Dispute distribution implementation (#3282)

* Dispute protocol.

* Dispute distribution protocol.

* Get network requests routed.

* WIP: Basic dispute sender logic.

* Basic validator determination logic.

* WIP: Getting things to typecheck.

* Slightly larger timeout.

* More typechecking stuff.

* Cleanup.

* Finished most of the sending logic.

* Handle active leaves updates

- Cleanup dead disputes
- Update sends for new sessions
- Retry on errors

* Pass sessions in already.

* Startup dispute sending.

* Provide incoming decoding facilities

and use them in statement-distribution.

* Relaxed runtime util requirements.

We only need a `SubsystemSender` not a full `SubsystemContext`.

* Better usability of incoming requests.

Make it possible to consume stuff without clones.

* Add basic receiver functionality.

* Cleanup + fixes for sender.

* One more sender fix.

* Start receiver.

* Make sure to send responses back.

* WIP: Exposed authority discovery

* Make tests pass.

* Fully featured receiver.

* Decrease cost of `NotAValidator`.

* Make `RuntimeInfo` LRU cache size configurable.

* Cache more sessions.

* Fix collator protocol.

* Disable metrics for now.

* Make dispute-distribution a proper subsystem.

* Fix naming.

* Code style fixes.

* Factored out 4x copied mock function.

* WIP: Tests.

* Whitespace cleanup.

* Accessor functions.

* More testing.

* More Debug instances.

* Fix busy loop.

* Working tests.

* More tests.

* Cleanup.

* Fix build.

* Basic receiving test.

* Non validator message gets dropped.

* More receiving tests.

* Test nested and subsequent imports.

* Fix spaces.

* Better formatted imports.

* Import cleanup.

* Metrics.

* Message -> MuxedMessage

* Message -> MuxedMessage

* More review remarks.

* Add missing metrics.rs.

* Fix flaky test.

* Dispute coordinator - deliver confirmations.

* Send out `DisputeMessage` on issue local statement.

* Unwire dispute distribution.

* Review remarks.

* Review remarks.

* Better docs.
This commit is contained in:
Robert Klotzner
2021-07-09 04:29:53 +02:00
committed by GitHub
parent 20993b32b1
commit b5257b2407
52 changed files with 4040 additions and 407 deletions
@@ -0,0 +1,107 @@
// Copyright 2021 Parity Technologies (UK) Ltd.
// This file is part of Polkadot.
// Polkadot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Polkadot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
//
//! Error handling related code and Error/Result definitions.
use thiserror::Error;
use polkadot_node_subsystem_util::{Fault, runtime};
use polkadot_subsystem::SubsystemError;
use polkadot_node_primitives::disputes::DisputeMessageCheckError;
#[derive(Debug, Error)]
#[error(transparent)]
pub struct Error(pub Fault<NonFatal, Fatal>);
impl From<NonFatal> for Error {
fn from(e: NonFatal) -> Self {
Self(Fault::from_non_fatal(e))
}
}
impl From<Fatal> for Error {
fn from(f: Fatal) -> Self {
Self(Fault::from_fatal(f))
}
}
impl From<runtime::Error> for Error {
fn from(o: runtime::Error) -> Self {
Self(Fault::from_other(o))
}
}
/// Fatal errors of this subsystem.
#[derive(Debug, Error)]
pub enum Fatal {
/// Spawning a running task failed.
#[error("Spawning subsystem task failed")]
SpawnTask(#[source] SubsystemError),
/// Errors coming from runtime::Runtime.
#[error("Error while accessing runtime information")]
Runtime(#[from] #[source] runtime::Fatal),
}
/// Non-fatal errors of this subsystem.
#[derive(Debug, Error)]
pub enum NonFatal {
/// We need available active heads for finding relevant authorities.
#[error("No active heads available - needed for finding relevant authorities.")]
NoActiveHeads,
/// This error likely indicates a bug in the coordinator.
#[error("Oneshot for asking dispute coordinator for active disputes got canceled.")]
AskActiveDisputesCanceled,
/// This error likely indicates a bug in the coordinator.
#[error("Oneshot for asking dispute coordinator for candidate votes got canceled.")]
AskCandidateVotesCanceled,
/// This error does indicate a bug in the coordinator.
///
/// We were not able to successfully construct a `DisputeMessage` from disputes votes.
#[error("Invalid dispute encountered")]
InvalidDisputeFromCoordinator(#[source] DisputeMessageCheckError),
/// This error does indicate a bug in the coordinator.
///
/// We did not receive votes on both sides for `CandidateVotes` received from the coordinator.
#[error("Missing votes for valid dispute")]
MissingVotesFromCoordinator,
/// This error does indicate a bug in the coordinator.
///
/// `SignedDisputeStatement` could not be reconstructed from recorded statements.
#[error("Invalid statements from coordinator")]
InvalidStatementFromCoordinator,
/// This error does indicate a bug in the coordinator.
///
/// A statement's `ValidatorIndex` could not be looked up.
#[error("ValidatorIndex of statement could not be found")]
InvalidValidatorIndexFromCoordinator,
/// Errors coming from runtime::Runtime.
#[error("Error while accessing runtime information")]
Runtime(#[from] #[source] runtime::NonFatal),
}
pub type Result<T> = std::result::Result<T, Error>;
pub type NonFatalResult<T> = std::result::Result<T, NonFatal>;
@@ -0,0 +1,362 @@
// Copyright 2021 Parity Technologies (UK) Ltd.
// This file is part of Polkadot.
// Polkadot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Polkadot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
use std::collections::{HashMap, HashSet, hash_map::Entry};
use futures::channel::{mpsc, oneshot};
use polkadot_node_network_protocol::request_response::v1::DisputeRequest;
use polkadot_node_primitives::{CandidateVotes, DisputeMessage, SignedDisputeStatement};
use polkadot_node_subsystem_util::runtime::RuntimeInfo;
use polkadot_primitives::v1::{CandidateHash, DisputeStatement, Hash, SessionIndex};
use polkadot_subsystem::{
ActiveLeavesUpdate, SubsystemContext,
messages::{AllMessages, DisputeCoordinatorMessage}
};
/// For each ongoing dispute we have a `SendTask` which takes care of it.
///
/// It is going to spawn real tasks as it sees fit for getting the votes of the particular dispute
/// out.
mod send_task;
use send_task::SendTask;
pub use send_task::TaskFinish;
/// Error and [`Result`] type for sender
mod error;
pub use error::{Result, Error, Fatal, NonFatal};
use crate::{LOG_TARGET, Metrics};
use self::error::NonFatalResult;
/// The `DisputeSender` keeps track of all ongoing disputes we need to send statements out.
///
/// For each dispute a `SendTask` is responsible of sending to the concerned validators for that
/// particular dispute. The `DisputeSender` keeps track of those tasks, informs them about new
/// sessions/validator sets and cleans them up when they become obsolete.
pub struct DisputeSender {
/// All heads we currently consider active.
active_heads: Vec<Hash>,
/// List of currently active sessions.
///
/// Value is the hash that was used for the query.
active_sessions: HashMap<SessionIndex, Hash>,
/// All ongoing dispute sendings this subsystem is aware of.
disputes: HashMap<CandidateHash, SendTask>,
/// Sender to be cloned for `SendTask`s.
tx: mpsc::Sender<TaskFinish>,
/// Metrics for reporting stats about sent requests.
metrics: Metrics,
}
impl DisputeSender
{
/// Create a new `DisputeSender` which can be used to start dispute sendings.
pub fn new(tx: mpsc::Sender<TaskFinish>, metrics: Metrics) -> Self {
Self {
active_heads: Vec::new(),
active_sessions: HashMap::new(),
disputes: HashMap::new(),
tx,
metrics,
}
}
/// Create a `SendTask` for a particular new dispute.
pub async fn start_sender<Context: SubsystemContext>(
&mut self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
msg: DisputeMessage,
) -> Result<()> {
let req: DisputeRequest = msg.into();
let candidate_hash = req.0.candidate_receipt.hash();
match self.disputes.entry(candidate_hash) {
Entry::Occupied(_) => {
tracing::trace!(
target: LOG_TARGET,
?candidate_hash,
"Dispute sending already active."
);
return Ok(())
}
Entry::Vacant(vacant) => {
let send_task = SendTask::new(
ctx,
runtime,
&self.active_sessions,
self.tx.clone(),
req,
)
.await?;
vacant.insert(send_task);
}
}
Ok(())
}
/// Take care of a change in active leaves.
///
/// - Initiate a retry of failed sends which are still active.
/// - Get new authorities to send messages to.
/// - Get rid of obsolete tasks and disputes.
/// - Get dispute sending started in case we missed one for some reason (e.g. on node startup)
pub async fn update_leaves<Context: SubsystemContext>(
&mut self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
update: ActiveLeavesUpdate,
) -> Result<()> {
let ActiveLeavesUpdate { activated, deactivated } = update;
let deactivated: HashSet<_> = deactivated.into_iter().collect();
self.active_heads.retain(|h| !deactivated.contains(h));
self.active_heads.extend(activated.into_iter().map(|l| l.hash));
let have_new_sessions = self.refresh_sessions(ctx, runtime).await?;
let active_disputes = get_active_disputes(ctx).await?;
let unknown_disputes = {
let mut disputes = active_disputes.clone();
disputes.retain(|(_, c)| !self.disputes.contains_key(c));
disputes
};
let active_disputes: HashSet<_> = active_disputes.into_iter().map(|(_, c)| c).collect();
// Cleanup obsolete senders:
self.disputes.retain(
|candidate_hash, _| active_disputes.contains(candidate_hash)
);
for dispute in self.disputes.values_mut() {
if have_new_sessions || dispute.has_failed_sends() {
dispute.refresh_sends(ctx, runtime, &self.active_sessions).await?;
}
}
// This should only be non-empty on startup, but if not - we got you covered:
for dispute in unknown_disputes {
self.start_send_for_dispute(ctx, runtime, dispute).await?
}
Ok(())
}
/// Receive message from a sending task.
pub async fn on_task_message(&mut self, msg: TaskFinish) {
let TaskFinish { candidate_hash, receiver, result } = msg;
self.metrics.on_sent_request(result.as_metrics_label());
let task = match self.disputes.get_mut(&candidate_hash) {
None => {
// Can happen when a dispute ends, with messages still in queue:
tracing::trace!(
target: LOG_TARGET,
?result,
"Received `FromSendingTask::Finished` for non existing dispute."
);
return
}
Some(task) => task,
};
task.on_finished_send(&receiver, result);
}
/// Call `start_sender` on all passed in disputes.
///
/// Recover necessary votes for building up `DisputeMessage` and start sending for all of them.
async fn start_send_for_dispute<Context: SubsystemContext>(
&mut self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
dispute: (SessionIndex, CandidateHash),
) -> Result<()> {
let (session_index, candidate_hash) = dispute;
// We need some relay chain head for context for receiving session info information:
let ref_head = self.active_sessions.values().next().ok_or(NonFatal::NoActiveHeads)?;
let info = runtime.get_session_info_by_index(ctx.sender(), *ref_head, session_index).await?;
let our_index = match info.validator_info.our_index {
None => {
tracing::trace!(
target: LOG_TARGET,
"Not a validator in that session - not starting dispute sending."
);
return Ok(())
}
Some(index) => index,
};
let votes = match get_candidate_votes(ctx, session_index, candidate_hash).await? {
None => {
tracing::debug!(
target: LOG_TARGET,
?session_index,
?candidate_hash,
"No votes for active dispute?! - possible, due to race."
);
return Ok(())
}
Some(votes) => votes,
};
let our_valid_vote = votes
.valid
.iter()
.find(|(_, i, _)| *i == our_index);
let our_invalid_vote = votes
.invalid
.iter()
.find(|(_, i, _)| *i == our_index);
let (valid_vote, invalid_vote) =
if let Some(our_valid_vote) = our_valid_vote {
// Get some invalid vote as well:
let invalid_vote = votes
.invalid
.get(0)
.ok_or(NonFatal::MissingVotesFromCoordinator)?;
(our_valid_vote, invalid_vote)
} else if let Some(our_invalid_vote) = our_invalid_vote {
// Get some valid vote as well:
let valid_vote = votes
.valid
.get(0)
.ok_or(NonFatal::MissingVotesFromCoordinator)?;
(valid_vote, our_invalid_vote)
} else {
return Err(From::from(NonFatal::MissingVotesFromCoordinator))
}
;
let (kind, valid_index, signature) = valid_vote;
let valid_public = info
.session_info
.validators
.get(valid_index.0 as usize)
.ok_or(NonFatal::InvalidStatementFromCoordinator)?;
let valid_signed = SignedDisputeStatement::new_checked(
DisputeStatement::Valid(kind.clone()),
candidate_hash,
session_index,
valid_public.clone(),
signature.clone(),
)
.map_err(|()| NonFatal::InvalidStatementFromCoordinator)?;
let (kind, invalid_index, signature) = invalid_vote;
let invalid_public = info
.session_info
.validators
.get(invalid_index.0 as usize)
.ok_or(NonFatal::InvalidValidatorIndexFromCoordinator)?;
let invalid_signed = SignedDisputeStatement::new_checked(
DisputeStatement::Invalid(kind.clone()),
candidate_hash,
session_index,
invalid_public.clone(),
signature.clone(),
)
.map_err(|()| NonFatal::InvalidValidatorIndexFromCoordinator)?;
// Reconstructing the checked signed dispute statements is hardly useful here and wasteful,
// but I don't want to enable a bypass for the below smart constructor and this code path
// is supposed to be only hit on startup basically.
//
// Revisit this decision when the `from_signed_statements` is unneded for the normal code
// path as well.
let message = DisputeMessage::from_signed_statements(
valid_signed,
*valid_index,
invalid_signed,
*invalid_index,
votes.candidate_receipt,
&info.session_info
)
.map_err(NonFatal::InvalidDisputeFromCoordinator)?;
// Finally, get the party started:
self.start_sender(ctx, runtime, message).await
}
/// Make active sessions correspond to currently active heads.
///
/// Returns: true if sessions changed.
async fn refresh_sessions<Context: SubsystemContext>(
&mut self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
) -> Result<bool> {
let new_sessions = get_active_session_indeces(ctx, runtime, &self.active_heads).await?;
let new_sessions_raw: HashSet<_> = new_sessions.keys().collect();
let old_sessions_raw: HashSet<_> = self.active_sessions.keys().collect();
let updated = new_sessions_raw != old_sessions_raw;
// Update in any case, so we use current heads for queries:
self.active_sessions = new_sessions;
Ok(updated)
}
}
/// Retrieve the currently active sessions.
///
/// List is all indeces of all active sessions together with the head that was used for the query.
async fn get_active_session_indeces<Context: SubsystemContext>(
ctx: &mut Context,
runtime: &mut RuntimeInfo,
active_heads: &Vec<Hash>,
) -> Result<HashMap<SessionIndex, Hash>> {
let mut indeces = HashMap::new();
for head in active_heads {
let session_index = runtime.get_session_index(ctx.sender(), *head).await?;
indeces.insert(session_index, *head);
}
Ok(indeces)
}
/// Retrieve Set of active disputes from the dispute coordinator.
async fn get_active_disputes<Context: SubsystemContext>(ctx: &mut Context)
-> NonFatalResult<Vec<(SessionIndex, CandidateHash)>> {
let (tx, rx) = oneshot::channel();
ctx.send_message(AllMessages::DisputeCoordinator(
DisputeCoordinatorMessage::ActiveDisputes(tx)
))
.await;
rx.await.map_err(|_| NonFatal::AskActiveDisputesCanceled)
}
/// Get all locally available dispute votes for a given dispute.
async fn get_candidate_votes<Context: SubsystemContext>(
ctx: &mut Context,
session_index: SessionIndex,
candidate_hash: CandidateHash,
) -> NonFatalResult<Option<CandidateVotes>> {
let (tx, rx) = oneshot::channel();
ctx.send_message(AllMessages::DisputeCoordinator(
DisputeCoordinatorMessage::QueryCandidateVotes(
session_index,
candidate_hash,
tx
)
))
.await;
rx.await.map_err(|_| NonFatal::AskCandidateVotesCanceled)
}
@@ -0,0 +1,328 @@
// Copyright 2021 Parity Technologies (UK) Ltd.
// This file is part of Polkadot.
// Polkadot is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// Polkadot is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
use std::collections::HashMap;
use std::collections::HashSet;
use futures::Future;
use futures::FutureExt;
use futures::SinkExt;
use futures::channel::mpsc;
use futures::future::RemoteHandle;
use polkadot_node_network_protocol::{
IfDisconnected,
request_response::{
OutgoingRequest, OutgoingResult, Recipient, Requests,
v1::{DisputeRequest, DisputeResponse},
}
};
use polkadot_node_subsystem_util::runtime::RuntimeInfo;
use polkadot_primitives::v1::{
AuthorityDiscoveryId, CandidateHash, Hash, SessionIndex, ValidatorIndex,
};
use polkadot_subsystem::{
SubsystemContext,
messages::{AllMessages, NetworkBridgeMessage},
};
use super::error::{Fatal, Result};
use crate::LOG_TARGET;
use crate::metrics::FAILED;
use crate::metrics::SUCCEEDED;
/// Delivery status for a particular dispute.
///
/// Keeps track of all the validators that have to be reached for a dispute.
pub struct SendTask {
/// The request we are supposed to get out to all parachain validators of the dispute's session
/// and to all current authorities.
request: DisputeRequest,
/// The set of authorities we need to send our messages to. This set will change at session
/// boundaries. It will always be at least the parachain validators of the session where the
/// dispute happened and the authorities of the current sessions as determined by active heads.
deliveries: HashMap<AuthorityDiscoveryId, DeliveryStatus>,
/// Whether or not we have any tasks failed since the last refresh.
has_failed_sends: bool,
/// Sender to be cloned for tasks.
tx: mpsc::Sender<TaskFinish>,
}
/// Status of a particular vote/statement delivery to a particular validator.
enum DeliveryStatus {
/// Request is still in flight.
Pending(RemoteHandle<()>),
/// Succeeded - no need to send request to this peer anymore.
Succeeded,
}
/// A sending task finishes with this result:
#[derive(Debug)]
pub struct TaskFinish {
/// The candidate this task was running for.
pub candidate_hash: CandidateHash,
/// The authority the request was sent to.
pub receiver: AuthorityDiscoveryId,
/// The result of the delivery attempt.
pub result: TaskResult,
}
#[derive(Debug)]
pub enum TaskResult {
/// Task succeeded in getting the request to its peer.
Succeeded,
/// Task was not able to get the request out to its peer.
///
/// It should be retried in that case.
Failed,
}
impl TaskResult {
pub fn as_metrics_label(&self) -> &'static str {
match self {
Self::Succeeded => SUCCEEDED,
Self::Failed => FAILED,
}
}
}
impl SendTask
{
/// Initiates sending a dispute message to peers.
pub async fn new<Context: SubsystemContext>(
ctx: &mut Context,
runtime: &mut RuntimeInfo,
active_sessions: &HashMap<SessionIndex,Hash>,
tx: mpsc::Sender<TaskFinish>,
request: DisputeRequest,
) -> Result<Self> {
let mut send_task = Self {
request,
deliveries: HashMap::new(),
has_failed_sends: false,
tx,
};
send_task.refresh_sends(
ctx,
runtime,
active_sessions,
).await?;
Ok(send_task)
}
/// Make sure we are sending to all relevant authorities.
///
/// This function is called at construction and should also be called whenever a session change
/// happens and on a regular basis to ensure we are retrying failed attempts.
pub async fn refresh_sends<Context: SubsystemContext>(
&mut self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
active_sessions: &HashMap<SessionIndex, Hash>,
) -> Result<()> {
let new_authorities = self.get_relevant_validators(ctx, runtime, active_sessions).await?;
let add_authorities = new_authorities
.iter()
.filter(|a| !self.deliveries.contains_key(a))
.map(Clone::clone)
.collect();
// Get rid of dead/irrelevant tasks/statuses:
self.deliveries.retain(|k, _| new_authorities.contains(k));
// Start any new tasks that are needed:
let new_statuses = send_requests(
ctx,
self.tx.clone(),
add_authorities,
self.request.clone(),
).await?;
self.deliveries.extend(new_statuses.into_iter());
self.has_failed_sends = false;
Ok(())
}
/// Whether or not any sends have failed since the last refreshed.
pub fn has_failed_sends(&self) -> bool {
self.has_failed_sends
}
/// Handle a finished response waiting task.
pub fn on_finished_send(&mut self, authority: &AuthorityDiscoveryId, result: TaskResult) {
match result {
TaskResult::Failed => {
tracing::warn!(
target: LOG_TARGET,
candidate = ?self.request.0.candidate_receipt.hash(),
?authority,
"Could not get our message out! If this keeps happening, then check chain whether the dispute made it there."
);
self.has_failed_sends = true;
// Remove state, so we know what to try again:
self.deliveries.remove(authority);
}
TaskResult::Succeeded => {
let status = match self.deliveries.get_mut(&authority) {
None => {
// Can happen when a sending became irrelevant while the response was already
// queued.
tracing::debug!(
target: LOG_TARGET,
candidate = ?self.request.0.candidate_receipt.hash(),
?authority,
?result,
"Received `FromSendingTask::Finished` for non existing task."
);
return
}
Some(status) => status,
};
// We are done here:
*status = DeliveryStatus::Succeeded;
}
}
}
/// Determine all validators that should receive the given dispute requests.
///
/// This is all parachain validators of the session the candidate occurred and all authorities
/// of all currently active sessions, determined by currently active heads.
async fn get_relevant_validators<Context: SubsystemContext>(
&self,
ctx: &mut Context,
runtime: &mut RuntimeInfo,
active_sessions: &HashMap<SessionIndex, Hash>,
) -> Result<HashSet<AuthorityDiscoveryId>> {
let ref_head = self.request.0.candidate_receipt.descriptor.relay_parent;
// Parachain validators:
let info = runtime
.get_session_info_by_index(ctx.sender(), ref_head, self.request.0.session_index)
.await?;
let session_info = &info.session_info;
let validator_count = session_info.validators.len();
let mut authorities: HashSet<_> = session_info
.discovery_keys
.iter()
.take(validator_count)
.enumerate()
.filter(|(i, _)| Some(ValidatorIndex(*i as _)) != info.validator_info.our_index)
.map(|(_, v)| v.clone())
.collect();
// Current authorities:
for (session_index, head) in active_sessions.iter() {
let info = runtime.get_session_info_by_index(ctx.sender(), *head, *session_index).await?;
let session_info = &info.session_info;
let new_set = session_info
.discovery_keys
.iter()
.enumerate()
.filter(|(i, _)| Some(ValidatorIndex(*i as _)) != info.validator_info.our_index)
.map(|(_, v)| v.clone());
authorities.extend(new_set);
}
Ok(authorities)
}
}
/// Start sending of the given msg to all given authorities.
///
/// And spawn tasks for handling the response.
async fn send_requests<Context: SubsystemContext>(
ctx: &mut Context,
tx: mpsc::Sender<TaskFinish>,
receivers: Vec<AuthorityDiscoveryId>,
req: DisputeRequest,
) -> Result<HashMap<AuthorityDiscoveryId, DeliveryStatus>> {
let mut statuses = HashMap::with_capacity(receivers.len());
let mut reqs = Vec::with_capacity(receivers.len());
for receiver in receivers {
let (outgoing, pending_response) = OutgoingRequest::new(
Recipient::Authority(receiver.clone()),
req.clone(),
);
reqs.push(Requests::DisputeSending(outgoing));
let fut = wait_response_task(
pending_response,
req.0.candidate_receipt.hash(),
receiver.clone(),
tx.clone(),
);
let (remote, remote_handle) = fut.remote_handle();
ctx.spawn("dispute-sender", remote.boxed())
.map_err(Fatal::SpawnTask)?;
statuses.insert(receiver, DeliveryStatus::Pending(remote_handle));
}
let msg = NetworkBridgeMessage::SendRequests(
reqs,
// We should be connected, but the hell - if not, try!
IfDisconnected::TryConnect,
);
ctx.send_message(AllMessages::NetworkBridge(msg)).await;
Ok(statuses)
}
/// Future to be spawned in a task for awaiting a response.
async fn wait_response_task(
pending_response: impl Future<Output = OutgoingResult<DisputeResponse>>,
candidate_hash: CandidateHash,
receiver: AuthorityDiscoveryId,
mut tx: mpsc::Sender<TaskFinish>,
) {
let result = pending_response.await;
let msg = match result {
Err(err) => {
tracing::warn!(
target: LOG_TARGET,
%candidate_hash,
%receiver,
%err,
"Error sending dispute statements to node."
);
TaskFinish { candidate_hash, receiver, result: TaskResult::Failed}
}
Ok(DisputeResponse::Confirmed) => {
tracing::trace!(
target: LOG_TARGET,
%candidate_hash,
%receiver,
"Sending dispute message succeeded"
);
TaskFinish { candidate_hash, receiver, result: TaskResult::Succeeded }
}
};
if let Err(err) = tx.feed(msg).await {
tracing::debug!(
target: LOG_TARGET,
%err,
"Failed to notify susystem about dispute sending result."
);
}
}