Commit Graph

3 Commits

Author SHA1 Message Date
Francisco Aguirre cc4805b51e Add limits to XCMv4 (#3114)
Some more work regarding XCMv4. Two limits from v3 were not transferred
over, those are:
- The instructions limit
- The number of assets limit
Both of these are now in v4.

For some reason `AssetInstance` increased in size, don't know why CI
didn't catch that before.

---------

Co-authored-by: Bastian Köcher <git@kchr.de>
Co-authored-by: command-bot <>
2024-01-31 03:01:44 +00:00
Francisco Gamundi de835f4cd9 Serialize/Deserialize trait implemented in no-std for XCM assets (#3057)
Continues the work of https://github.com/paritytech/polkadot/pull/7312.
`MultiLocation` was modified to implement serialize in no-std in that
PR, but not the assets types.
This PR does the same for assets, and this also allows to inject them in
pallets that require them in genesis.
2024-01-28 00:34:49 +00:00
Francisco Aguirre 8428f678fe XCMv4 (#1230)
# Note for reviewer

Most changes are just syntax changes necessary for the new version.
Most important files should be the ones under the `xcm` folder.

# Description 

Added XCMv4.

## Removed `Multi` prefix
The following types have been renamed:
- MultiLocation -> Location
- MultiAsset -> Asset
- MultiAssets -> Assets
- InteriorMultiLocation -> InteriorLocation
- MultiAssetFilter -> AssetFilter
- VersionedMultiAsset -> VersionedAsset
- WildMultiAsset -> WildAsset
- VersionedMultiLocation -> VersionedLocation

In order to fix a name conflict, the `Assets` in `xcm-executor` were
renamed to `HoldingAssets`, as they represent assets in holding.

## Removed `Abstract` asset id

It was not being used anywhere and this simplifies the code.

Now assets are just constructed as follows:

```rust
let asset: Asset = (AssetId(Location::new(1, Here)), 100u128).into();
```

No need for specifying `Concrete` anymore.

## Outcome is now a named fields struct

Instead of

```rust
pub enum Outcome {
  Complete(Weight),
  Incomplete(Weight, Error),
  Error(Error),
}
```

we now have

```rust
pub enum Outcome {
  Complete { used: Weight },
  Incomplete { used: Weight, error: Error },
  Error { error: Error },
}
```

## Added Reanchorable trait

Now both locations and assets implement this trait, making it easier to
reanchor both.

## New syntax for building locations and junctions

Now junctions are built using the following methods:

```rust
let location = Location {
    parents: 1,
    interior: [Parachain(1000), PalletInstance(50), GeneralIndex(1984)].into()
};
```

or

```rust
let location = Location::new(1, [Parachain(1000), PalletInstance(50), GeneralIndex(1984)]);
```

And they are matched like so:

```rust
match location.unpack() {
  (1, [Parachain(id)]) => ...
  (0, Here) => ...,
  (1, [_]) => ...,
}
```

This syntax is mandatory in v4, and has been also implemented for v2 and
v3 for easier migration.

This was needed to make all sizes smaller.

# TODO
- [x] Scaffold v4
- [x] Port github.com/paritytech/polkadot/pull/7236
- [x] Remove `Multi` prefix
- [x] Remove `Abstract` asset id

---------

Co-authored-by: command-bot <>
Co-authored-by: Keith Yeung <kungfukeith11@gmail.com>
2024-01-16 18:18:04 +00:00