Remove `without_storage_info` from the XCMP queue pallet. Part of
https://github.com/paritytech/polkadot-sdk/issues/323
Changes:
- Limit the number of channels that can be suspended at the same time.
- Limit the number of channels that can have messages or signals pending
at the same time.
A No-OP migration is put in place to ensure that all `BoundedVec`s still
decode and not truncate after upgrade. The storage version is thereby
bumped to 4 to have our tooling remind us to deploy that migration.
---------
Signed-off-by: Oliver Tale-Yazdi <oliver.tale-yazdi@parity.io>
Co-authored-by: Francisco Aguirre <franciscoaguirreperez@gmail.com>
There were several improvements and PRs that didn't apply to all
runtimes, so this PR attempts to align those small differences. In
addition, the PR eliminates unused dependencies across multiple modules.
Relates to PR for `polkadot-fellows`:
https://github.com/polkadot-fellows/runtimes/pull/154
This PR backports version bumps from release branch
`release-polkadot-v1.6.0` back to `master` and also moved `prdoc` files
related to the release to the appropriate folder
After People Rococo deployment, we noticed that `safeXcmVersion` wasn't
initialised.
I think it is due to `Storage` missing in the pallet's declaration. This
PR should fix it.
# Note for reviewer
Most changes are just syntax changes necessary for the new version.
Most important files should be the ones under the `xcm` folder.
# Description
Added XCMv4.
## Removed `Multi` prefix
The following types have been renamed:
- MultiLocation -> Location
- MultiAsset -> Asset
- MultiAssets -> Assets
- InteriorMultiLocation -> InteriorLocation
- MultiAssetFilter -> AssetFilter
- VersionedMultiAsset -> VersionedAsset
- WildMultiAsset -> WildAsset
- VersionedMultiLocation -> VersionedLocation
In order to fix a name conflict, the `Assets` in `xcm-executor` were
renamed to `HoldingAssets`, as they represent assets in holding.
## Removed `Abstract` asset id
It was not being used anywhere and this simplifies the code.
Now assets are just constructed as follows:
```rust
let asset: Asset = (AssetId(Location::new(1, Here)), 100u128).into();
```
No need for specifying `Concrete` anymore.
## Outcome is now a named fields struct
Instead of
```rust
pub enum Outcome {
Complete(Weight),
Incomplete(Weight, Error),
Error(Error),
}
```
we now have
```rust
pub enum Outcome {
Complete { used: Weight },
Incomplete { used: Weight, error: Error },
Error { error: Error },
}
```
## Added Reanchorable trait
Now both locations and assets implement this trait, making it easier to
reanchor both.
## New syntax for building locations and junctions
Now junctions are built using the following methods:
```rust
let location = Location {
parents: 1,
interior: [Parachain(1000), PalletInstance(50), GeneralIndex(1984)].into()
};
```
or
```rust
let location = Location::new(1, [Parachain(1000), PalletInstance(50), GeneralIndex(1984)]);
```
And they are matched like so:
```rust
match location.unpack() {
(1, [Parachain(id)]) => ...
(0, Here) => ...,
(1, [_]) => ...,
}
```
This syntax is mandatory in v4, and has been also implemented for v2 and
v3 for easier migration.
This was needed to make all sizes smaller.
# TODO
- [x] Scaffold v4
- [x] Port github.com/paritytech/polkadot/pull/7236
- [x] Remove `Multi` prefix
- [x] Remove `Abstract` asset id
---------
Co-authored-by: command-bot <>
Co-authored-by: Keith Yeung <kungfukeith11@gmail.com>
This PR allows _username authorities_ to issue unique usernames that
correspond with an account. It also provides two-way lookup, that is
from `AccountId` to a single, "primary" `Username` (alongside
`Registration`) and multiple unique `Username`s to an `AccountId`.
Key features:
- Username Authorities added (and removed) via privileged origin.
- Authorities have a `suffix` and an `allocation`. They can grant up to
`allocation` usernames. Their `suffix` will be appended to the usernames
that they issue. A suffix may be up to 7 characters long.
- Users can ask an authority to grant them a username. This will take
the form `myusername.suffix`. The entire name (including suffix) must be
less than or equal to 32 alphanumeric characters.
- Users can approve a username for themselves in one of two ways (that
is, authorities cannot grant them arbitrarily):
- Pre-sign the entire username (including suffix) with a secret key that
corresponds to their `AccountId` (for keyed accounts, obviously); or
- Accept the username after it has been granted by an authority (it will
be queued until accepted) (for non-keyed accounts like pure proxies or
multisigs).
- The system does not require any funds or deposits. Users without an
identity will be given a default one (presumably all fields set to
`None`). If they update this info, they will need to place the normal
storage deposit.
- If a user does not have any username, their first one will be set as
`Primary`, and their `AccountId` will map to that one. If they get
subsequent usernames, they can choose which one to be their primary via
`set_primary_username`.
- There are some state cleanup functions to remove expired usernames
that have not been accepted and dangling usernames whose owners have
called `clear_identity`.
TODO:
- [x] Add migration to runtimes
- [x] Probably do off-chain migration into People Chain genesis
- [x] Address a few TODO questions in code (please review)
---------
Co-authored-by: Liam Aharon <liam.aharon@hotmail.com>
Co-authored-by: Gonçalo Pestana <g6pestana@gmail.com>
Co-authored-by: Oliver Tale-Yazdi <oliver.tale-yazdi@parity.io>
Co-authored-by: Dónal Murray <donal.murray@parity.io>