Traitify Runtime (#104)

* Factor out safe-mix and dispatch

* Refactor dispatch into something more modular.

* Fix wasm build.

* Fix up timestamp

* fix warnings.

* Borked timestamp example

* Fix build

* Timestamp as skeleton for traity runtime.

* New storage macro.

* Dispatch module has traity API.

* Move consensus module to new API

* Refactoring and outer dispatch

* Avoid unnecessary derives.

* Abstract the low-level half of system.

* nicer outer dispatch syntax.

* Make runtime compile again (albeit in a heavily simplified state)

* Reworking runtime and the upper levels of system.

* Initial reworking of runtime:

- Introduced executive module;
- Introduced trait primitives module;
- Provided an API endpoint.

* Expose an additional function in system

* Another couple of functions traitified in executive.

* another function in executive traitified.

* One more function traitified.

* Finish traitifying executive!

* Traitify session module.

* Cleanups and ensure session gets run.

* First part of traitification of staking module.

* Bit more of staking traitified.

* Additional stuff in staking. Fix up session.

* Penultimate part of staking module.

* Final part of staking (code)

* Update demo runtime to include staking.

* Final tweaks for staking integration.

* Remove old runtime files.

* Schedule staking.

* Minor fixes

* First bits of democracy.

* Democracy module integrated.

* Fix warning.

* Traitify and integrate council module

* Council voting.

* Runtime binary and tweaks.

* Binary update.

* Fix `*Type` grumble.

* Fix up genesis_map

* Remove NonTrivialSlicable

* Staking "test externalities" stuff along with refactor.

* Add session test externalities constructor

* Fixed executor tests.

* Make one test in executive module work.

* Remove test framework stuff into common module.

* Enable other tests in executive

* Session tests reinstated, minor refactoring of keyring.

* Fix staking tests.

* Fix up democracy tests.

* First few tests in council.

* Council tests reinstated :)

* Avoid hardcoding blake2 into Header.

* Fix last few tests.

* Make all primitives generic.

* Fix tests.

* Refactor runtime to remove genesismap.

* Streamline runtime more with macrofied config.

* Clean paths

* Fix warning.

* Consolidate demo runtime crate.

* Remove stale code.

* Refactor away dodgy trait.

* Add corresponding Aux type.

* Fixes

* Rename Digesty -> Digest

* Rename Headery -> Header

* Blocky -> Block

* Fix wasm build.

* kill warnings

* more docs

* minor cleanups
This commit is contained in:
Gav Wood
2018-04-04 12:06:39 +02:00
committed by GitHub
parent 3ec6d2dde6
commit bd066e27a6
92 changed files with 7890 additions and 5243 deletions
+47 -24
View File
@@ -22,6 +22,7 @@ extern crate env_logger;
extern crate ed25519;
extern crate triehash;
extern crate substrate_codec as codec;
extern crate substrate_runtime_io as runtime_io;
extern crate substrate_state_machine as state_machine;
extern crate substrate_client as client;
extern crate substrate_primitives as primitives;
@@ -43,7 +44,9 @@ pub mod error;
use std::sync::Arc;
use codec::Slicable;
use demo_runtime::genesismap::{additional_storage_with_genesis, GenesisConfig};
use runtime_io::with_externalities;
use demo_runtime::{GenesisConfig, ConsensusConfig, CouncilConfig, DemocracyConfig,
SessionConfig, StakingConfig, BuildExternalities};
use client::genesis;
/// Parse command line arguments and start the node.
@@ -71,32 +74,52 @@ pub fn run<I, T>(args: I) -> error::Result<()> where
let god_key = hex!["3d866ec8a9190c8343c2fc593d21d8a6d0c5c4763aaab2349de3a6111d64d124"];
let genesis_config = GenesisConfig {
validators: vec![god_key.clone()],
authorities: vec![god_key.clone()],
balances: vec![(god_key.clone(), 1u64 << 63)].into_iter().collect(),
block_time: 5, // 5 second block time.
session_length: 720, // that's 1 hour per session.
sessions_per_era: 24, // 24 hours per era.
bonding_duration: 90, // 90 days per bond.
launch_period: 120 * 24 * 14, // 2 weeks per public referendum
voting_period: 120 * 24 * 28, // 4 weeks to discuss & vote on an active referendum
minimum_deposit: 1000, // 1000 as the minimum deposit for a referendum
candidacy_bond: 1000, // 1000 to become a council candidate
voter_bond: 100, // 100 down to vote for a candidate
present_slash_per_voter: 1, // slash by 1 per voter for an invalid presentation.
carry_count: 24, // carry over the 24 runners-up to the next council election
presentation_duration: 120 * 24, // one day for presenting winners.
council_election_voting_period: 7 * 120 * 24, // one week period between possible council elections.
council_term_duration: 180 * 120 * 24, // 180 day term duration for the council.
desired_seats: 0, // start with no council: we'll raise this once the stake has been dispersed a bit.
inactive_grace_period: 1, // one addition vote should go by before an inactive voter can be reaped.
cooloff_period: 90 * 120 * 24, // 90 day cooling off period if council member vetoes a proposal.
council_proposal_voting_period: 7 * 120 * 24, // 7 day voting period for council members.
consensus: Some(ConsensusConfig {
authorities: vec![god_key.clone()],
}),
system: None,
// block_time: 5, // 5 second block time.
session: Some(SessionConfig {
validators: vec![god_key.clone()],
session_length: 720, // that's 1 hour per session.
}),
staking: Some(StakingConfig {
current_era: 0,
intentions: vec![],
transaction_fee: 100,
balances: vec![(god_key.clone(), 1u64 << 63)].into_iter().collect(),
validator_count: 12,
sessions_per_era: 24, // 24 hours per era.
bonding_duration: 90, // 90 days per bond.
}),
democracy: Some(DemocracyConfig {
launch_period: 120 * 24 * 14, // 2 weeks per public referendum
voting_period: 120 * 24 * 28, // 4 weeks to discuss & vote on an active referendum
minimum_deposit: 1000, // 1000 as the minimum deposit for a referendum
}),
council: Some(CouncilConfig {
active_council: vec![],
candidacy_bond: 1000, // 1000 to become a council candidate
voter_bond: 100, // 100 down to vote for a candidate
present_slash_per_voter: 1, // slash by 1 per voter for an invalid presentation.
carry_count: 24, // carry over the 24 runners-up to the next council election
presentation_duration: 120 * 24, // one day for presenting winners.
approval_voting_period: 7 * 120 * 24, // one week period between possible council elections.
term_duration: 180 * 120 * 24, // 180 day term duration for the council.
desired_seats: 0, // start with no council: we'll raise this once the stake has been dispersed a bit.
inactive_grace_period: 1, // one addition vote should go by before an inactive voter can be reaped.
cooloff_period: 90 * 120 * 24, // 90 day cooling off period if council member vetoes a proposal.
voting_period: 7 * 120 * 24, // 7 day voting period for council members.
}),
};
let prepare_genesis = || {
storage = genesis_config.genesis_map();
storage = genesis_config.build_externalities();
let block = genesis::construct_genesis_block(&storage);
storage.extend(additional_storage_with_genesis(&block));
with_externalities(&mut storage, ||
// TODO: use api.rs to dispatch instead
demo_runtime::System::initialise_genesis_state(&block.header)
);
(primitives::block::Header::decode(&mut block.header.encode().as_ref()).expect("to_vec() always gives a valid serialisation; qed"), storage.into_iter().collect())
};
let client = Arc::new(client::new_in_mem(executor, prepare_genesis)?);