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Support both polkadot and kusama runtimes (#704)
* Allow both polkadot and kusama runtimes * Allow both polkadot and kusama runtimes * Make `collator` build * Removed kusama runtime * Introduced common runtime * Updated for latest substrate * Updated CI targets * Updated CI version check * Removed unused dependency * Pulled latests substrate * Pulled latest substrate * Fixed version * Apply suggestions from code review Co-Authored-By: Bastian Köcher <bkchr@users.noreply.github.com> * NEW_HEADS_IDENTIFIER moved to primitives * Updated CI check script * Fixed script * Set epoch duration for polkadot * ci: check_runtime for both runtimes Co-authored-by: Bastian Köcher <bkchr@users.noreply.github.com> Co-authored-by: gabriel klawitter <gabreal@users.noreply.github.com>
This commit is contained in:
committed by
Gavin Wood
parent
9a9bbd1c2d
commit
a00d74d825
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// Copyright 2019 Parity Technologies (UK) Ltd.
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// This file is part of Polkadot.
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// Polkadot is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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// Polkadot is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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// You should have received a copy of the GNU General Public License
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// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
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/// Money matters.
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pub mod currency {
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use primitives::Balance;
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pub const DOTS: Balance = 1_000_000_000_000;
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pub const DOLLARS: Balance = DOTS / 100;
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pub const CENTS: Balance = DOLLARS / 100;
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pub const MILLICENTS: Balance = CENTS / 1_000;
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}
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/// Time and blocks.
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pub mod time {
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use primitives::{Moment, BlockNumber};
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// Kusama & mainnet
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pub const MILLISECS_PER_BLOCK: Moment = 6000;
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// Testnet
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// pub const MILLISECS_PER_BLOCK: Moment = 1000;
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pub const SLOT_DURATION: Moment = MILLISECS_PER_BLOCK;
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// Kusama
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pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 1 * HOURS;
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// Mainnet
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// pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 4 * HOURS;
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// Testnet
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// pub const EPOCH_DURATION_IN_BLOCKS: BlockNumber = 10 * MINUTES;
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// These time units are defined in number of blocks.
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pub const MINUTES: BlockNumber = 60_000 / (MILLISECS_PER_BLOCK as BlockNumber);
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pub const HOURS: BlockNumber = MINUTES * 60;
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pub const DAYS: BlockNumber = HOURS * 24;
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// 1 in 4 blocks (on average, not counting collisions) will be primary babe blocks.
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pub const PRIMARY_PROBABILITY: (u64, u64) = (1, 4);
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}
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/// Fee-related.
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pub mod fee {
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pub use sp_runtime::Perbill;
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/// The block saturation level. Fees will be updates based on this value.
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pub const TARGET_BLOCK_FULLNESS: Perbill = Perbill::from_percent(25);
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}
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