The `NeighborPacketWorker` within `client/finality-grandpa` does two
things:
1. It receives neighbor packets from components within
`client/finality-grandpa`, sends them down to the `GossipEngine` in
order for neighboring nodes to receive.
2. It periodically sends out the most recent neighbor packet to the
`GossipEngine`.
In order to send out packets it had a clone to a `GossipEgine` within
an atomic reference counter and a mutex. The `NeighborPacketWorker` was
then spawned onto its own asynchronous task.
Instead of running in its own task, this patch reintegrates the
`NeighborPacketWorker` into the main `client/finality-grandpa` task not
requiring the `NeighborPacketWorker` to own a clone of the
`GossipEngine`.
The greater picture
This is a tiny change within a greater refactoring. The overall goal is
to **simplify** how finality-grandpa interacts with the network and to
**reduce** the amount of **unbounded channels** within the logic.
Why no unbounded channels: Bounding channels is needed for backpressure
and proper scheduling. With unbounded channels there is no way of
telling the producer side to slow down for the consumer side to catch
up. Rephrased, there is no way for the scheduler to know when to favour
the consumer task over the producer task on a crowded channel and the
other way round for an empty channel.
Reducing the amount of shared ownership simplifies the logic and enables
one to use async-await syntax-suggar, given that one does not need to
hold a lock across poll invocations. Using async-await enables one to
use bounded channels without complex logic.
The finality-grandpa module needs two sets of functionalities from the
network:
1. Everything gossip related, e.g. event_stream, write_notification, ...
2. The ability to set a fork sync request for a specific block hash.
Instead of embedding (2) inside of (1) this patch extracts (2) from (1)
having finality-grandpa depend on a `Network` that fulfills the
`network_gossip::Network` trait and that can set block sync requests.
On the one hand this improves the overall structure splitting things
that don't logically belong together. On the other hand it does
reintroduce a lot of trait bounds within finality-grandpa.
* take test-client off sp-consensus
* use test primitives rather than test client in authority discovery tests
* move runtime-interface tests
* don't forget to remove the dev-dependency
* remove more unneeded dev deps
* add changes_trie_config to test prrimitives
* Separate network crates from its integration tests
* Fix up consensus crates for networking test changes
* remove unnecessary dependencies
* remove unused addition
* remove unnecessary dev-dependencies
* fixing finality grandpa tests
* removing unnecessary executor dependencies
* Adding script for rename, could be applicable for nodes on top of it, too
* add stderr and gitlab ci features
* apply script
* fix now minor details in expected stderr
* Update the Cargo.lock
* fix name: sc-transaction -> sc-tracing
* fix rename in script, too
* Adding first rough ouline of the repository structure
* Remove old CI stuff
* add title
* formatting fixes
* move node-exits job's script to scripts dir
* Move docs into subdir
* move to bin
* move maintainence scripts, configs and helpers into its own dir
* add .local to ignore
* move core->client
* start up 'test' area
* move test client
* move test runtime
* make test move compile
* Add dependencies rule enforcement.
* Fix indexing.
* Update docs to reflect latest changes
* Moving /srml->/paint
* update docs
* move client/sr-* -> primitives/
* clean old readme
* remove old broken code in rhd
* update lock
* Step 1.
* starting to untangle client
* Fix after merge.
* start splitting out client interfaces
* move children and blockchain interfaces
* Move trie and state-machine to primitives.
* Fix WASM builds.
* fixing broken imports
* more interface moves
* move backend and light to interfaces
* move CallExecutor
* move cli off client
* moving around more interfaces
* re-add consensus crates into the mix
* fix subkey path
* relieve client from executor
* starting to pull out client from grandpa
* move is_decendent_of out of client
* grandpa still depends on client directly
* lemme tests pass
* rename srml->paint
* Make it compile.
* rename interfaces->client-api
* Move keyring to primitives.
* fixup libp2p dep
* fix broken use
* allow dependency enforcement to fail
* move fork-tree
* Moving wasm-builder
* make env
* move build-script-utils
* fixup broken crate depdencies and names
* fix imports for authority discovery
* fix typo
* update cargo.lock
* fixing imports
* Fix paths and add missing crates
* re-add missing crates