* Add ProtocolName custom type
* Use new ProtocolName in sc_network_common
* Use new ProtocolName in sc_network
* Use new ProtocolName for BEEFY and GRANDPA
* Use new ProtocolName for notifications
* Use new ProtocolName in sc_network (part 2)
* Use new ProtocolName in sc_network_gossip
* Use new ProtocolName in sc_offchain
* Remove unused imports
* Some more fixes
* Add tests
* Fix minor import issues
* Re-export ProtocolName in sc_network
* Revert "Re-export ProtocolName in sc_network"
This reverts commit 8d8ff71927e7750757f29c9bbd88dc0ba181d214.
* Re-export ProtocolName in sc_network
* Remove dependency on sc-network-common from beefy-gadget
* Move `MultiaddrWithPeerId` and related parsing functions into `sc-network-common`, remove dependency on `sc-network` from `sc-chain-spec`
* Remove dependency on `sc-network` from `sc-offchain`
* Remove dependency on `sc-network` from `sc-network-gossip`
* Extract `NetworkKVProvider` trait in `sc-authority-discovery` and remove unnecessary dependency
* Extract `NetworkSyncForkRequest` trait in `sc-finality-grandpa`
* Relax requirements on `SyncOracle` trait, remove extra native methods from `NetworkService` that are already provided by trait impls
* Move `NetworkSigner` trait from `sc-authority-discovery` into `sc-network-common` and de-duplicate methods on `NetworkService`
* Move `NetworkKVProvider` trait from `sc-authority-discovery` into `sc-network-common` and de-duplicate methods on `NetworkService`
* Minimize `sc-authority-discovery` dependency on `sc-network`
* Move `NetworkSyncForkRequest` trait from `sc-finality-grandpa` to `sc-network-common` and de-duplicate methods in `NetworkService`
* Extract `NetworkStatusProvider` trait and de-duplicate methods on `NetworkService`
* Extract `NetworkPeers` trait and de-duplicate methods on `NetworkService`
* Extract `NetworkEventStream` trait and de-duplicate methods on `NetworkService`
* Move more methods from `NetworkService` into `NetworkPeers` trait
* Move `NetworkStateInfo` trait into `sc-network-common`
* Extract `NetworkNotification` trait and de-duplicate methods on `NetworkService`
* Extract `NetworkRequest` trait and de-duplicate methods on `NetworkService`
* Remove `NetworkService::local_peer_id()`, it is already provided by `NetworkStateInfo` impl
* Extract `NetworkTransaction` trait and de-duplicate methods on `NetworkService`
* Extract `NetworkBlock` trait and de-duplicate methods on `NetworkService`
* Remove dependencies on `NetworkService` from most of the methods of `sc-service`
* Address simple review comments
* Pump the gossip engine while waiting for the BEEFY runtime pallet
This fixes a memory leak when the BEEFY gadget is turned on, but
the runtime doesn't actually use BEEFY.
* Implement `FusedFuture` for `GossipEngine`
* Fuse futures outside of loops
* Clean up sc-network
- Avoid using clone() for the Copy type `PeerId`.
- Use `find_map` for `filter_map` and `next`.
- Use `Self`.
* More on Copy types
* Cargo +nightly fmt --all
* More ..
* fmt
* Revert vec![default_notif_handshake_message]
* Comment out browser stuff
* Remove browser stuff
* Remove more wasm transport code
* Remove ExtTransport and rework how telemetry initialises.
* Change (most) wasm-timer using code to use std::time
* Rename CI-job
* Aura does not compile for wasm
* Remove testing in the browser on CI
* Update README
* Leave `StreamSink` be
* fmt
Remove unneeded dependencies and dev-dependencies.
Made self_destruct test not dependent on wasm bin size.
Updated code related to deprecated warning on tracing-subscriber `scope()`
( See https://github.com/tokio-rs/tracing/issues/1429 )
* Run cargo fmt on the whole code base
* Second run
* Add CI check
* Fix compilation
* More unnecessary braces
* Handle weights
* Use --all
* Use correct attributes...
* Fix UI tests
* AHHHHHHHHH
* 🤦
* Docs
* Fix compilation
* 🤷
* Please stop
* 🤦 x 2
* More
* make rustfmt.toml consistent with polkadot
Co-authored-by: André Silva <andrerfosilva@gmail.com>
* network: allow gossiping to light clients
* grandpa: gossip global messages to light clients
* grandpa: don't send neighbor packets to light clients
* grandpa: fix tests
* grandpa: export run_grandpa_observer
* node: run grandpa observer on light client
* node: start network at end
* Use wasm_timer in finality-grandpa
Co-authored-by: Pierre Krieger <pierre.krieger1708@gmail.com>
* Allow fallback names for protocols
* Apply suggestions from code review
Co-authored-by: Roman Proskuryakov <humbug@deeptown.org>
* Fix some issues
* Fix compilation after merging master
Co-authored-by: Roman Proskuryakov <humbug@deeptown.org>
* Improve logging in network gossip
This adds some more information to the logging output to get a better
understanding when something fails.
* Update client/network-gossip/src/state_machine.rs
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
Co-authored-by: Peter Goodspeed-Niklaus <coriolinus@users.noreply.github.com>
* Sync: Propagate block announcement data
This pr adds a feature to the sync protocol to propagate the data that
we received alongside a block announcement. This is done by adding a
cache that caches the last X block announcement data where X is set to
the number of `in_peers` (giving every peer the chance to send us a
different block). This will be required by parachains to ensure that
even peers who are not connected to a collator receive the data
alongside the block announcement to properly validate it and request the
block.
* Review comment
* Bring back the code and add new variant to ensure we don't insert block
announce data when something wasn't checked
* Also use out_peers
* network-gossip: add metric for number of local messages
* grandpa: fix GossipEngine missing metrics registry parameter
* network-gossip: increase known messages cache size
* network-gossip: fix tests
* grandpa: remove unnecessary clone
Co-authored-by: Max Inden <mail@max-inden.de>
* network-gossip: count registered and expired messages separately
* network-gossip: add comment on known messages cache size
* network-gossip: extend comment with cache size in memory
Co-authored-by: Max Inden <mail@max-inden.de>
* Rework priority groups
* Broken tests fix
* Fix warning causing CI to fail
* [Hack] Try restore backwards-compatibility
* Fix peerset bug
* Doc fixes and clean up
* Error on state mismatch
* Try debug CI
* CI debugging
* [CI debug] Can I please see this line
* Revert "[CI debug] Can I please see this line"
This reverts commit 4b7cf7c1511f579cd818b21d46bd11642dfac5cb.
* Revert "CI debugging"
This reverts commit 9011f1f564b860386dc7dd6ffa9fc34ea7107623.
* Fix error! which isn't actually an error
* Fix Ok() returned when actually Err()
* Tweaks and fixes
* Fix build
* Peerset bugfix
* [Debug] Try outbound GrandPa slots
* Another bugfix
* Revert "[Debug] Try outbound GrandPa slots"
This reverts commit d175b9208c088faad77d9f0ce36ff6f48bd92dd3.
* [Debug] Try outbound GrandPa slots
* Apply suggestions from code review
Co-authored-by: Max Inden <mail@max-inden.de>
* Use consts for hardcoded peersets
* Revert "Try debug CI"
This reverts commit 62c4ad5e79c03d561c714a008022ecac463a597e.
* Renames
* Line widths
* Add doc
Co-authored-by: Max Inden <mail@max-inden.de>
* Remove sc_network::NetworkService::register_notifications_protocol
* Missing calls to .into()
* Wrong crate name
* [WIP] Fix Grandpa tests
* One more passing
* One more. Two to go.
* This one was actually already passing 🎉
* Last one compiles
* Progress
* grandpa: fix voter_persists_its_votes test
* Restore other tests
* Try spawn future later
Co-authored-by: André Silva <andrerfosilva@gmail.com>
* Remove necessity to pass ConsensusEngineId when registering notifications protocol
* Line width
* Fix tests protocol name
* Other renames
* Doc update
* Change issue in TODO
* client/*: Treat protocol name as str and not [u8]
Notification protocol names are in practice always valid utf8 strings.
Instead of treating them as such in the type system, thus far they were
casted to a [u8] at creation time.
With this commit protocol names are instead treated as valid utf8
strings throughout the codebase and passed as `Cow<'static, str>`
instead of `Cow<'static, [u8]>`. Among other things this eliminates the
need for string casting when logging.
* client/network: Don't allocate when protocol name is borrowed
* client/network-gossip/bridge: Use bounded channel
Instead of returning an unbounded channel on
`GossipEngine::messages_for` return a bounded channel. For now the
channel length is determined by the amount of past messages cached in
the `ConsensusGossip`.
With a bounded channel, one can't just fire-and-forget style send into
it, but has to first check whether the channel is ready. Thus this
commit restructures `GossipEngine::poll` and introduces a
`ForwardingState` into `GossipEngine`.
* client/network-gossip/bridge: Add quickcheck for different size channels
* client/network-gossip/src/state_machine: Add unit test for on_incoming
Add two unit tests to ensure `on_incoming` is ingoring discarded
messages and reports and ignores messages from unknown peers.
* client/network-gossip/state_machine: Reduce indentation level
* client/network-gossip/bridge: Remove unnecessary into_iter
* client/network-gossip/state_machine: Report success after register check
* client/network-gossip/state_machine: Error not report on unregistered
`peers` contains all the peers we're connected to. If we receive a
message from a peer not in this list, that means there's an internal
problem within the local client. It's not the fault of the peer in
question.
With the above in mind instead of reducing the reputation of such peer,
log an error.
* client/network-gossip: Move sink IO outside of state_machine
`ConsensusGossip` is supposed to be a deterministic state machine.
`GossipEngine` wrapping `ConsensusGossip` should handle IO operations.
This commit moves the `message_sink` IO operations to `GossipEngine`.
More specifically on incoming messages a `GossipEngine` calls
`ConsensusGossip::on_incoming` to validate and register the messages.
`ConsensusGossip` returns the valid messages which are then forwarded by
`GossipEngine` to the upper layer via the `message_sinks`.
* client/network-gossip: Adjust and extend tests
* Update client/network-gossip/src/bridge.rs
Co-authored-by: Benjamin Kampmann <ben.kampmann@googlemail.com>
This PR refactors the metrics measuring and Prometheus exposing entity in sc-service into its own submodule and extends the parameters it exposes by:
- system load average (over one, five and 15min)
- the TCP connection state of the process (lsof), refs #5304
- number of tokio threads
- number of known forks
- counter for items in each unbounded queue (with internal unbounded channels)
- number of file descriptors opened by this process (*nix only at this point)
- number of system threads (*nix only at this point)
refs #4679
Co-authored-by: Max Inden <mail@max-inden.de>
Co-authored-by: Ashley <ashley.ruglys@gmail.com>
* Split the Roles bitfield in three
* Forgot to include some changes
* Fix cli test
* More test fixes
* Oh God, merging master broke other tests
* Didn't run the doctests
* Address review
* I'm trying to fix the build blindly because it's taking a good hour to compile on my machine
* Address some review
* Also update the peerset's API to make sense
* Fix peerset tests
* Fix browser node
* client: distinguish between local and network authority
Co-authored-by: André Silva <andre.beat@gmail.com>
A gossip validator returns `ValidationResult::Discard` for messages that
should not be processed nor kept due to not being useful for the node.
Examples are out-of-scope messages or messages with bad signatures. The
corresponding log message did not reflect this, thus the update through
this patch.
One caveat is a finality grandpa neighbor packet. Given that the concept
of neighbor packets is handled in the finality grandpa gossip validator
only, valid neighbor packets are always discarded on the
`client/network-gossip` layer.
* client/network-gossip/src/bridge: Finish when network even stream closes
Previously within `<GossipEngine as Future>::poll` one would poll the
`network_event_stream` ignoring all messages other than
`Poll::Ready(Some())`. Ignoring `Poll::Ready(None)` leads to a panic on
the next poll of the stream, gien that it is not fused.
By design `network_event_stream` does not close unless an unbounded send
into it fails, or the `NetworkWorker` gets shut down.
> The stream never ends (unless the `NetworkWorker` gets shut down).
> (client/network/src/service.rs)
An `unbounded_send` to fail on an unbounded channel is unlikely. The
`NetworkWorker` shutting down is not unlikely. In such case the
`GossipEngine` should shut down as well.
With this patch a `<GossipEngine as Future>` finishes on
`Poll::Ready(None)` returned from `network_event_stream`.
* client/finality-grandpa/communication: Error on gossip engine finished
Have `<NetworkBridge as Future>::poll` return `Poll::Ready(Err)` instead
of `Poll::Ready(Ok)` to be consistent with the handling of the neighbor
packet worker stream and the gossip validator report stream. Both `Err`
as well as `Ok` shut down the `NetworkBridge` as well as the
`VoterWorker`.
* client/network-gossip/src/bridge: Add regression test
* client/network-gossip: Move substrate test client to dev dependencies
* client/network-gossip: Remove TODO
Addressed in a follow up pull request.
* client/network-gossip/bridge: Put match on newline after loop
* client/finality-grandpa/src/observer: Fix regression test
Make sure the event stream sender side is not dropped till the end.
* client/network-gossip: Merge GossipEngine and GossipEngineInner
Given that GossipEngine and GossipEngineInner are not shared between
threads anyone (public interface + background tasks), neither depends on
being Send or Sync. Thus one can merge the two as done in this patch.
One only needs to wrap an `Arc<Mutex<>>` around the whole structure when
the owner (e.g. finality-grandpa) needs to share the gossip engine
between threads.
* client/finality-grandpa: Wrap GossipEngine in Arc Mutex & lock it on use
GossipEngine in itself has no need to be Send and Sync, given that it
does not rely on separately spawned background tasks anymore. Given that
finality-grandpa shares the `NetworkBridge` potentially between threads
its components need to be clonable, thus this patch wraps `GossipEngine`
in an `Arc<Mutex<>>`.