok = 0;
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let mut err = 0;
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let dot: Balance = (10 as Balance).pow(10);
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ExistentialDeposit::set(dot);
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BondingDuration::set(8);
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ext.execute_with(|| {
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MaxPoolMembers::<T>::set(Some(10_000));
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MaxPoolMembersPerPool::<T>::set(Some(1000));
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MaxPools::<T>::set(Some(1_000));
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MinCreateBond::<T>::set(10 * ExistentialDeposit::get());
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MinJoinBond::<T>::set(5 * ExistentialDeposit::get());
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System::set_block_number(1);
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});
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loop {
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fuzz!(|seed: [u8; 32]| {
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use ::rand::{rngs::SmallRng, SeedableRng};
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let mut rng = SmallRng::from_seed(seed);
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ext.execute_with(|| {
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let (call, origin) = random_call(&mut rng);
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let outcome = call.clone().dispatch_bypass_filter(origin.clone());
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iteration += 1;
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match outcome {
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Ok(_) => ok += 1,
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Err(_) => err += 1,
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};
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log!(
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trace,
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"iteration {}, call {:?}, origin {:?}, outcome: {:?}, so far {} ok {} err",
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iteration,
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call,
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origin,
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outcome,
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ok,
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err,
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);
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// possibly join the reward_agent
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if iteration > ERA / 2 && BondedPools::<T>::count() > 0 {
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reward_agent.join();
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}
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// and possibly roughly every 4 era, trigger payout for the agent. Doing this more
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// frequent is also harmless.
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if rng.gen_range(0..(4 * ERA)) == 0 {
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reward_agent.claim_payout();
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}
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// execute sanity checks at a fixed interval, possibly on every block.
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if iteration %
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(std::env::var("SANITY_CHECK_INTERVAL")
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.ok()
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.and_then(|x| x.parse::<u64>().ok()))
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.unwrap_or(1) == 0
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{
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log!(info, "running sanity checks at {}", iteration);
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Pools::do_try_state(u8::MAX).unwrap();
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}
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// collect and reset events.
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System::events()
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.into_iter()
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.map(|r| r.event)
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.filter_map(|e| {
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if let pallet_nomination_pools::mock::RuntimeEvent::Pools(inner) = e {
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Some(inner)
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} else {
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None
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}
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})
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.for_each(|e| {
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if let Some((_, c)) = events_histogram
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.iter_mut()
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.find(|(x, _)| std::mem::discriminant(x) == std::mem::discriminant(&e))
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{
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*c += 1;
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} else {
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events_histogram.push((e, 1))
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}
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});
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System::reset_events();
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// trigger an era change, and check the status of the reward agent.
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if iteration % ERA == 0 {
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CurrentEra::mutate(|c| *c += 1);
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BondedPools::<T>::iter().for_each(|(id, _)| {
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let amount = random_ed_multiple(&mut rng);
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let _ =
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Balances::deposit_creating(&Pools::create_reward_account(id), amount);
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// if we just paid out the reward agent, let's calculate how much we expect
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// our reward agent to have earned.
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if reward_agent.pool_id.map_or(false, |mid| mid == id) {
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let all_points = BondedPool::<T>::get(id).map(|p| p.points).unwrap();
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let member_points =
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PoolMembers::<T>::get(reward_agent.who).map(|m| m.points).unwrap();
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let agent_share = Perquintill::from_rational(member_points, all_points);
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log::info!(
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target: "reward-agent",
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"🤖 REWARD = amount = {:?}, ratio: {:?}, share {:?}",
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amount,
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agent_share,
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agent_share * amount,
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);
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reward_agent.expected_reward += agent_share * amount;
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}
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});
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log!(
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info,
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"iteration {}, {} pools, {} members, {} ok {} err, events = {:?}",
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iteration,
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BondedPools::<T>::count(),
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PoolMembers::<T>::count(),
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ok,
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err,
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events_histogram
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.iter()
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.map(|(x, c)| (
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format!("{:?}", x)
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.split(" ")
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.map(|x| x.to_string())
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.collect::<Vec<_>>()
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.first()
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.cloned()
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.unwrap(),
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c,
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))
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.collect::<Vec<_>>(),
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);
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}
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})
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})
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}
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}
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