* Intend to reactivate cargo-unleash check
It appears the bug it was deactivated for has been resolved a while ago. Trying to reactivate the checks.
* adding missing cargo.toml metadata for BEEFY crates
* fix wrong version reference
* matching up versions
* disable faulty cache
* switching more versions to prerelease
* Revert "disable faulty cache"
This reverts commit 411a12ae444a9695a8bfea4458a868438d870b06.
* bump minor of sc-allocator to fix already-published-issue
* fixup another pre-released dependency problem
* temp switch to latest unleash
* fixing dependency version and features
* prometheus endpoint has also been changed
* fixing proposer metrics versioning
* fixing hex feature for beefy
* fix generate-bags feature selection
* fixup Cargo.lock
* upgrade prometheus dependencies
* missed one
* switch to latest release
Remove unneeded dependencies and dev-dependencies.
Made self_destruct test not dependent on wasm bin size.
Updated code related to deprecated warning on tracing-subscriber `scope()`
( See https://github.com/tokio-rs/tracing/issues/1429 )
* mark template and utils as non-publish
* switch to development version for testing
* activate unleash check
* maybe if I disable all rules...
* Fix isolated compilation of `max-encoded-len-derive` with `syn`
error[E0369]: binary operation `==` cannot be applied to type `syn::Path`
--> src/lib.rs:88:29
|
88 | .filter(|attr| attr.path == parse_quote!(max_encoded_len_crate))
| --------- ^^ ----------------------------------- _
| |
| syn::Path
error: aborting due to previous error
For more information about this error, try `rustc --explain E0369`.
Error: could not compile `max-encoded-len-derive`
* WIP: bump changes crates since v3 tag to next breaking
cargo unleash version bump-breaking --changed-since v3.0.0
cargo unleash version set-pre dev --changed-since v3.0.0
FIXME: Don't modify crates that are not yet released, e.g.
`max-encoded-len-derive`
* Update lockfile
* WIP: Bump sp-transaction-pool as well
* WIP: Bump sp-offchain as well
* WIP: Bump frame-system-rpc-runtime-api as well
* WIP: Bump sp-authority-discovery as well
* Manually deactivate dev-deps before `cargo unleash check`
Otherwise we run into `Cycle detected` error.
* Bump sp-consensus-slots
* Add missing Cargo.lock change
* Bump sp-consensus-vrf as well
* Bump sp-keyring as well
* Bump sp-consensus-pow as well
* Try to speed up the `unleash-check` job
Previously, the job took 106 minutes - let's see if explicitly
specifying a `CARGO_TARGET_DIR` will help
* fixup: Ensure the temp target dir exists for unleash check
* Bump pallet-transaction-payment-rpc-runtime-api as well
Needed for Polkadot
* Bump pallet-transaction-payment-rpc as well
Needed for Polkadot
* Try updating crates after patching in the Polkadot CI job
* Use another approach to update patched Substrate crates
* Try to update all sp-core versions in Polkadot CI job
* Simplify sp-core version checking
* Apply another shellcheck lint
* Just do the simplest thing I guess
* Welp don't do --offline then
* Clean up `unleash-check` job triggers
Co-authored-by: Denis Pisarev <denis.pisarev@parity.io>
* Fix a note in unleash-check cache step
* Add a note about temporary optimization in cargo-unleash
* Pin a newer version of cargo-unleash
Co-authored-by: Igor Matuszewski <xanewok@gmail.com>
Co-authored-by: Denis Pisarev <denis.pisarev@parity.io>
* Build every wasm crate in its own project with wasm-builder
Building all wasm crates in one workspace was a nice idea, however it
just introduced problems:
1. We needed to prune old members, but this didn't worked for old git
deps.
2. We locked the whole wasm workspace while building one crate. This
could lead to infinitely locking the workspace on a crash.
Now we just build every crate in its own project, this means we will
build the dependencies multiple times. While building the dependencies
multiple times, we still decrease the build time by around 30 seconds
for Polkadot and Substrate because of the new parallelism ;)
* Remove the requirement on wasm-builder-runner
This removes the requirement on wasm-builder-runner by using the new
`build_dep` feature of cargo. We use nightly anyway and that enables us
to use this feature. This solves the problem of not mixing
build/proc-macro deps with normal deps. By doing this we get rid off
this complicated project structure and can depend directly on
`wasm-builder`. This also removes all the code from wasm-builder-runner
and mentions that it is deprecated.
* Copy the `Cargo.lock` to the correct folder
* Remove wasm-builder-runner
* Update docs
* Fix deterministic check
Modified-by: Bastian Köcher <git@kchr.de>
* Try to make the ui test happy
* Switch to `SKIP_WASM_BUILD`
* Rename `SKIP_WASM_BINARY` to the correct name...
* Update utils/wasm-builder/src/builder.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
* Update utils/wasm-builder/src/builder.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
* Fixes bug in wasm-builder with cargo publish
There was a bug in wasm-builder which resulted in generating a
`Cargo.lock` in the project directory because of running `cargo
metadata`. This resulted in commands like `cargo publish` to fail (if
there was no `Cargo.lock` before building), because it checks that the
project directory isn't modified.
* Update utils/wasm-builder/src/wasm_project.rs
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
Co-authored-by: André Silva <123550+andresilva@users.noreply.github.com>
This improves the error message of wasm-builder when the wasm toolchain
isn't installed. Currently we print that the wasm toolchain is not
installed, but the actual problem is that there is a bug in the
packaging in rust. This will now be much easier to debug, by printing
the full error message of the compiler.
* Enable the `runtime-wasm` for wasm builds
This enables the `runtime-wasm` feature for wasm builds. The feature is
not mandatory and will only be activated if it exists in the
`Cargo.toml`.
* Fix compilation
* Update docs
* Uprgade version
* Apply suggestions from code review
There was a bug which related in required files not being tracked of
being modified. This pr fixes this bug by making sure we ignore version
requirements for path dependencies and git dependencies. This also
ensures that we only track `.rs` or `.toml` files. Another improvement
is that we only include paths which don't contain a `Cargo.toml` if this
`Cargo.toml` does not belongs to the package being processed. This
prevents that sub-crates are added to the tracked files, while not being
part of the dependencies.
* setting versions to development pre-release
fixing version in dependencies
* unset already released wasm-builder
* do not publish test crates
* adding licenses
* setting homepage metadata
* set repository url
* Make debug builds more usable
This pr makes debug builds more usable in terms of `cargo run -- --dev`.
1. `--dev` activates `--execution native`, iff `--execution` is not
given or no sub `--execution-*` is given.
2. It was probably a mistake to compile WASM in debug for a debug build.
So, we now build the WASM binary always as `release` (if not requested
differently by the user). So, we trade compilation time for a better
debug experience.
* Make sure we only overwrite default values
* Make it work
* Apply suggestion
* Adding first rough ouline of the repository structure
* Remove old CI stuff
* add title
* formatting fixes
* move node-exits job's script to scripts dir
* Move docs into subdir
* move to bin
* move maintainence scripts, configs and helpers into its own dir
* add .local to ignore
* move core->client
* start up 'test' area
* move test client
* move test runtime
* make test move compile
* Add dependencies rule enforcement.
* Fix indexing.
* Update docs to reflect latest changes
* Moving /srml->/paint
* update docs
* move client/sr-* -> primitives/
* clean old readme
* remove old broken code in rhd
* update lock
* Step 1.
* starting to untangle client
* Fix after merge.
* start splitting out client interfaces
* move children and blockchain interfaces
* Move trie and state-machine to primitives.
* Fix WASM builds.
* fixing broken imports
* more interface moves
* move backend and light to interfaces
* move CallExecutor
* move cli off client
* moving around more interfaces
* re-add consensus crates into the mix
* fix subkey path
* relieve client from executor
* starting to pull out client from grandpa
* move is_decendent_of out of client
* grandpa still depends on client directly
* lemme tests pass
* rename srml->paint
* Make it compile.
* rename interfaces->client-api
* Move keyring to primitives.
* fixup libp2p dep
* fix broken use
* allow dependency enforcement to fail
* move fork-tree
* Moving wasm-builder
* make env
* move build-script-utils
* fixup broken crate depdencies and names
* fix imports for authority discovery
* fix typo
* update cargo.lock
* fixing imports
* Fix paths and add missing crates
* re-add missing crates