Finish XCM Executor Assets w/ Tests (#1821)

* adding some basic tests

* min error

* fix min

* fix saturating_take

* all fungible and non fungible

* min abstract

* fix saturating take

* clean up

* some comments and fixes

* another fix

* more fixes

* comment

* remove unnecessary collect

* improve iter cloning

* better saturating_take impl

* feedback

* fix no_std build

* add doc tests

* mem::replace to be a bit more efficient

* better api
This commit is contained in:
Shawn Tabrizi
2020-10-27 20:00:14 +01:00
committed by GitHub
parent a416667a2b
commit d79b37b8fd
2 changed files with 439 additions and 58 deletions
+3 -3
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@@ -6,9 +6,8 @@ description = "An abstract and configurable XCM message executor."
version = "0.8.22" version = "0.8.22"
[dependencies] [dependencies]
codec = { package = "parity-scale-codec", version = "1.3.0", default-features = false, features = ["derive"] }
impl-trait-for-tuples = "0.1.3" impl-trait-for-tuples = "0.1.3"
codec = { package = "parity-scale-codec", version = "1.3.0", default-features = false, features = ["derive"] }
xcm = { path = "..", default-features = false } xcm = { path = "..", default-features = false }
sp-std = { git = "https://github.com/paritytech/substrate", branch = "master", default-features = false } sp-std = { git = "https://github.com/paritytech/substrate", branch = "master", default-features = false }
sp-io = { git = "https://github.com/paritytech/substrate", branch = "master", default-features = false } sp-io = { git = "https://github.com/paritytech/substrate", branch = "master", default-features = false }
@@ -21,10 +20,11 @@ frame-support = { git = "https://github.com/paritytech/substrate", branch = "mas
default = ["std"] default = ["std"]
std = [ std = [
"codec/std", "codec/std",
"frame-support/std", "xcm/std",
"sp-std/std", "sp-std/std",
"sp-io/std", "sp-io/std",
"sp-arithmetic/std", "sp-arithmetic/std",
"sp-core/std", "sp-core/std",
"sp-runtime/std", "sp-runtime/std",
"frame-support/std",
] ]
+436 -55
View File
@@ -14,10 +14,11 @@
// You should have received a copy of the GNU General Public License // You should have received a copy of the GNU General Public License
// along with Polkadot. If not, see <http://www.gnu.org/licenses/>. // along with Polkadot. If not, see <http://www.gnu.org/licenses/>.
use sp_std::{prelude::*, mem::swap, collections::{btree_map::BTreeMap, btree_set::BTreeSet}}; use sp_std::{prelude::*, mem, collections::{btree_map::BTreeMap, btree_set::BTreeSet}};
use xcm::v0::{MultiAsset, MultiLocation, AssetInstance}; use xcm::v0::{MultiAsset, MultiLocation, AssetInstance};
use sp_runtime::RuntimeDebug; use sp_runtime::RuntimeDebug;
/// Classification of an asset being concrete or abstract.
#[derive(Clone, Eq, PartialEq, Ord, PartialOrd, RuntimeDebug)] #[derive(Clone, Eq, PartialEq, Ord, PartialOrd, RuntimeDebug)]
pub enum AssetId { pub enum AssetId {
Concrete(MultiLocation), Concrete(MultiLocation),
@@ -25,6 +26,7 @@ pub enum AssetId {
} }
impl AssetId { impl AssetId {
/// Prepend a MultiLocation to a concrete asset, giving it a new root location.
pub fn reanchor(&mut self, prepend: &MultiLocation) -> Result<(), ()> { pub fn reanchor(&mut self, prepend: &MultiLocation) -> Result<(), ()> {
if let AssetId::Concrete(ref mut l) = self { if let AssetId::Concrete(ref mut l) = self {
l.prepend_with(prepend.clone()).map_err(|_| ())?; l.prepend_with(prepend.clone()).map_err(|_| ())?;
@@ -33,6 +35,7 @@ impl AssetId {
} }
} }
/// List of concretely identified fungible and non-fungible assets.
#[derive(Default, Clone, RuntimeDebug)] #[derive(Default, Clone, RuntimeDebug)]
pub struct Assets { pub struct Assets {
pub fungible: BTreeMap<AssetId, u128>, pub fungible: BTreeMap<AssetId, u128>,
@@ -56,6 +59,25 @@ impl From<Assets> for Vec<MultiAsset> {
} }
impl Assets { impl Assets {
/// An iterator over the fungible assets.
pub fn fungible_assets_iter<'a>(&'a self) -> impl Iterator<Item=MultiAsset> + 'a {
self.fungible.iter()
.map(|(id, &amount)| match id.clone() {
AssetId::Concrete(id) => MultiAsset::ConcreteFungible { id, amount },
AssetId::Abstract(id) => MultiAsset::AbstractFungible { id, amount },
})
}
/// An iterator over the non-fungible assets.
pub fn non_fungible_assets_iter<'a>(&'a self) -> impl Iterator<Item=MultiAsset> + 'a {
self.non_fungible.iter()
.map(|&(ref class, ref instance)| match class.clone() {
AssetId::Concrete(class) => MultiAsset::ConcreteNonFungible { class, instance: instance.clone() },
AssetId::Abstract(class) => MultiAsset::AbstractNonFungible { class, instance: instance.clone() },
})
}
/// An iterator over all assets.
pub fn into_assets_iter(self) -> impl Iterator<Item=MultiAsset> { pub fn into_assets_iter(self) -> impl Iterator<Item=MultiAsset> {
let fungible = self.fungible.into_iter() let fungible = self.fungible.into_iter()
.map(|(id, amount)| match id { .map(|(id, amount)| match id {
@@ -70,45 +92,35 @@ impl Assets {
fungible.chain(non_fungible) fungible.chain(non_fungible)
} }
/// An iterator over all assets.
pub fn assets_iter<'a>(&'a self) -> impl Iterator<Item=MultiAsset> + 'a { pub fn assets_iter<'a>(&'a self) -> impl Iterator<Item=MultiAsset> + 'a {
let fungible = self.fungible.iter() let fungible = self.fungible_assets_iter();
.map(|(id, &amount)| match id.clone() { let non_fungible = self.non_fungible_assets_iter();
AssetId::Concrete(id) => MultiAsset::ConcreteFungible { id, amount },
AssetId::Abstract(id) => MultiAsset::AbstractFungible { id, amount },
});
let non_fungible = self.non_fungible.iter()
.map(|&(ref class, ref instance)| match class.clone() {
AssetId::Concrete(class) => MultiAsset::ConcreteNonFungible { class, instance: instance.clone() },
AssetId::Abstract(class) => MultiAsset::AbstractNonFungible { class, instance: instance.clone() },
});
fungible.chain(non_fungible) fungible.chain(non_fungible)
} }
/// Modify `self` to include `MultiAsset`, saturating if necessary. /// Modify `self` to include a `MultiAsset`, saturating if necessary.
/// Only works on concretely identified assets; wildcards will be swallowed without error.
pub fn saturating_subsume(&mut self, asset: MultiAsset) { pub fn saturating_subsume(&mut self, asset: MultiAsset) {
match asset { match asset {
MultiAsset::ConcreteFungible { id, amount } => { MultiAsset::ConcreteFungible { id, amount } => {
self.fungible self.saturating_subsume_fungible(AssetId::Concrete(id), amount);
.entry(AssetId::Concrete(id))
.and_modify(|e| *e = e.saturating_add(amount))
.or_insert(amount);
} }
MultiAsset::AbstractFungible { id, amount } => { MultiAsset::AbstractFungible { id, amount } => {
self.fungible self.saturating_subsume_fungible(AssetId::Abstract(id), amount);
.entry(AssetId::Abstract(id))
.and_modify(|e| *e = e.saturating_add(amount))
.or_insert(amount);
} }
MultiAsset::ConcreteNonFungible { class, instance} => { MultiAsset::ConcreteNonFungible { class, instance} => {
self.non_fungible.insert((AssetId::Concrete(class), instance)); self.saturating_subsume_non_fungible(AssetId::Concrete(class), instance);
} }
MultiAsset::AbstractNonFungible { class, instance} => { MultiAsset::AbstractNonFungible { class, instance} => {
self.non_fungible.insert((AssetId::Abstract(class), instance)); self.saturating_subsume_non_fungible(AssetId::Abstract(class), instance);
} }
_ => (), _ => (),
} }
} }
/// Modify `self` to include a new fungible asset by `id` and `amount`,
/// saturating if necessary.
pub fn saturating_subsume_fungible(&mut self, id: AssetId, amount: u128) { pub fn saturating_subsume_fungible(&mut self, id: AssetId, amount: u128) {
self.fungible self.fungible
.entry(id) .entry(id)
@@ -116,6 +128,7 @@ impl Assets {
.or_insert(amount); .or_insert(amount);
} }
/// Modify `self` to include a new non-fungible asset by `class` and `instance`.
pub fn saturating_subsume_non_fungible(&mut self, class: AssetId, instance: AssetInstance) { pub fn saturating_subsume_non_fungible(&mut self, class: AssetId, instance: AssetInstance) {
self.non_fungible.insert((class, instance)); self.non_fungible.insert((class, instance));
} }
@@ -126,12 +139,12 @@ impl Assets {
/// ensure that any internal asset IDs are able to be prepended without overflow. /// ensure that any internal asset IDs are able to be prepended without overflow.
pub fn reanchor(&mut self, prepend: &MultiLocation) { pub fn reanchor(&mut self, prepend: &MultiLocation) {
let mut fungible = Default::default(); let mut fungible = Default::default();
sp_std::mem::swap(&mut self.fungible, &mut fungible); mem::swap(&mut self.fungible, &mut fungible);
self.fungible = fungible.into_iter() self.fungible = fungible.into_iter()
.map(|(mut id, amount)| { let _ = id.reanchor(prepend); (id, amount) }) .map(|(mut id, amount)| { let _ = id.reanchor(prepend); (id, amount) })
.collect(); .collect();
let mut non_fungible = Default::default(); let mut non_fungible = Default::default();
sp_std::mem::swap(&mut self.non_fungible, &mut non_fungible); mem::swap(&mut self.non_fungible, &mut non_fungible);
self.non_fungible = non_fungible.into_iter() self.non_fungible = non_fungible.into_iter()
.map(|(mut class, inst)| { let _ = class.reanchor(prepend); (class, inst) }) .map(|(mut class, inst)| { let _ = class.reanchor(prepend); (class, inst) })
.collect(); .collect();
@@ -140,12 +153,93 @@ impl Assets {
/// Return the assets in `self`, but (asset-wise) of no greater value than `assets`. /// Return the assets in `self`, but (asset-wise) of no greater value than `assets`.
/// ///
/// Result is undefined if `assets` includes elements which match to the same asset more than once. /// Result is undefined if `assets` includes elements which match to the same asset more than once.
pub fn min<'a, I: Iterator<Item=&'a MultiAsset>>(&self, assets: I) -> Self { ///
/// Example:
///
/// ```
/// use xcm_executor::Assets;
/// use xcm::v0::{MultiAsset, MultiLocation};
/// let assets_i_have: Assets = vec![
/// MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount: 100 },
/// MultiAsset::AbstractFungible { id: vec![0], amount: 100 },
/// ].into();
/// let assets_they_want: Assets = vec![
/// MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount: 200 },
/// MultiAsset::AbstractFungible { id: vec![0], amount: 50 },
/// ].into();
///
/// let assets_we_can_trade: Assets = assets_i_have.min(assets_they_want.assets_iter());
/// assert_eq!(assets_we_can_trade.into_assets_iter().collect::<Vec<_>>(), vec![
/// MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount: 100 },
/// MultiAsset::AbstractFungible { id: vec![0], amount: 50 },
/// ]);
/// ```
pub fn min<'a, M, I>(&self, assets: I) -> Self
where
M: 'a + sp_std::borrow::Borrow<MultiAsset>,
I: IntoIterator<Item = M>,
{
let mut result = Assets::default(); let mut result = Assets::default();
for asset in assets.into_iter() { for asset in assets.into_iter() {
match asset { match asset.borrow() {
MultiAsset::None => (), MultiAsset::None => (),
MultiAsset::All => return self.clone(), MultiAsset::All => return self.clone(),
MultiAsset::AllFungible => {
// Replace `result.fungible` with all fungible assets,
// keeping `result.non_fungible` the same.
result = Assets {
fungible: self.fungible.clone(),
non_fungible: result.non_fungible,
}
},
MultiAsset::AllNonFungible => {
// Replace `result.non_fungible` with all non-fungible assets,
// keeping `result.fungible` the same.
result = Assets {
fungible: result.fungible,
non_fungible: self.non_fungible.clone(),
}
},
MultiAsset::AllAbstractFungible { id } => {
for asset in self.fungible_assets_iter() {
match &asset {
MultiAsset::AbstractFungible { id: identifier, .. } => {
if id == identifier { result.saturating_subsume(asset) }
},
_ => (),
}
}
},
MultiAsset::AllAbstractNonFungible { class } => {
for asset in self.non_fungible_assets_iter() {
match &asset {
MultiAsset::AbstractNonFungible { class: c, .. } => {
if class == c { result.saturating_subsume(asset) }
},
_ => (),
}
}
}
MultiAsset::AllConcreteFungible { id } => {
for asset in self.fungible_assets_iter() {
match &asset {
MultiAsset::ConcreteFungible { id: identifier, .. } => {
if id == identifier { result.saturating_subsume(asset) }
},
_ => (),
}
}
},
MultiAsset::AllConcreteNonFungible { class } => {
for asset in self.non_fungible_assets_iter() {
match &asset {
MultiAsset::ConcreteNonFungible { class: c, .. } => {
if class == c { result.saturating_subsume(asset) }
},
_ => (),
}
}
}
x @ MultiAsset::ConcreteFungible { .. } | x @ MultiAsset::AbstractFungible { .. } => { x @ MultiAsset::ConcreteFungible { .. } | x @ MultiAsset::AbstractFungible { .. } => {
let (id, amount) = match x { let (id, amount) = match x {
MultiAsset::ConcreteFungible { id, amount } => (AssetId::Concrete(id.clone()), *amount), MultiAsset::ConcreteFungible { id, amount } => (AssetId::Concrete(id.clone()), *amount),
@@ -153,9 +247,9 @@ impl Assets {
_ => unreachable!(), _ => unreachable!(),
}; };
if let Some(v) = self.fungible.get(&id) { if let Some(v) = self.fungible.get(&id) {
result.saturating_subsume_fungible(id, amount.max(*v)); result.saturating_subsume_fungible(id, amount.min(*v));
}
} }
},
x @ MultiAsset::ConcreteNonFungible { .. } | x @ MultiAsset::AbstractNonFungible { .. } => { x @ MultiAsset::ConcreteNonFungible { .. } | x @ MultiAsset::AbstractNonFungible { .. } => {
let (class, instance) = match x { let (class, instance) = match x {
MultiAsset::ConcreteNonFungible { class, instance } => (AssetId::Concrete(class.clone()), instance.clone()), MultiAsset::ConcreteNonFungible { class, instance } => (AssetId::Concrete(class.clone()), instance.clone()),
@@ -167,14 +261,6 @@ impl Assets {
result.non_fungible.insert(item); result.non_fungible.insert(item);
} }
} }
// TODO: implement partial wildcards.
_ => (),
// MultiAsset::AllFungible
// | MultiAsset::AllNonFungible
// | MultiAsset::AllAbstractFungible { id }
// | MultiAsset::AllAbstractNonFungible { class }
// | MultiAsset::AllConcreteFungible { id }
// | MultiAsset::AllConcreteNonFungible { class } => (),
} }
} }
result result
@@ -184,12 +270,87 @@ impl Assets {
/// assets taken. /// assets taken.
/// ///
/// Wildcards work. /// Wildcards work.
pub fn saturating_take(&mut self, assets: Vec<MultiAsset>) -> Assets { ///
/// Example:
///
/// ```
/// use xcm_executor::Assets;
/// use xcm::v0::{MultiAsset, MultiLocation};
/// let mut assets_i_have: Assets = vec![
/// MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount: 100 },
/// MultiAsset::AbstractFungible { id: vec![0], amount: 100 },
/// ].into();
/// let assets_they_want = vec![
/// MultiAsset::AllAbstractFungible { id: vec![0] },
/// ];
///
/// let assets_they_took: Assets = assets_i_have.saturating_take(assets_they_want);
/// assert_eq!(assets_they_took.into_assets_iter().collect::<Vec<_>>(), vec![
/// MultiAsset::AbstractFungible { id: vec![0], amount: 100 },
/// ]);
/// assert_eq!(assets_i_have.into_assets_iter().collect::<Vec<_>>(), vec![
/// MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount: 100 },
/// ]);
/// ```
pub fn saturating_take<I>(&mut self, assets: I) -> Assets
where
I: IntoIterator<Item = MultiAsset>,
{
let mut result = Assets::default(); let mut result = Assets::default();
for asset in assets.into_iter() { for asset in assets.into_iter() {
match asset { match asset {
MultiAsset::None => (), MultiAsset::None => (),
MultiAsset::All => return self.swapped(Assets::default()), MultiAsset::All => return self.swapped(Assets::default()),
MultiAsset::AllFungible => {
// Remove all fungible assets, and copy them into `result`.
let fungible = mem::replace(&mut self.fungible, Default::default());
fungible.into_iter().for_each(|(id, amount)| {
result.saturating_subsume_fungible(id, amount);
})
},
MultiAsset::AllNonFungible => {
// Remove all non-fungible assets, and copy them into `result`.
let non_fungible = mem::replace(&mut self.non_fungible, Default::default());
non_fungible.into_iter().for_each(|(class, instance)| {
result.saturating_subsume_non_fungible(class, instance);
});
},
x @ MultiAsset::AllAbstractFungible { .. } | x @ MultiAsset::AllConcreteFungible { .. } => {
let id = match x {
MultiAsset::AllConcreteFungible { id } => AssetId::Concrete(id),
MultiAsset::AllAbstractFungible { id } => AssetId::Abstract(id),
_ => unreachable!(),
};
// At the end of this block, we will be left with only the non-matching fungibles.
let mut non_matching_fungibles = BTreeMap::<AssetId, u128>::new();
let fungible = mem::replace(&mut self.fungible, Default::default());
fungible.into_iter().for_each(|(iden, amount)| {
if iden == id {
result.saturating_subsume_fungible(iden, amount);
} else {
non_matching_fungibles.insert(iden, amount);
}
});
self.fungible = non_matching_fungibles;
},
x @ MultiAsset::AllAbstractNonFungible { .. } | x @ MultiAsset::AllConcreteNonFungible { .. } => {
let class = match x {
MultiAsset::AllConcreteNonFungible { class } => AssetId::Concrete(class),
MultiAsset::AllAbstractNonFungible { class } => AssetId::Abstract(class),
_ => unreachable!(),
};
// At the end of this block, we will be left with only the non-matching non-fungibles.
let mut non_matching_non_fungibles = BTreeSet::<(AssetId, AssetInstance)>::new();
let non_fungible = mem::replace(&mut self.non_fungible, Default::default());
non_fungible.into_iter().for_each(|(c, instance)| {
if class == c {
result.saturating_subsume_non_fungible(c, instance);
} else {
non_matching_non_fungibles.insert((c, instance));
}
});
self.non_fungible = non_matching_non_fungibles;
},
x @ MultiAsset::ConcreteFungible {..} | x @ MultiAsset::AbstractFungible {..} => { x @ MultiAsset::ConcreteFungible {..} | x @ MultiAsset::AbstractFungible {..} => {
let (id, amount) = match x { let (id, amount) = match x {
MultiAsset::ConcreteFungible { id, amount } => (AssetId::Concrete(id), amount), MultiAsset::ConcreteFungible { id, amount } => (AssetId::Concrete(id), amount),
@@ -198,14 +359,16 @@ impl Assets {
}; };
// remove the maxmimum possible up to id/amount from self, add the removed onto // remove the maxmimum possible up to id/amount from self, add the removed onto
// result // result
self.fungible.entry(id.clone()) let maybe_value = self.fungible.get(&id);
.and_modify(|e| if *e >= amount { if let Some(&e) = maybe_value {
if e > amount {
self.fungible.insert(id.clone(), e - amount);
result.saturating_subsume_fungible(id, amount); result.saturating_subsume_fungible(id, amount);
*e = *e - amount;
} else { } else {
result.saturating_subsume_fungible(id, *e); self.fungible.remove(&id);
*e = 0 result.saturating_subsume_fungible(id, e.clone());
}); }
}
} }
x @ MultiAsset::ConcreteNonFungible {..} | x @ MultiAsset::AbstractNonFungible {..} => { x @ MultiAsset::ConcreteNonFungible {..} | x @ MultiAsset::AbstractNonFungible {..} => {
let (class, instance) = match x { let (class, instance) = match x {
@@ -216,26 +379,244 @@ impl Assets {
// remove the maxmimum possible up to id/amount from self, add the removed onto // remove the maxmimum possible up to id/amount from self, add the removed onto
// result // result
if let Some(entry) = self.non_fungible.take(&(class, instance)) { if let Some(entry) = self.non_fungible.take(&(class, instance)) {
self.non_fungible.insert(entry); result.non_fungible.insert(entry);
} }
} }
// TODO: implement partial wildcards.
_ => {
Default::default()
}
// MultiAsset::AllFungible
// | MultiAsset::AllNonFungible
// | MultiAsset::AllAbstractFungible { id }
// | MultiAsset::AllAbstractNonFungible { class }
// | MultiAsset::AllConcreteFungible { id }
// | MultiAsset::AllConcreteNonFungible { class } => (),
} }
} }
result result
} }
/// Swaps two mutable Assets, without deinitializing either one.
pub fn swapped(&mut self, mut with: Assets) -> Self { pub fn swapped(&mut self, mut with: Assets) -> Self {
swap(&mut *self, &mut with); mem::swap(&mut *self, &mut with);
with with
} }
} }
#[cfg(test)]
mod tests {
use super::*;
#[allow(non_snake_case)]
fn AF(id: u8, amount: u128) -> MultiAsset {
MultiAsset::AbstractFungible { id: vec![id], amount }
}
#[allow(non_snake_case)]
fn ANF(class: u8, instance_id: u128) -> MultiAsset {
MultiAsset::AbstractNonFungible { class: vec![class], instance: AssetInstance::Index { id: instance_id } }
}
#[allow(non_snake_case)]
fn CF(amount: u128) -> MultiAsset {
MultiAsset::ConcreteFungible { id: MultiLocation::Null, amount }
}
#[allow(non_snake_case)]
fn CNF(instance_id: u128) -> MultiAsset {
MultiAsset::ConcreteNonFungible { class: MultiLocation::Null, instance: AssetInstance::Index { id: instance_id } }
}
fn test_assets() -> Assets {
let mut assets_vec: Vec<MultiAsset> = Vec::new();
assets_vec.push(AF(1, 100));
assets_vec.push(ANF(2, 200));
assets_vec.push(CF(300));
assets_vec.push(CNF(400));
assets_vec.into()
}
#[test]
fn into_assets_iter_works() {
let assets = test_assets();
let mut iter = assets.into_assets_iter();
// Order defined by implementation: CF, AF, CNF, ANF
assert_eq!(Some(CF(300)), iter.next());
assert_eq!(Some(AF(1, 100)), iter.next());
assert_eq!(Some(CNF(400)), iter.next());
assert_eq!(Some(ANF(2, 200)), iter.next());
assert_eq!(None, iter.next());
}
#[test]
fn assets_into_works() {
let mut assets_vec: Vec<MultiAsset> = Vec::new();
assets_vec.push(AF(1, 100));
assets_vec.push(ANF(2, 200));
assets_vec.push(CF(300));
assets_vec.push(CNF(400));
// Push same group of tokens again
assets_vec.push(AF(1, 100));
assets_vec.push(ANF(2, 200));
assets_vec.push(CF(300));
assets_vec.push(CNF(400));
let assets: Assets = assets_vec.into();
let mut iter = assets.into_assets_iter();
// Fungibles add
assert_eq!(Some(CF(600)), iter.next());
assert_eq!(Some(AF(1, 200)), iter.next());
// Non-fungibles collapse
assert_eq!(Some(CNF(400)), iter.next());
assert_eq!(Some(ANF(2, 200)), iter.next());
assert_eq!(None, iter.next());
}
#[test]
fn min_all_and_none_works() {
let assets = test_assets();
let none = vec![MultiAsset::None];
let all = vec![MultiAsset::All];
let none_min = assets.min(none.iter());
assert_eq!(None, none_min.assets_iter().next());
let all_min = assets.min(all.iter());
assert!(all_min.assets_iter().eq(assets.assets_iter()));
}
#[test]
fn min_all_fungible_and_all_non_fungible_works() {
let assets = test_assets();
let fungible = vec![MultiAsset::AllFungible];
let non_fungible = vec![MultiAsset::AllNonFungible];
let fungible = assets.min(fungible.iter());
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![CF(300), AF(1, 100)]);
let non_fungible = assets.min(non_fungible.iter());
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, vec![CNF(400), ANF(2, 200)]);
}
#[test]
fn min_all_abstract_works() {
let assets = test_assets();
let fungible = vec![MultiAsset::AllAbstractFungible { id: vec![1] }];
let non_fungible = vec![MultiAsset::AllAbstractNonFungible { class: vec![2] }];
let fungible = assets.min(fungible.iter());
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![AF(1, 100)]);
let non_fungible = assets.min(non_fungible.iter());
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, vec![ANF(2, 200)]);
}
#[test]
fn min_all_concrete_works() {
let assets = test_assets();
let fungible = vec![MultiAsset::AllConcreteFungible { id: MultiLocation::Null }];
let non_fungible = vec![MultiAsset::AllConcreteNonFungible { class: MultiLocation::Null }];
let fungible = assets.min(fungible.iter());
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![CF(300)]);
let non_fungible = assets.min(non_fungible.iter());
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, vec![CNF(400)]);
}
#[test]
fn min_basic_works() {
let assets1 = test_assets();
let mut assets2_vec: Vec<MultiAsset> = Vec::new();
// This is less than 100, so it will decrease to 50
assets2_vec.push(AF(1, 50));
// This asset does not exist, so not included
assets2_vec.push(ANF(2, 400));
// This is more then 300, so it should stay at 300
assets2_vec.push(CF(600));
// This asset should be included
assets2_vec.push(CNF(400));
let assets2: Assets = assets2_vec.into();
let assets_min = assets1.min(assets2.assets_iter());
let assets_min = assets_min.into_assets_iter().collect::<Vec<_>>();
assert_eq!(assets_min, vec![CF(300), AF(1, 50), CNF(400)]);
}
#[test]
fn saturating_take_all_and_none_works() {
let mut assets = test_assets();
let none = vec![MultiAsset::None];
let all = vec![MultiAsset::All];
let taken_none = assets.saturating_take(none);
assert_eq!(None, taken_none.assets_iter().next());
let taken_all = assets.saturating_take(all);
// Everything taken
assert_eq!(None, assets.assets_iter().next());
let all_iter = taken_all.assets_iter();
assert!(all_iter.eq(test_assets().assets_iter()));
}
#[test]
fn saturating_take_all_fungible_and_all_non_fungible_works() {
let mut assets = test_assets();
let fungible = vec![MultiAsset::AllFungible];
let non_fungible = vec![MultiAsset::AllNonFungible];
let fungible = assets.saturating_take(fungible);
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![CF(300), AF(1, 100)]);
let non_fungible = assets.saturating_take(non_fungible);
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, [CNF(400), ANF(2, 200)]);
// Assets completely drained
assert_eq!(None, assets.assets_iter().next());
}
#[test]
fn saturating_take_all_abstract_works() {
let mut assets = test_assets();
let fungible = vec![MultiAsset::AllAbstractFungible { id: vec![1] }];
let non_fungible = vec![MultiAsset::AllAbstractNonFungible { class: vec![2] }];
let fungible = assets.saturating_take(fungible);
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![AF(1, 100)]);
let non_fungible = assets.saturating_take(non_fungible);
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, vec![ANF(2, 200)]);
// Assets drained of abstract
let final_assets = assets.assets_iter().collect::<Vec<_>>();
assert_eq!(final_assets, vec![CF(300), CNF(400)]);
}
#[test]
fn saturating_take_all_concrete_works() {
let mut assets = test_assets();
let fungible = vec![MultiAsset::AllConcreteFungible { id: MultiLocation::Null }];
let non_fungible = vec![MultiAsset::AllConcreteNonFungible { class: MultiLocation::Null }];
let fungible = assets.saturating_take(fungible);
let fungible = fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(fungible, vec![CF(300)]);
let non_fungible = assets.saturating_take(non_fungible);
let non_fungible = non_fungible.assets_iter().collect::<Vec<_>>();
assert_eq!(non_fungible, vec![CNF(400)]);
// Assets drained of concrete
let assets = assets.assets_iter().collect::<Vec<_>>();
assert_eq!(assets, vec![AF(1, 100), ANF(2, 200)]);
}
#[test]
fn saturating_take_basic_works() {
let mut assets1 = test_assets();
let mut assets2_vec: Vec<MultiAsset> = Vec::new();
// We should take 50
assets2_vec.push(AF(1, 50));
// This asset should not be taken
assets2_vec.push(ANF(2, 400));
// This is more then 300, so it takes everything
assets2_vec.push(CF(600));
// This asset should be taken
assets2_vec.push(CNF(400));
let taken = assets1.saturating_take(assets2_vec);
let taken = taken.into_assets_iter().collect::<Vec<_>>();
assert_eq!(taken, vec![CF(300), AF(1, 50), CNF(400)]);
let assets = assets1.into_assets_iter().collect::<Vec<_>>();
assert_eq!(assets, vec![AF(1, 50), ANF(2, 200)]);
}
}