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[NPoS] Fix for Reward Deficit in the pool (#1255)
closes https://github.com/paritytech/polkadot-sdk/issues/158. partially addresses https://github.com/paritytech/polkadot-sdk/issues/226. Instead of fragile calculation of current balance by looking at `free balance - ED`, Nomination Pool now freezes ED in the pool reward account to restrict an account from going below minimum balance. This also has a nice side effect that if ED changes, we know how much is the imbalance in ED frozen in the pool and the current required ED. A pool operator can diligently top up the pool with the deficit in ED or vice versa, withdraw the excess they transferred to the pool. ## Notable changes - New call `adjust_pool_deposit`: Allows to top up the deficit or withdraw the excess deposited funds to the pool. - Uses Fungible trait (instead of Currency trait). Since NP was not doing any locking/reserving previously, no migration is needed for this. - One time migration of freezing ED from each of the existing pools (not very PoV friendly but fine for relay chain).
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@@ -521,8 +521,8 @@ impl pallet_balances::Config for Runtime {
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type ExistentialDeposit = ExistentialDeposit;
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type AccountStore = frame_system::Pallet<Runtime>;
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type WeightInfo = pallet_balances::weights::SubstrateWeight<Runtime>;
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type FreezeIdentifier = ();
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type MaxFreezes = ();
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type FreezeIdentifier = RuntimeFreezeReason;
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type MaxFreezes = ConstU32<1>;
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type RuntimeHoldReason = RuntimeHoldReason;
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type MaxHolds = ConstU32<2>;
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}
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@@ -882,6 +882,7 @@ impl pallet_nomination_pools::Config for Runtime {
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type WeightInfo = ();
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type RuntimeEvent = RuntimeEvent;
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type Currency = Balances;
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type RuntimeFreezeReason = RuntimeFreezeReason;
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type RewardCounter = FixedU128;
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type BalanceToU256 = BalanceToU256;
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type U256ToBalance = U256ToBalance;
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