mirror of
https://github.com/pezkuwichain/pezkuwi-subxt.git
synced 2026-06-18 16:31:03 +00:00
Backup platform impl
Signed-off-by: Alexandru Vasile <alexandru.vasile@parity.io>
This commit is contained in:
@@ -32,6 +32,8 @@ use std::{
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use tokio::sync::{mpsc, oneshot};
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use tokio_stream::wrappers::ReceiverStream;
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use smoldot_light_wasm::platform::Platform as WasmPlatform;
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const LOG_TARGET: &str = "light-client";
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/// Inner structure to work with light clients.
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@@ -39,7 +41,7 @@ struct LightClientInner {
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/// Smoldot light client implementation that leverages the `AsyncStdTcpWebSocket`.
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///
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/// Note: `AsyncStdTcpWebSocket` is not wasm compatible.
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client: smoldot_light::Client<AsyncStdTcpWebSocket>,
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client: smoldot_light::Client<WasmPlatform>,
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/// The ID of the chain used to identify the chain protocol (ie. substrate).
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///
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/// Note: A single chain is supported for a client. This aligns with the subxt's
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@@ -129,6 +131,261 @@ impl LightClientInner {
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}
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}
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/// Must stop the execution immediately. The message is a UTF-8 string found in the memory of
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/// the WebAssembly at offset `message_ptr` and with length `message_len`.
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///
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/// > **Note**: This function is typically implemented using `throw`.
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///
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/// After this function has been called, no further Wasm functions must be called again on
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/// this Wasm virtual machine. Explanation below.
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///
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/// # About throwing and safety
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///
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/// Rust programs can be configured in two panicking modes: `abort`, or `unwind`. Safe or
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/// unsafe Rust code must be written by keeping in mind that the execution of a function can
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/// be suddenly interrupted by a panic, but can rely on the fact that this panic will either
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/// completely abort the program, or unwind the stack. In the latter case, they can rely on
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/// the fact that `std::panic::catch_unwind` will catch this unwinding and let them perform
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/// some additional clean-ups.
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///
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/// This function is typically implemented using `throw`. However, "just" throwing a JavaScript
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/// exception from within the implementation of this function is neither `abort`, because the
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/// JavaScript could call into the Wasm again later, nor `unwind`, because it isn't caught by
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/// `std::panic::catch_unwind`. By being neither of the two, it breaks the assumptions that
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/// some Rust codes might rely on for either correctness or safety.
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/// In order to solve this problem, we enforce that `panic` must behave like `abort`, and
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/// forbid calling into the Wasm virtual machine again.
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///
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/// Beyond the `panic` function itself, any other FFI function that throws must similarly
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/// behave like `abort` and prevent any further execution.
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#[no_mangle]
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pub extern "C" fn panic(message_ptr: u32, message_len: u32) {
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let slice =
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unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
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if let Ok(message) = std::str::from_utf8(slice) {
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panic!("{message}");
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}
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}
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/// Copies the entire content of the buffer with the given index to the memory of the
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/// WebAssembly at offset `target_pointer`.
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///
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/// In situations where a buffer must be provided from the JavaScript to the Rust code, the
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/// JavaScript must (prior to calling the Rust function that requires the buffer) assign a
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/// "buffer index" to the buffer it wants to provide. The Rust code then calls the
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/// [`buffer_size`] and [`buffer_copy`] functions in order to obtain the length and content
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/// of the buffer.
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#[no_mangle]
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pub extern "C" fn buffer_copy(buffer_index: u32, target_pointer: u32) {}
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/// Returns the size (in bytes) of the buffer with the given index.
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///
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/// See the documentation of [`buffer_copy`] for context.
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#[no_mangle]
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pub extern "C" fn buffer_size(buffer_index: u32) -> u32 {
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0
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}
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/// The queue of JSON-RPC responses of the given chain is no longer empty.
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///
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/// This function is only ever called after [`json_rpc_responses_peek`] has returned a `len`
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/// of 0.
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///
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/// This function might be called spuriously, however this behavior must not be relied upon.
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#[no_mangle]
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pub extern "C" fn json_rpc_responses_non_empty(chain_id: u32) {}
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/// Client is emitting a log entry.
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///
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/// Each log entry is made of a log level (`1 = Error, 2 = Warn, 3 = Info, 4 = Debug,
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/// 5 = Trace`), a log target (e.g. "network"), and a log message.
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///
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/// The log target and message is a UTF-8 string found in the memory of the WebAssembly
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/// virtual machine at offset `ptr` and with length `len`.
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#[no_mangle]
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pub extern "C" fn log(
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level: u32,
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target_ptr: u32,
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target_len: u32,
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message_ptr: u32,
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message_len: u32,
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) {
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let target_slice =
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unsafe { std::slice::from_raw_parts(target_ptr as *const u8, target_len as usize) };
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let target = std::str::from_utf8(target_slice).unwrap_or_else(|_| "cannot decode target");
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let msg_slice =
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unsafe { std::slice::from_raw_parts(message_ptr as *const u8, message_len as usize) };
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let message = std::str::from_utf8(msg_slice).unwrap_or_else(|_| "cannot decode message");
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println!("log level={level} target={target} message={message}");
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}
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/// Called when [`advance_execution`] should be executed again.
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///
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/// This function might be called from within [`advance_execution`], in which case
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/// [`advance_execution`] should be called again immediately after it returns.
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#[no_mangle]
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pub extern "C" fn advance_execution_ready() {}
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/// After at least `milliseconds` milliseconds have passed, [`timer_finished`] must be called.
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///
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/// It is not a logic error to call [`timer_finished`] *before* `milliseconds` milliseconds
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/// have passed, and this will likely cause smoldot to restart a new timer for the remainder
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/// of the duration.
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///
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/// When [`timer_finished`] is called, the value of the monotonic clock (in the WASI bindings)
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/// must have increased by at least the given number of `milliseconds`.
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///
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/// If `milliseconds` is 0, [`timer_finished`] should be called as soon as possible.
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///
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/// `milliseconds` never contains a negative number, `NaN` or infinite.
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#[no_mangle]
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pub extern "C" fn start_timer(milliseconds: f64) {}
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/// Must initialize a new connection that tries to connect to the given multiaddress.
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///
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/// The multiaddress is a UTF-8 string found in the WebAssembly memory at offset `addr_ptr`
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/// and with `addr_len` bytes. The string is a multiaddress such as `/ip4/1.2.3.4/tcp/5/ws`.
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///
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/// The `id` parameter is an identifier for this connection, as chosen by the Rust code. It
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/// must be passed on every interaction with this connection.
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///
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/// Returns 0 to indicate success, or 1 to indicate that an error happened. If an error is
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/// returned, the `id` doesn't correspond to anything.
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///
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/// > **Note**: If you implement this function using for example `new WebSocket()`, please
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/// > keep in mind that exceptions should be caught and turned into an error code.
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///
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/// If an error happened, assign a so-called "buffer index" (a `u32`) representing the buffer
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/// containing the UTF-8 error message, then write this buffer index as little-endian to the
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/// memory of the WebAssembly indicated by `error_buffer_index_ptr`. The Rust code will call
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/// [`buffer_size`] and [`buffer_copy`] in order to obtain the content of this buffer. The
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/// buffer index should remain assigned and buffer alive until the next time the JavaScript
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/// code retains control. Then, write at location `error_buffer_index_ptr + 4` a `1` if the
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/// error is caused by the address being forbidden or unsupported, and `0` otherwise. If no
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/// error happens, nothing should be written to `error_buffer_index_ptr`.
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///
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/// At any time, a connection can be in one of the three following states:
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///
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/// - `Opening` (initial state)
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/// - `Open`
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/// - `Reset`
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///
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/// When in the `Opening` or `Open` state, the connection can transition to the `Reset` state
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/// if the remote closes the connection or refuses the connection altogether. When that
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/// happens, [`connection_reset`] must be called. Once in the `Reset` state, the connection
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/// cannot transition back to another state.
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///
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/// Initially in the `Opening` state, the connection can transition to the `Open` state if the
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/// remote accepts the connection. When that happens, [`connection_open_single_stream`] or
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/// [`connection_open_multi_stream`] must be called.
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///
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/// There exists two kind of connections: single-stream and multi-stream. Single-stream
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/// connections are assumed to have a single stream open at all time and the encryption and
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/// multiplexing are handled internally by smoldot. Multi-stream connections open and close
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/// streams over time using [`connection_stream_opened`] and [`stream_reset`], and the
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/// encryption and multiplexing are handled by the user of these bindings.
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#[no_mangle]
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pub extern "C" fn connection_new(
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id: u32,
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addr_ptr: u32,
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addr_len: u32,
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error_buffer_index_ptr: u32,
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) -> u32 {
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0
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}
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/// Abruptly close a connection previously initialized with [`connection_new`].
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///
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/// This destroys the identifier passed as parameter. This identifier must never be passed
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/// through the FFI boundary, unless the same identifier is later allocated again with
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/// [`connection_new`].
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///
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/// Must never be called if [`connection_reset`] has been called on that object in the past.
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///
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/// The connection must be closed in the background. The Rust code isn't interested in incoming
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/// messages from this connection anymore.
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///
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/// > **Note**: In JavaScript, remember to unregister event handlers before calling for
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/// > example `WebSocket.close()`.
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#[no_mangle]
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pub extern "C" fn reset_connection(id: u32) {}
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/// Queues a new outbound substream opening. The [`connection_stream_opened`] function must
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/// later be called when the substream has been successfully opened.
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///
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/// This function will only be called for multi-stream connections. The connection must
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/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
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///
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/// > **Note**: No mechanism exists in this API to handle the situation where a substream fails
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/// > to open, as this is not supposed to happen. If you need to handle such a
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/// > situation, either try again opening a substream again or reset the entire
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/// > connection.
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#[no_mangle]
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pub extern "C" fn connection_stream_open(connection_id: u32) {}
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/// Abruptly closes an existing substream of a multi-stream connection. The substream must
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/// currently be in the `Open` state.
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///
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/// Must never be called if [`stream_reset`] has been called on that object in the past.
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///
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/// This function will only be called for multi-stream connections. The connection must
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/// currently be in the `Open` state. See the documentation of [`connection_new`] for details.
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#[no_mangle]
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pub extern "C" fn connection_stream_reset(connection_id: u32, stream_id: u32) {}
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/// Queues data on the given stream. The data is found in the memory of the WebAssembly
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/// virtual machine, at the given pointer.
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///
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/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
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/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
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/// contains the identifier of the stream on which to send the data, as was provided to
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/// [`connection_stream_opened`].
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///
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/// The connection associated with that stream (and, in the case of a multi-stream connection,
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/// the stream itself must currently be in the `Open` state. See the documentation of
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/// [`connection_new`] for details.
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///
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/// The size of the buffer must not exceed the number of writable bytes of the given stream.
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/// Use [`stream_writable_bytes`] to notify that more data can be sent on the stream.
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#[no_mangle]
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pub extern "C" fn stream_send(connection_id: u32, stream_id: u32, ptr: u32, len: u32) {}
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/// Close the sending side of the given stream of the given connection.
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///
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/// Never called for connection types where this isn't possible to implement (i.e. WebSocket
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/// and WebRTC at the moment).
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///
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/// If `connection_id` is a single-stream connection, then the value of `stream_id` should
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/// be ignored. If `connection_id` is a multi-stream connection, then the value of `stream_id`
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/// contains the identifier of the stream whose sending side should be closed, as was provided
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/// to [`connection_stream_opened`].
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///
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/// The connection associated with that stream (and, in the case of a multi-stream connection,
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/// the stream itself must currently be in the `Open` state. See the documentation of
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/// [`connection_new`] for details.
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#[no_mangle]
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pub extern "C" fn stream_send_close(connection_id: u32, stream_id: u32) {}
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/// Called when the Wasm execution enters the context of a certain task. This is useful for
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/// debugging purposes.
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///
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/// Only one task can be currently executing at any time.
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///
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/// The name of the task is a UTF-8 string found in the memory of the WebAssembly virtual
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/// machine at offset `ptr` and with length `len`.
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#[no_mangle]
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pub extern "C" fn current_task_entered(ptr: u32, len: u32) {}
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/// Called when the Wasm execution leave the context of a certain task. This is useful for
|
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/// debugging purposes.
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///
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/// Only one task can be currently executing at any time.
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#[no_mangle]
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pub extern "C" fn current_task_exit() {}
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/// The LightClient RPC offers a slightly different RPC methods than the
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/// substrate based chains. This is because the light client only exposes
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/// a small subset of the RPCs needed for basic functionality.
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@@ -181,10 +438,14 @@ impl LightClient {
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pub fn new(chain_spec: &str) -> Result<LightClient, Error> {
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tracing::trace!(target: LOG_TARGET, "Create light client");
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let mut client = smoldot_light::Client::new(AsyncStdTcpWebSocket::new(
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env!("CARGO_PKG_NAME").into(),
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env!("CARGO_PKG_VERSION").into(),
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));
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// let platform = AsyncStdTcpWebSocket::new(
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// env!("CARGO_PKG_NAME").into(),
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// env!("CARGO_PKG_VERSION").into(),
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// );
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let platform = WasmPlatform::new();
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let mut client = smoldot_light::Client::new(platform);
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let smoldot_light::AddChainSuccess {
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chain_id,
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@@ -1,5 +1,6 @@
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mod background;
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mod client;
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mod platform;
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pub use client::LightClient;
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@@ -0,0 +1,263 @@
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use futures_timer::Delay;
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use futures_util::{future, FutureExt};
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use gloo_net::websocket::{futures::WebSocket, Message, WebSocketError};
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use smoldot::libp2p::multiaddr::{Multiaddr, ProtocolRef};
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|
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use futures_util::stream::{SplitSink, SplitStream, StreamExt};
|
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|
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use futures_util::lock::Mutex;
|
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use std::sync::Arc;
|
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use std::{
|
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io::IoSlice,
|
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net::{IpAddr, SocketAddr},
|
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};
|
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|
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use tokio::sync::{mpsc, oneshot};
|
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|
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#[derive(Clone)]
|
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pub struct Platform {}
|
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|
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impl Platform {
|
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pub const fn new() -> Self {
|
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Self {}
|
||||
}
|
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}
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|
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impl smoldot_light::platform::PlatformRef for Platform {
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type Delay = future::BoxFuture<'static, ()>;
|
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|
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// No-op yielding.
|
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type Yield = future::Ready<()>;
|
||||
|
||||
type Instant = std::time::Instant;
|
||||
|
||||
type Connection = std::convert::Infallible;
|
||||
|
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type Stream = ConnectionSocket;
|
||||
|
||||
type ConnectFuture = future::BoxFuture<'static, Result<ConnectionSocket, ConnectError>>;
|
||||
|
||||
type StreamUpdateFuture<'a> = future::BoxFuture<'a, ()>;
|
||||
|
||||
type NextSubstreamFuture<'a> = future::Pending<()>;
|
||||
|
||||
fn now_from_unix_epoch(&self) -> std::time::Duration {
|
||||
std::time::UNIX_EPOCH
|
||||
.elapsed()
|
||||
.expect("Invalid systime cannot be configured earlier than `UNIX_EPOCH`")
|
||||
}
|
||||
|
||||
fn now(&self) -> Self::Instant {
|
||||
std::time::Instant::now()
|
||||
}
|
||||
|
||||
fn sleep(&self, duration: std::time::Duration) -> Self::Delay {
|
||||
futures_timer::Delay::new(duration).boxed()
|
||||
}
|
||||
|
||||
fn sleep_until(&self, when: Self::Instant) -> Self::Delay {
|
||||
self.sleep(when.saturating_duration_since(self.now()))
|
||||
}
|
||||
|
||||
fn spawn_task(
|
||||
&self,
|
||||
task_name: std::borrow::Cow<str>,
|
||||
task: futures_util::future::BoxFuture<'static, ()>,
|
||||
) {
|
||||
println!("Spawning {task_name}");
|
||||
wasm_bindgen_futures::spawn_local(task)
|
||||
}
|
||||
|
||||
fn client_name(&self) -> std::borrow::Cow<str> {
|
||||
"subxt".into()
|
||||
}
|
||||
|
||||
fn client_version(&self) -> std::borrow::Cow<str> {
|
||||
env!("CARGO_PKG_VERSION").into()
|
||||
}
|
||||
|
||||
fn yield_after_cpu_intensive(&self) -> Self::Yield {
|
||||
future::ready(())
|
||||
}
|
||||
|
||||
fn connect(&self, url: &str) -> Self::ConnectFuture {
|
||||
Box::pin(async move {
|
||||
let multiaddr = url.parse::<Multiaddr>().map_err(|_| ConnectError {
|
||||
message: format!("Address {url} is not a valid multiaddress"),
|
||||
is_bad_addr: true,
|
||||
})?;
|
||||
|
||||
// First two protocals must be valid, the third one is optional.
|
||||
let mut proto_iter = multiaddr.iter().fuse();
|
||||
|
||||
let addr = match (
|
||||
proto_iter.next().ok_or(ConnectError {
|
||||
message: format!("Unknown protocol combination"),
|
||||
is_bad_addr: true,
|
||||
})?,
|
||||
proto_iter.next().ok_or(ConnectError {
|
||||
message: format!("Unknown protocol combination"),
|
||||
is_bad_addr: true,
|
||||
})?,
|
||||
proto_iter.next(),
|
||||
) {
|
||||
(ProtocolRef::Ip4(ip), ProtocolRef::Tcp(port), None) => {
|
||||
SocketAddr::new(IpAddr::V4((ip).into()), port)
|
||||
}
|
||||
(ProtocolRef::Ip6(ip), ProtocolRef::Tcp(port), None) => {
|
||||
SocketAddr::new(IpAddr::V6((ip).into()), port)
|
||||
}
|
||||
(ProtocolRef::Ip4(ip), ProtocolRef::Tcp(port), Some(ProtocolRef::Ws)) => {
|
||||
SocketAddr::new(IpAddr::V4((ip).into()), port)
|
||||
}
|
||||
(ProtocolRef::Ip6(ip), ProtocolRef::Tcp(port), Some(ProtocolRef::Ws)) => {
|
||||
SocketAddr::new(IpAddr::V6((ip).into()), port)
|
||||
}
|
||||
// // TODO: we don't care about the differences between Dns, Dns4, and Dns6
|
||||
// (
|
||||
// ProtocolRef::Dns(addr) | ProtocolRef::Dns4(addr) | ProtocolRef::Dns6(addr),
|
||||
// ProtocolRef::Tcp(port),
|
||||
// None,
|
||||
// ) => (either::Right((addr.to_string(), *port)), None),
|
||||
// (
|
||||
// ProtocolRef::Dns(addr) | ProtocolRef::Dns4(addr) | ProtocolRef::Dns6(addr),
|
||||
// ProtocolRef::Tcp(port),
|
||||
// Some(ProtocolRef::Ws),
|
||||
// ) => (
|
||||
// either::Right((addr.to_string(), *port)),
|
||||
// Some(format!("{}:{}", addr, *port)),
|
||||
// ),
|
||||
_ => {
|
||||
return Err(ConnectError {
|
||||
is_bad_addr: true,
|
||||
message: "Unknown protocols combination".to_string(),
|
||||
})
|
||||
}
|
||||
};
|
||||
|
||||
// TODO: use `addr` instead.
|
||||
let websocket = WebSocket::open(url.as_ref()).map_err(|e| ConnectError {
|
||||
is_bad_addr: false,
|
||||
message: "Cannot stablish WebSocket connection".to_string(),
|
||||
})?;
|
||||
|
||||
let (to_sender, from_sender) = mpsc::channel(1024);
|
||||
let (to_receiver, from_receiver) = mpsc::channel(1024);
|
||||
|
||||
// Note: WebSocket is not `Send`, work around that with a spawned task.
|
||||
|
||||
wasm_bindgen_futures::spawn_local(async move {
|
||||
let backend_event = tokio_stream::wrappers::ReceiverStream::new(from_sender);
|
||||
|
||||
let rpc_responses_event =
|
||||
futures_util::stream::unfold(rpc_responses, |mut rpc_responses| async {
|
||||
rpc_responses
|
||||
.next()
|
||||
.await
|
||||
.map(|result| (result, rpc_responses))
|
||||
});
|
||||
|
||||
tokio::pin!(backend_event, rpc_responses_event);
|
||||
|
||||
let mut backend_event_fut = backend_event.next();
|
||||
let mut rpc_responses_fut = rpc_responses_event.next();
|
||||
|
||||
loop {
|
||||
match future::select(backend_event_fut, rpc_responses_fut).await {
|
||||
// Message received from the backend: user registered.
|
||||
Either::Left((backend_value, previous_fut)) => {
|
||||
let Some(message) = backend_value else {
|
||||
tracing::trace!(target: LOG_TARGET, "Frontend channel closed");
|
||||
break;
|
||||
};
|
||||
tracing::trace!(
|
||||
target: LOG_TARGET,
|
||||
"Received register message {:?}",
|
||||
message
|
||||
);
|
||||
|
||||
self.handle_register(message).await;
|
||||
|
||||
backend_event_fut = backend_event.next();
|
||||
rpc_responses_fut = previous_fut;
|
||||
}
|
||||
// Message received from rpc handler: lightclient response.
|
||||
Either::Right((response, previous_fut)) => {
|
||||
// Smoldot returns `None` if the chain has been removed (which subxt does not remove).
|
||||
let Some(response) = response else {
|
||||
tracing::trace!(target: LOG_TARGET, "Smoldot RPC responses channel closed");
|
||||
break;
|
||||
};
|
||||
tracing::trace!(
|
||||
target: LOG_TARGET,
|
||||
"Received smoldot RPC result {:?}",
|
||||
response
|
||||
);
|
||||
|
||||
self.handle_rpc_response(response).await;
|
||||
|
||||
// Advance backend, save frontend.
|
||||
backend_event_fut = previous_fut;
|
||||
rpc_responses_fut = rpc_responses_event.next();
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
let (sender, receiver) = websocket.split();
|
||||
Ok(ConnectionSocket { sender, receiver })
|
||||
})
|
||||
}
|
||||
|
||||
fn open_out_substream(&self, _connection: &mut Self::Connection) {
|
||||
// Called from MultiStream connections that are not supported.
|
||||
}
|
||||
|
||||
fn next_substream<'a>(
|
||||
&self,
|
||||
connection: &'a mut Self::Connection,
|
||||
) -> Self::NextSubstreamFuture<'a> {
|
||||
// Called from MultiStream connections that are not supported.
|
||||
}
|
||||
|
||||
fn update_stream<'a>(&self, stream: &'a mut Self::Stream) -> Self::StreamUpdateFuture<'a> {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn read_buffer<'a>(
|
||||
&self,
|
||||
stream: &'a mut Self::Stream,
|
||||
) -> smoldot_light::platform::ReadBuffer<'a> {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn advance_read_cursor(&self, stream: &mut Self::Stream, bytes: usize) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn writable_bytes(&self, stream: &mut Self::Stream) -> usize {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn send(&self, stream: &mut Self::Stream, data: &[u8]) {
|
||||
todo!()
|
||||
}
|
||||
|
||||
fn close_send(&self, stream: &mut Self::Stream) {
|
||||
todo!()
|
||||
}
|
||||
}
|
||||
|
||||
/// Error potentially returned by [`PlatformRef::connect`].
|
||||
pub struct ConnectError {
|
||||
/// Human-readable error message.
|
||||
pub message: String,
|
||||
/// `true` if the error is caused by the address to connect to being forbidden or unsupported.
|
||||
pub is_bad_addr: bool,
|
||||
}
|
||||
|
||||
pub struct ConnectionSocket {
|
||||
sender: SplitSink<WebSocket, Message>,
|
||||
receiver: SSplitStream<WebSocket>,
|
||||
}
|
||||
Reference in New Issue
Block a user