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Use generic hash for runtime wasm in resolve_state_version_from_wasm (#3447)
Changes the runtime hash algorithm used in `resolve_state_version_from_wasm` from `DefaultHasher` to a caller-provided one (usually `HashingFor<Block>`), to match the one used elsewhere. This fixes an issue where the runtime wasm is compiled 3 times when starting the `tanssi-node` with `--dev`. With this fix, the runtime wasm is only compiled 2 times. The other redundant compilation is caused by the `GenesisConfigBuilderRuntimeCaller` struct, which ignores the runtime cache. --------- Co-authored-by: Bastian Köcher <git@kchr.de>
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@@ -675,8 +675,10 @@ where
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// This is use by fast sync for runtime version to be resolvable from
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// changes.
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let state_version =
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resolve_state_version_from_wasm(&storage, &self.executor)?;
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let state_version = resolve_state_version_from_wasm::<_, HashingFor<Block>>(
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&storage,
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&self.executor,
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)?;
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let state_root = operation.op.reset_storage(storage, state_version)?;
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if state_root != *import_headers.post().state_root() {
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// State root mismatch when importing state. This should not happen in
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