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https://github.com/pezkuwichain/pezkuwi-subxt.git
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establish new node folder for overseer, messages, and subsystems (#1200)
* establish new `node` folder for overseer, messages, and subsystems * extract message types from overseer crate * remove doc links
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// Copyright 2020 Parity Technologies (UK) Ltd.
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// This file is part of Polkadot.
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// Polkadot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Polkadot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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//! Shows a basic usage of the `Overseer`:
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//! * Spawning subsystems and subsystem child jobs
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//! * Establishing message passing
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use std::time::Duration;
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use futures::{
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pending, pin_mut, executor, select, stream,
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FutureExt, StreamExt,
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};
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use futures_timer::Delay;
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use kv_log_macro as log;
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use polkadot_overseer::{Overseer, Subsystem, SubsystemContext, SpawnedSubsystem};
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use messages::{
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AllMessages, CandidateBackingSubsystemMessage, FromOverseer, ValidationSubsystemMessage
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};
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struct Subsystem1;
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impl Subsystem1 {
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async fn run(mut ctx: SubsystemContext<CandidateBackingSubsystemMessage>) {
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loop {
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match ctx.try_recv().await {
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Ok(Some(msg)) => {
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if let FromOverseer::Communication { msg } = msg {
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log::info!("msg {:?}", msg);
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}
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continue;
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}
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Ok(None) => (),
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Err(_) => {
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log::info!("exiting");
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return;
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}
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}
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Delay::new(Duration::from_secs(1)).await;
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ctx.send_msg(AllMessages::Validation(
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ValidationSubsystemMessage::ValidityAttestation
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)).await.unwrap();
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}
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}
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}
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impl Subsystem<CandidateBackingSubsystemMessage> for Subsystem1 {
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fn start(&mut self, ctx: SubsystemContext<CandidateBackingSubsystemMessage>) -> SpawnedSubsystem {
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SpawnedSubsystem(Box::pin(async move {
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Self::run(ctx).await;
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}))
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}
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}
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struct Subsystem2;
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impl Subsystem2 {
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async fn run(mut ctx: SubsystemContext<ValidationSubsystemMessage>) {
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ctx.spawn(Box::pin(async {
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loop {
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log::info!("Job tick");
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Delay::new(Duration::from_secs(1)).await;
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}
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})).await.unwrap();
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loop {
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match ctx.try_recv().await {
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Ok(Some(msg)) => {
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log::info!("Subsystem2 received message {:?}", msg);
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continue;
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}
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Ok(None) => { pending!(); }
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Err(_) => {
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log::info!("exiting");
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return;
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},
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}
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}
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}
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}
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impl Subsystem<ValidationSubsystemMessage> for Subsystem2 {
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fn start(&mut self, ctx: SubsystemContext<ValidationSubsystemMessage>) -> SpawnedSubsystem {
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SpawnedSubsystem(Box::pin(async move {
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Self::run(ctx).await;
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}))
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}
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}
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fn main() {
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femme::with_level(femme::LevelFilter::Trace);
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let spawner = executor::ThreadPool::new().unwrap();
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futures::executor::block_on(async {
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let timer_stream = stream::repeat(()).then(|_| async {
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Delay::new(Duration::from_secs(1)).await;
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});
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let (overseer, _handler) = Overseer::new(
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vec![],
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Box::new(Subsystem2),
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Box::new(Subsystem1),
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spawner,
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).unwrap();
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let overseer_fut = overseer.run().fuse();
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let timer_stream = timer_stream;
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pin_mut!(timer_stream);
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pin_mut!(overseer_fut);
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loop {
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select! {
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_ = overseer_fut => break,
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_ = timer_stream.next() => {
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log::info!("tick");
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}
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complete => break,
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}
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}
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});
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}
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