* skeleton
* skeleton aux-schema module
* start approval types
* start aux schema with aux store
* doc
* finish basic types
* start approval types
* doc
* finish basic types
* write out schema types
* add debug and codec impls to approval types
* add debug and codec impls to approval types
also add some key computation
* add debug and codec impls to approval types
* getters for block and candidate entries
* grumbles
* remove unused AssignmentId
* load_decode utility
* implement DB clearing
* function for adding new block entry to aux store
* start `canonicalize` implementation
* more skeleton
* finish implementing canonicalize
* tag TODO
* implement a test AuxStore
* add allow(unused)
* basic loading and deleting test
* block_entry test function
* add a test for `add_block_entry`
* ensure range is exclusive at end
* test clear()
* test that add_block sets children
* add a test for canonicalize
* Update node/core/approval-voting/src/aux_schema/mod.rs
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
* Update node/core/approval-voting/src/aux_schema/tests.rs
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
* Update node/core/approval-voting/src/aux_schema/mod.rs
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
* Adds message types
* Add code skeleton
* Adds subsystem code.
* Adds a first test
* Adds interaction result to availability_lru
* Use LruCache instead of a HashMap
* Whitespaces to tabs
* Do not ignore errors
* Change error type
* Add a timeout to chunk requests
* Add custom errors and log them
* Adds replace_availability_recovery method
* recovery_threshold computed by erasure crate
* change core to std
* adds docs to error type
* Adds a test for invalid reconstruction
* refactors interaction run into multiple methods
* Cleanup AwaitedChunks
* Even more fixes
* Test that recovery with wrong root is an error
* Break to launch another requests
* Styling fixes
* Add SessionIndex to API
* Proper relay parents for MakeRequest
* Remove validator_discovery and use message
* Remove a stream on exhaustion
* On cleanup free the request streams
* Fix merge and refactor
* More doc fixes.
* Minor refactorings in the process of #2177
By having everything peer set related depend directly on the enum the
code becomes more clear and it is also straight forward to add more
peersets/protocols as the compiler will complain if you forget to
implement parts of it.
* Add peer set infos on startup properly
For feature real_overseer.
+ Fixes from review. Thanks @coriolinus and @ordian!
* More structure in network-bridge
Some changes, which would have helped me in groking the code faster.
Entry points/public types more to the top. Factored out implementation
in their own files, to clear up the top-level view.
* Get rid of local ProtocolName type definition.
Does not add much at this level.
* Fix tests + import cleanup.
* Make spaces tabs.
* Clarify what correct parameters to send_message are
* Be more less vague in docs of send_message.
* Apply suggestions from code review
Extend copyright on new files to 2021 as well.
Co-authored-by: Andronik Ordian <write@reusable.software>
Co-authored-by: Andronik Ordian <write@reusable.software>
* subsystems have an unbounded channel to the overseer
* Update node/overseer/src/lib.rs
Co-authored-by: Bernhard Schuster <bernhard@ahoi.io>
* bump Cargo.lock
Co-authored-by: Bernhard Schuster <bernhard@ahoi.io>
* Store all chunks and in a single transaction
* Adds chunks LRU to store
* Add pruning records metrics
* Use honest cache instead of LRU
* Remove unnecessary optional cache
* Fix review nits that are fixable
* Companion PR for refactoring priority groups
* Fix non reserved node
* Try fix tests
* Missing import
* Fix warning
* Change protocols order
* Fix test
* Renames
* Update syn dependency to make it compile again after merging master
* "Update Substrate"
Co-authored-by: parity-processbot <>
* add timing setup to OverseerSubsystemContext
* figure out how to initialize the rng
* attach a timer to a portion of the messages traveling to the Overseer
This timer only exists / logs a fraction of the time (configurable
by `MESSAGE_TIMER_METRIC_CAPTURE_RATE`). When it exists, it tracks
the span between the `OverSubsystemContext` receiving the message
and its receipt in `Overseer::run`.
* propagate message timing to the start of route_message
This should be more accurate; it ensures that the timer runs
at least as long as that function. As `route_message` is async,
it may not actually run for some time after it is called (or ever).
* fix failing test
* rand_chacha apparently implicitly has getrandom feature
* change rng initialization
The previous impl using `from_entropy` depends on the `getrandom`
crate, which uses the system entropy source, and which does not
work on `wasm32-unknown-unknown` because it wants to fall back to
a JS implementation which we can't assume exists.
This impl depends only on `rand::thread_rng`, which has no documentation
stating that it's similarly limited.
* remove randomness in favor of a simpler 1 of N procedure
This deserves a bit of explanation, as the motivating issue explicitly
requested randomness. In short, it's hard to get randomness to compile
for `wasm32-unknown-unknown` because that is explicitly intended to be
as deterministic as practical. Additionally, even though it would never
be used for consensus purposes, it still felt offputting to intentionally
introduce randomness into a node's operations. Except, it wasn't really
random, either: it was a deterministic PRNG varying only in its state,
and getting the state to work right for that target would have required
initializing from a constant.
Given that it was a deterministic sequence anyway, it seemed much simpler
and more explicit to simply select one of each N messages instead of
attempting any kind of realistic randomness.
* reinstate randomness for better statistical properties
This partially reverts commit 0ab8594c328b3f9ce1f696fe405556d4000630e9.
`oorandom` is much lighter than the previous `rand`-based implementation,
which makes this easier to work with.
This implementation gives each subsystem and each child RNG a distinct
increment, which should ensure they produce distinct streams of values.
* Add one Jaeger span per relay parent
This adds one Jaeger span per relay parent, instead of always creating
new spans per relay parent. This should improve the UI view, because
subsystems are now grouped below one common span.
* Fix doc tests
* Replace `PerLeaveSpan` to `PerLeafSpan`
* More renaming
* Moare
* Update node/subsystem/src/lib.rs
Co-authored-by: Andronik Ordian <write@reusable.software>
* Skip the spans
* Increase `spec_version`
Co-authored-by: Andronik Ordian <write@reusable.software>
* Add well_known_keys
* Reorder HrmpChannel and HostConfiguration members
* abridged versions and well known keys tests
* Add some comments
* Add a note on generation of the prefixes
and other magic values
* Recommend accessing the well known values through abridged structs
* point to branch
* update babe API implementations
* build
* Revert "point to branch"
This reverts commit 669fde1e58cac1eef1847d5e6b39520fa4953f33.
* update Cargo.lock
* bump
This pr adds support to change the session length of a Rococo chain at
genesis. This is rather useful because Rococo has a session length of
1 hour, while on rococo-local you will now get 1 minute. This improves
the dev experience, because a parachain is only going live at the
start of a new session.