This PR adds initial support for building RISC-V runtimes targeting
PolkaVM.
- Setting the `SUBSTRATE_RUNTIME_TARGET=riscv` environment variable will
now build a RISC-V runtime instead of a WASM runtime.
- This only adds support for *building* runtimes; running them will need
a PolkaVM-based executor, which I will add in a future PR.
- Only building the minimal runtime is supported (building the Polkadot
runtime doesn't work *yet* due to one of the dependencies).
- The builder now sets a `substrate_runtime` cfg flag when building the
runtimes, with the idea being that instead of doing `#[cfg(not(feature =
"std"))]` or `#[cfg(target_arch = "wasm32")]` to detect that we're
building a runtime you'll do `#[cfg(substrate_runtime)]`. (Switching the
whole codebase to use this will be done in a future PR; I deliberately
didn't do this here to keep this PR minimal and reviewable.)
- Further renaming of things (e.g. types, environment variables and proc
macro attributes having "wasm" in their name) to be target-agnostic will
also be done in a future refactoring PR (while keeping backwards
compatibility where it makes sense; I don't intend to break anyone's
workflow or create unnecessary churn).
- This PR also fixes two bugs in the `wasm-builder` crate:
* The `RUSTC` environment variable is now removed when invoking the
compiler. This prevents the toolchain version from being overridden when
called from a `build.rs` script.
* When parsing the `rustup toolchain list` output the `(default)` is now
properly stripped and not treated as part of the version.
- I've also added a minimal CI job that makes sure this doesn't break in
the future. (cc @paritytech/ci)
cc @athei
------
Also, just a fun little tidbit: quickly comparing the size of the built
runtimes it seems that the PolkaVM runtime is slightly smaller than the
WASM one. (`production` build, with the `names` section substracted from
the WASM's size to keep things fair, since for the PolkaVM runtime we're
currently stripping out everything)
- `.wasm`: 625505 bytes
- `.wasm` (after wasm-opt -O3): 563205 bytes
- `.wasm` (after wasm-opt -Os): 562987 bytes
- `.wasm` (after wasm-opt -Oz): 536852 bytes
- `.polkavm`: ~~580338 bytes~~ 550476 bytes (after enabling extra target
features; I'll add those in another PR once we have an executor working)
---------
Co-authored-by: Bastian Köcher <git@kchr.de>
Our executor currently only supports the WASM MVP feature set, however
nowadays when compiling WASM the Rust compiler has more features enabled
by default.
We do set the `-C target-cpu=mvp` flag to make sure that *our* code gets
compiled in a way that is compatible with our executor, however this
doesn't affect Rust's standard library crates (`std`, `core` and
`alloc`) which are by default precompiled and still can make use of
these extra features.
So in this PR we force the compiler to also compile the standard library
crates for us to make sure that they also only use the MVP features.
I've added the `WASM_BUILD_STD` environment variable which can be used
to disable this behavior if set to `0`.
Unfortunately this *will* slow down the compile times when building
runtimes, but there isn't much that we can do about that.
Fixes https://github.com/paritytech/polkadot-sdk/issues/1755
---------
Co-authored-by: Bastian Köcher <git@kchr.de>
✄
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please
delete this section and leave only the text under the "Description"
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# Description
*Please include a summary of the changes and the related issue. Please
also include relevant motivation and context,
including:*
- What does this PR do?
make 'substrate-wasm-builder' manually set 'CARGO_TARGET_DIR' to
'$project_dir/target' while building instead of unset
'CARGO_TARGET_DIR';
- Why are these changes needed?
If you using this in the `build.rs` with following content in your
`~/.cargo/config.toml':
[build]
target-dir = "target"
the build process will stuck because of dead lock -- two `cargo build`
on same target directory in the same time.
There is already an attempt to avoid such dead lock by unset the
`CARGO_TARGET_DIR`, but for users with config above in his build
enviroment (like me), this workaround won't work.
- How were these changes implemented and what do they affect?
Instead of unset 'CARGO_TARGET_DIR', we set 'CARGO_TARGET_DIR' to
'$project/target/', which is already assumed to be true by rest of the
code.
*Use [Github semantic
linking](https://docs.github.com/en/issues/tracking-your-work-with-issues/linking-a-pull-request-to-an-issue#linking-a-pull-request-to-an-issue-using-a-keyword)
to address any open issues this PR relates to or closes.*
Fixes # (issue number, *if applicable*)
Closes # (issue number, *if applicable*)
# Checklist
- [x] My PR includes a detailed description as outlined in the
"Description" section above
- [ ] My PR follows the [labeling requirements](CONTRIBUTING.md#Process)
of this project (at minimum one label for `T`
required)
- [ ] I have made corresponding changes to the documentation (if
applicable)
- [ ] I have added tests that prove my fix is effective or that my
feature works (if applicable)
You can remove the "Checklist" section once all have been checked. Thank
you for your contribution!
✄
-----------------------------------------------------------------------------
I have built my project with this fix, there's still some warnings with
`build.target-dir` set but the building process won't hang.
I haven't found related issue in this repo. But I did find one issue
[here](https://github.com/substrate-developer-hub/substrate-node-template/issues/116).
* Support stable rust for compiling the runtime
This pull request brings support for compiling the runtime with stable Rust. This requires at least
rust 1.68.0 to work on stable. The code is written in a way that it is backwards compatible and
should automatically work when someone compiles with 1.68.0+ stable.
* We always support nightlies!
* 🤦
* Sort by version
* Review feedback
* Review feedback
* Fix version parsing
* Apply suggestions from code review
Co-authored-by: Koute <koute@users.noreply.github.com>
---------
Co-authored-by: Koute <koute@users.noreply.github.com>
* Change copyright year to 2023 from 2022
* Fix incorrect update of copyright year
* Remove years from copy right header
* Fix remaining files
* Fix typo in a header and remove update-copyright.sh
* Run cargo fmt on the whole code base
* Second run
* Add CI check
* Fix compilation
* More unnecessary braces
* Handle weights
* Use --all
* Use correct attributes...
* Fix UI tests
* AHHHHHHHHH
* 🤦
* Docs
* Fix compilation
* 🤷
* Please stop
* 🤦 x 2
* More
* make rustfmt.toml consistent with polkadot
Co-authored-by: André Silva <andrerfosilva@gmail.com>
* Make `wasm-builder` print the rustc version
This makes `wasm-builder` print the rustc version that is being used to
compile the project. This is rather useful, because people can check
faster if the used rustc version is maybe known for being broken with
Substrate.
* Apply suggestions from code review
* Add some comments
This improves the error message of wasm-builder when the wasm toolchain
isn't installed. Currently we print that the wasm toolchain is not
installed, but the actual problem is that there is a bug in the
packaging in rust. This will now be much easier to debug, by printing
the full error message of the compiler.
* Adding first rough ouline of the repository structure
* Remove old CI stuff
* add title
* formatting fixes
* move node-exits job's script to scripts dir
* Move docs into subdir
* move to bin
* move maintainence scripts, configs and helpers into its own dir
* add .local to ignore
* move core->client
* start up 'test' area
* move test client
* move test runtime
* make test move compile
* Add dependencies rule enforcement.
* Fix indexing.
* Update docs to reflect latest changes
* Moving /srml->/paint
* update docs
* move client/sr-* -> primitives/
* clean old readme
* remove old broken code in rhd
* update lock
* Step 1.
* starting to untangle client
* Fix after merge.
* start splitting out client interfaces
* move children and blockchain interfaces
* Move trie and state-machine to primitives.
* Fix WASM builds.
* fixing broken imports
* more interface moves
* move backend and light to interfaces
* move CallExecutor
* move cli off client
* moving around more interfaces
* re-add consensus crates into the mix
* fix subkey path
* relieve client from executor
* starting to pull out client from grandpa
* move is_decendent_of out of client
* grandpa still depends on client directly
* lemme tests pass
* rename srml->paint
* Make it compile.
* rename interfaces->client-api
* Move keyring to primitives.
* fixup libp2p dep
* fix broken use
* allow dependency enforcement to fail
* move fork-tree
* Moving wasm-builder
* make env
* move build-script-utils
* fixup broken crate depdencies and names
* fix imports for authority discovery
* fix typo
* update cargo.lock
* fixing imports
* Fix paths and add missing crates
* re-add missing crates