* runtime-interface: Implement `register_only` functions
The runtime interface supports versioning of functions. Currently, if you add a new function it will
be used by the runtime automatically. This results in requiring all nodes of a network to upgrade
before the runtime is upgraded, otherwise they will fail to instantiate the new runtime because of
missing host functions. This pr introduces `register_only` functions. This can be used when a new
runtime interface function should be introduced, but the actual usage can be deferred. This means
that nodes will have the host function for this, but the runtime will still use the old version of
the function when being compiled for wasm. However, when a runtime is enacted that uses the new host
function, the "old nodes" will already have the host function and will continue to work.
* Update primitives/runtime-interface/src/lib.rs
Co-authored-by: cheme <emericchevalier.pro@gmail.com>
* Update primitives/runtime-interface/proc-macro/src/utils.rs
Co-authored-by: cheme <emericchevalier.pro@gmail.com>
* FMT
Co-authored-by: cheme <emericchevalier.pro@gmail.com>
* Run cargo fmt on the whole code base
* Second run
* Add CI check
* Fix compilation
* More unnecessary braces
* Handle weights
* Use --all
* Use correct attributes...
* Fix UI tests
* AHHHHHHHHH
* 🤦
* Docs
* Fix compilation
* 🤷
* Please stop
* 🤦 x 2
* More
* make rustfmt.toml consistent with polkadot
Co-authored-by: André Silva <andrerfosilva@gmail.com>
* Build every wasm crate in its own project with wasm-builder
Building all wasm crates in one workspace was a nice idea, however it
just introduced problems:
1. We needed to prune old members, but this didn't worked for old git
deps.
2. We locked the whole wasm workspace while building one crate. This
could lead to infinitely locking the workspace on a crash.
Now we just build every crate in its own project, this means we will
build the dependencies multiple times. While building the dependencies
multiple times, we still decrease the build time by around 30 seconds
for Polkadot and Substrate because of the new parallelism ;)
* Remove the requirement on wasm-builder-runner
This removes the requirement on wasm-builder-runner by using the new
`build_dep` feature of cargo. We use nightly anyway and that enables us
to use this feature. This solves the problem of not mixing
build/proc-macro deps with normal deps. By doing this we get rid off
this complicated project structure and can depend directly on
`wasm-builder`. This also removes all the code from wasm-builder-runner
and mentions that it is deprecated.
* Copy the `Cargo.lock` to the correct folder
* Remove wasm-builder-runner
* Update docs
* Fix deterministic check
Modified-by: Bastian Köcher <git@kchr.de>
* Try to make the ui test happy
* Switch to `SKIP_WASM_BUILD`
* Rename `SKIP_WASM_BINARY` to the correct name...
* Update utils/wasm-builder/src/builder.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
* Update utils/wasm-builder/src/builder.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
This reduces the usage of `Blake2Hasher` in the code base and replaces
it with `BlakeTwo256`. The most important change is the removal of the
custom extern function for `Blake2Hasher`. The runtime `Hash` trait is
now also simplified and directly requires that the implementing type
implements `Hashable`.
* Fix memory leak in runtime interface
We used `slice::from_raw_parts` in runtime-interface which did not free
the memory afterwards. This pr changes it to `Vec::from_raw_parts` to
make sure `drop` is called properly and the values are freed.
* Check that `len` is non-zero
* Adds comment
* Support `u128`/`i128` in runtime interface
This implements support for `u128`/`i128` as parameters/return value in
runtime interfaces. As we can not pass them as identity, as for the
other primitives types, we pass them as an pointer to an `[u8; 16]` array.
* Remove some unsafe code usage
* Adding first rough ouline of the repository structure
* Remove old CI stuff
* add title
* formatting fixes
* move node-exits job's script to scripts dir
* Move docs into subdir
* move to bin
* move maintainence scripts, configs and helpers into its own dir
* add .local to ignore
* move core->client
* start up 'test' area
* move test client
* move test runtime
* make test move compile
* Add dependencies rule enforcement.
* Fix indexing.
* Update docs to reflect latest changes
* Moving /srml->/paint
* update docs
* move client/sr-* -> primitives/
* clean old readme
* remove old broken code in rhd
* update lock
* Step 1.
* starting to untangle client
* Fix after merge.
* start splitting out client interfaces
* move children and blockchain interfaces
* Move trie and state-machine to primitives.
* Fix WASM builds.
* fixing broken imports
* more interface moves
* move backend and light to interfaces
* move CallExecutor
* move cli off client
* moving around more interfaces
* re-add consensus crates into the mix
* fix subkey path
* relieve client from executor
* starting to pull out client from grandpa
* move is_decendent_of out of client
* grandpa still depends on client directly
* lemme tests pass
* rename srml->paint
* Make it compile.
* rename interfaces->client-api
* Move keyring to primitives.
* fixup libp2p dep
* fix broken use
* allow dependency enforcement to fail
* move fork-tree
* Moving wasm-builder
* make env
* move build-script-utils
* fixup broken crate depdencies and names
* fix imports for authority discovery
* fix typo
* update cargo.lock
* fixing imports
* Fix paths and add missing crates
* re-add missing crates